87 KiB
Reference¶
Pythonic Audio Library and Codecs Environment
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palace.
Vector3
¶ Tuple of three floats.
- Type
Type
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palace.
CHANNEL_CONFIG
¶ Context creation key to specify the channel configuration (either MONO, STEREO, QUAD, X51, X61 or X71).
- Type
int
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palace.
SAMPLE_TYPE
¶ Context creation key to specify the sample type (either [UNSIGNED_]{BYTE,SHORT,INT} or FLOAT).
- Type
int
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FREQUENCY
¶ Context creation key to specify the frequency in hertz.
- Type
int
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MONO_SOURCES
¶ Context creation key to specify the number of mono (3D) sources.
- Type
int
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STEREO_SOURCES
¶ Context creation key to specify the number of stereo sources.
- Type
int
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MAX_AUXILIARY_SENDS
¶ Context creation key to specify the maximum number of auxiliary source sends.
- Type
int
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palace.
HRTF
¶ Context creation key to specify whether to enable HRTF (either FALSE, TRUE or DONT_CARE).
- Type
int
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palace.
HRTF_ID
¶ Context creation key to specify the HRTF to be used.
- Type
int
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OUTPUT_LIMITER
¶ Context creation key to specify whether to use a gain limiter (either FALSE, TRUE or DONT_CARE).
- Type
int
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palace.
sample_types
¶ Names of available sample types.
- Type
Tuple[str, ..]
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palace.
channel_configs
¶ Names of available channel configurations.
- Type
Tuple[str, ..]
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palace.
device_names
¶ Read-only namespace of device names by category (basic, full and capture), as tuples of strings whose first item being the default.
- Type
DeviceNames
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palace.
decoder_factories
¶ Simple object for storing decoder factories.
User-registered factories are tried one after another if RuntimeError is raised, in lexicographical order. Internal decoder factories are always used after registered ones.
- Type
DecoderNamespace
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palace.
sample_size
(length: int, str channel_config: str, str sample_type: str) → int¶ Return the size of the given number of sample frames.
- Raises
RuntimeError – If the byte size result too large.
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palace.
sample_length
(size: int, str channel_config: str, str sample_type: str) → int¶ Return the number of frames stored in the given byte size.
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palace.
query_extension
(str name: str) → bool¶ Return if a non-device-specific ALC extension exists.
See also
Device.query_extension()
Query ALC extension on a device
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palace.
current_context
(thread: bool = False) → Optional[Context]¶ Return the context that is currently used.
If thread is set to True, return the thread-specific context used for OpenAL operations. This requires the non-device-specific as well as the context’s device ALC_EXT_thread_local_context extension to be available.
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palace.
use_context
(context: Optional[Context], thread: bool = False) → None¶ Make the specified context current for OpenAL operations.
If thread is set to True, make the context current for OpenAL operations on the calling thread only. This requires the non-device-specific as well as the context’s device `ALC_EXT_thread_local_context extension to be available.
See also
Context()
Audio environment container
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palace.
current_fileio
() → Optional[Callablestr], FileIO¶ Return the file I/O factory currently in used by audio decoders.
If the default is being used, return None.
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palace.
use_fileio
(factory: Optional[Callablestr], FileIO, buffer_size: int = DEFAULT_BUFFER_SIZE) → None¶ Set the file I/O factory instance to be used by audio decoders.
If factory=None is provided, revert to the default.
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class
palace.
Device
(str name: str = '', fallback: Iterable[str] = ()) → None¶ Audio mix output, via either a system stream or a hardware port.
This can be used as a context manager that calls close upon completion of the block, even if an error occurs.
- Parameters
name (str, optional) – The name of the playback device.
fallback (Iterable[str], optional) – Device names to fallback to, default to an empty tuple.
- Raises
RuntimeError – If device creation fails.
- Warns
RuntimeWarning – Before each fallback.
See also
device_names
Available device names
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property
alc_version
¶ ALC version supported by this device.
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property
basic_name
¶ Basic name of the device.
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property
clock_time
¶ Current clock time for the device.
Notes
This starts relative to the device being opened, and does not increment while there are no contexts nor while processing is paused. Currently, this may not exactly match the rate that sources play at. In the future it may utilize an OpenAL extension to retrieve the audio device’s real clock.
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close
(self) → None¶ Close and free the device.
All previously-created contexts must first be destroyed.
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property
current_hrtf
¶ Name of the HRTF currently being used by this device.
