Commit graph

1253 commits

Author SHA1 Message Date
Mikulas Florek
70492e1260 Revert "particle system WIP"
This reverts commit bb05c62907.
2015-10-30 17:17:29 +01:00
Mikulas Florek
bb05c62907 particle system WIP 2015-10-30 17:12:58 +01:00
Mikulas Florek
11448008f7 back button in the asset browser - closes #584 2015-10-30 00:59:48 +01:00
Mikulas Florek
f2cbb471c8 gizmo ignores entity's scale - fixes #598 2015-10-29 19:01:37 +01:00
Mikulas Florek
1e84a8ade8 MT crash fixed - higher probability when moving many files in working directory 2015-10-29 18:09:09 +01:00
Mikulas Florek
bbe2a3351c reparse shader dependencies after compilation - they could get outdated otherwise 2015-10-29 00:09:49 +01:00
Mikulas Florek
c033549301 one uniform is not set several times for the same drawcall, which was causing bgfx warning 2015-10-29 00:09:01 +01:00
Mikulas Florek
e900500c47 some missed raw news replaced 2015-10-28 20:33:13 +01:00
Mikulas Florek
fb46f6731d shader editor and main - use allocator instead of raw new 2015-10-28 20:27:57 +01:00
Mikulas Florek
d086ac5b44 shader editor WIP 2015-10-28 02:32:13 +01:00
Mikulas Florek
d07607f5dd Merge branch 'master' of github.com:nem0/LumixEngine 2015-10-27 20:42:36 +01:00
Mikulas Florek
ae1c067733 shader editor WIP - #544 2015-10-27 20:40:00 +01:00
Mikulas Florek
7c8f1171d3 fixed -plugin command line option in release mode - fixes #595 2015-10-27 19:38:20 +01:00
Mikulas Florek
2c5abcdc04 shadows using the first renderbuffer - support for data 2015-10-26 23:39:43 +01:00
Mikulas Florek
11b26132a5 Scene view has correct size after its pipeline is reloaded - close #594 2015-10-26 21:41:53 +01:00
Mikulas Florek
17f91e991c drawQuad to framebuffer uses correct size 2015-10-26 21:26:10 +01:00
Mikulas Florek
31225accd9 bindFramebufferTexture function for pipeline 2015-10-25 17:35:06 +01:00
Mikulas Florek
9e1cc593cb material can reference texture relative to root - closes #573 2015-10-25 15:52:00 +01:00
Mikulas Florek
202dd3d339 Encapsulated platform dependent part of studio in an interface - closes #593 2015-10-25 13:07:53 +01:00
Mikulas Florek
db8475909d platform independent WorldEditor - closes #592 2015-10-24 20:52:00 +02:00
Mikulas Florek
b6ed2cefb4 refactor 2015-10-24 15:27:48 +02:00
Mikulas Florek
60b328008c refactor 2015-10-24 14:34:57 +02:00
Mikulas Florek
fdbd3696bf refactor 2015-10-24 14:28:03 +02:00
Mikulas Florek
a8b53ccba7 refactor 2015-10-24 14:05:24 +02:00
Mikulas Florek
fe553b106b fixed debug line colors;
refactor
2015-10-24 12:25:06 +02:00
Mikulas Florek
6e061cdce8 selected entity without correct model in its renderable component has the gizmo in center mode correctly positioned;
rafactor
2015-10-23 22:36:48 +02:00
Mikulas Florek
133a71d853 correct culling of grass on a terrain that is not at 0,0,0 2015-10-23 22:20:09 +02:00
Mikulas Florek
2cd176ab9a grass culling - closes #591 2015-10-23 22:15:17 +02:00
Mikulas Florek
e7a9861d62 importing compressed embedded textures 2015-10-23 00:18:59 +02:00
Mikulas Florek
ec9bb8aa9b fixed crash when imgui material is reloaded 2015-10-22 23:56:41 +02:00
Mikulas Florek
9d8da9d228 fixed crash when grass is reloaded 2015-10-22 23:07:56 +02:00
Mikulas Florek
e431cbf044 update grass when painting - closes #572 2015-10-22 20:06:12 +02:00
Mikulas Florek
512e47285a euler angles in the property grid - closes #590 2015-10-21 23:48:46 +02:00
Mikulas Florek
8e2df0aef0 Painting entities - random x and z rotation - closes #578 2015-10-21 22:22:47 +02:00
Mikulas Florek
84f78bb22d align painted entities with normal - part of #578 2015-10-21 21:36:01 +02:00
Mikulas Florek
e3225862fb autosnap down - closes #271 2015-10-20 21:46:13 +02:00
Mikulas Florek
74e22d5653 The editor detects mouse release when it is done so outside its area - closes #589 2015-10-20 20:57:04 +02:00
Mikulas Florek
b609d064e1 Merge branch 'master' of github.com:nem0/LumixEngine 2015-10-20 20:38:28 +02:00
Mikulas Florek
fc64f83a3f Create an entity template directly from the template list window - closes #587 2015-10-20 20:37:59 +02:00
Mikulas Florek
9c38a8a83f plugins are loaded/unloaded in LIFO order - fixes #588 2015-10-20 13:49:19 +02:00
Mikulas Florek
458355222e gizmo - translate triangles are facing camera 2015-10-20 00:48:12 +02:00
Mikulas Florek
9e144bb6b7 fixed gui name collision in terrain editor between a layer and grass 2015-10-19 19:48:00 +02:00
Mikulas Florek
b439e66426 depth function removed from material - closes #513 2015-10-19 19:21:52 +02:00
Mikulas Florek
54d11b5d38 typed lua properties - closes #567 2015-10-19 00:14:16 +02:00
Mikulas Florek
8e674977df use can set the max distance of grass - closes #585 2015-10-18 22:27:54 +02:00
Mikulas Florek
2ccfaced3c moving the Light Texel-Sized Increments - closes #300 2015-10-18 17:42:27 +02:00
Mikulas Florek
8852f90c4c fixed "Next/prev terrain texture" shortcuts 2015-10-18 15:03:26 +02:00
Mikulas Florek
93f5374f93 Deleting entities with terrain brush - closes #581 2015-10-18 14:49:46 +02:00
Mikulas Florek
65c2da0a55 improved pipeline's error messages
shadowmap uses the same terrain's detail as normal render
colorpicker in the property grid
2015-10-18 11:53:32 +02:00
Mikulas Florek
6833b0d757 fixed detection of shader dependencies 2015-10-17 21:52:15 +02:00