.. |
audio
|
Add a basic music room
|
2019-03-11 01:21:43 +02:00 |
dialog
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
eventloop
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
menu
|
music room improvements: allow playing locked tracks with confirmation
|
2019-03-15 22:19:49 +02:00 |
pch
|
refactor audio (module system like that of renderer)
|
2019-03-05 21:43:01 +02:00 |
plrmodes
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
projectile_prototypes
|
Add Reimu Hakurei as a playable character (#106)
|
2018-08-11 22:13:48 +03:00 |
renderer
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
resource
|
optimize prefix_get_sprite and prefix_get_tex
|
2019-03-11 17:45:15 +02:00 |
rwops
|
WIP: accelerate build with precompiled headers
|
2019-02-09 12:29:54 +02:00 |
stages
|
refactor crazy memory allocations in 3d background code
|
2019-03-11 17:08:54 +02:00 |
util
|
remove sha256 endianness check, it actually works fine on big endian
|
2019-03-12 01:56:30 +02:00 |
vfs
|
Add a basic music room
|
2019-03-11 01:21:43 +02:00 |
aniplayer.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
aniplayer.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
assert.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
boss.c
|
Add a basic music room
|
2019-03-11 01:21:43 +02:00 |
boss.h
|
show enemy/boss hitboxes in hitbox display mode
|
2019-03-01 18:10:49 +02:00 |
cli.c
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
cli.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
color.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
color.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
config.c
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
config.h
|
Enable gamepad input by default
|
2019-03-10 17:28:45 +02:00 |
credits.c
|
refactor crazy memory allocations in 3d background code
|
2019-03-11 17:08:54 +02:00 |
credits.h
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
dialog.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
dialog.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
difficulty.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
difficulty.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
drawlayers.inc.h
|
Lots of disorganized (mostly) visual overhaul (#156)
|
2019-01-05 00:59:39 +02:00 |
ending.c
|
Add a basic music room
|
2019-03-11 01:21:43 +02:00 |
ending.h
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
enemy.c
|
replace item spawning functions with type-safe versions
|
2019-03-03 13:53:45 +02:00 |
enemy.h
|
show enemy/boss hitboxes in hitbox display mode
|
2019-03-01 18:10:49 +02:00 |
entity.c
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
entity.h
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
events.c
|
fix bogus sort stabilization
|
2019-03-11 19:20:38 +02:00 |
events.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
framerate.c
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
framerate.h
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
gamepad.c
|
fix gamepad input repeat regression
|
2019-02-15 02:04:02 +02:00 |
gamepad.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
global.c
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
global.h
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
hashtable.c
|
WIP: accelerate build with precompiled headers
|
2019-02-09 12:29:54 +02:00 |
hashtable.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
hashtable.inc.h
|
WIP: accelerate build with precompiled headers
|
2019-02-09 12:29:54 +02:00 |
hashtable_incproxy.inc.h
|
Text rendering rewrite and optimizations; some refactoring (#129)
|
2018-06-30 00:36:51 +03:00 |
hashtable_predefs.inc.h
|
Lots of disorganized (mostly) visual overhaul (#156)
|
2019-01-05 00:59:39 +02:00 |
hirestime.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
hirestime.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
item.c
|
fix all items being autocollected immediately
|
2019-03-09 18:25:34 +02:00 |
item.h
|
replace item spawning functions with type-safe versions
|
2019-03-03 13:53:45 +02:00 |
laser.c
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
laser.h
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
list.c
|
WIP: accelerate build with precompiled headers
|
2019-02-09 12:29:54 +02:00 |
list.h
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
log.c
|
log: fix colorless console formatter
|
2019-02-17 21:21:26 +02:00 |
log.h
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
main.c
|
fix a few memory leaks
|
2019-03-09 23:58:42 +02:00 |
meson.build
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
objectpool.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
objectpool.h
|
Fix a lot of warnings with -O3 and 32bit builds
|
2019-02-02 13:25:06 +02:00 |
objectpool_fake.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
objectpool_util.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
objectpool_util.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
player.c
|
improve the Post Death Experience (and code)
|
2019-03-05 13:50:29 +02:00 |
player.h
|
improve the Post Death Experience (and code)
|
2019-03-05 13:50:29 +02:00 |
plrmodes.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
plrmodes.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
progress.c
|
oops!
|
2019-03-11 12:43:12 +02:00 |
progress.h
|
Add a basic music room
|
2019-03-11 01:21:43 +02:00 |
projectile.c
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
projectile.h
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
projectile_prototypes.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
random.c
|
Replace RNG with xoshiro256+; update replay format
|
2019-03-09 18:19:42 +02:00 |
random.h
|
Replace RNG with xoshiro256+; update replay format
|
2019-03-09 18:19:42 +02:00 |
refs.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
refs.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
replay.c
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
replay.h
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
stage.c
|
Add a basic music room
|
2019-03-11 01:21:43 +02:00 |
stage.h
|
Add a basic music room
|
2019-03-11 01:21:43 +02:00 |
stagedraw.c
|
show enemy/boss hitboxes in hitbox display mode
|
2019-03-01 18:10:49 +02:00 |
stagedraw.h
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
stageobjects.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
stageobjects.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
stagetext.c
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
stagetext.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
stageutils.c
|
refactor crazy memory allocations in 3d background code
|
2019-03-11 17:08:54 +02:00 |
stageutils.h
|
refactor crazy memory allocations in 3d background code
|
2019-03-11 17:08:54 +02:00 |
taisei.h
|
The Powersurge game mechanic and scoring system (#159)
|
2019-02-22 01:56:03 +02:00 |
taisei.rc.in
|
Consistent indentation: indent with tabs, align with spaces (#104)
|
2018-01-12 20:26:07 +02:00 |
taskmanager.c
|
Logging: colors, non-fatal error level, alt. format for log file
|
2019-02-15 01:58:40 +02:00 |
taskmanager.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
transition.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
transition.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
util.h
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
version.c
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
version.h
|
Some compatibility fixes for Elbrus compiler (and others based on EDG front end) (#157)
|
2019-02-07 10:11:13 +02:00 |
version_auto.c.in
|
'upkeep' target for maintenance tasks; back to include guards; happy new year!
|
2019-01-23 22:10:43 +02:00 |
video.c
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |
video.h
|
Emscripten compatibility (#161)
|
2019-03-09 21:32:32 +02:00 |