Commit Graph

  • 773536fb1c cleanup master Mikulas Florek 2023-11-01 15:25:12 +0100
  • 5c8f692551 gui editor - actions Mikulas Florek 2023-10-24 21:43:08 +0200
  • 1930d6b067 lua api Editor.makeParent Mikulas Florek 2023-10-24 21:41:36 +0200
  • 20bd68e89e fixed linux Mikulas Florek 2023-10-23 22:35:59 +0200
  • 661422e418 fixed app Mikulas Florek 2023-10-23 21:57:40 +0200
  • 69322ff91a Editor.createEntityEx matches World.createEntityEx Mikulas Florek 2023-10-23 21:41:28 +0200
  • ae91719de8 lua debugger Mikulas Florek 2023-10-23 19:29:37 +0200
  • 74f50e8837 mouse grab improvements Mikulas Florek 2023-10-21 18:49:55 +0200
  • 48a4ada4f9 grid from https://bgolus.medium.com/the-best-darn-grid-shader-yet-727f9278b9d8 Mikulas Florek 2023-10-20 14:41:54 +0200
  • a95bde4687 fixed assert Mikulas Florek 2023-10-18 18:36:16 +0200
  • da79ebf048 better lua error reporting Mikulas Florek 2023-10-16 00:02:33 +0200
  • c89841bb83 fixed split physics import Mikulas Florek 2023-10-15 14:42:50 +0200
  • 3a36501dcd base64 fbx encoding Mikulas Florek 2023-10-15 01:20:04 +0200
  • faa3caa627 base64 encoded embedded data Mikulas Florek 2023-10-15 00:15:22 +0200
  • a5ba4ef724 fixed importing fbx with ':' in mesh name Mikulas Florek 2023-10-14 23:16:57 +0200
  • 698799fb40 fixed world space particles rubber banding Mikulas Florek 2023-10-14 16:38:32 +0200
  • a2567f98db fixed game export; Lua API - support methods returning structures, e.g. RenderModuleImpl::getCameraRay Mikulas Florek 2023-10-13 15:18:09 +0200
  • 47e344b302 stringview natvis Mikulas Florek 2023-10-13 11:07:35 +0200
  • bbf0cd321f game export fix Mikulas Florek 2023-10-11 20:38:18 +0200
  • ac0ad04e7a export luau.dll Mikulas Florek 2023-10-11 20:30:06 +0200
  • 4303389c5d fixed resource input height Mikulas Florek 2023-10-11 18:47:37 +0200
  • 45e373934f fixed assert Mikulas Florek 2023-10-11 18:38:15 +0200
  • 17ec4e653b refactor Mikulas Florek 2023-10-11 00:37:06 +0200
  • 3d5d805846 upgraded to stb image resize 2; fixed some issues when compiling with clang on windows Mikulas Florek 2023-10-10 19:22:26 +0200
  • fe87e5a347 local rotation in property grid Mikulas Florek 2023-10-07 11:58:29 +0200
  • b1db4d2932 lua API Mikulas Florek 2023-10-06 20:15:01 +0200
  • 7d44effd32 ImGui::PlotLines lua API Mikulas Florek 2023-10-05 15:21:06 +0200
  • c1213a26a4 cleanup Mikulas Florek 2023-10-05 13:25:30 +0200
  • 24914869ae physics - sweep lua API; code editor improvements Mikulas Florek 2023-10-05 13:19:50 +0200
  • 958098cfc0 genie - force-build-recast option Mikulas Florek 2023-10-05 12:05:34 +0200
  • 6c276dde70 fixed leak and eventual crash Mikulas Florek 2023-10-05 11:54:43 +0200
  • 586244e9dd fixed code editor Mikulas Florek 2023-10-03 00:57:59 +0200
  • d96993732b lua api Mikulas Florek 2023-10-03 00:57:12 +0200
  • 3a1706d77c draw trajectory script Mikulas Florek 2023-10-02 22:45:16 +0200
  • 105f2325b6 sweep sphere Mikulas Florek 2023-10-01 17:49:07 +0200
