Mikulas Florek
4f0f7ed068
api
2017-09-23 21:56:46 +02:00
Mikulas Florek
d9f83971db
shortcuts for animation editor
2017-09-22 09:59:13 +02:00
Mikulas Florek
e5f20794a7
API
2017-09-21 00:14:45 +02:00
Mikulas Florek
c857a8ff21
remove nodes in animation graph
2017-09-19 00:45:24 +02:00
Mikulas Florek
10738bf6cd
fixed deadlock
2017-09-18 14:01:05 +02:00
Mikulas Florek
e324259728
new job system - closes #1170
2017-09-16 14:04:24 +02:00
Mikulas Florek
2f7ae603cf
placeholder tiles
2017-09-12 12:33:27 +02:00
Tim Baker
d8f715e225
Fixed updateAnimables() for all_count < job_count
2017-09-08 10:08:42 +02:00
Tim Baker
b139d45afe
Added animation enter / exit events.
2017-09-07 22:03:07 +02:00
Tim Baker
d8c9560cd1
Fixes to animation editor.
...
animation_system.cpp: fixes a use-after-free bug when the .act file being edited
is saved after playing it.
animation_editor.cpp: clear the undo stack when creating/loading a new .act
state_machine_editor.cpp/.h: ensure EntryEdges are removed when deleting a node
2017-09-07 21:52:57 +02:00
Tim Baker
755edbf844
Fixed InputDecl::getInputIdx()
2017-09-04 23:48:59 +02:00
Mikulas Florek
0597ec826e
animation system optimization
2017-08-31 00:00:46 +02:00
Mikulas Florek
1b6d1f98d6
fixed dependency order of bone attachments - fixes #1162
2017-08-28 00:45:44 +02:00
Mikulas Florek
61a56983aa
animation system API
2017-08-21 15:14:31 +02:00
Mikulas Florek
e66442d27c
refactor #1129
2017-08-18 13:55:14 +02:00
Mikulas Florek
8318924ca1
fixed crash when loading empty animation
2017-07-05 11:26:26 +02:00
Mikulas Florek
ba0e83bf96
check setIK arguments count; Lua API - ImportAsset.setParams - mesh_output_filename
2017-06-24 10:50:01 +02:00
Mikulas Florek
d7d507d378
IK - closes #367
2017-06-23 16:59:07 +02:00
Mikulas Florek
edafd6a240
fixed focus
2017-06-22 12:16:34 +02:00
Mikulas Florek
4b5371f887
do not move special nodes - fixes #1144
2017-06-10 19:08:06 +02:00
Mikulas Florek
8a47386b25
fixed expression autocomplete
2017-05-25 23:51:20 +02:00
Mikulas Florek
5967ab6657
cleanup
2017-05-23 21:44:10 +02:00
Mikulas Florek
310cdb79f4
cleanup
2017-05-23 20:51:32 +02:00
Mikulas Florek
2a9ccad558
cleanup
2017-05-23 19:57:11 +02:00
Mikulas Florek
1651d33512
cleanup
2017-05-23 14:01:09 +02:00
Mikulas Florek
ffe886c278
event on state machine
2017-05-18 17:52:36 +02:00
Mikulas Florek
14e5799e13
animation system - create node undo
2017-05-17 21:14:42 +02:00
Mikulas Florek
36a4332d78
ImGui's Lua API extended
2017-05-17 15:51:00 +02:00
Mikulas Florek
4a73e3d80e
animation editor - focus
2017-05-16 22:50:38 +02:00
Mikulas Florek
a1c1e33c89
remember default animation set after game mode; new heightmap has middle height instead of minimal
2017-05-16 22:42:49 +02:00
Mikulas Florek
d72316fb3b
animation system undo/redo WIP
2017-05-16 19:10:31 +02:00
Mikulas Florek
ba129d78f2
remove animation input
2017-05-16 15:58:45 +02:00
Mikulas Florek
26ef7939dd
finishing() is default value of expressions in animation system edges
...
autocomplete "finishing()"
2017-05-13 12:28:25 +02:00
Mikulas Florek
687582a2f5
play animation controller in editor without game mode running
2017-05-13 12:13:38 +02:00
Mikulas Florek
78c30df55c
fixed uninitialized members - possible crash
2017-05-13 11:49:57 +02:00
Mikulas Florek
7c697ee690
fixed animation event removal
2017-05-11 23:28:32 +02:00
Mikulas Florek
84f7a93bd7
fixed adding new animation events
2017-05-11 23:16:09 +02:00
Mikulas Florek
ae00ca4e8c
removing animation system constants
2017-05-10 22:43:49 +02:00
Mikulas Florek
b3e28c0471
autocomplete expressions in ordinary edges, not just entry edges
2017-05-10 22:28:31 +02:00
Mikulas Florek
aad6e74482
fixed crash when removing an entity which is child and parent at the same time
2017-05-02 18:06:29 +02:00
Mikulas Florek
62ed3d77a7
improved anim events UI
2017-04-28 10:56:33 +02:00
Mikulas Florek
1afc1c2a33
update node instances when animation set is changed - closes #1126
2017-04-24 10:19:33 +02:00
Mikulas Florek
2f92d3a09f
nonwalkable area has different color in debug view; fixed one side of debug cube incorrectly oriented
2017-04-18 15:33:44 +02:00
Mikulas Florek
30c63bb67e
animation system - apply controller set
2017-04-18 12:34:44 +02:00
Mikulas Florek
46059918c1
fixed crash when playing anim graph with incorrect condition
2017-04-12 11:48:56 +02:00
Mikulas Florek
35508dbb92
max root rotation speed
2017-04-07 13:45:00 +02:00
Mikulas Florek
14dc689b0c
fixed animation playing of the last frame; Lua API - setTimeMultiplier; fixed getting root motion in nav from animation
2017-04-07 12:48:53 +02:00
Mikulas Florek
34ad5ce56d
fixed crash when removing entry edge in anim graph
2017-04-06 19:41:41 +02:00
Mikulas Florek
a2b09cf2ec
fixed unary minus in anim system's expressions; get root motion in nav from anim
2017-04-06 19:12:53 +02:00
Mikulas Florek
fd635206bc
dont update controllers and animables if game is paused - fixes #1058
2017-04-05 16:00:38 +02:00