If HRTF is not currently enabled, this will be None.
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property
efx_version
¶ EFX version supported by this device.
If the ALC_EXT_EFX extension is unsupported, this will be (0, 0).
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property
frequency
¶ Playback frequency in hertz.
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property
hrtf_enabled
¶ Whether HRTF is enabled on the device.
If the ALC_SOFT_HRTF extension is unavailable, this will return False although there could still be HRTF applied at a lower hardware level.
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property
hrtf_names
¶ List of available HRTF names.
The order is retained from OpenAL, such that the index of a given name is the ID to use with ALC_HRTF_ID_SOFT.
If the ALC_SOFT_HRTF extension is unavailable, this will be an empty list.
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property
max_auxiliary_sends
¶ Maximum number of auxiliary source sends.
If ALC_EXT_EFX is unsupported, this will be 0.
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property
name
¶ Name of the device.
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pause_dsp
(self) → None¶ Pause device processing and stop contexts’ updates.
Multiple calls are allowed but it is not reference counted, so the device will resume after one resume_dsp call.
This requires the ALC_SOFT_pause_device extension.
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query_extension
(self, str name: str) → bool¶ Return if an ALC extension exists on this device.
See also
query_extension()
Query non-device-specific ALC extension
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reset
(self, attrs: Dict[int, int] = {}) → None¶ Reset the device, using the specified attributes.
If the ALC_SOFT_HRTF extension is unavailable, this will be a no-op.
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resume_dsp
(self) → None¶ Resume device processing and restart contexts’ updates.
Multiple calls are allowed and will no-op.
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class
palace.
Context
(Device device: Device, attrs: Dict[int, int] = {}) → None¶ Container maintaining the entire audio environment, its settings and components such as sources, buffers and effects.
This can be used as a context manager, e.g.
with context: ...
is equivalent to
previous = current_context() use_context(context) try: ... finally: use_context(previous) context.destroy()
- Parameters
device (Device) – The device on which the context is to be created.
attrs (Dict[int, int]) – Attributes specified for the context to be created.
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listener
¶ The listener instance of this context.
- Type
Listener
- Raises
RuntimeError – If context creation fails.
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async_wake_interval
¶ Current interval used for waking up the background thread.
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property
available_resamplers
¶ The list of resamplers supported by the context.
If the AL_SOFT_source_resampler extension is unsupported this will be an empty list, otherwise there would be at least one entry.
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property
default_resampler_index
¶ The context’s default resampler index.
If the AL_SOFT_source_resampler extension is unsupported the resampler list will be empty and this will return 0.
If you try to access the resampler list with this index without extension, undefined behavior will occur (accessing an out of bounds array index).
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destroy
(self) → None¶ Destroy the context.
The context must not be current when this is called.
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property
doppler_factor
¶ Factor to apply to all source’s doppler calculations.
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end_batch
(self) → None¶ Continue processing the context and end batching.
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is_supported
(self, str channel_config: str, str sample_type: str) → bool¶ Return if the channel configuration and sample type are supported by the context.
See also
sample_types()
Set of sample types
channel_configs()
Set of channel configurations
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message_handler
¶ Handler of some certain events.
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property
speed_of_sound
¶ The speed of sound propagation in units per second.
It is used to calculate the doppler effect along with other distance-related time effects.
The default is 343.3 units per second (a realistic speed assuming 1 meter per unit). If this is adjusted for a different unit scale, Listener.meters_per_unit should also be adjusted.
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start_batch
(self) → None¶ Suspend the context to start batching.
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update
(self) → None¶ Update the context and all sources belonging to this context.
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class
palace.
Buffer
(Context context: Context, str name: str, existed: bool = False) → None¶ Buffer of preloaded PCM samples coming from a Decoder.
Cached buffers must be freed using destroy before destroying context. Alternatively, this can be used as a context manager that calls destroy upon completion of the block, even if an error occurs.
- Parameters
context (Context) – The context from which the buffer is to be created and cached.
name (str) – Audio file or resource name. Multiple calls with the same name will return the same buffer.
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name
¶ Audio file or resource name.
- Type
str
- Raises
RuntimeError – If the buffer can neither be loaded nor be found when existed is set.
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property
channel_config
¶ Buffer’s sample configuration.
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destroy
(self) → None¶ Free the buffer’s cache
This invalidates all other Buffer objects with the same name.
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property
frequency
¶ Buffer’s frequency in hertz.
