Commit Graph

18 Commits

Author SHA1 Message Date
Nguyễn Gia Phong 12b798ac00 Employ linters 2020-09-19 11:12:54 +07:00
Nguyễn Gia Phong bc8579329e Use palace.MessageHandler to collect stopped sources 2020-04-25 15:19:05 +07:00
Nguyễn Gia Phong 2813a0856f Switch audio plane to Oxy
Also clean up sources properly
2020-04-12 17:51:12 +07:00
Nguyễn Gia Phong 600c72d0d4 Use palace for positional audio rendering
This fixes GH-15.  Sources doesn't seem to be cleaned up properly though.
2020-04-12 16:35:44 +07:00
Nguyễn Gia Phong 5e5778d814 Drop Python 2 support (resolve #13) 2020-01-21 15:18:19 +07:00
Nguyễn Gia Phong bb3d4158ca Remove useless enemy weights and clean up 2019-10-09 12:43:22 +07:00
Nguyễn Gia Phong ef70806a48 Fix typos and optimizations 2019-10-09 11:15:55 +07:00
Nguyễn Gia Phong 834fa33ec0 Implement game recording
And fix various bugs on game data export. Somehow they remain
undiscovered the last 5 months.
2018-08-03 22:50:59 +07:00
Nguyễn Gia Phong 9dff378b57 Allow moving hero using mouse 2018-05-20 20:48:51 +07:00
Nguyễn Gia Phong 2bafc0c75a Add documentation for remote control 2018-03-05 23:59:02 +07:00
Nguyễn Gia Phong 0ba2f33bda Relicense to AGPLv3+ and update copyright notices 2018-02-27 20:43:25 +07:00
Nguyễn Gia Phong bc47fb3f30 Add sound options and semi-separate front-end from engine 2018-02-19 16:55:55 +07:00
Nguyễn Gia Phong 465be4493d Clean up 2018-02-12 14:23:23 +07:00
Nguyễn Gia Phong 50a839826d Add control configuration 2018-02-08 20:41:08 +07:00
Nguyễn Gia Phong 1b2dc5e169 Make all sound playing fail-safe 2018-01-28 11:48:41 +07:00
Nguyễn Gia Phong 66d77f78b6 Add enemy spawn sound 2018-01-26 20:49:10 +07:00
Nguyễn Gia Phong 097357347c Implement (pseudo) surround sound 2018-01-24 23:46:44 +07:00
Nguyễn Gia Phong 7fe7311371 Finish adding sound effects (#2) 2018-01-21 20:43:21 +07:00
Renamed from brutalmaze/utils.py (Browse further)