113 lines
4.9 KiB
YAML
113 lines
4.9 KiB
YAML
name: build
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on: [push]
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jobs:
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windows:
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runs-on: windows-2022
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steps:
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- uses: actions/checkout@v1
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with:
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fetch-depth: 1
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- name: make dx11 project
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working-directory: projects
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run: |
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mkdir ..\plugins
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pushd ..\plugins
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git.exe clone https://github.com/nem0/lumixengine_dx11.git dx11
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popd
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./bin/windows/genie.exe vs2022
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- name: build dx11 engine
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working-directory: projects
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shell: cmd
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run: |
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"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" tmp/vs2022/LumixEngine.sln /p:Configuration=RelWithDebInfo
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- name: make dx12 project
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working-directory: projects
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run: |
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pushd ..\plugins
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popd
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./bin/windows/genie.exe --dx12 vs2022
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- name: build dx12 engine
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working-directory: projects
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shell: cmd
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run: |
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"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" tmp/vs2022/LumixEngine.sln /p:Configuration=RelWithDebInfo
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- name: fetch maps plugin
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumixengine_maps.git maps
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- name: fetch gltf plugin
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumixengine_gltf.git gltf_import
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- name: fetch shader_editor plugin
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumixengine_shader_editor.git shader_editor
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- name: fetch network plugin
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumixengine_net.git net
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- name: fetch js plugin
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumixengine_js.git js
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- name: fetch marketplace plugin
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumixengine_market.git market
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- name: fetch procedural geometry plugin
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumixengine_procedural_geom.git procedural_geom
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- name: fetch visual script plugin
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumixengine_visualscript.git visual_script
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- name: fetch empty plugin template
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working-directory: plugins
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run: |
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git.exe clone https://github.com/nem0/lumix_plugin_template.git myplugin
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- name: make gl project with plugins
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working-directory: projects
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run: |
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./bin/windows/genie.exe --nodx --with-app vs2022
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- name: build gl engine with plugins
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working-directory: projects
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shell: cmd
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run: |
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"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" tmp/vs2022/LumixEngine.sln /p:Configuration=RelWithDebInfo
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linux:
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v1
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with:
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fetch-depth: 1
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- name: Install Dependencies
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run: |
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sudo apt-get update
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sudo apt-get install mesa-common-dev
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sudo apt-get install libasound2-dev
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sudo apt-get install libgl1-mesa-dev
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sudo apt-get install libgl1-mesa-glx
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sudo apt-get install libxi-dev
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sudo apt-get install libgtk-3-dev
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- name: Download 3rdparties
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run: |
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cd projects
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mkdir -p ../external/freetype/lib/linux64_gmake/release
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mkdir -p 3rdparty/
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mkdir -p ../external/physx/lib/linux
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mkdir -p ../external/recast/lib/linux64_gmake/release
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git clone --depth=1 https://github.com/nem0/lumixengine_linux_3rdparty_bin.git
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git clone --depth=1 https://github.com/nem0/luau.git 3rdparty/luau
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cp lumixengine_linux_3rdparty_bin/freetype/* ../external/freetype/lib/linux64_gmake/release
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cp lumixengine_linux_3rdparty_bin/physx/* ../external/physx/lib/linux
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cp lumixengine_linux_3rdparty_bin/recast/* ../external/recast/lib/linux64_gmake/release
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- name: build
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run: |
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cd projects
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./bin/linux/genie --force-build-luau gmake
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cd tmp/gmake
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make -j
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