GemRB (Game Engine Made with preRendered Background) is a "port" (actually new implementation) of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix, MacOS X and Windows with some enhancements. Do you like creating a game like Baldur's Gate? It means that you either need some of the original games data somewhere on your harddisk, or you can try to use data from Dragonlance Total Conversion project. The original games data have to be either installed on windows partition and mounted to your Linux/Unix filesystem, installed on windows and then copied to your filesystem, or extracted manually from the CDs using tool `unshield'.
30 lines
858 B
Makefile
30 lines
858 B
Makefile
# $NetBSD: Makefile,v 1.1.1.1 2009/12/08 22:38:45 thomasklausner Exp $
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#
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DISTNAME= gemrb-0.6.0
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=gemrb/}
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= http://gemrb.sourceforge.net/
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COMMENT= Open Source clone of the Infinity Engine
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LICENSE= gnu-gpl-v2
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PKG_DESTDIR_SUPPORT= user-destdir
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GNU_CONFIGURE= yes
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USE_LIBTOOL= yes
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USE_LANGUAGES= c c++
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USE_TOOLS+= gmake
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BUILDLINK_TRANSFORM+= rm:-Werror
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INSTALL_MAKE_FLAGS+= sysconfdir=${PREFIX}/share/examples/gemrb
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.include "../../audio/freealut/buildlink3.mk"
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.include "../../audio/openal/buildlink3.mk"
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.include "../../audio/libvorbis/buildlink3.mk"
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.include "../../devel/SDL/buildlink3.mk"
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.include "../../devel/zlib/buildlink3.mk"
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.include "../../graphics/png/buildlink3.mk"
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.include "../../lang/python/application.mk"
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.include "../../mk/bsd.pkg.mk"
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