Added 2nd wall layer to do more corners
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@ -13,20 +13,18 @@ stairs_y = 11
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[node name="Walls" parent="Floor" index="0"]
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tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 2, 0, 458759, 2, 0, 524295, 2, 0, 589831, 2, 0, 655367, 2, 0, 720903, 2, 0 )
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[node name="Props" parent="Floor" index="1"]
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[node name="Props" parent="Floor" index="2"]
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tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393224, 7, 0, 393226, 7, 0, 524297, 8, 0 )
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[node name="Waste" parent="Floor" index="2"]
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[node name="Waste" parent="Floor" index="3"]
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tile_data = PoolIntArray( 327689, 9, 0, 393225, 11, 0, 458761, 13, 0 )
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[node name="Player" parent="Floor" index="3"]
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[node name="Player" parent="Floor" index="4"]
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position = Vector2( 960, 360 )
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rest = 0.15
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reservoir = 3
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[node name="Stairs" parent="Floor" index="4"]
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visible = false
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modulate = Color( 1, 1, 1, 1 )
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[node name="Stairs" parent="Floor" index="5"]
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position = Vector2( 640, 880 )
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[editable path="Floor"]
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@ -14,20 +14,18 @@ stairs_y = 6
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[node name="Walls" parent="Floor" index="0"]
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tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 3, 0, 458759, 2, 0, 524295, 2, 0, 589831, 3, 0, 655367, 2, 0, 720903, 2, 0 )
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[node name="Props" parent="Floor" index="1"]
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[node name="Props" parent="Floor" index="2"]
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tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 524296, 7, 0, 524297, 8, 0 )
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[node name="Waste" parent="Floor" index="2"]
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[node name="Waste" parent="Floor" index="3"]
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tile_data = PoolIntArray( 262154, 14, 0, 327690, 13, 0, 393226, 12, 0, 458762, 11, 0, 589833, 10, 0, 655369, 15, 0 )
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[node name="Player" parent="Floor" index="3"]
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[node name="Player" parent="Floor" index="4"]
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position = Vector2( 680, 920 )
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rest = 0.15
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reservoir = 3
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[node name="Stairs" parent="Floor" index="4"]
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visible = false
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modulate = Color( 1, 1, 1, 1 )
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[node name="Stairs" parent="Floor" index="5"]
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position = Vector2( 960, 480 )
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[editable path="Floor"]
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@ -25,8 +25,6 @@ position = Vector2( 960, 360 )
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rest = 0.15
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[node name="Stairs" parent="Floor" index="4"]
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visible = false
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modulate = Color( 1, 1, 1, 1 )
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position = Vector2( 760, 880 )
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[editable path="Floor"]
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@ -26,8 +26,6 @@ rest = 0.15
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reservoir = 7
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[node name="Stairs" parent="Floor" index="4"]
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visible = false
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modulate = Color( 1, 1, 1, 1 )
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position = Vector2( 960, 480 )
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[editable path="Floor"]
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@ -20,20 +20,24 @@ stairs_y = 7
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cell_y_sort = false
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tile_data = PoolIntArray( 196613, 4, 0, 196614, 5, 0, 196615, 5, 0, 196616, 5, 0, 196617, 6, 0, 196618, 5, 0, 196619, 5, 0, 196620, 5, 0, 262148, 2, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 2, 0, 458756, 2, 0, 524292, 3, 0, 589828, 2, 0, 655364, 2, 0, 720900, 2, 0 )
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[node name="Props" parent="." index="1" instance=ExtResource( 1 )]
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[node name="Walls2" parent="." index="1" instance=ExtResource( 1 )]
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cell_y_sort = false
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tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 )
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[node name="Props" parent="." index="2" instance=ExtResource( 1 )]
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z_index = 1
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tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 0, 0, 524299, 8, 0, 655366, 7, 0 )
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[node name="Waste" parent="." index="2" instance=ExtResource( 1 )]
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[node name="Waste" parent="." index="3" instance=ExtResource( 1 )]
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tile_data = PoolIntArray( 327691, 15, 0, 524295, 14, 0, 655370, 11, 0 )
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[node name="Player" parent="." index="3" instance=ExtResource( 2 )]
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[node name="Player" parent="." index="4" instance=ExtResource( 2 )]
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position = Vector2( 880, 520 )
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speed = 10.0
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speed_dash = 70.0
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reservoir = 6
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[node name="Stairs" type="AnimatedSprite" parent="." index="4"]
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[node name="Stairs" type="AnimatedSprite" parent="." index="5"]
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visible = false
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show_behind_parent = true
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position = Vector2( 800, 560 )
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@ -41,17 +45,17 @@ frames = ExtResource( 7 )
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frame = 4
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offset = Vector2( -20, 0 )
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[node name="Drum" type="AudioStreamPlayer" parent="." index="5"]
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[node name="Drum" type="AudioStreamPlayer" parent="." index="6"]
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stream = ExtResource( 6 )
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autoplay = true
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bus = "drum"
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[node name="Bass" type="AudioStreamPlayer" parent="." index="6"]
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[node name="Bass" type="AudioStreamPlayer" parent="." index="7"]
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stream = ExtResource( 5 )
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autoplay = true
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bus = "drum"
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[node name="Lead" type="AudioStreamPlayer" parent="." index="7"]
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[node name="Lead" type="AudioStreamPlayer" parent="." index="8"]
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stream = ExtResource( 4 )
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autoplay = true
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bus = "drum"
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