Mikulas Florek
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74e22d5653
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The editor detects mouse release when it is done so outside its area - closes #589
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2015-10-20 20:57:04 +02:00 |
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Mikulas Florek
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b609d064e1
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Merge branch 'master' of github.com:nem0/LumixEngine
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2015-10-20 20:38:28 +02:00 |
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Mikulas Florek
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fc64f83a3f
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Create an entity template directly from the template list window - closes #587
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2015-10-20 20:37:59 +02:00 |
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Mikulas Florek
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9c38a8a83f
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plugins are loaded/unloaded in LIFO order - fixes #588
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2015-10-20 13:49:19 +02:00 |
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Mikulas Florek
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458355222e
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gizmo - translate triangles are facing camera
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2015-10-20 00:48:12 +02:00 |
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Mikulas Florek
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9e144bb6b7
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fixed gui name collision in terrain editor between a layer and grass
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2015-10-19 19:48:00 +02:00 |
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Mikulas Florek
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b439e66426
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depth function removed from material - closes #513
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2015-10-19 19:21:52 +02:00 |
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Mikulas Florek
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54d11b5d38
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typed lua properties - closes #567
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2015-10-19 00:14:16 +02:00 |
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Mikulas Florek
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8e674977df
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use can set the max distance of grass - closes #585
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2015-10-18 22:27:54 +02:00 |
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Mikulas Florek
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2ccfaced3c
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moving the Light Texel-Sized Increments - closes #300
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2015-10-18 17:42:27 +02:00 |
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Mikulas Florek
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8852f90c4c
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fixed "Next/prev terrain texture" shortcuts
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2015-10-18 15:03:26 +02:00 |
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Mikulas Florek
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93f5374f93
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Deleting entities with terrain brush - closes #581
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2015-10-18 14:49:46 +02:00 |
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Mikulas Florek
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65c2da0a55
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improved pipeline's error messages
shadowmap uses the same terrain's detail as normal render
colorpicker in the property grid
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2015-10-18 11:53:32 +02:00 |
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Mikulas Florek
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6833b0d757
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fixed detection of shader dependencies
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2015-10-17 21:52:15 +02:00 |
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Mikulas Florek
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0e8eea2cdb
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Adjustable shortcuts for switching brush from raise to lower when painting a terrain - closes #583
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2015-10-17 20:13:59 +02:00 |
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Mikulas Florek
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2d49380355
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call setWorldEditor for user plugins - fixes #580
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2015-10-17 01:05:10 +02:00 |
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Mikulas Florek
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481ffe0e47
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Editor icons are assigned only to existing entities - fixed crash
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2015-10-17 00:50:51 +02:00 |
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Mikulas Florek
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e533327cc4
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Mesh's source in the property grid does not have any random numbers behind it
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2015-10-17 00:32:45 +02:00 |
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Mikulas Florek
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1028c92a8c
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Fog height - closes #582
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2015-10-17 00:18:47 +02:00 |
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Mikulas Florek
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fdb5aee22d
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converting bitmaps to heightmaps
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2015-10-17 00:05:36 +02:00 |
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Mikulas Florek
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ca14e6535c
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gizmo rotation step in degrees;
little refactor
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2015-10-16 22:28:53 +02:00 |
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Mikulas Florek
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df63b09120
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physical mesh is imported in correct directory
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2015-10-16 22:13:15 +02:00 |
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Mikulas Florek
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e88c594cf5
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refactor
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2015-10-16 21:27:55 +02:00 |
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Mikulas Florek
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9bfe2b8d45
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gizmo - translation/rotation step
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2015-10-16 21:19:27 +02:00 |
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Mikulas Florek
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c9e9fc8fa0
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link to new youtube video;
new features in news
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2015-10-16 00:11:18 +02:00 |
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Mikulas Florek
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54b1578f61
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transform imported meshes - fixes imported meshes with incorrect rotation/scale
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2015-10-15 23:47:05 +02:00 |
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Mikulas Florek
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1496af8615
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Messagebox with callstack when crash - closes #575
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2015-10-15 23:06:21 +02:00 |
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Mikulas Florek
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fe4ef36ca7
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crash during asset import fixed;
LOD editing in the asset browser - closes #574
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2015-10-15 21:54:01 +02:00 |
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Mikulas Florek
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826de17576
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refactor
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2015-10-15 21:18:42 +02:00 |
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Mikulas Florek
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c5c0057bed
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new gizmo - closes #570
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2015-10-15 20:53:13 +02:00 |
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Mikulas Florek
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e58add269b
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each one of the properties with same name can be edited
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2015-10-12 23:51:51 +02:00 |
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Mikulas Florek
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9d837d5e07
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Merge branch 'master' of github.com:nem0/LumixEngine
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2015-10-12 23:46:31 +02:00 |
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Mikulas Florek
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ac2166c612
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unrelated entities are not hidden when some entity is removed - fixes #571
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2015-10-12 23:46:11 +02:00 |
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Mikulas Florek
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bd0d77b0fa
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orbit camera
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2015-10-12 10:58:22 +02:00 |
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Mikulas Florek
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b27277c907
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refactor
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2015-10-12 10:16:21 +02:00 |
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Mikulas Florek
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da837559e3
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enable/disable grass for easier terrain painting
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2015-10-12 09:56:46 +02:00 |
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Mikulas Florek
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747af482b3
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welcome screen - closes #526
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2015-10-11 21:18:33 +02:00 |
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Mikulas Florek
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847140d20f
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Physics controller's bottom is aligned with the entity's position - closes #569
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2015-10-10 23:47:16 +02:00 |
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Mikulas Florek
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6a8b284d2d
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physics controller visualization
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2015-10-10 22:50:50 +02:00 |
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Mikulas Florek
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2bea9f5109
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Lose focus from ImGui input when user clicks on the scene view - closes #568
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2015-10-10 22:25:45 +02:00 |
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Mikulas Florek
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43bb07d1b8
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recently created entity does not have the name of the recently deleted entity - #566
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2015-10-10 13:51:01 +02:00 |
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Mikulas Florek
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fa062d47c5
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Send input to game from game view - closes #561
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2015-10-10 13:42:05 +02:00 |
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Mikulas Florek
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2bab643f0b
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game view refactor
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2015-10-10 01:40:51 +02:00 |
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Mikulas Florek
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39c84a0934
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option to disable crash reporting - closes #565
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2015-10-09 22:03:06 +02:00 |
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Mikulas Florek
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0e7bfe1654
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memory leak fixed
64bit compile time warning fixed
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2015-10-09 21:32:53 +02:00 |
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Mikulas Florek
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13eb70343e
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shader compiler properly handles paths with spaces - fixes #564
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2015-10-09 20:30:05 +02:00 |
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Mikulas Florek
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f60a4323e1
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uninitialized variable fixed
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2015-10-09 13:15:32 +02:00 |
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Mikulas Florek
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5612c5b050
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advanced settings for textures
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2015-10-09 01:17:32 +02:00 |
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Mikulas Florek
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57edc572f7
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asset browser and property grid - "go to resource" buttons
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2015-10-09 00:28:53 +02:00 |
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Mikulas Florek
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270d5a76c2
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show lua properties in the property grid - closes #562
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2015-10-08 22:54:26 +02:00 |
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