pkglint -r --network --only "migrate"
As a side-effect of migrating the homepages, pkglint also fixed a few
indentations in unrelated lines. These and the new homepages have been
checked manually.
C++11 compatibility patches from amdmi3@freebsd.
Intended to address PR pkg/54597: games/enigma distfile contains
broken PNG images
Changes in Version 1.21
=======================
User-Visible changes
--------------------
- New translations: Croatian, Czech, Danish, Scottish-Gaelic, and Slovak
- updated remaining translations
- fixed many English typos
- Russian reference manual
- rollover for options and rating buttons
- 51 new Enigma levels (now a total of 984 main-pack levels, plus 21 tutorials)
Internal changes
----------------
- further rewrites of old-API levels to new API (only 212 old-API left)
- many bug fixes
Changes in Version 1.20
=======================
User-Visible changes
--------------------
- added ingame music by Taztunes (deactivated by default)
- removed "over par" notification by general request
- 78 new Enigma levels (now a total of 956 levels, plus 21 tutorials)
- replaced old Sokoban levels by 1077 imported Sokoball levels
- 95 new Pentomino levels
Internal changes
----------------
- many bug fixes
Changes in Version 1.10 (Released only for level authors and testers)
=======================
User-Visible changes
--------------------
- new objects: wires, st_barrier, opal oxyds, drunken thiefs,
st_yinyang, st_dispenser_extralife, fl_scales, framed floors,
it_meditation_volcano, it_meditation_caldera, puzzle singletons,
mirror sheets, bigbricks in wood and blue-sand decor, cracks
with water beneath, black pearls, and st_rawglass_quad
- vastly extended st_window, hollow puzzles, it_strip
- color coding for keys and locks
- four new oxyd colors and shuffle oxyds
- many improved images for higher resolutions
- new images for coins
- extra lifes now look like batteries to not confuse them with ac_pearl
- tutorial level for st_chess
Internal changes
----------------
- new API, involving a reengineering of many objects, a consistent
naming scheme for all objects, and a rewrite of almost every level
- new libraries:
liblua, libmath, libmap to ease programming of complex levels
libpuzzle, libtrain to ease programming of large puzzles and trains
libimport, libpento, libsoko to generate or import complete levels
from different formats
- internal maze generation
- internal flood generation
- improved it_rubberband, st_surprise and it_surprise
- itemfreeze stone now is an own object st_ice
to address issues with NetBSD-6(and earlier)'s fontconfig not being
new enough for pango.
While doing that, also bump freetype2 dependency to current pkgsrc
version.
Suggested by tron in PR 47882
Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.
Packages needing empty directories can use the @pkgdir command in PLIST.
Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
Pkgsrc changes:
- Download source is now berlios.de
- The package supports installation to DESTDIR.
- GCC 2.95 is not enough anymore.
Changes since version 0.92:
===========================
Changes in Version 1.01
=======================
User-Visible changes
--------------------
- 60++ new level
- added easy mode to some existing levels
- fixes of all levels with known shortcuts
- Finnish translation
- French and Russian 1.0 manuals
- support of updatable cross internet level packs
- return to last played level via F6
- sound damping for noisy levels
- level developer inspector with developer attributes
- mouse wheel enabled for many buttons like user ratings, volume,...
- logo cleaned
- moved backup of score and state to backup subdirectory
- level menu string display optimization of level title, wr-holders,...
- visualize inherited user rating in level inspector
- vista compatible marble icon
- windows installer reengineering to modern NSI
Internal changes
----------------
- fix of various engine bugs that did not yet show up with bundled levels
- fixed properties of various glass stones
- sound handling reengineering
- support of user sound sets
- autorecovery from state / score mismatches
- re-Id of Windows users
Changes in Version 1.00
=======================
User-Visible changes
--------------------
- 200++ new levels, fixes to all broken levels
- new levelpack sorting
- grouping of levelpacks
- level inspector for viewing ratings and statistic information about levels
- screenshot viewer
- personal annotations and rating of levels
- score registration and download of world records and statistic information
- PAR and handicap as messures for a player
- drop & play of new levels and new levelpacks
- history and search of levels
- composer for own levelpacks and levelpack groups
- instant language change
- Translations of level titles and documents
- Swedish, Russian, Hungarian, Portuguese translation
- German and French manuals
- 100++ pages Reference manual
Internal changes
----------------
- XMLification of all data files
- reengineering of level and levelpack
- catch many errors intenally, display messages, continue or clean shutdown
- portability issues - Unix, Windows, MacOS as unified platform
- switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++
- switch return value of messages from void/nil to Value
- added sender object as second argument to callback function
- common floor attributes (gradient, mouseforce, friction)
- border stones are swappable
- improved fire system: eternal, secure fire, heat transformation, ...
- new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock,
st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage
- new floors: fl-thief, fl-nomouse, fl-woven_orange
- new items: it-rubberband, it-booze-broken, it-death, it-drop
- removed: fl-ice_001
- it-pencil -> it-cross, it-crack
- it-brush -> it-cross, it-squashed
- st-scissor actions
- bigbricks unswappable and unpullable
- st-flash/actorimpulse*/spitter : distorted forces
- small whiteballs can jump
- new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain
- icons polish
- sound additions, volume reduction on stone hit
for details on the subjects read the reference manual, for a complete list
of changes see svn commit messages at berlios.de:
http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
PKGLOCALEDIR and which install their locale files directly under
${PREFIX}/${PKGLOCALEDIR} and sort the PLIST file entries. From now
on, pkgsrc/mk/plist/plist-locale.awk will automatically handle
transforming the PLIST to refer to the correct locale directory.
aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
* Added Spanish translation
* Fixed bug: ice is now working
* A few smaller bug fixes
Changes 0.91:
* Fixed stupid bugs in Enigma 0.90
* Two new levels
Changes 0.90:
* New levels
* Support for 800x600 and 1024x768 video modes
* Support for non-English languages
* Vastly improved Oxyd 1 and Per.Oxyd compatibility
* Redesigned options menu
* Countless smaller enhancements
http://bugzilla.fedora.us/attachment.cgi?id=919&action=view
as patch-aj .. patch-an in order to fix PR pkg/29385.
Patch-am was changed slightly: a white-space-only change was omitted and
the comments from two "friend" declarations were removed in order to not
break support for gcc 2.95.