pkgsrc/graphics/MesaLib/distinfo

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$NetBSD: distinfo,v 1.72 2012/02/16 18:56:23 hans Exp $
SHA1 (Mesa-7.4.4/MesaDemos-7.4.4.tar.bz2) = 190b51dd1e456f12c70cd428ec47ca8de0ed72fe
RMD160 (Mesa-7.4.4/MesaDemos-7.4.4.tar.bz2) = 492850ff48aa54d35f1acdd09ac90e61a9d93bc1
Size (Mesa-7.4.4/MesaDemos-7.4.4.tar.bz2) = 1367659 bytes
SHA1 (Mesa-7.4.4/MesaGLUT-7.4.4.tar.bz2) = 41635a1c5b3bfe4bff4f9a086fb0b17fd441c431
RMD160 (Mesa-7.4.4/MesaGLUT-7.4.4.tar.bz2) = 33a9e1a7b014d284ea4ec785c1912baccc5b2176
Size (Mesa-7.4.4/MesaGLUT-7.4.4.tar.bz2) = 328900 bytes
SHA1 (Mesa-7.4.4/MesaLib-7.4.4.tar.bz2) = 1cdcef24900489bc0a879013b2138c0d9aedffe3
RMD160 (Mesa-7.4.4/MesaLib-7.4.4.tar.bz2) = 9c9a5e8b7f8d2fd175cc8542e2aecf48edf8c084
Size (Mesa-7.4.4/MesaLib-7.4.4.tar.bz2) = 3375615 bytes
SHA1 (patch-aa) = e1ccbfd075b644b84af23d0185aa92263fe848c6
SHA1 (patch-ab) = 97ad742b8c766d151da2cafc86f26342f4ea6d16
SHA1 (patch-ac) = ed3ec49ea2aacf231bbcb38093f3dc01a0cb2468
SHA1 (patch-ad) = 080413cbdc2ed7484cc2fff25f00bc53dca3a393
Update Mesa and friends to 7.4.2. Update provided by Hasso Tepper on pkgsrc-users. Changes: 7.4.2: Bug fixes * Fixed segfault when rendering to front buffer with DRI 1. * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) * Fixed texture object mem leak during context destruction. * Fixed a state validation bug in glCopyTex[Sub]Image() * Fixed some i965 GLSL bugs. * Fixed an R300 driver texture object bad memory reference. 7.4.1: Bug fixes * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation * Fixed some Darwin issues (Jeremy Huddleston) * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986 * Fixed incorrect texture unit bias in TXB instruction * glTexParameter settings weren't always propogated to drivers * Assorted vertex/fragment program bug fixes * Fixed point rendering in software rasterizer * Fixed potential deadlock in object hash functions * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete. * Fixed glPopAttrib() bug when restoring user clip planes 7.4: New features * Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver * GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query Bug fixes * glGetActiveUniform() returned wrong size for some array types * Fixed some error checking in glUniform() * Fixed a potential glTexImage('proxy target') segfault * Fixed bad reference counting for 1D/2D texture arrays * Fixed VBO + glPush/PopClientAttrib() bug #19835 * Assorted i965 driver bug fixes * Fixed a Windows compilation failure in s_triangle.c * Fixed a GLSL array indexing bug * Fixes for building on Haiku Changes * Updated GL/glxext.h to version 48 * Assorted updates for building on Solaris 7.3: New features * Support for GLSL 1.20 * Intel DRI drivers now use GEM and DRI2 Bug fixes * Assorted GLSL bug fixes * Assorted i965 driver fixes * Fix for wglCreateLayerContext() in WGL/Windows driver * Build fixes for OpenBSD and gcc 2.95 * GLSL preprocessor handles #pragma now * Fix incorrect transformation of GL_SPOT_DIRECTION * Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() * Assorted Windows build fixes Changes * Deprecated the "XMesa" interface (include/GL/xmesa*.h files) * Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) * Deprecated the "Allegro" interface (include/GL/amesa.h file) * Removed include/GL/uglmesa.h header * Removed include/GLView.h header for BeOS 7.2: New features * i965 driver: added support for G41 chipset (Intel) Bug fixes * Fixed display list bug involving primitives split across lists (bug 17564) * Fixed some issues with glBindAttribLocation() * Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834) * Assorted bug fixes for Ming build * Fixed some vertex/pixel buffer object reference counting bugs * Fixed depth/stencil bug in i915/945 driver * Fixed some shader flow control bugs in i965 driver * Fixed a few tdfx driver bugs which prevented driver from working * Fixed multisample enable/disable bug Changes * Updated SGI header files with new license terms. 7.1: New features * autoconf-based configuration (and clean-up of Makefiles) * Assorted DRI driver enhancements * Reduced dependencies between X server and Mesa * GL_EXT_texture_from_pixmap extension for Xlib driver * Support for the GL shading language with i965 driver (implemented by Intel) * ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver Bug fixes * Numerous GLSL fixes * Fixed some error code/detection bugs in the GLSL-related API functions * Lots of DRI driver fixes.
