structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.
Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.
Preliminary documentation can be found at:
http://people.FreeBSD.org/~ade/autotools.txt
which is in the process of being SGMLized before introduction into the
Porters Handbook.
Light blue touch-paper. Run.
Bumping up of the Scorched3D game to the last official release : 38.
Note that net players need it to connect to current servers.
PR: ports/76712
Submitted by: Guy P.<guy@device.dyndns.org>
This is an update to the last released version of that game.
It include a security fix that the current FreeBSD port is affected.
(see http://marc.theaimsgroup.com/?l=bugtraq&m=108152473130133&w=2)
Note that i did set myself as maintener after proposition from
Nuno Teixeira <nunotex@freeshell.org> by email.
PR: ports/67541
Submitted by: Guy P. <guy@device.dyndns.org>