Commit graph

13 commits

Author SHA1 Message Date
Martin Wilke
2d73db3533 - Chase devel/sdl12 shlib version bump 2008-03-13 14:28:35 +00:00
Alejandro Pulver
a9c3759ed3 - Bump PORTREVISION.
- Remove FreeBSD 4.x support (USE_GCC=3.4+).
- Fix various sound problems, including crashes [1].

Obtained from:	games/q2p [1]
2007-09-14 01:16:49 +00:00
Martin Wilke
605b516239 - Chase increase of audio/libvorbis shlib version.
- Bump PORTREVISION
2007-07-28 12:27:31 +00:00
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Alejandro Pulver
81c9323df7 - Forgot a !WITHOUT_GAME -> WITH_GAME. 2007-01-05 16:34:03 +00:00
Alejandro Pulver
6e391907fc - Only define USE_GL when needed.
- Fix OPTIONS handling for GAME (was turned off by default some time ago).
2007-01-05 16:18:15 +00:00
Alejandro Pulver
0195aaaef7 - Fix the game keeping running in a loop before exiting (not doing it at all).
Obtained from:	http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/unix/sys_unix.c?view=log (was backed out in release)
2006-12-30 14:03:44 +00:00
Alejandro Pulver
e5db50f06b - Avoid creating a "baseq2" subdirectory in the current directory.
- Use GCC 3.4+ instead of 3.2+ (because it is supported in more platforms).
- Bump PORTREVISION.
2006-12-30 13:26:28 +00:00
Stanislav Sedov
0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00
Alejandro Pulver
cba93ee80a - Bump PORTREVISION.
- Add a GAME option (disabled by default, because original game.so is provided
  by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix search path
  handling.
2006-07-29 19:59:36 +00:00
Alejandro Pulver
e3125a78fe - Make fetchable (author renamed QuDos.pk3 to match with program version). 2006-07-03 01:54:06 +00:00
Alejandro Pulver
34174703e7 - Update to version 0.40.1.
- Make fetchable.
2006-06-21 19:07:15 +00:00
Alejandro Pulver
a15ab13935 Enhaced OpenGL only Quake II engine.
WWW: http://qudos.quakedev.com/
2006-06-08 18:49:58 +00:00