Commit graph

208 commits

Author SHA1 Message Date
Mikulas Florek
dd4c674478 selection crash fix; anim editor improvements 2020-10-17 00:24:55 +02:00
Mikulas Florek
69924192a2 fixed initialzation 2020-10-16 21:56:36 +02:00
Mikulas Florek
0fbda863c5 fixed selection outline on animated meshes - fixes #1334 2020-10-15 23:09:09 +02:00
Mikulas Florek
004fcf73fd refactor 2020-10-14 21:13:29 +02:00
Mikulas Florek
2de2d58b74 cleanup 2020-10-11 15:58:33 +02:00
Mikulas Florek
8fec3191f9 refactor 2020-10-11 15:16:06 +02:00
Mikulas Florek
5382009650 render plugin 2020-10-07 19:58:17 +02:00
Mikulas Florek
4c0fd96630 refactor 2020-10-01 23:15:43 +02:00
Mikulas Florek
957ff7ce6e fixed selection outline 2020-09-01 14:52:49 +02:00
Mikulas Florek
901cd6c0ea refactor 2020-08-31 22:49:40 +02:00
Mikulas Florek
f70b148c73 refactor 2020-08-31 22:05:33 +02:00
Mikulas Florek
9eb197ab8f improved import performance of some files 2020-08-31 01:07:03 +02:00
Mikulas Florek
fbdd28f2ca clustered shading WIP #1323 2020-05-08 13:00:27 +02:00
Mikulas Florek
a1ca36f797 fixed linux build 2020-05-02 18:01:42 +02:00
Mikulas Florek
f0e0d756df faster debug build - closes #1301 2020-05-01 16:14:00 +02:00
Mikulas Florek
40d5db034e fixed camera rotation in scene view 2020-05-01 14:13:06 +02:00
Mikulas Florek
6a3c332bee shift+move duplicate entities 2020-05-01 14:06:59 +02:00
Mikulas Florek
f2c1d617e5 minor editor improvements 2020-05-01 03:24:16 +02:00
Mikulas Florek
e519b21181 rect selection has a timer to avoid unwanted rect selections 2020-05-01 02:16:47 +02:00
Mikulas Florek
46a32284bc removed permanent orbit camera; new studio_default.ini 2020-05-01 02:06:51 +02:00
Mikulas Florek
7f1269300e fixed selection 2020-04-30 19:50:24 +02:00
Mikulas Florek
9aa2de3dac do not limit terrain brush size 2020-04-29 21:13:31 +02:00
Mikulas Florek
3fd984cd1f fixed rectangular selection 2020-04-29 20:56:18 +02:00
Mikulas Florek
8342420067 project file; bugfixes 2020-04-29 19:13:16 +02:00
Mikulas Florek
c3e6d22857 optimized prefab instantiation; do not save unnecessary paths in universe 2020-04-27 22:27:19 +02:00
Mikulas Florek
d0939ad0b2 improved editor usability 2020-04-23 18:59:01 +02:00
Mikulas Florek
7583a9c4ca orbit with RMB 2020-03-20 20:52:54 +01:00
Mikulas Florek
7bda1de961 fixed gizmos 2020-03-14 14:40:15 +01:00
Mikulas Florek
f4842d45a1 fixed leak if sceneview is not visible 2020-03-14 14:16:44 +01:00
Mikulas Florek
fcc27f2e17 small string optimization; cleanup 2020-03-09 22:43:13 +01:00
Mikulas Florek
82013cba85 fixed shutdown 2020-03-08 00:31:00 +01:00
Mikulas Florek
8d65f3701b cleanup 2020-03-07 23:01:47 +01:00
Mikulas Florek
fca630d849 cleanup 2020-03-07 22:43:33 +01:00
Mikulas Florek
64b42d50dd cleanup 2020-03-07 22:14:30 +01:00
Mikulas Florek
a1947f77ea gizmos use UniverseView instead of RenderScene or RenderInterface 2020-03-07 20:56:15 +01:00
Mikulas Florek
d3999f6e6b refactor - preparing for prefab edit mode 2020-03-07 17:41:55 +01:00
Mikulas Florek
c976029b37 Reflection rework (#1315)
* reflection rework - handle properties in scripts
2020-03-05 01:11:41 +01:00
Mikulas Florek
5f3c524fbd big refactor 2020-02-21 22:09:11 +01:00
Mikulas Florek
799dde49e9 app rendering something 2020-02-05 18:08:37 +01:00
Mikulas Florek
ff8e5699a2 fixed mouse position 2020-02-03 22:42:13 +01:00
Mikulas Florek
21cd40512f refactor 2020-02-03 22:20:11 +01:00
Mikulas Florek
7f8d91bd0a cleanup 2020-02-03 18:27:53 +01:00
Mikulas Florek
0bda11f5b4 refactor wip 2020-02-03 01:36:24 +01:00
Mikulas Florek
ba378ec4a1 fixed input handling in scene view 2020-01-20 18:29:02 +01:00
Mikulas Florek
5e4c668440 cleanup 2020-01-07 19:17:48 +01:00
Mikulas Florek
4562e3d3aa standalone imgui window 2020-01-06 17:25:22 +01:00
Mikulas Florek
a93b2762ea cleanup 2019-12-20 19:25:33 +01:00
Mikulas Florek
44d8828623 build time optimization - roughly 30% faster full rebuild 2019-10-25 19:33:14 +02:00
Mikulas Florek
e99f3585de ffr is not more :( 2019-10-24 21:53:19 +02:00
Mikulas Florek
836f89ac92 don't do hashmap lookup in render thread 2019-10-23 23:17:23 +02:00