oSIP is an implementation of SIP.
The GNU oSIP library is written in C and get no dependencies except the
standard C library. oSIP is thread safe and will generally be used in a
multi-threaded application. Nevertheless, this is optional.
oSIP is little in size and code and thus could be use to implement IP
soft-phone as well as embedded SIP software. oSIP is not limited to
endpoint agents, and can also be used to implement "SIP proxy".
oSIP does not intend to provide a high layer API for controlling
"SIP Session" at this step. Instead, it currently provides an API for the
SIP message parser, SDP message parser, and library to handle
"SIP transactions" as defined by the SIP document.
This package contains the old 2.2.x branch of the software.
Look in devel/libosip for the current version.
dependency. Switch to PATCHFILES instead of huge pass cluster madness.
Use MesaLib-dri PATCHFILES to synchronize mesa. Getting closer to production
...
2) Upgrade to Opera 9.50 Alpha 1 ("Kestrel"). Some enhancements include:
* Faster and less-memory intensive ECMAscript engine
* A greatly improved layout algorithm
* The font-rendering speed is improved significantly, along with the
tiling of bitmaps
* More responsive user interface
XXX Not tested under FreeBSD, please test and update PLIST.freebsd-i386.
XXX There are no binaries for Solaris/sparc, but there are for Solaris/i386.
A 3D turn-based RPG engine and adventure
The SilverTree Project will produce a 3D RPG with a hybrid real
time, turn based system.
SilverTree intends to include a wide range of adventuring activities,
in addition to combat and looting. In the wilderness tracking and
stealth can provide the all-important element of surprise in combat,
or allow the player to avoid more powerful foes. Literacy allows
characters to use books and manuscripts to study new skills.
Grinding will be minimized. Less experience is gained each time
the same type of enemy is defeated, and healing is not easily
obtained. Most enemies will try to flee from the PC when they have
little chance of survival.
SilverTree will allow play as several different types of heroes.
The PC's response to moral dilemmas will be measured on several
scales such as Honest <-> Deceptive, and NPCs will react accordingly,
but there is not only one right answer.