2021-04-27 00:11:43 +02:00
|
|
|
extends Node2D
|
|
|
|
|
|
|
|
class_name Game
|
|
|
|
|
|
|
|
func _ready():
|
|
|
|
new_level($Level)
|
2021-04-27 01:20:28 +02:00
|
|
|
|
2021-04-27 00:11:43 +02:00
|
|
|
|
|
|
|
|
|
|
|
func new_level(var level :Node):
|
|
|
|
$MusicManager.new_sounds(level.get_node("Floor/Drum").stream, level.get_node("Floor/Bass").stream, level.get_node("Floor/Lead").stream)
|