  • e4ee5e8573 setGravity API getScriptPath API AssetBrowser API new action to open script from selected entity Mikulas Florek 2023-09-30 23:16:22 +0200
  • 400c3a223e fixed linux Mikulas Florek 2023-09-30 22:55:02 +0200
  • 93a63a5b5f compilable on linux Mikulas Florek 2023-09-30 22:21:40 +0200
  • cf2402f537 updated genie on linux to match windows version Mikulas Florek 2023-09-30 22:21:16 +0200
  • 15eb9f8694 Luau header neecessary for analysis Mikulas Florek 2023-09-30 22:15:00 +0200
  • 6c6754ebf8 luau autocomplete improved Mikulas Florek 2023-09-30 21:46:41 +0200
  • c4341a69b9 luau analaysis - autocomplete, typecheck, go to definition Mikulas Florek 2023-09-30 18:21:00 +0200
  • 6732445251 cleanup Mikulas Florek 2023-09-30 09:39:44 +0200
  • 3ae7d216fd Add files via upload Nickykun 2023-09-28 04:53:18 +0300
  • 5dadf853a1 Add files via upload Nickykun 2023-09-28 04:52:45 +0300
  • 13d6676fca code editor improvements and API Mikulas Florek 2023-09-29 00:36:59 +0200
  • 5332535aa1
    Add files via upload #1489 Nickykun 2023-09-28 04:53:18 +0300
  • c3e8d0af38
    Add files via upload Nickykun 2023-09-28 04:52:45 +0300
  • a60a860053 fixes types and missed yml files to update the location of genie Super Genius 2023-09-27 12:09:07 -0700
  • 23ff5b982c Initial attempt to compile on OSX, seems like only Windows/Linux is supported currently, lot's more work to do Super Genius 2023-09-26 19:02:17 -0700
  • 51839a7b56 fixes types and missed yml files to update the location of genie #1488 Super Genius 2023-09-27 12:09:07 -0700
  • 81352348e4 Initial attempt to compile on OSX, seems like only Windows/Linux is supported currently, lot's more work to do Super Genius 2023-09-26 19:02:17 -0700
  • 694c995258 physx 5 WIP physx5 Mikulas Florek 2023-09-26 22:31:14 +0200
  • 730e4df729 fixed deadlock on linux jolt Mikulas Florek 2023-09-26 20:55:06 +0200
  • ad01545a89 Update player_fps.lua Nickykun 2023-09-26 06:54:38 +0300
  • 81ed4856e8 Various things fixed that appeared from compiling with clang-15 on linux Alex 2023-09-26 17:15:16 +1000
  • 0714439eb7 CCD Mikulas Florek 2023-09-25 22:56:24 +0200
  • da77a7cace refactor Mikulas Florek 2023-09-25 22:54:14 +0200
  • f51aa11bde actions can be created from lua minor fixes and ux improvements Mikulas Florek 2023-09-25 18:01:57 +0200
  • 97d0bf76db fixed addDebugLine lua api Mikulas Florek 2023-09-25 00:17:51 +0200
  • 5524337adb fixed luau type defs Mikulas Florek 2023-09-24 23:54:28 +0200
  • 55bae9a20d jolt WIP Mikulas Florek 2023-09-26 22:08:01 +0200
  • 60c30657c4 fixed deadlock on linux Mikulas Florek 2023-09-26 20:55:06 +0200
  • 9a5eec1a27 Update player_fps.lua Nickykun 2023-09-26 06:54:38 +0300
  • 1816e221c7 Various things fixed that appeared from compiling with clang-15 on linux Alex 2023-09-26 17:15:16 +1000
  • 9b8108669a Various things fixed that appeared from compiling with clang-15 on linux #1483 Alex 2023-09-26 17:15:16 +1000
