managing of OpenAL contexts, loading sounds in various formats
and creating waveforms very easy. For more information about the
C library on which this binding is based, please see:
WWW: http://connect.creativelabs.com/openal/
PR: ports/142480
Submitted by: Jacula Modyun <jacula(at)gmail.com>
appropriate for use with gaming applications and many other
types of audio applications. For more information about OpenAL.
WWW: http://connect.creativelabs.com/openal/
PR: ports/142478
Submitted by: Jacula Modyun <jacula(at)gmail.com>
festival-freebsoft-utils is a collection of Festival utilities that
enhance Festival with some useful features. They provide all what is
needed for interaction with Speech Dispatcher.
PR: 142435
Submitted by: Alberto Villa
Tested by: myself
Approved by: miwi, tabthorpe (mentors iplicit)
The FMOD Ex Programmer's API and Designer are a world-leading library
and toolkit for the creation and playback of interactive audio.
FMOD products are widely used in the games industry and have gained
a strong reputation for its ease of use, powerful software-mixed
architecture and comprehensive cross-platform support.
FMOD supports more hardware platforms than any other audio system
- including the latest 'next gen' consoles. Consider the cost savings
of not having to change code across any platform - Save months of
development time. FMOD is actively developed, with regular releases
of new features. Many new requested features have been provided to
customers in a very short turnaround - if you want a new feature,
just ask!
WWW: http://www.fmod.org/
Reconstruction Sound Engine), or ARSS, is a program that analyses a sound file
into a spectrogram and is able to synthesise this spectrogram, or any other
user-created image, back into a sound.
ARSS is now superseded by Photosounder, which makes use of most of the
techniques offered by ARSS in a simple to use and powerful graphical user
interface and built in editor.
WWW: http://arss.sourceforge.net/
PR: ports/142062
Submitted by: Timothy Beyer <beyert at cs.ucr.edu>
from an audio CD in the drive. The coding style is slightly different
to the C interface to libdiscid, because it makes use of perl's
Object Oriented functionality.
WWW: http://search.cpan.org/dist/MusicBrainz-DiscID
PR: ports/141906
Submitted by: Tobias Rehbein <tobias.rehbein@web.de>