2009-06-05 13:10:35 +02:00
SHA1 (patch-ae) = 07cf84391b4e828b558129eb90daaeb48e43e1ab
SHA1 (patch-af) = da0bd412b81d4b826b6d9b4bb8d98ca1fe0006ba
Update Mesa and friends to 7.4.2. Update provided by Hasso Tepper on pkgsrc-users. Changes: 7.4.2: Bug fixes * Fixed segfault when rendering to front buffer with DRI 1. * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) * Fixed texture object mem leak during context destruction. * Fixed a state validation bug in glCopyTex[Sub]Image() * Fixed some i965 GLSL bugs. * Fixed an R300 driver texture object bad memory reference. 7.4.1: Bug fixes * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation * Fixed some Darwin issues (Jeremy Huddleston) * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986 * Fixed incorrect texture unit bias in TXB instruction * glTexParameter settings weren't always propogated to drivers * Assorted vertex/fragment program bug fixes * Fixed point rendering in software rasterizer * Fixed potential deadlock in object hash functions * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete. * Fixed glPopAttrib() bug when restoring user clip planes 7.4: New features * Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver * GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query Bug fixes * glGetActiveUniform() returned wrong size for some array types * Fixed some error checking in glUniform() * Fixed a potential glTexImage('proxy target') segfault * Fixed bad reference counting for 1D/2D texture arrays * Fixed VBO + glPush/PopClientAttrib() bug #19835 * Assorted i965 driver bug fixes * Fixed a Windows compilation failure in s_triangle.c * Fixed a GLSL array indexing bug * Fixes for building on Haiku Changes * Updated GL/glxext.h to version 48 * Assorted updates for building on Solaris 7.3: New features * Support for GLSL 1.20 * Intel DRI drivers now use GEM and DRI2 Bug fixes * Assorted GLSL bug fixes * Assorted i965 driver fixes * Fix for wglCreateLayerContext() in WGL/Windows driver * Build fixes for OpenBSD and gcc 2.95 * GLSL preprocessor handles #pragma now * Fix incorrect transformation of GL_SPOT_DIRECTION * Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() * Assorted Windows build fixes Changes * Deprecated the "XMesa" interface (include/GL/xmesa*.h files) * Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) * Deprecated the "Allegro" interface (include/GL/amesa.h file) * Removed include/GL/uglmesa.h header * Removed include/GLView.h header for BeOS 7.2: New features * i965 driver: added support for G41 chipset (Intel) Bug fixes * Fixed display list bug involving primitives split across lists (bug 17564) * Fixed some issues with glBindAttribLocation() * Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834) * Assorted bug fixes for Ming build * Fixed some vertex/pixel buffer object reference counting bugs * Fixed depth/stencil bug in i915/945 driver * Fixed some shader flow control bugs in i965 driver * Fixed a few tdfx driver bugs which prevented driver from working * Fixed multisample enable/disable bug Changes * Updated SGI header files with new license terms. 7.1: New features * autoconf-based configuration (and clean-up of Makefiles) * Assorted DRI driver enhancements * Reduced dependencies between X server and Mesa * GL_EXT_texture_from_pixmap extension for Xlib driver * Support for the GL shading language with i965 driver (implemented by Intel) * ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver Bug fixes * Numerous GLSL fixes * Fixed some error code/detection bugs in the GLSL-related API functions * Lots of DRI driver fixes.
