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Manu 2021-04-26 15:13:07 +02:00
commit 67888f4083
7 changed files with 206 additions and 18 deletions

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@ -2,15 +2,32 @@
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[node name="Node2D" type="Node2D"]
[node name="Node2D2" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655368, 1, 0, 655369, 1, 0, 655370, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0 )
start_y = 4
stairs_y = 11
[node name="Player" parent="Floor" index="3"]
reservoir = 8
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 2, 0, 458759, 2, 0, 524295, 2, 0, 589831, 2, 0, 655367, 2, 0, 720903, 2, 0 )
[node name="Stairs" parent="Floor" index="4"]
modulate = Color( 1, 1, 1, 1 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393224, 7, 0, 393226, 7, 0, 524297, 8, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 327689, 9, 0, 393225, 11, 0, 458761, 13, 0 )
[node name="Player" parent="Floor" index="4"]
position = Vector2( 960, 360 )
rest = 0.15
reservoir = 3
[node name="Stairs" parent="Floor" index="5"]
position = Vector2( 640, 880 )
[node name="Reservoir" parent="Floor" index="8"]
frame = 3
[editable path="Floor"]

34
Levels/Level_2.tscn Normal file
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@ -0,0 +1,34 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[node name="Node2D2" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655368, 1, 0, 655369, 1, 0, 655370, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0 )
start_y = 11
stairs_x = 10
stairs_y = 6
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 3, 0, 458759, 2, 0, 524295, 2, 0, 589831, 3, 0, 655367, 2, 0, 720903, 2, 0 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 524296, 7, 0, 524297, 8, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 262154, 14, 0, 327690, 13, 0, 393226, 12, 0, 458762, 11, 0, 589833, 10, 0, 655369, 15, 0 )
[node name="Player" parent="Floor" index="4"]
position = Vector2( 680, 920 )
rest = 0.15
reservoir = 3
[node name="Stairs" parent="Floor" index="5"]
position = Vector2( 960, 480 )
[node name="Reservoir" parent="Floor" index="8"]
frame = 3
[editable path="Floor"]

34
Levels/Level_3.tscn Normal file
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@ -0,0 +1,34 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[node name="Node2D2" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655368, 1, 0, 655369, 1, 0, 655370, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0 )
start_y = 4
stairs_x = 10
stairs_y = 11
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 3, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 2, 0, 458759, 2, 0, 524295, 3, 0, 589831, 2, 0, 655367, 2, 0, 720903, 2, 0 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458760, 7, 0, 458762, 8, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 262152, 14, 0, 327689, 13, 0, 458761, 12, 0, 524296, 15, 0, 524297, 10, 0 )
[node name="Player" parent="Floor" index="4"]
position = Vector2( 960, 360 )
rest = 0.15
reservoir = 6
[node name="Stairs" parent="Floor" index="5"]
position = Vector2( 760, 880 )
[node name="Reservoir" parent="Floor" index="8"]
frame = 6
[editable path="Floor"]

34
Levels/Level_4.tscn Normal file
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@ -0,0 +1,34 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[node name="Node2D2" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655368, 1, 0, 655369, 1, 0, 655370, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0 )
start_y = 11
stairs_x = 10
stairs_y = 6
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 3, 0, 458759, 2, 0, 524295, 2, 0, 589831, 3, 0, 655367, 2, 0, 720903, 2, 0 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 8, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 262154, 14, 0, 327690, 10, 0, 393226, 13, 0, 524298, 12, 0 )
[node name="Player" parent="Floor" index="4"]
position = Vector2( 680, 920 )
rest = 0.15
reservoir = 7
[node name="Stairs" parent="Floor" index="5"]
position = Vector2( 960, 480 )
[node name="Reservoir" parent="Floor" index="8"]
frame = 7
[editable path="Floor"]

33
Levels/Level_5.tscn Normal file
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@ -0,0 +1,33 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[node name="Node2D2" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655368, 1, 0, 655369, 1, 0, 655370, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0 )
start_y = 4
stairs_x = 7
stairs_y = 8
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 327685, 4, 0, 327686, 5, 0, 327687, 5, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 2, 0, 458756, 3, 0, 524292, 2, 0 )
[node name="Walls2" parent="Floor" index="1"]
tile_data = PoolIntArray( 262151, 2, 0, 327687, 3, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 589832, 7, 0, 655369, 8, 0, 720906, 7, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 327688, 11, 0, 393223, 14, 0, 393225, 13, 0, 458761, 10, 0, 524297, 9, 0, 589834, 12, 0 )
[node name="Player" parent="Floor" index="4"]
position = Vector2( 960, 360 )
rest = 0.15
[node name="Stairs" parent="Floor" index="5"]
position = Vector2( 520, 640 )
[editable path="Floor"]

