taisei/src
2019-10-15 09:58:28 +03:00
..
audio make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
dialog Dialogue updates with dynamic facial expressions and defeated character portraits (#175) 2019-08-22 22:43:34 +03:00
eventloop use INLINE for some more functions 2019-08-03 23:42:58 +03:00
menu fix warning due to enum type being unsigned 2019-10-15 09:58:28 +03:00
pch make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
plrmodes Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
projectile_prototypes Add Reimu Hakurei as a playable character (#106) 2018-08-11 22:13:48 +03:00
renderer Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
resource Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
rwops make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stages Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
util Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
vfs add attr_returns_allocated for functions that allocate new objects 2019-08-04 01:29:41 +03:00
aniplayer.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
aniplayer.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
arch_switch.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
arch_switch.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
assert.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
boss.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
boss.h Dialogue updates with dynamic facial expressions and defeated character portraits (#175) 2019-08-22 22:43:34 +03:00
cli.c windows: detect intel's shitty driver and fall back to ANGLE 2019-09-21 16:46:22 +03:00
cli.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
color.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
color.h add attr_returns_allocated for functions that allocate new objects 2019-08-04 01:29:41 +03:00
config.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
config.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
credits.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
credits.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
dialog.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
dialog.h preload dialog text shader 2019-09-12 18:33:08 +03:00
difficulty.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
difficulty.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
drawlayers.inc.h various adjustments to player shots 2019-04-15 08:46:49 +03:00
ending.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
ending.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
enemy.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
enemy.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
entity.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
entity.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
events.c Make video struct private 2019-09-11 18:42:13 +03:00
events.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
framerate.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
framerate.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
gamepad.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
gamepad.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
global.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
global.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
hashtable.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
hashtable.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
hashtable.inc.h add attr_returns_allocated for functions that allocate new objects 2019-08-04 01:29:41 +03:00
hashtable_incproxy.inc.h Text rendering rewrite and optimizations; some refactoring (#129) 2018-06-30 00:36:51 +03:00
hashtable_predefs.inc.h Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
hirestime.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
hirestime.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
item.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
item.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
laser.c fix messed up laser blurring at max quality 2019-10-04 15:01:46 +03:00
laser.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
list.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
list.h fix for platforms where alignof(max_align_t) < 16 2019-09-24 22:59:12 +03:00
log.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
log.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
main.c Support full-screen custom postprocessing 2019-08-09 21:42:04 +03:00
meson.build replace get_option('debug') usage with is_debug_build 2019-10-01 07:19:33 +03:00
objectpool.c use INLINE for some more functions 2019-08-03 23:42:58 +03:00
objectpool.h add attr_returns_allocated for functions that allocate new objects 2019-08-04 01:29:41 +03:00
objectpool_fake.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
player.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
player.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
plrmodes.c Dialogue updates with dynamic facial expressions and defeated character portraits (#175) 2019-08-22 22:43:34 +03:00
plrmodes.h Dialogue updates with dynamic facial expressions and defeated character portraits (#175) 2019-08-22 22:43:34 +03:00
progress.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
progress.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
projectile.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
projectile.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
projectile_prototypes.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
random.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
random.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
refs.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
refs.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
replay.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
replay.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stage.c preload dialog text shader 2019-09-12 18:33:08 +03:00
stage.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stagedraw.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
stagedraw.h New system to manage auto-resized framebuffers 2019-08-25 02:52:39 +03:00
stageobjects.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stageobjects.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stagetext.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stagetext.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stageutils.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
stageutils.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
taisei.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
taisei.manifest windows: detect intel's shitty driver and fall back to ANGLE 2019-09-21 16:46:22 +03:00
taisei.rc.in windows: detect intel's shitty driver and fall back to ANGLE 2019-09-21 16:46:22 +03:00
taskmanager.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
taskmanager.h add attr_returns_allocated for functions that allocate new objects 2019-08-04 01:29:41 +03:00
transition.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
transition.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
util.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
version.c make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
version.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
version_auto.c.in make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
video.c Refactor matrix stack API to get rid of matrix mode (#177) 2019-10-12 15:02:15 +03:00
video.h Make video struct private 2019-09-11 18:42:13 +03:00
video_postprocess.c New system to manage auto-resized framebuffers 2019-08-25 02:52:39 +03:00
video_postprocess.h Support full-screen custom postprocessing 2019-08-09 21:42:04 +03:00