Commit graph

12 commits

Author SHA1 Message Date
Alejandro Pulver
5b414193f5 - Update to version 1.27.1.
- Remove wrapper script (upstream includes it now)
- Use SDL instead of ALLEGRO since it doesn't build with allegrogl.
- Update pkg-message according to wrapper scripts change.
2008-04-24 16:41:23 +00:00
Alejandro Pulver
9289b211e0 - Update to version 1.25.
- Add LAUNCHER option (new feature).
- Add note in pkg-message about launcher.
2007-12-12 05:20:45 +00:00
Alejandro Pulver
a3ffe18ee0 - Update to version 1.24.
- Add more information to pkg-message.
2007-07-24 13:57:53 +00:00
Alejandro Pulver
337b7885d3 - Add missing pkg-plist entries. 2007-06-09 19:09:39 +00:00
Alejandro Pulver
51ba96abed - Update to version 1.23.1.
- Rename DEVEL option to EDITING.
- Move MODELS option to separate port "games/vavoom-extras".
- Add note in pkg-message.in about "games/vavoom-extras".
- Reformat and update pkg-descr.
2007-06-06 03:41:18 +00:00
Alejandro Pulver
1cd8a91682 - Remove %%MODELS%% from a file in pkg-plist that is always installed.
Reported by:	pointyhat
2007-01-13 02:17:11 +00:00
Alejandro Pulver
ecaf39a535 - Update to version 1.22.1. 2006-12-21 13:43:59 +00:00
Alejandro Pulver
950f8f040d - Add DEVEL (development tools) and MODELS (3D models for
Doom/Doom2/Heretic/Hexen/Strife) options.
2006-09-11 18:20:12 +00:00
Alejandro Pulver
23d10b8deb - Update to version 1.21.2.
- Use SF macro in MASTER_SITES.
- Take maintainership.
- Convert to OPTIONS.
- Remove ONLY_FOR_ARCHS=i386.
- Use (smart) wrapper script instead of "installuser" target.
- Remove "-fno-strict-aliasing" flag only (don not change CFLAGS/CXXFLAGS),
  and on any OSVERSION.
2006-09-09 16:41:47 +00:00
Michael Landin
3ecc6dd8f1 - Update to 1.20
PR:		ports/98235
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2006-06-02 11:40:09 +00:00
Simon Barner
c41ee8d582 - Integrate with "doom-data".
- Unbreak on 6.x
- Add OPTIONS.
- Use program's install target.
- Make wrapper scripts.
- Add installuser target
- Add SHA256
- Respect CC and friends

PR:		ports/86448
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:	Igor Pokrovsky <ip@doom.homeunix.org>, barner
Approved by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2005-11-17 12:00:51 +00:00
Kirill Ponomarev
78ac02537e Add vavoom 1.15.1,
Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.

Differences from original game:

* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;

PR:		ports/61765
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-23 15:31:16 +00:00