LumixEngine/data/pipelines
2019-07-07 11:13:33 +02:00
..
dof raizam stop starring repo 2018-10-13 00:09:50 +02:00
blur.shd shadows WIP 2019-01-06 16:26:34 +01:00
common.glsl fixed some of black pixel artifacts 2019-07-06 15:16:30 +02:00
debug_shape.shd vertex array objects 2019-07-07 11:13:33 +02:00
decal.shd fixed decals 2019-07-04 17:05:35 +02:00
deferred.shd shadows WIP 2019-01-04 22:30:38 +01:00
draw2d.shd transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00
editor_icon.shd vertex array objects 2019-07-07 11:13:33 +02:00
environment.shd fixed env probes 2019-06-24 19:43:47 +02:00
film_grain.lua fixed film grain 2019-07-06 14:52:14 +02:00
film_grain.shd transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00
fxaa.lua fxaa fixed 2019-07-01 22:53:12 +02:00
fxaa.shd transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00
gui_editor.pln fixed gui editor rendering 2019-06-23 20:16:01 +02:00
local_light.shd transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00
main.pln vertex array objects 2019-07-07 11:13:33 +02:00
particles.shd raizam stop starring repo 2018-10-13 00:09:50 +02:00
prepare_terrain.shd local lights WIP 2018-11-18 17:02:41 +01:00
procedural_sky.shd raizam stop starring repo 2018-10-13 00:09:50 +02:00
selection_outline.shd transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00
sky.lua fixed sky 2019-01-10 18:41:31 +01:00
standard.shd vertex array objects 2019-07-07 11:13:33 +02:00
terrain.shd per pass uniforms; cleanup 2019-05-19 15:19:01 +02:00
test.sed normal mapping 2019-06-30 17:08:00 +02:00
test.shd normal mapping 2019-06-30 17:08:00 +02:00
text_mesh.shd transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00
textured_quad.shd transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00
tonemap.shd transient buffer is not coherently mapped - renderdoc is way too slow with coherent buffers 2018-11-25 13:47:18 +01:00