Commit graph

5 commits

Author SHA1 Message Date
Alejandro Pulver
0195aaaef7 - Fix the game keeping running in a loop before exiting (not doing it at all).
Obtained from:	http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/unix/sys_unix.c?view=log (was backed out in release)
2006-12-30 14:03:44 +00:00
Alejandro Pulver
e5db50f06b - Avoid creating a "baseq2" subdirectory in the current directory.
- Use GCC 3.4+ instead of 3.2+ (because it is supported in more platforms).
- Bump PORTREVISION.
2006-12-30 13:26:28 +00:00
Alejandro Pulver
cba93ee80a - Bump PORTREVISION.
- Add a GAME option (disabled by default, because original game.so is provided
  by "games/quake2-data").
- Follow rules in "games/quake2-data/Makefile.include": fix search path
  handling.
2006-07-29 19:59:36 +00:00
Alejandro Pulver
34174703e7 - Update to version 0.40.1.
- Make fetchable.
2006-06-21 19:07:15 +00:00
Alejandro Pulver
a15ab13935 Enhaced OpenGL only Quake II engine.
WWW: http://qudos.quakedev.com/
2006-06-08 18:49:58 +00:00