2009-06-05 13:10:35 +02:00
SHA1 (patch-ag) = da4de00aaebf226489ca3f5c25470fe3ed41e3b7
SHA1 (patch-ah) = 2ecaee79c6b139272ef247d97d2a9f5834550a9f
Update Mesa and friends to 7.4.2. Update provided by Hasso Tepper on pkgsrc-users. Changes: 7.4.2: Bug fixes * Fixed segfault when rendering to front buffer with DRI 1. * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) * Fixed texture object mem leak during context destruction. * Fixed a state validation bug in glCopyTex[Sub]Image() * Fixed some i965 GLSL bugs. * Fixed an R300 driver texture object bad memory reference. 7.4.1: Bug fixes * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation * Fixed some Darwin issues (Jeremy Huddleston) * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986 * Fixed incorrect texture unit bias in TXB instruction * glTexParameter settings weren't always propogated to drivers * Assorted vertex/fragment program bug fixes * Fixed point rendering in software rasterizer * Fixed potential deadlock in object hash functions * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete. * Fixed glPopAttrib() bug when restoring user clip planes 7.4: New features * Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver * GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query Bug fixes * glGetActiveUniform() returned wrong size for some array types * Fixed some error checking in glUniform() * Fixed a potential glTexImage('proxy target') segfault * Fixed bad reference counting for 1D/2D texture arrays * Fixed VBO + glPush/PopClientAttrib() bug #19835 * Assorted i965 driver bug fixes * Fixed a Windows compilation failure in s_triangle.c * Fixed a GLSL array indexing bug * Fixes for building on Haiku Changes * Updated GL/glxext.h to version 48 * Assorted updates for building on Solaris 7.3: New features * Support for GLSL 1.20 * Intel DRI drivers now use GEM and DRI2 Bug fixes * Assorted GLSL bug fixes * Assorted i965 driver fixes * Fix for wglCreateLayerContext() in WGL/Windows driver * Build fixes for OpenBSD and gcc 2.95 * GLSL preprocessor handles #pragma now * Fix incorrect transformation of GL_SPOT_DIRECTION * Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() * Assorted Windows build fixes Changes * Deprecated the "XMesa" interface (include/GL/xmesa*.h files) * Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) * Deprecated the "Allegro" interface (include/GL/amesa.h file) * Removed include/GL/uglmesa.h header * Removed include/GLView.h header for BeOS 7.2: New features * i965 driver: added support for G41 chipset (Intel) Bug fixes * Fixed display list bug involving primitives split across lists (bug 17564) * Fixed some issues with glBindAttribLocation() * Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834) * Assorted bug fixes for Ming build * Fixed some vertex/pixel buffer object reference counting bugs * Fixed depth/stencil bug in i915/945 driver * Fixed some shader flow control bugs in i965 driver * Fixed a few tdfx driver bugs which prevented driver from working * Fixed multisample enable/disable bug Changes * Updated SGI header files with new license terms. 7.1: New features * autoconf-based configuration (and clean-up of Makefiles) * Assorted DRI driver enhancements * Reduced dependencies between X server and Mesa * GL_EXT_texture_from_pixmap extension for Xlib driver * Support for the GL shading language with i965 driver (implemented by Intel) * ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver Bug fixes * Numerous GLSL fixes * Fixed some error code/detection bugs in the GLSL-related API functions * Lots of DRI driver fixes.
2009-06-05 13:10:35 +02:00
SHA1 (patch-ai) = 620c80ffbca1249469138f0af28eec575c546b87
SHA1 (patch-aj) = 3749b279b500b1a93e45985ae956e8a70d854d9c
SHA1 (patch-ak) = d991d27d0ef5f3a4d98dbddfd973a3ff752745d4
SHA1 (patch-al) = 0970dfcc87f464df6ab979a272aeac3d7f869388
SHA1 (patch-am) = 744f13b6a2fc79746bcacecf11461e78de7bf1ef
SHA1 (patch-an) = ff03138906ab51c88007f11fdcf1765778b8d5f8
SHA1 (patch-aq) = 0e6099b0d23f5931b5d6ee80debc2231f9a58de5
Update Mesa and friends to 7.4.2. Update provided by Hasso Tepper on pkgsrc-users. Changes: 7.4.2: Bug fixes * Fixed segfault when rendering to front buffer with DRI 1. * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) * Fixed texture object mem leak during context destruction. * Fixed a state validation bug in glCopyTex[Sub]Image() * Fixed some i965 GLSL bugs. * Fixed an R300 driver texture object bad memory reference. 