.. |
charprofile.c
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
charprofile.h
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
charselect.c
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preload: update all preloads
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2023-06-16 22:19:11 -04:00 |
charselect.h
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
common.c
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
common.h
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menu/common: add context argument for draw_menu_list()
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2022-02-16 05:09:30 +02:00 |
cutsceneview.c
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util/callchain: split from eventloop
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2023-04-07 16:08:49 +02:00 |
cutsceneview.h
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replace include guards with #pragma once
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2021-08-31 23:34:46 +03:00 |
difficultyselect.c
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Add generic type-safe facility for dynamic arrays (#207)
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2020-04-05 05:51:00 +03:00 |
difficultyselect.h
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replace include guards with #pragma once
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2021-08-31 23:34:46 +03:00 |
gameovermenu.c
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transition: use the callchain system for callbacks
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2023-04-07 16:08:49 +02:00 |
gameovermenu.h
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transition: use the callchain system for callbacks
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2023-04-07 16:08:49 +02:00 |
ingamemenu.c
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transition: use the callchain system for callbacks
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2023-04-07 16:08:49 +02:00 |
ingamemenu.h
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transition: use the callchain system for callbacks
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2023-04-07 16:08:49 +02:00 |
mainmenu.c
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preload: update all preloads
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2023-06-16 22:19:11 -04:00 |
mainmenu.h
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
media.c
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
media.h
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
menu.c
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menu: add MF_NoDemo MenuFlag
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2023-06-08 01:45:48 +02:00 |
menu.h
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menu: add MF_NoDemo MenuFlag
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2023-06-08 01:45:48 +02:00 |
meson.build
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In-Game Character Profiles (#327)
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2021-12-22 23:52:22 +02:00 |
musicroom.c
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
musicroom.h
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resource: lifetime management redesign (WIP)
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2023-04-29 20:01:50 +02:00 |
options.c
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player,config: add option to auto-activate surge at 6 power (on by default)
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2023-06-19 23:39:11 +02:00 |
options.h
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replace include guards with #pragma once
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2021-08-31 23:34:46 +03:00 |
replayview.c
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menu/replayview: cleanup events after watching replay
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2023-06-17 21:52:44 +02:00 |
replayview.h
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transition: use the callchain system for callbacks
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2023-04-07 16:08:49 +02:00 |
savereplay.c
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menu/savereplay: disable demoplayer
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2023-06-08 01:46:39 +02:00 |
savereplay.h
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util/callchain: split from eventloop
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2023-04-07 16:08:49 +02:00 |
spellpractice.c
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menu/common: add context argument for draw_menu_list()
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2022-02-16 05:09:30 +02:00 |
spellpractice.h
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replace include guards with #pragma once
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2021-08-31 23:34:46 +03:00 |
stagepractice.c
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menu/common: add context argument for draw_menu_list()
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2022-02-16 05:09:30 +02:00 |
stagepractice.h
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replace include guards with #pragma once
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2021-08-31 23:34:46 +03:00 |
stageselect.c
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menu/common: add context argument for draw_menu_list()
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2022-02-16 05:09:30 +02:00 |
stageselect.h
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replace include guards with #pragma once
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2021-08-31 23:34:46 +03:00 |
submenus.c
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Fix some issues found by clang static analysis
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2021-06-18 16:11:00 +03:00 |
submenus.h
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replace include guards with #pragma once
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2021-08-31 23:34:46 +03:00 |