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static
from_decoder
(Decoder decoder: Decoder, Context context: Context, str name: str) → Buffer¶ Return a buffer created by reading the given decoder.
- Parameters
- Raises
RuntimeError – If the buffer cannot be created.
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property
length
¶ Length of the buffer in sample frames.
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property
length_seconds
¶ Length of the buffer in seconds.
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loop_points
¶ Loop points for looping sources.
If the AL_SOFT_loop_points extension is not supported by the current context, start = 0 and end = length respectively. Otherwise, start < end <= length.
- Parameters
start (int) – Starting point, in sample frames (inclusive).
end (int) – Ending point, in sample frames (exclusive).
Notes
The buffer must not be in use when this property is set.
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play
(self, source: Optional[Source] = None) → Source¶ Play source using the buffer.
Return the source used for playing. If None is given, create a new one.
One buffer may be played from multiple sources simultaneously.
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property
sample_type
¶ Buffer’s sample type.
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property
size
¶ Storage size used by the buffer, in bytes.
Notes
The size in bytes may not be what you expect from the length, as it may take more space internally than the channel_config and sample_type suggest.
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property
source_count
¶ Number of sources currently using the buffer.
Notes: Context.update needs to be called to reliably ensure the count is kept updated for when sources reach their end. This is equivalent to calling len(self.sources).
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property
sources
¶ Source objects currently playing the buffer.
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class
palace.
Source
(Context context: Context) → None¶ Sound source for playing audio.
There is no practical limit to the number of sources one may create.
When the source is no longer needed, destroy must be called, unless the context manager is used, which guarantees the source’s destructioni upon completion of the block, even if an error occurs.
- Parameters
context (Context) – The context from which the source is to be created.
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air_absorption_factor
¶ Multiplier for the amount of atmospheric high-frequency absorption, ranging from 0 to 10. A factor of 1 results in a nominal -0.05 dB per meter, with higher values simulating foggy air and lower values simulating dryer air; default to 0.
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property
auxiliary_send
¶ Connect the effect slot to the given send path.
Any filter properties on the send path remain as they were.
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cone_angles
¶ Cone inner and outer angles in degrees.
- Parameters
inner (float) – The area within which the listener will hear the source without extra attenuation, default to 360.
outer (float) – The area outside of which the listener will hear the source attenuated according to outer_cone_gains, default to 360.
- Raises
ValueError – If set to a value where inner is greater than outer or either of them is outside of the [0, 360] interval.
Notes
The areas follow the facing direction, so for example an inner angle of 180 means the entire front face of the source is in the inner cone.
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destroy
(self) → None¶ Destroy the source, stop playback and release resources.
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distance_range
¶ Reference and maximum distance for current distance model.
For Clamped distance models, the source’s calculated distance is clamped to the specified range before applying distance-related attenuation.
- Parameters
refdist (float) – The distance at which the source’s volume will not have any extra attenuation (an effective gain multiplier of 1), default to 0.
maxdist (float) – The maximum distance, default to FLT_MAX, which is the maximum value of a single-precision floating-point variable (2**128 - 2**104).
- Raises
ValueError – If set to a value where refdist is greater than maxdist or either of them is outside of the [0, FLT_MAX] interval.
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doppler_factor
¶ The doppler factor for the doppler effect’s pitch shift.
This effectively scales the source and listener velocities for the doppler calculation.
- Raises
ValueError – If set to a value outside of the [0, 1] interval.
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fade_out_to_stop
(self, double gain: float, ms: int) → None¶ Fade the source to gain over ms milliseconds.
gain is in addition to the base gain and must be within the [0, 1] interval. ms must be positive.
The fading is logarithmic. As a result, the initial drop-off may happen faster than expected but the fading is more perceptually consistant over the given duration. It will take just as much time to go from -6 dB to -12 dB as it will to go from -40 dB to -46 dB, for example.
Pending playback from a future buffer is not immediately canceled, but the fade timer starts with this call. If the future buffer then becomes ready, it will start mid-fade. Pending playback will be canceled if the fade out completes before the future buffer becomes ready.
Fading is updated during calls to Context.update, which should be called regularly (30 to 50 times per second) for the fading to be smooth.
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gain
¶ Base linear volume gain, default to 1.0.
- Raises
ValueError – If set to a negative value.
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gain_auto
¶ Whether the direct path’s high frequency gain, send paths’ gain and send paths’ high-frequency gain are automatically adjusted. The default is True for all.
