Switch to a bundled release for the assets, and make libretro-database
and glsls-headers current. This will make it easier to update versions
between releses where the database compatibility differs (e.g. for fbalpha)
Changes:
CHEEVOS: Fix crash when scrolling Achievement List while Unofficial Achievements enabled (#6732).
CHEEVOS: Added hitcounts support for PauseIf/ResetIf (#6817).
COMMON: Automatically hide "Configuration Override options" in Quick Menu.
COMMON: Small Bugfix to not trigger savestate code when pressing Reset.
COMMON: Added libsixel video driver.
EMSCRIPTEN: Fix Game Focus Toggle.
HID/OSX: Fix to set hid device registration deterministic (#6497), to address issue #6640 re-adding dynamic device registration.
LOCALIZATION: Update Italian translation.
LOCALIZATION: Update Japanese translation.
LOCALIZATION: Update Polish translation.
LOCALIZATION: Update Portuguese / Brazilian translation.
LOCALIZATION: Update Russian translation.
LOCALIZATION: Update Spanish translation.
MIDI: Add MIDI support to the libretro API. Dosbox is the first proof of concept core implementing libretro MIDI.
MIDI: Add a Windows driver for MIDI, based on winmm.
MENU/QT/WIMP: Qt QSlider styling for Dark Theme.
MENU/QT/WIMP: Remove button ghostly inside highlighting.
MENU/QT/WIMP: Initial grid view.
MENU/QT/WIMP: Drag&drop to add new playlist items, add option to add/edit/delete playlists.
MENU/QT/WIMP: Add menu option to update RetroArch (Windows only for now).
MENU/QT/WIMP: Add menu option to manage shaders.
MENU/QT/WIMP: Add menu option to manage core options.
MENU/XMB: Add new icons for the settings
MENU/XMB: Add an option to show the desktop ui
METAL: Initial work-in-progress video driver for Metal. macOS-only right now, and currently requires macOS 10.13.
METAL: Supports XMB/MaterialUI, has a menu display driver. Has a font rendering driver.
METAL/SLANG: Slang shaders should be compatible with Metal video driver.
NETWORK: Enable SSL/TLS support by default for desktop platforms.
QNX: Fix Game Focus Toggle.
REMAPS: Fix the way offsets are calculated for keyboard remapping.
RUNAHEAD: Fix full-screen mode change breaking Secondary Core's environment variables.
VULKAN: Fix two validation errors.
VULKAN: Try to avoid creating swapchains redundantly. Should fix black screen and having to alt tab out of window again to get display working on Nvidia GPUs (Windows).
VULKAN/OSX: Initial MoltenVK support. Not enabled yet, several MoltenVK bugs should be fixed first before we can have it fully working.
X11: Fix Game Focus Toggle.
Shaders and filters can be applied to video games to achieve some kind of
visual effect. These can be from attempting to replicate CRT displays, RF
cables, smooth scaling and anti-aliasing, or something more exotic.
This package contains the shaders provided by the libretro project for use
with RetroArch (where .glsl and .glslp shaders are supported out of the box).
They could also in theory be used with other OpenGL programs.
For more information, including examples of specific shaders, see the
Emulation General wiki:
http://emulation.gametechwiki.com/index.php/Shaders_and_Filters