7.4.1: Bug fixes * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation * Fixed some Darwin issues (Jeremy Huddleston) * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986 * Fixed incorrect texture unit bias in TXB instruction * glTexParameter settings weren't always propogated to drivers * Assorted vertex/fragment program bug fixes * Fixed point rendering in software rasterizer * Fixed potential deadlock in object hash functions * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete. * Fixed glPopAttrib() bug when restoring user clip planes 7.4: New features * Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver * GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query Bug fixes * glGetActiveUniform() returned wrong size for some array types * Fixed some error checking in glUniform() * Fixed a potential glTexImage('proxy target') segfault * Fixed bad reference counting for 1D/2D texture arrays * Fixed VBO + glPush/PopClientAttrib() bug #19835 * Assorted i965 driver bug fixes * Fixed a Windows compilation failure in s_triangle.c * Fixed a GLSL array indexing bug * Fixes for building on Haiku Changes * Updated GL/glxext.h to version 48 * Assorted updates for building on Solaris 7.3: New features * Support for GLSL 1.20 * Intel DRI drivers now use GEM and DRI2 Bug fixes * Assorted GLSL bug fixes * Assorted i965 driver fixes * Fix for wglCreateLayerContext() in WGL/Windows driver * Build fixes for OpenBSD and gcc 2.95 * GLSL preprocessor handles #pragma now * Fix incorrect transformation of GL_SPOT_DIRECTION * Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() * Assorted Windows build fixes Changes * Deprecated the "XMesa" interface (include/GL/xmesa*.h files) * Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) * Deprecated the "Allegro" interface (include/GL/amesa.h file) * Removed include/GL/uglmesa.h header * Removed include/GLView.h header for BeOS 7.2: New features * i965 driver: added support for G41 chipset (Intel) Bug fixes * Fixed display list bug involving primitives split across lists (bug 17564) * Fixed some issues with glBindAttribLocation() * Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834) * Assorted bug fixes for Ming build * Fixed some vertex/pixel buffer object reference counting bugs * Fixed depth/stencil bug in i915/945 driver * Fixed some shader flow control bugs in i965 driver * Fixed a few tdfx driver bugs which prevented driver from working * Fixed multisample enable/disable bug Changes * Updated SGI header files with new license terms. 7.1: New features * autoconf-based configuration (and clean-up of Makefiles) * Assorted DRI driver enhancements * Reduced dependencies between X server and Mesa * GL_EXT_texture_from_pixmap extension for Xlib driver * Support for the GL shading language with i965 driver (implemented by Intel) * ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver Bug fixes * Numerous GLSL fixes * Fixed some error code/detection bugs in the GLSL-related API functions * Lots of DRI driver fixes.
2009-06-05 13:10:35 +02:00
SHA1 (patch-at) = a6ec9a663b8d1634ae20216fc3e6a0b52220e905
SHA1 (patch-au) = 6ce0d6236e5fb9f53db3bcb388b328ab0e132907
SHA1 (patch-av) = 5b03aeed0c4a9405be77f08cb0b1e56e544f7ef7
SHA1 (patch-aw) = d2c81d420aafad8ba5a2dcbe59fb331016535e32
Update Mesa and friends to 7.4.2. Update provided by Hasso Tepper on pkgsrc-users. Changes: 7.4.2: Bug fixes * Fixed segfault when rendering to front buffer with DRI 1. * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) * Fixed texture object mem leak during context destruction. * Fixed a state validation bug in glCopyTex[Sub]Image() * Fixed some i965 GLSL bugs. * Fixed an R300 driver texture object bad memory reference. 7.4.1: Bug fixes * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation * Fixed some Darwin issues (Jeremy Huddleston) * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986 * Fixed incorrect texture unit bias in TXB instruction * glTexParameter settings weren't always propogated to drivers * Assorted vertex/fragment program bug fixes * Fixed point rendering in software rasterizer * Fixed potential deadlock in object hash functions * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete. * Fixed glPopAttrib() bug when restoring user clip planes 7.4: New features * Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver * GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query Bug fixes * glGetActiveUniform() returned wrong size for some array types * Fixed some error checking in glUniform() * Fixed a potential glTexImage('proxy target') segfault * Fixed bad reference counting for 1D/2D texture arrays * Fixed VBO + glPush/PopClientAttrib() bug #19835 * Assorted i965 driver bug fixes * Fixed a Windows compilation failure in s_triangle.c * Fixed a GLSL array indexing bug * Fixes for building on Haiku Changes * Updated GL/glxext.h to version 48 * Assorted updates for building on Solaris 7.3: New features * Support for GLSL 1.20 * Intel DRI drivers now use GEM and DRI2 Bug fixes * Assorted GLSL bug fixes * Assorted i965 driver fixes * Fix for wglCreateLayerContext() in WGL/Windows driver * Build fixes for OpenBSD and gcc 2.95 * GLSL preprocessor handles #pragma now * Fix incorrect transformation of GL_SPOT_DIRECTION * Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() * Assorted Windows build fixes Changes * Deprecated the "XMesa" interface (include/GL/xmesa*.h files) * Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) * Deprecated the "Allegro" interface (include/GL/amesa.h file) * Removed include/GL/uglmesa.h header * Removed include/GLView.h header for BeOS 7.2: New features * i965 driver: added support for G41 chipset (Intel) Bug fixes * Fixed display list bug involving primitives split across lists (bug 17564) * Fixed some issues with glBindAttribLocation() * Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834) * Assorted bug fixes for Ming build * Fixed some vertex/pixel buffer object reference counting bugs * Fixed depth/stencil bug in i915/945 driver * Fixed some shader flow control bugs in i965 driver * Fixed a few tdfx driver bugs which prevented driver from working * Fixed multisample enable/disable bug Changes * Updated SGI header files with new license terms. 7.1: New features * autoconf-based configuration (and clean-up of Makefiles) * Assorted DRI driver enhancements * Reduced dependencies between X server and Mesa * GL_EXT_texture_from_pixmap extension for Xlib driver * Support for the GL shading language with i965 driver (implemented by Intel) * ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver Bug fixes * Numerous GLSL fixes * Fixed some error code/detection bugs in the GLSL-related API functions * Lots of DRI driver fixes.
2009-06-05 13:10:35 +02:00
SHA1 (patch-ax) = 9a1c488526ba1a7a0cdd0f34c85861edcd5976e3
SHA1 (patch-ay) = 8a5eb2d874026032f9b9c15e06abb40863a21a8a
Update Mesa and friends to 7.4.2. Update provided by Hasso Tepper on pkgsrc-users. Changes: 7.4.2: Bug fixes * Fixed segfault when rendering to front buffer with DRI 1. * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) * Fixed texture object mem leak during context destruction. * Fixed a state validation bug in glCopyTex[Sub]Image() * Fixed some i965 GLSL bugs. * Fixed an R300 driver texture object bad memory reference. 7.4.1: Bug fixes * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation * Fixed some Darwin issues (Jeremy Huddleston) * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986 * Fixed incorrect texture unit bias in TXB instruction * glTexParameter settings weren't always propogated to drivers * Assorted vertex/fragment program bug fixes * Fixed point rendering in software rasterizer * Fixed potential deadlock in object hash functions * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete. * Fixed glPopAttrib() bug when restoring user clip planes 7.4: New features * Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver * GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query Bug fixes * glGetActiveUniform() returned wrong size for some array types * Fixed some error checking in glUniform() * Fixed a potential glTexImage('proxy target') segfault * Fixed bad reference counting for 1D/2D texture arrays * Fixed VBO + glPush/PopClientAttrib() bug #19835 * Assorted i965 driver bug fixes * Fixed a Windows compilation failure in s_triangle.c * Fixed a GLSL array indexing bug * Fixes for building on Haiku Changes * Updated GL/glxext.h to version 48 * Assorted updates for building on Solaris 7.3: New features * Support for GLSL 1.20 * Intel DRI drivers now use GEM and DRI2 Bug fixes * Assorted GLSL bug fixes * Assorted i965 driver fixes * Fix for wglCreateLayerContext() in WGL/Windows driver * Build fixes for OpenBSD and gcc 2.95 * GLSL preprocessor handles #pragma now * Fix incorrect transformation of GL_SPOT_DIRECTION * Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() * Assorted Windows build fixes Changes * Deprecated the "XMesa" interface (include/GL/xmesa*.h files) * Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) * Deprecated the "Allegro" interface (include/GL/amesa.h file) * Removed include/GL/uglmesa.h header * Removed include/GLView.h header for BeOS 7.2: New features * i965 driver: added support for G41 chipset (Intel) Bug fixes * Fixed display list bug involving primitives split across lists (bug 17564) * Fixed some issues with glBindAttribLocation() * Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834) * Assorted bug fixes for Ming build * Fixed some vertex/pixel buffer object reference counting bugs * Fixed depth/stencil bug in i915/945 driver * Fixed some shader flow control bugs in i965 driver * Fixed a few tdfx driver bugs which prevented driver from working * Fixed multisample enable/disable bug Changes * Updated SGI header files with new license terms. 7.1: New features * autoconf-based configuration (and clean-up of Makefiles) * Assorted DRI driver enhancements * Reduced dependencies between X server and Mesa * GL_EXT_texture_from_pixmap extension for Xlib driver * Support for the GL shading language with i965 driver (implemented by Intel) * ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver Bug fixes * Numerous GLSL fixes * Fixed some error code/detection bugs in the GLSL-related API functions * Lots of DRI driver fixes.
