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gnu: ode: Update to 0.16.2.

* gnu/packages/game-development.scm (ode): Update to 0.16.2.
This commit is contained in:
Nicolas Goaziou 2020-08-06 16:55:12 +02:00
parent 39b8e41927
commit 416fe466a6
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@ -2127,14 +2127,14 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.")
(define-public ode
(package
(name "ode")
(version "0.16.1")
(version "0.16.2")
(source
(origin
(method url-fetch)
(uri (string-append "https://bitbucket.org/odedevs/ode/downloads/"
"ode-" version ".tar.gz"))
(sha256
(base32 "1flfdqgdbcn1bx8nrrd4qnp6cvsxrhvk8cdg7vaq2dzkh6nsqa5j"))
(base32 "08hgh4gqdk77jcw8b7gq2mwsfg4a5v5y0j7g42bxiqhmn3ffnsmj"))
(modules '((guix build utils)))
(snippet
'(begin
@ -2142,12 +2142,7 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.")
#t))))
(build-system cmake-build-system)
(arguments
;; Tests fail on all systems but x86_64. This is fixed upstream and can
;; be removed in 0.16.2+.
`(#:tests? ,(string-prefix? "x86_64-"
(or (%current-target-system)
(%current-system)))
#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
`(#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
#:phases
(modify-phases %standard-phases
(add-after 'unpack 'unbundle-libccd