  • 9899ea5269
    Update player_fps.lua #1482 Nickykun 2023-09-26 06:54:38 +0300
  • 48ef687b05 CCD Mikulas Florek 2023-09-25 22:56:24 +0200
  • 1969da67ed refactor Mikulas Florek 2023-09-25 22:54:14 +0200
  • ef7eedef10 actions can be created from lua minor fixes and ux improvements Mikulas Florek 2023-09-25 18:01:57 +0200
  • 25faea7fd1 fixed addDebugLine lua api Mikulas Florek 2023-09-25 00:17:51 +0200
  • 53af3abfed fixed luau type defs Mikulas Florek 2023-09-24 23:54:28 +0200
  • 4376a638c9 jolt test Mikulas Florek 2023-09-24 18:01:38 +0200
  • a87706193d option to not focus game view when game starts Mikulas Florek 2023-09-24 09:10:27 +0200
  • 34412e7eca select new mesh/prefab after drag and drop in scene view Mikulas Florek 2023-09-23 21:48:22 +0200
  • 7dc2639b40 new actions - rotate 90 degrees, move entity N/S/E/W Mikulas Florek 2023-09-23 21:36:17 +0200
  • 13e27c3b61 fixed prefab thumbnails Mikulas Florek 2023-09-23 19:35:19 +0200
  • 24d1cb1887 fixed race condition when writing prefabs during fbx import Mikulas Florek 2023-09-23 18:55:44 +0200
  • c284ce9769 Edit meta of multiple models at once Mikulas Florek 2023-09-23 16:29:50 +0200
  • 490aa0533d option to create prefab with physics when importing fbx Mikulas Florek 2023-09-23 15:07:15 +0200
  • 742f40b817 fixed physics import Mikulas Florek 2023-09-23 14:50:03 +0200
  • 556273bf83 fixed fbx import with center option enabled when importing models with multiple meshes Mikulas Florek 2023-09-23 13:26:42 +0200
  • b3c264e4f4 updated openfbx - fixed parsing some files Mikulas Florek 2023-09-23 12:56:47 +0200
  • 155a52809d updated openfbx - fixed material/texture import Mikulas Florek 2023-09-23 12:12:17 +0200
  • cf2256cec5 FBX import - origin exposed in UI / meta files Mikulas Florek 2023-09-23 11:18:29 +0200
  • 364efe8694 fixed app Mikulas Florek 2023-09-22 23:37:42 +0200
  • bdb6ad3d7f fixed linux Mikulas Florek 2023-09-22 23:35:41 +0200
  • de7d945fb3 fixed app Mikulas Florek 2023-09-22 23:21:59 +0200
  • 0466dc1c4e Merge branch 'master' of github.com:nem0/LumixEngine Mikulas Florek 2023-09-22 23:19:02 +0200
  • 5dc392e271 worlds can be saved in any directory Mikulas Florek 2023-09-22 23:18:44 +0200
  • 7e951addd6 fixed linux build Mikulas Florek 2023-09-22 20:13:26 +0200
  • 47e554d3c6 glsl editor Mikulas Florek 2023-09-22 19:34:04 +0200
  • 0fcc4b0735 fixed probe generator Mikulas Florek 2023-09-22 18:10:36 +0200
  • 497fc96551 refactor Mikulas Florek 2023-09-22 17:13:57 +0200
  • 96f3146834 fixed debug build Mikulas Florek 2023-09-22 15:46:43 +0200
  • c35296fed9 gpu::setDebugName Mikulas Florek 2023-09-22 15:25:22 +0200
  • c66d34aa28 fixed upsampling issue Mikulas Florek 2023-09-22 15:12:56 +0200
  • fa9841a6d5 AA plugin support Mikulas Florek 2023-09-22 13:48:54 +0200
  • 5fa70a7878 pipeline upsampling Mikulas Florek 2023-09-22 10:13:15 +0200
  • ef3e2c6a6a rg16f motion vectors Mikulas Florek 2023-09-22 08:38:53 +0200