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gain_range
¶ The range which the source’s gain is clamped to after distance and cone attenuation are applied to the gain base, although before the filter gain adjustements.
- Parameters
mingain (float) – Minimum gain, default to 0.
maxgain (float) – Maximum gain, default to 1.
- Raises
ValueError – If set to a value where mingain is greater than maxgain or either of them is outside of the [0, 1] interval.
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group
¶ Parent group of this source.
The parent group influences all sources that belong to it. A source may only be the child of one SourceGroup at a time, although that source group may belong to another source group.
This is None when the source does not belong to any group. On the other hand, setting it to None removes the source from its current group.
See also
SourceGroup
A group of Source references
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property
latency
¶ Source latency in nanoseconds.
If the AL_SOFT_source_latency extension is unsupported, the latency will be 0.
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property
latency_seconds
¶ Source latency in seconds.
If the AL_SOFT_source_latency extension is unsupported, the latency will be 0.
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looping
¶ Whether the source should loop on the Buffer or Decoder object’s loop points.
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offset
¶ Source offset in sample frames. For streaming sources this will be the offset based on the decoder’s read position.
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property
offset_seconds
¶ Source offset in seconds.
For streaming sources this will be the offset based on the decoder’s read position.
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orientation
¶ 3D orientation of the source.
- Parameters
at (Tuple[float, float, float]) – Relative position.
up (Tuple[float, float, float]) – Relative direction.
Notes
Unlike the AL_EXT_BFORMAT extension this property comes from, this also affects the facing direction.
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outer_cone_gains
¶ Linear gain and gainhf multiplier when the listener is outside of the source’s outer cone area.
- Parameters
gain (float) – Linear gain applying to all frequencies, default to 1.
gainhf (float) – Linear gainhf applying extra attenuation to high frequencies creating a low-pass effect, default to 1. It has no effect without the ALC_EXT_EFX extension.
- Raises
ValueError – If either of the gains is set to a value outside of the [0, 1] interval.
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pause
(self) → None¶ Pause the source if it is playing.
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property
paused
¶ Whether the source is currently paused.
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property
pending
¶ Whether the source is waiting to play a future buffer.
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pitch
¶ Linear pitch shift base, default to 1.0.
- Raises
ValueError – If set to a nonpositive value.
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property
playing
¶ Whether the source is currently playing.
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property
playing_or_pending
¶ Whether the source is currently playing or waiting to play in a future buffer.
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position
¶ 3D position of the source.
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priority
¶ Playback priority (natural number).
The lowest priority sources will be forcefully stopped when no more mixing sources are available and higher priority sources are played.
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radius
¶ Radius of the source, as if it is a sound-emitting sphere.
This has no effect without the AL_EXT_SOURCE_RADIUS extension.
- Raises
ValueError – If set to a negative value.
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relative
¶ Whether the source’s position, velocity, and orientation are relative to the listener.
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resampler_index
¶ Index of the resampler to use for this source.
The index must be nonnegative, from the resamplers returned by Context.get_available_resamplers, and has no effect without the AL_SOFT_source_resampler extension.
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resume
(self) → None¶ Resume the source if it is paused.
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rolloff_factors
¶ Rolloff factor and room factor for the direct and send paths.
This is effectively a distance scaling relative to the reference distance.
- Raises
ValueError – If either of rolloff factors is set to a negative value.
Notes
To disable distance attenuation for send paths, set room factor to 0. The reverb engine will, by default, apply a more realistic room decay based on the reverb decay time and distance.
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spatialize
¶ Either True (the source always has 3D spatialization features), False (never has 3D spatialization features), or None (spatialization is enabled based on playing a mono sound or not, default).
This has no effect without the AL_SOFT_source_spatialize extension.
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stereo_angles
¶ Left and right channel angles, in radians, when playing a stereo buffer or stream. The angles go counter-clockwise, with 0 being in front and positive values going left.
This has no effect without the AL_EXT_STEREO_ANGLES extension.
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stop
(self) → None¶ Stop playback, releasing the buffer or decoder reference.
Any pending playback from a future buffer is canceled.
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velocity
¶ 3D velocity in units per second.
As with OpenAL, this does not actually alter the source’s position, and instead just alters the pitch as determined by the doppler effect.
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class
palace.
SourceGroup
(Context context: Context) → None¶ A group of Source references.
For instance, setting SourceGroup.gain to 0.5 will halve the gain of all sources in the group.
