Commit graph

1217 commits

Author SHA1 Message Date
Mikulas Florek
74e22d5653 The editor detects mouse release when it is done so outside its area - closes #589 2015-10-20 20:57:04 +02:00
Mikulas Florek
b609d064e1 Merge branch 'master' of github.com:nem0/LumixEngine 2015-10-20 20:38:28 +02:00
Mikulas Florek
fc64f83a3f Create an entity template directly from the template list window - closes #587 2015-10-20 20:37:59 +02:00
Mikulas Florek
9c38a8a83f plugins are loaded/unloaded in LIFO order - fixes #588 2015-10-20 13:49:19 +02:00
Mikulas Florek
458355222e gizmo - translate triangles are facing camera 2015-10-20 00:48:12 +02:00
Mikulas Florek
9e144bb6b7 fixed gui name collision in terrain editor between a layer and grass 2015-10-19 19:48:00 +02:00
Mikulas Florek
b439e66426 depth function removed from material - closes #513 2015-10-19 19:21:52 +02:00
Mikulas Florek
54d11b5d38 typed lua properties - closes #567 2015-10-19 00:14:16 +02:00
Mikulas Florek
8e674977df use can set the max distance of grass - closes #585 2015-10-18 22:27:54 +02:00
Mikulas Florek
2ccfaced3c moving the Light Texel-Sized Increments - closes #300 2015-10-18 17:42:27 +02:00
Mikulas Florek
8852f90c4c fixed "Next/prev terrain texture" shortcuts 2015-10-18 15:03:26 +02:00
Mikulas Florek
93f5374f93 Deleting entities with terrain brush - closes #581 2015-10-18 14:49:46 +02:00
Mikulas Florek
65c2da0a55 improved pipeline's error messages
shadowmap uses the same terrain's detail as normal render
colorpicker in the property grid
2015-10-18 11:53:32 +02:00
Mikulas Florek
6833b0d757 fixed detection of shader dependencies 2015-10-17 21:52:15 +02:00
Mikulas Florek
0e8eea2cdb Adjustable shortcuts for switching brush from raise to lower when painting a terrain - closes #583 2015-10-17 20:13:59 +02:00
Mikulas Florek
2d49380355 call setWorldEditor for user plugins - fixes #580 2015-10-17 01:05:10 +02:00
Mikulas Florek
481ffe0e47 Editor icons are assigned only to existing entities - fixed crash 2015-10-17 00:50:51 +02:00
Mikulas Florek
e533327cc4 Mesh's source in the property grid does not have any random numbers behind it 2015-10-17 00:32:45 +02:00
Mikulas Florek
1028c92a8c Fog height - closes #582 2015-10-17 00:18:47 +02:00
Mikulas Florek
fdb5aee22d converting bitmaps to heightmaps 2015-10-17 00:05:36 +02:00
Mikulas Florek
ca14e6535c gizmo rotation step in degrees;
little refactor
2015-10-16 22:28:53 +02:00
Mikulas Florek
df63b09120 physical mesh is imported in correct directory 2015-10-16 22:13:15 +02:00
Mikulas Florek
e88c594cf5 refactor 2015-10-16 21:27:55 +02:00
Mikulas Florek
9bfe2b8d45 gizmo - translation/rotation step 2015-10-16 21:19:27 +02:00
Mikulas Florek
c9e9fc8fa0 link to new youtube video;
new features in  news
2015-10-16 00:11:18 +02:00
Mikulas Florek
54b1578f61 transform imported meshes - fixes imported meshes with incorrect rotation/scale 2015-10-15 23:47:05 +02:00
Mikulas Florek
1496af8615 Messagebox with callstack when crash - closes #575 2015-10-15 23:06:21 +02:00
Mikulas Florek
fe4ef36ca7 crash during asset import fixed;
LOD editing in the asset browser - closes #574
2015-10-15 21:54:01 +02:00
Mikulas Florek
826de17576 refactor 2015-10-15 21:18:42 +02:00
Mikulas Florek
c5c0057bed new gizmo - closes #570 2015-10-15 20:53:13 +02:00
Mikulas Florek
e58add269b each one of the properties with same name can be edited 2015-10-12 23:51:51 +02:00
Mikulas Florek
9d837d5e07 Merge branch 'master' of github.com:nem0/LumixEngine 2015-10-12 23:46:31 +02:00
Mikulas Florek
ac2166c612 unrelated entities are not hidden when some entity is removed - fixes #571 2015-10-12 23:46:11 +02:00
Mikulas Florek
bd0d77b0fa orbit camera 2015-10-12 10:58:22 +02:00
Mikulas Florek
b27277c907 refactor 2015-10-12 10:16:21 +02:00
Mikulas Florek
da837559e3 enable/disable grass for easier terrain painting 2015-10-12 09:56:46 +02:00
Mikulas Florek
747af482b3 welcome screen - closes #526 2015-10-11 21:18:33 +02:00
Mikulas Florek
847140d20f Physics controller's bottom is aligned with the entity's position - closes #569 2015-10-10 23:47:16 +02:00
Mikulas Florek
6a8b284d2d physics controller visualization 2015-10-10 22:50:50 +02:00
Mikulas Florek
2bea9f5109 Lose focus from ImGui input when user clicks on the scene view - closes #568 2015-10-10 22:25:45 +02:00
Mikulas Florek
43bb07d1b8 recently created entity does not have the name of the recently deleted entity - #566 2015-10-10 13:51:01 +02:00
Mikulas Florek
fa062d47c5 Send input to game from game view - closes #561 2015-10-10 13:42:05 +02:00
Mikulas Florek
2bab643f0b game view refactor 2015-10-10 01:40:51 +02:00
Mikulas Florek
39c84a0934 option to disable crash reporting - closes #565 2015-10-09 22:03:06 +02:00
Mikulas Florek
0e7bfe1654 memory leak fixed
64bit compile time warning fixed
2015-10-09 21:32:53 +02:00
Mikulas Florek
13eb70343e shader compiler properly handles paths with spaces - fixes #564 2015-10-09 20:30:05 +02:00
Mikulas Florek
f60a4323e1 uninitialized variable fixed 2015-10-09 13:15:32 +02:00
Mikulas Florek
5612c5b050 advanced settings for textures 2015-10-09 01:17:32 +02:00
Mikulas Florek
57edc572f7 asset browser and property grid - "go to resource" buttons 2015-10-09 00:28:53 +02:00
Mikulas Florek
270d5a76c2 show lua properties in the property grid - closes #562 2015-10-08 22:54:26 +02:00