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gnu: ode: Update to 0.16.2.
* gnu/packages/game-development.scm (ode): Update to 0.16.2.
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1 changed files with 3 additions and 8 deletions
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@ -2127,14 +2127,14 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.")
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(define-public ode
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(package
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(name "ode")
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(version "0.16.1")
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(version "0.16.2")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "https://bitbucket.org/odedevs/ode/downloads/"
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"ode-" version ".tar.gz"))
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(sha256
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(base32 "1flfdqgdbcn1bx8nrrd4qnp6cvsxrhvk8cdg7vaq2dzkh6nsqa5j"))
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(base32 "08hgh4gqdk77jcw8b7gq2mwsfg4a5v5y0j7g42bxiqhmn3ffnsmj"))
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(modules '((guix build utils)))
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(snippet
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'(begin
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@ -2142,12 +2142,7 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.")
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#t))))
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(build-system cmake-build-system)
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(arguments
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;; Tests fail on all systems but x86_64. This is fixed upstream and can
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;; be removed in 0.16.2+.
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`(#:tests? ,(string-prefix? "x86_64-"
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(or (%current-target-system)
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(%current-system)))
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#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
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`(#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
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#:phases
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(modify-phases %standard-phases
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(add-after 'unpack 'unbundle-libccd
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