34
Levels/Level_6.tscn Normal file
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@ -0,0 +1,34 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[node name="Node2D" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0 )
start_x = 6
start_y = 7
stairs_x = 7
stairs_y = 11
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262149, 4, 0, 262151, 5, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 )
[node name="Walls2" parent="Floor" index="1"]
tile_data = PoolIntArray( 262150, 5, 0, 262151, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 327685, 8, 0, 327688, 8, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 8, 0, 524297, 8, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 327689, 13, 0, 393222, 12, 0, 458757, 13, 0, 458759, 10, 0, 458760, 11, 0, 524294, 9, 0, 589831, 12, 0 )
[node name="Player" parent="Floor" index="4"]
position = Vector2( 480, 600 )
rest = 0.15
[node name="Stairs" parent="Floor" index="5"]
position = Vector2( 400, 880 )
[editable path="Floor"]

View File

@ -39,26 +39,29 @@ stairs_y = 7
cell_y_sort = false
tile_data = PoolIntArray( 196613, 4, 0, 196614, 5, 0, 196615, 5, 0, 196616, 5, 0, 196617, 6, 0, 196618, 5, 0, 196619, 5, 0, 196620, 5, 0, 262148, 2, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 2, 0, 458756, 2, 0, 524292, 3, 0, 589828, 2, 0, 655364, 2, 0, 720900, 2, 0 )
[node name="Props" parent="." index="1" instance=ExtResource( 1 )]
[node name="Walls2" parent="." index="1" instance=ExtResource( 1 )]
cell_y_sort = false
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 )
[node name="Props" parent="." index="2" instance=ExtResource( 1 )]
z_index = 1
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 0, 0, 524299, 8, 0, 655366, 7, 0 )
[node name="Waste" parent="." index="2" instance=ExtResource( 1 )]
[node name="Waste" parent="." index="3" instance=ExtResource( 1 )]
tile_data = PoolIntArray( 327691, 15, 0, 524295, 14, 0, 655370, 11, 0 )
[node name="Sound" type="AudioStreamPlayer" parent="Waste" index="0"]
bus = "sfx"
script = ExtResource( 10 )
streams = [ ExtResource( 20 ), ExtResource( 12 ), ExtResource( 19 ), ExtResource( 24 ), ExtResource( 23 ), ExtResource( 25 ), ExtResource( 14 ), ExtResource( 17 ), ExtResource( 26 ), ExtResource( 21 ), ExtResource( 11 ), ExtResource( 16 ), ExtResource( 22 ), ExtResource( 18 ), ExtResource( 13 ), ExtResource( 15 ) ]
random_strategy = 2
[node name="Player" parent="." index="3" instance=ExtResource( 2 )]
[node name="Player" parent="." index="4" instance=ExtResource( 2 )]
position = Vector2( 880, 520 )
speed = 10.0
speed_dash = 70.0
reservoir = 5
[node name="Stairs" type="AnimatedSprite" parent="." index="4"]
[node name="Stairs" type="AnimatedSprite" parent="." index="5"]
visible = false
show_behind_parent = true
position = Vector2( 800, 560 )
@ -68,24 +71,23 @@ offset = Vector2( -20, 0 )
[node name="Sound" type="AudioStreamPlayer" parent="Stairs" index="0"]
stream = ExtResource( 9 )
bus = "sfx"
[node name="Drum" type="AudioStreamPlayer" parent="." index="5"]
[node name="Drum" type="AudioStreamPlayer" parent="." index="6"]
stream = ExtResource( 6 )
autoplay = true
bus = "drum"
[node name="Bass" type="AudioStreamPlayer" parent="." index="6"]
[node name="Bass" type="AudioStreamPlayer" parent="." index="7"]
stream = ExtResource( 5 )
autoplay = true
bus = "drum"
[node name="Lead" type="AudioStreamPlayer" parent="." index="7"]
stream = ExtResource( 4 )
autoplay = true
bus = "drum"
[node name="Reservoir" type="AnimatedSprite" parent="." index="8"]
position = Vector2( 1550, 820 )
frames = ExtResource( 8 )
frame = 5
[node name="Lead" type="AudioStreamPlayer" parent="." index="9"]
stream = ExtResource( 4 )
autoplay = true
bus = "drum"