2009-06-05 13:10:35 +02:00
SHA1 (patch-ba) = 44e258235ac949713c4fcead25cb7ab7498cbb7f
SHA1 (patch-bb) = 4fd8a770bd0275c3467447f77f51e957996c93ac
SHA1 (patch-be) = 28caa14529347138ff1a86fa64964fe253989cb5
Update Mesa and friends to 7.4.2. Update provided by Hasso Tepper on pkgsrc-users. Changes: 7.4.2: Bug fixes * Fixed segfault when rendering to front buffer with DRI 1. * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) * Fixed texture object mem leak during context destruction. * Fixed a state validation bug in glCopyTex[Sub]Image() * Fixed some i965 GLSL bugs. * Fixed an R300 driver texture object bad memory reference. 7.4.1: Bug fixes * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation * Fixed some Darwin issues (Jeremy Huddleston) * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986 * Fixed incorrect texture unit bias in TXB instruction * glTexParameter settings weren't always propogated to drivers * Assorted vertex/fragment program bug fixes * Fixed point rendering in software rasterizer * Fixed potential deadlock in object hash functions * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete. * Fixed glPopAttrib() bug when restoring user clip planes 7.4: New features * Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver * GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query Bug fixes * glGetActiveUniform() returned wrong size for some array types * Fixed some error checking in glUniform() * Fixed a potential glTexImage('proxy target') segfault * Fixed bad reference counting for 1D/2D texture arrays * Fixed VBO + glPush/PopClientAttrib() bug #19835 * Assorted i965 driver bug fixes * Fixed a Windows compilation failure in s_triangle.c * Fixed a GLSL array indexing bug * Fixes for building on Haiku Changes * Updated GL/glxext.h to version 48 * Assorted updates for building on Solaris 7.3: New features * Support for GLSL 1.20 * Intel DRI drivers now use GEM and DRI2 Bug fixes * Assorted GLSL bug fixes * Assorted i965 driver fixes * Fix for wglCreateLayerContext() in WGL/Windows driver * Build fixes for OpenBSD and gcc 2.95 * GLSL preprocessor handles #pragma now * Fix incorrect transformation of GL_SPOT_DIRECTION * Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent() * Assorted Windows build fixes Changes * Deprecated the "XMesa" interface (include/GL/xmesa*.h files) * Deprecated the "FXMesa" interface (include/GL/fxmesa.h file) * Deprecated the "Allegro" interface (include/GL/amesa.h file) * Removed include/GL/uglmesa.h header * Removed include/GLView.h header for BeOS 7.2: New features * i965 driver: added support for G41 chipset (Intel) Bug fixes * Fixed display list bug involving primitives split across lists (bug 17564) * Fixed some issues with glBindAttribLocation() * Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834) * Assorted bug fixes for Ming build * Fixed some vertex/pixel buffer object reference counting bugs * Fixed depth/stencil bug in i915/945 driver * Fixed some shader flow control bugs in i965 driver * Fixed a few tdfx driver bugs which prevented driver from working * Fixed multisample enable/disable bug Changes * Updated SGI header files with new license terms. 7.1: New features * autoconf-based configuration (and clean-up of Makefiles) * Assorted DRI driver enhancements * Reduced dependencies between X server and Mesa * GL_EXT_texture_from_pixmap extension for Xlib driver * Support for the GL shading language with i965 driver (implemented by Intel) * ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver Bug fixes * Numerous GLSL fixes * Fixed some error code/detection bugs in the GLSL-related API functions * Lots of DRI driver fixes.
2009-06-05 13:10:35 +02:00
SHA1 (patch-cb) = 83789d71de41aed2ba81a8239fb035a4cd295477
SHA1 (patch-cc) = 737d8b474b1c296f3ceb4de515dd385aae072394