Commit graph

1287 commits

Author SHA1 Message Date
Mikulas Florek
c6c0a6210a beginNewView exported to pipeline script 2015-11-10 16:22:26 +01:00
Mikulas Florek
dc0749ec59 shader editor - used vertex inputs are automatically detected 2015-11-09 23:35:01 +01:00
Mikulas Florek
04660e342b updated imgui - closes #600 2015-11-09 23:06:15 +01:00
Mikulas Florek
2545d1dda4 enable/disable terrain editor - closes #602 2015-11-09 22:50:28 +01:00
Mikulas Florek
fa4735e3eb particle system - alpha depends on relative life 2015-11-09 22:13:17 +01:00
Mikulas Florek
4ffa6b5318 cleanup 2015-11-08 18:10:21 +01:00
Mikulas Florek
10f1bab363 asserts if any unit test fails - closes #139 2015-11-08 17:15:56 +01:00
Mikulas Florek
23dcba17a9 fixed component dependencies;
refactor : MTJD::Job's construct bools to flags
2015-11-08 17:09:00 +01:00
Mikulas Florek
8dc6229323 refactor - properties moved from engine to editor 2015-11-08 16:40:07 +01:00
Mikulas Florek
fd710c1dc5 todo removed 2015-11-08 11:52:49 +01:00
Mikulas Florek
dac1cdeb94 particle system - undo/redo;
alpha blending - add/alpha;
fixed serialization of point light's range
2015-11-08 11:44:20 +01:00
Mikulas Florek
6fd94df972 scene version; particle_system - save/load 2015-11-07 21:34:38 +01:00
Mikulas Florek
ac151c63f0 Merge branch 'master' of github.com:nem0/LumixEngine into particle_system 2015-11-07 13:59:15 +01:00
Mikulas Florek
42278b81cd particle system - color and rotation 2015-11-07 13:57:11 +01:00
Mikulas Florek
44dbc54c6b show/hide shader editor from main menu; add node at correct position when canvas is not at 0,0 2015-11-06 16:38:57 +01:00
Mikulas Florek
fcff0fb77b shader editor - implicit names 2015-11-06 16:25:40 +01:00
Mikulas Florek
2b4fa40a58 shader editor WIP - value types 2015-11-06 14:19:46 +01:00
Mikulas Florek
9fd2922ba1 Merge branch 'master' of https://github.com/nem0/LumixEngine 2015-11-05 19:19:21 +01:00
Mikulas Florek
f1db1169ad shader editor WIP 2015-11-05 19:18:59 +01:00
Mikulas Florek
ab85b7b02d shader generation - WIP 2015-11-05 13:31:55 +01:00
Mikulas Florek
7bb22b985d blind fix of crash during startup 2015-11-04 23:00:34 +01:00
Mikulas Florek
62ee064d92 particle system rendering and property grid WIP 2015-11-04 22:43:54 +01:00
Mikulas Florek
da98ee99fa shader editor - vertex/fragment shader; canvas offset 2015-11-04 14:05:45 +01:00
Mikulas Florek
286ea7be5f shader editor - WIP 2015-11-03 18:52:44 +01:00
Mikulas Florek
75f85b808a Merge branch 'master' of github.com:nem0/LumixEngine into particle_system 2015-11-02 20:21:06 +01:00
Mikulas Florek
7667418321 shader editor: refactor 2015-11-02 17:06:37 +01:00
Mikulas Florek
3d296e72d9 shader editor - commands, undo/redo 2015-11-02 16:30:34 +01:00
Mikulas Florek
0ceb85e522 master merged 2015-11-01 20:56:29 +01:00
Mikulas Florek
867c6c665f Merge branch 'master' of github.com:nem0/LumixEngine into particle_system 2015-11-01 20:54:54 +01:00
Mikulas Florek
52c12d9871 send binded framebuffer's texture size to shader 2015-11-01 12:00:10 +01:00
Mikulas Florek
018d385730 updated news 2015-10-31 01:29:10 +01:00
Mikulas Florek
ef1fea824b point lights cast shadows only where they really should - fixes #597 2015-10-31 01:05:20 +01:00
Mikulas Florek
3eab89ae6d particle system update; some sanity checks 2015-10-30 21:18:36 +01:00
Mikulas Florek
cd33dd1172 particle system WIP 2015-10-30 21:11:11 +01:00
Mikulas Florek
70492e1260 Revert "particle system WIP"
This reverts commit bb05c62907.
2015-10-30 17:17:29 +01:00
Mikulas Florek
bb05c62907 particle system WIP 2015-10-30 17:12:58 +01:00
Mikulas Florek
11448008f7 back button in the asset browser - closes #584 2015-10-30 00:59:48 +01:00
Mikulas Florek
f2cbb471c8 gizmo ignores entity's scale - fixes #598 2015-10-29 19:01:37 +01:00
Mikulas Florek
1e84a8ade8 MT crash fixed - higher probability when moving many files in working directory 2015-10-29 18:09:09 +01:00
Mikulas Florek
bbe2a3351c reparse shader dependencies after compilation - they could get outdated otherwise 2015-10-29 00:09:49 +01:00
Mikulas Florek
c033549301 one uniform is not set several times for the same drawcall, which was causing bgfx warning 2015-10-29 00:09:01 +01:00
Mikulas Florek
e900500c47 some missed raw news replaced 2015-10-28 20:33:13 +01:00
Mikulas Florek
fb46f6731d shader editor and main - use allocator instead of raw new 2015-10-28 20:27:57 +01:00
Mikulas Florek
d086ac5b44 shader editor WIP 2015-10-28 02:32:13 +01:00
Mikulas Florek
d07607f5dd Merge branch 'master' of github.com:nem0/LumixEngine 2015-10-27 20:42:36 +01:00
Mikulas Florek
ae1c067733 shader editor WIP - #544 2015-10-27 20:40:00 +01:00
Mikulas Florek
7c8f1171d3 fixed -plugin command line option in release mode - fixes #595 2015-10-27 19:38:20 +01:00
Mikulas Florek
2c5abcdc04 shadows using the first renderbuffer - support for data 2015-10-26 23:39:43 +01:00
Mikulas Florek
11b26132a5 Scene view has correct size after its pipeline is reloaded - close #594 2015-10-26 21:41:53 +01:00
Mikulas Florek
17f91e991c drawQuad to framebuffer uses correct size 2015-10-26 21:26:10 +01:00