brutalmaze/brutalmaze/misc.py

114 lines
3.4 KiB
Python

# -*- coding: utf-8 -*-
# misc.py - module for miscellaneous functions
# Copyright (C) 2017, 2018 Nguyễn Gia Phong
#
# This file is part of Brutal Maze.
#
# Brutal Maze is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# Brutal Maze is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with Brutal Maze. If not, see <https://www.gnu.org/licenses/>.
__doc__ = 'Brutal Maze module for miscellaneous functions'
from itertools import chain
from math import degrees, cos, sin, pi
from random import shuffle, uniform
import pygame
from pygame.gfxdraw import filled_polygon, aapolygon
from .constants import ADJACENTS, CORNERS
def round2(number):
"""Round a number to an int."""
return int(round(number))
def randsign():
"""Return either -1 or 1 (kind of) randomly."""
return (pygame.time.get_ticks() & 1)*2 - 1
def regpoly(n, R, r, x, y):
"""Return the pointlist of the regular polygon with n sides,
circumradius of R, the center point I(x, y) and one point A make the
vector IA with angle r (in radians).
"""
r %= pi * 2
angles = [r + pi*2*side/n for side in range(n)]
return [(x + R*cos(angle), y + R*sin(angle)) for angle in angles]
def fill_aapolygon(surface, points, color):
"""Draw a filled polygon with anti aliased edges onto a surface."""
aapolygon(surface, points, color)
filled_polygon(surface, points, color)
def sign(n):
"""Return the sign of number n."""
return -1 if n < 0 else 1 if n else 0
def deg(x):
"""Convert angle x from radians to degrees casted to a nonnegative
integer.
"""
return round2((lambda a: a if a > 0 else a + 360)(degrees(x)))
def cosin(x):
"""Return the sum of cosine and sine of x (measured in radians)."""
return cos(x) + sin(x)
def around(x, y):
"""Return grids around the given one in random order."""
a = [(x + i, y + j) for i, j in ADJACENTS]
shuffle(a)
c = [(x + i, y + j) for i, j in CORNERS]
shuffle(c)
return chain(a, c)
def choices(d):
"""Choose a random key from a dict which has values being relative
weights of the coresponding keys.
"""
population, weights = tuple(d.keys()), tuple(d.values())
cum_weights = [weights[0]]
for weight in weights[1:]: cum_weights.append(cum_weights[-1] + weight)
num = uniform(0, cum_weights[-1])
for i, w in enumerate(cum_weights):
if num <= w: return population[i]
def play(sound, volume=1.0, angle=None):
"""Play a pygame.mixer.Sound at the given volume."""
if pygame.mixer.get_init() is None: return
if pygame.mixer.find_channel() is None:
pygame.mixer.set_num_channels(pygame.mixer.get_num_channels() + 1)
channel = sound.play()
if angle is None:
channel.set_volume(volume)
else:
delta = cos(angle)
volumes = [volume * (1-delta), volume * (1+delta)]
for i, v in enumerate(volumes):
if v > 1:
volumes[i - 1] += v - 1
volumes[i] = 1.0
sound.set_volume(1.0)
channel.set_volume(*volumes)