Mikulas Florek
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d720ab20e5
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animation system as plugin
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2014-08-21 20:05:18 +02:00 |
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Mikulas Florek
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531ce33971
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scenes; little component refactor
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2014-08-21 01:22:57 +02:00 |
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Mikulas Florek
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c6fb2f8dc4
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rename removeComponent -> destroyComponent to make it coherent
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2014-08-19 23:13:15 +02:00 |
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Mikulas Florek
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ae74173def
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remove component
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2014-08-17 17:55:34 +02:00 |
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Mikulas Florek
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e0e0611d9f
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EditorServer -> WorldEditor
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2014-08-01 21:22:03 +02:00 |
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Mikulas Florek
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92b248acd5
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EditorClient removed
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2014-07-31 23:45:57 +02:00 |
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Mikulas Florek
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c958fbc9c6
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animation preview play/pause button
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2014-07-30 00:23:51 +02:00 |
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Mikulas Florek
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f431e715bb
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check, whether parent is before its children in animations; fixed manual animation
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2014-07-27 16:33:17 +02:00 |
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Mikulas Florek
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4367fc1c6b
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replaced event manager
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2014-06-29 15:20:21 +02:00 |
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Mikulas Florek
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219979d8e3
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lux->lumix
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2014-06-25 23:20:33 +02:00 |
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Mikulas Florek
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fe092122dd
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hierarchy in animations
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2014-06-20 22:54:32 +02:00 |
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Mikulas Florek
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5f1b1eb080
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fixed crash when animable component is created
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2014-06-17 00:00:52 +02:00 |
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Mikulas Florek
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33072cda7d
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fixed buffer overflow in the profiler; preview animation
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2014-06-16 21:31:04 +02:00 |
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Mikulas Florek
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1054749379
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lux -> lumix
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2014-06-16 21:18:15 +02:00 |
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Mikulas Florek
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986ab32bcd
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update according to review; fixed deserialization
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2014-06-11 23:39:56 +02:00 |
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Mikulas Florek
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14977c8e40
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reentrant deserialization
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2014-06-11 22:23:23 +02:00 |
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Mikulas Florek
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1296e634c1
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render scenes
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2014-04-30 20:02:08 +02:00 |
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Mikulas Florek
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da39ffb365
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game mode
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2014-04-11 01:04:03 +02:00 |
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Mikulas Florek
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ae65b7c9d1
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yet another update according to review :
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2014-04-11 00:20:48 +02:00 |
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Mikulas Florek
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89e06bba31
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level 4 warnings fixed in engine project
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2014-04-09 23:59:39 +02:00 |
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tluqo
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34ac29b009
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- animation manager + unit tests
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2014-04-06 16:59:18 +02:00 |
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Mikulas Florek
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d65f4bf5b0
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new renderer cleans up after itself
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2014-02-23 23:31:29 +01:00 |
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Mikulas Florek
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68ea5b036b
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animated meshes are properly rendered
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2014-02-22 13:31:16 +01:00 |
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Mikulas Florek
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6b70857e64
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new renderer: animation WIP
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2014-02-09 23:43:10 +01:00 |
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Mikulas Florek
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32f91f8c47
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first new renderer commit
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2014-01-24 18:13:50 +01:00 |
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Mikulas Florek
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c6f3a800bc
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some minor fixes
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2014-01-19 13:20:22 +01:00 |
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Mikulas Florek
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0f159605af
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position set in property panel is send to entity
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2014-01-16 17:44:00 +01:00 |
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Mikulas Florek
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1cee821baa
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layers in animation system
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2014-01-15 16:55:43 +01:00 |
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Mikulas Florek
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4cc4fb47f4
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macro for new and delete
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2014-01-02 18:57:32 +01:00 |
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Mikulas Florek
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9ffbdefced
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Array, PODArray
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2014-01-01 15:55:32 +01:00 |
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Mikulas Florek
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9924a8af70
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delegate in eventmanager - closes #44
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2013-12-23 18:46:25 +01:00 |
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Mikulas Florek
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aa96952eb2
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ASSERT macro
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2013-12-04 00:55:51 +01:00 |
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Mikulas Florek
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23d4f061cf
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sorted headers, standard int types, assert macro
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2013-12-04 00:54:29 +01:00 |
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Mikulas Florek
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21da22db7d
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some stuff from EditorServer to Engine class
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2013-12-02 01:24:53 +01:00 |
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Mikulas Florek
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59bcde0eda
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consistent naming of member variables
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2013-11-29 20:50:30 +01:00 |
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Mikulas Florek
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4946d1a83a
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unsigned int -> uint32_t where suitable
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2013-11-28 22:03:27 +01:00 |
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Mikulas Florek
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b6b7e4c32c
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refactoring; sometimes a component was added twice to the list of components
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2013-11-22 22:01:36 +01:00 |
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Mikulas Florek
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7ccbef3d82
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first commit
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2013-11-21 15:44:31 +01:00 |
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