This can be used as a context manager that calls destroy upon completion of the block, even if an error occurs.
- Parameters
context (Context) – The context from which the source group is to be created.
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destroy
(self) → None¶ Destroy the source group, remove and free all sources.
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gain
¶ Source group gain.
This accumulates with its sources’ and sub-groups’ gain.
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parent_group
¶ The source group this source group is a child of.
- Raises
RuntimeException – If this group is being added to its sub-group (i.e. it would create a circular sub-group chain).
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pause_all
(self) → None¶ Pause all currently-playing sources that are under this group, including sub-groups.
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pitch
¶ Source group pitch.
This accumulates with its sources’ and sub-groups’ pitch.
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resume_all
(self) → None¶ Resume all paused sources that are under this group, including sub-groups.
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property
sources
¶ Sources under this group.
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stop_all
(self) → None¶ Stop all sources that are under this group, including sub-groups.
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property
sub_groups
¶ Source groups under this group.
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class
palace.
AuxiliaryEffectSlot
(Context context: Context) → None¶ An effect processor.
It takes the output mix of zero or more sources, applies DSP for the desired effect (as configured by a given Effect object), then adds to the output mix.
This can be used as a context manager that calls destroy upon completion of the block, even if an error occurs.
- Parameters
context (Context) – The context to create the auxiliary effect slot.
- Raises
RuntimeError – If the effect slot can’t be created.
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destroy
(self) → None¶ Destroy the effect slot, returning it to the system. If the effect slot is currently set on a source send, it will be removed first.
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property
effect
¶ Effect to be held by the slot.
The given effect object may be altered or destroyed without affecting the effect slot.
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property
gain
¶ Gain of the effect slot.
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property
send_auto
¶ If set to True, the reverb effect will automatically apply adjustments to the source’s send slot gains based on the effect properties.
Has no effect when using non-reverb effects. Default is True.
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property
source_sends
¶ List of each Source object and its pairing send this effect slot is set on.
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property
use_count
¶ Number of source sends the effect slot is used by. This is equivalent to calling len(tuple(self.source_sends)).
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class
palace.
Effect
(Context context: Context) → None¶ A collection of settings or parameters.
This can be used as a context manager that calls destroy upon completion of the block, even if an error occurs.
- Parameters
context (Context) – The context from which the effect is to be created.
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property
chorus_properties
¶ The effect with the specified chorus properties.
It will be thrown if EAXReverb effect is not supported.
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destroy
(self) → None¶ Destroy the effect.
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property
reverb_properties
¶ The effect with the specified reverb properties.
It will automatically downgrade to the Standard Reverb effect if EAXReverb effect is not supported.
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class
palace.
Decoder
(Context context: Context, str name: str) → None¶ Generic audio decoder.
- Parameters
context (Context) – The context from which the decoder is to be created.
name (str) – Audio file or resource name.
- Raises
RuntimeError – If decoder creation fails.
See also
Buffer
Preloaded PCM samples coming from a Decoder
Notes
Due to implementation details, while this creates decoder objects from filenames using contexts, it is the superclass of the ABC (abstract base class) BaseDecoder. Because of this, Decoder may only initialize an internal one. To use registered factories, please call the smart static method instead.
-
property
channel_config
¶ Channel configuration of the audio being decoded.
-
property
frequency
¶ Sample frequency, in hertz, of the audio being decoded.
-
property
length
¶ Length of audio in sample frames, falling-back to 0.
Notes
Zero-length decoders may not be used to load a Buffer.
-
property
length_seconds
¶ Length of audio in seconds, falling-back to 0.0.
Notes
Zero-length decoders may not be used to load a Buffer.
-
property
loop_points
¶ Loop points in sample frames.
- Parameters
start (int) – Inclusive starting loop point.
end (int) – Exclusive starting loop point.
Notes
If start >= end, all available samples are included in the loop.
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play
(self, Source source: Source, chunk_len: int, queue_size: int) → None¶ Stream audio asynchronously from the decoder.
The decoder must NOT have its read or seek called from elsewhere while in use.
- Parameters
source (Source) – The source object to play audio.
chunk_len (int) – The number of sample frames to read for each chunk update. Smaller values will require more frequent updates and larger values will handle more data with each chunk.
queue_size (int) – The number of chunks to keep queued during playback. Smaller values use less memory while larger values improve protection against underruns.
