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You are a lone outsider in a strange, non-Euclidean world. You can move with the numpad, vi keys (hjklyubn), or mouse. You can also skip turns by pressing ".". As a Rogue, your goal is to collect as many treasures as possible. However, collecting treasures attracts dangerous monsters (on the other hand, killing the monsters allows more treasures to be generated). You can kill most monsters by moving into them. Similarly, if the monster was next to you at the end of your turn, it would kill you. The game protects you from getting yourself killed accidentally by ignoring moves which lead to instant death (similar to the check rule from Chess). Ultimately, you will probably run into a situation where monsters surround you. That means that your adventure is over, and you will have to teleport back to the Euclidean world to survive by pressing Escape (quit). Collecting enough treasure also allows you to find rare magical orbs, which grant you one-time or time-limited special abilities. TODO: Dumps core on startup somewhere in SDL_TTF.
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3 lines
122 B
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@comment $NetBSD: PLIST,v 1.1.1.1 2012/05/07 11:09:31 thomasklausner Exp $
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bin/hyper
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share/doc/hyperrogue/hyperrogue.html
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