This commit is contained in:
Mikołaj Lubiak 2022-10-22 13:26:54 +02:00
parent 371d998366
commit dbc9aa0ad1
1 changed files with 13 additions and 4 deletions

View File

@ -1,6 +1,14 @@
extends KinematicBody2D
var motion = Vector2()
var rand = RandomNumberGenerator.new()
var enemyscene = load("res://Enemy.tscn")
var screen_size = get_viewport().get_visible_rect().size
var enemy = enemyscene.instance()
var t = Timer.new()
t.set_wait_time(3)
t.set_one_shot(true)
func _ready():
pass # Replace with function body.
@ -14,10 +22,11 @@ func _physics_process(delta):
func _on_Area2D_body_entered(body):
if "Bullet" in body.name:
queue_free()
var rand = RandomNumberGenerator.new()
var enemyscene = load("res://Enemy.tscn")
var screen_size = get_viewport().get_visible_rect().size
var enemy = enemyscene.instance()
self.add_child(t)
t.start()
yield(t, "timeout")
rand.randomize()
var x = rand.randf_range(0, screen_size.x)
rand.randomize()