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read
(self, count: int) → bytes¶ Decode and return count sample frames.
If less than the requested count samples is returned, the end of the audio has been reached.
See also
sample_length()
length of samples of given size
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property
sample_type
¶ Sample type of the audio being decoded.
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seek
(self, pos: int) → bool¶ Seek to pos, specified in sample frames.
Return if the seek was successful.
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static
smart
(Context context: Context, str name: str) → Decoder¶ Return the decoder created from the given resource name.
This first tries user-registered decoder factories in lexicographical order, then fallback to the internal ones.
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class
palace.
BaseDecoder
¶ Audio decoder interface.
Applications may derive from this, implement necessary methods, and use it in places the API wants a BaseDecoder object.
Exceptions raised from BaseDecoder instances are ignored.
-
abstract property
channel_config
¶ Channel configuration of the audio being decoded.
-
abstract property
frequency
¶ Sample frequency, in hertz, of the audio being decoded.
-
abstract property
length
¶ Length of audio in sample frames, falling-back to 0.
Notes
Zero-length decoders may not be used to load a Buffer.
-
abstract property
loop_points
¶ Loop points in sample frames.
- Parameters
start (int) – Inclusive starting loop point.
end (int) – Exclusive starting loop point.
Notes
If start >= end, all available samples are included in the loop.
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read
¶ Decode and return count sample frames.
If less than the requested count samples is returned, the end of the audio has been reached.
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abstract property
sample_type
¶ Sample type of the audio being decoded.
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seek
¶ Seek to pos, specified in sample frames.
Return if the seek was successful.
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abstract property
-
class
palace.
FileIO
¶ File I/O protocol.
This static duck type defines methods required to be used by palace decoders. Despite its name, a FileIO is not necessarily created from a file, but any seekable finite input stream.
Many classes defined in the standard library module io are compatible with this protocol.
Notes
Since PEP 544 is only implemented in Python 3.8+, type checking for this on earlier Python version might not work as expected.
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close
¶ Close the file.
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read
¶ Read at most size bytes, returned as bytes.
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seek
¶ Move to new file position and return the file position.
- Parameters
offset (int) – A byte count.
whence (int, optional) – Either 0 (default, move relative to start of file), 1 (move relative to current position) or 2 (move relative to end of file).
-
-
class
palace.
MessageHandler
¶ Message handler interface.
Applications may derive from this and set an instance on a context to receive messages. The base methods are no-ops, so subclasses only need to implement methods for relevant messages.
Exceptions raised from MessageHandler instances are ignored.
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buffer_loading
(self, str name: str, str channel_config: str, str sample_type: str, sample_rate: int, data: List[int]) → None¶ Handle messages from Buffer initialization.
This is called when a new buffer is about to be created and loaded. which may be called asynchronously for buffers being loaded asynchronously.
- Parameters
name (str) – Resource name passed to Buffer.
channel_config (str) – Channel configuration of the given audio data.
sample_type (str) – Sample type of the given audio data.
sample_rate (int) – Sample rate of the given audio data.
data (List[int]) – The audio data that is about to be fed to the OpenAL buffer.
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device_disconnected
(self, Device device: Device) → None¶ Handle disconnected device messages.
This is called when the given device has been disconnected and is no longer usable for output. As per the ALC_EXT_disconnect specification, disconnected devices remain valid, however all playing sources are automatically stopped, any sources that are attempted to play will immediately stop, and new contexts may not be created on the device.
Notes
Connection status is checked during Context.update calls, so method must be called regularly to be notified when a device is disconnected. This method may not be called if the device lacks support for the ALC_EXT_disconnect extension.
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resource_not_found
(self, str name: str) → str¶ Return the fallback resource for the one of the given name.
This is called when name is not found, allowing substitution of a different resource until the returned string either points to a valid resource or is empty (default).
For buffers being cached, the original name will still be used for the cache entry so one does not have to keep track of substituted resource names.
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source_force_stopped
(self, Source source: Source) → None¶ Handle forcefully stopped sources.
This is called when the given source was forced to stop, because of one of the following reasons:
There were no more mixing sources and a higher-priority source preempted it.
source is part of a SourceGroup (or sub-group thereof) that had its SourceGroup.stop_all method called.
source was playing a buffer that’s getting removed.
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source_stopped
(self, Source source: Source) → None¶ Handle end-of-buffer/stream messages.
This is called when the given source reaches the end of buffer or stream, which is detected upon a call to Context.update.
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