Mikulas Florek
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70492e1260
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Revert "particle system WIP"
This reverts commit bb05c62907 .
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2015-10-30 17:17:29 +01:00 |
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Mikulas Florek
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bb05c62907
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particle system WIP
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2015-10-30 17:12:58 +01:00 |
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Mikulas Florek
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11448008f7
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back button in the asset browser - closes #584
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2015-10-30 00:59:48 +01:00 |
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Mikulas Florek
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f2cbb471c8
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gizmo ignores entity's scale - fixes #598
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2015-10-29 19:01:37 +01:00 |
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Mikulas Florek
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1e84a8ade8
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MT crash fixed - higher probability when moving many files in working directory
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2015-10-29 18:09:09 +01:00 |
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Mikulas Florek
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bbe2a3351c
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reparse shader dependencies after compilation - they could get outdated otherwise
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2015-10-29 00:09:49 +01:00 |
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Mikulas Florek
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c033549301
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one uniform is not set several times for the same drawcall, which was causing bgfx warning
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2015-10-29 00:09:01 +01:00 |
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Mikulas Florek
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e900500c47
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some missed raw news replaced
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2015-10-28 20:33:13 +01:00 |
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Mikulas Florek
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fb46f6731d
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shader editor and main - use allocator instead of raw new
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2015-10-28 20:27:57 +01:00 |
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Mikulas Florek
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d086ac5b44
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shader editor WIP
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2015-10-28 02:32:13 +01:00 |
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Mikulas Florek
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d07607f5dd
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Merge branch 'master' of github.com:nem0/LumixEngine
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2015-10-27 20:42:36 +01:00 |
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Mikulas Florek
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ae1c067733
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shader editor WIP - #544
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2015-10-27 20:40:00 +01:00 |
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Mikulas Florek
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7c8f1171d3
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fixed -plugin command line option in release mode - fixes #595
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2015-10-27 19:38:20 +01:00 |
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Mikulas Florek
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2c5abcdc04
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shadows using the first renderbuffer - support for data
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2015-10-26 23:39:43 +01:00 |
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Mikulas Florek
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11b26132a5
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Scene view has correct size after its pipeline is reloaded - close #594
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2015-10-26 21:41:53 +01:00 |
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Mikulas Florek
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17f91e991c
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drawQuad to framebuffer uses correct size
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2015-10-26 21:26:10 +01:00 |
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Mikulas Florek
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31225accd9
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bindFramebufferTexture function for pipeline
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2015-10-25 17:35:06 +01:00 |
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Mikulas Florek
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9e1cc593cb
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material can reference texture relative to root - closes #573
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2015-10-25 15:52:00 +01:00 |
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Mikulas Florek
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202dd3d339
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Encapsulated platform dependent part of studio in an interface - closes #593
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2015-10-25 13:07:53 +01:00 |
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Mikulas Florek
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db8475909d
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platform independent WorldEditor - closes #592
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2015-10-24 20:52:00 +02:00 |
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Mikulas Florek
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b6ed2cefb4
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refactor
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2015-10-24 15:27:48 +02:00 |
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Mikulas Florek
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60b328008c
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refactor
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2015-10-24 14:34:57 +02:00 |
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Mikulas Florek
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fdbd3696bf
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refactor
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2015-10-24 14:28:03 +02:00 |
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Mikulas Florek
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a8b53ccba7
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refactor
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2015-10-24 14:05:24 +02:00 |
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Mikulas Florek
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fe553b106b
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fixed debug line colors;
refactor
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2015-10-24 12:25:06 +02:00 |
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Mikulas Florek
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6e061cdce8
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selected entity without correct model in its renderable component has the gizmo in center mode correctly positioned;
rafactor
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2015-10-23 22:36:48 +02:00 |
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Mikulas Florek
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133a71d853
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correct culling of grass on a terrain that is not at 0,0,0
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2015-10-23 22:20:09 +02:00 |
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Mikulas Florek
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2cd176ab9a
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grass culling - closes #591
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2015-10-23 22:15:17 +02:00 |
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Mikulas Florek
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e7a9861d62
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importing compressed embedded textures
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2015-10-23 00:18:59 +02:00 |
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Mikulas Florek
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ec9bb8aa9b
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fixed crash when imgui material is reloaded
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2015-10-22 23:56:41 +02:00 |
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Mikulas Florek
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9d8da9d228
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fixed crash when grass is reloaded
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2015-10-22 23:07:56 +02:00 |
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Mikulas Florek
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e431cbf044
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update grass when painting - closes #572
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2015-10-22 20:06:12 +02:00 |
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Mikulas Florek
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512e47285a
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euler angles in the property grid - closes #590
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2015-10-21 23:48:46 +02:00 |
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Mikulas Florek
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8e2df0aef0
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Painting entities - random x and z rotation - closes #578
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2015-10-21 22:22:47 +02:00 |
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Mikulas Florek
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84f78bb22d
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align painted entities with normal - part of #578
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2015-10-21 21:36:01 +02:00 |
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Mikulas Florek
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e3225862fb
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autosnap down - closes #271
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2015-10-20 21:46:13 +02:00 |
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Mikulas Florek
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74e22d5653
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The editor detects mouse release when it is done so outside its area - closes #589
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2015-10-20 20:57:04 +02:00 |
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Mikulas Florek
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b609d064e1
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Merge branch 'master' of github.com:nem0/LumixEngine
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2015-10-20 20:38:28 +02:00 |
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Mikulas Florek
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fc64f83a3f
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Create an entity template directly from the template list window - closes #587
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2015-10-20 20:37:59 +02:00 |
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Mikulas Florek
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9c38a8a83f
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plugins are loaded/unloaded in LIFO order - fixes #588
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2015-10-20 13:49:19 +02:00 |
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Mikulas Florek
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458355222e
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gizmo - translate triangles are facing camera
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2015-10-20 00:48:12 +02:00 |
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Mikulas Florek
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9e144bb6b7
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fixed gui name collision in terrain editor between a layer and grass
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2015-10-19 19:48:00 +02:00 |
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Mikulas Florek
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b439e66426
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depth function removed from material - closes #513
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2015-10-19 19:21:52 +02:00 |
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Mikulas Florek
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54d11b5d38
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typed lua properties - closes #567
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2015-10-19 00:14:16 +02:00 |
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Mikulas Florek
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8e674977df
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use can set the max distance of grass - closes #585
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2015-10-18 22:27:54 +02:00 |
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Mikulas Florek
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2ccfaced3c
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moving the Light Texel-Sized Increments - closes #300
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2015-10-18 17:42:27 +02:00 |
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Mikulas Florek
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8852f90c4c
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fixed "Next/prev terrain texture" shortcuts
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2015-10-18 15:03:26 +02:00 |
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Mikulas Florek
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93f5374f93
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Deleting entities with terrain brush - closes #581
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2015-10-18 14:49:46 +02:00 |
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Mikulas Florek
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65c2da0a55
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improved pipeline's error messages
shadowmap uses the same terrain's detail as normal render
colorpicker in the property grid
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2015-10-18 11:53:32 +02:00 |
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Mikulas Florek
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6833b0d757
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fixed detection of shader dependencies
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2015-10-17 21:52:15 +02:00 |
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