Commit graph

10 commits

Author SHA1 Message Date
joerg
e2ec7fd7f1 Don't pick up C++11's std::is_object trait. 2013-04-30 22:20:22 +00:00
adam
2853813378 Changes 1.01-r1914:
Fix building on 32- and 64-bit machines.
2011-02-23 10:20:26 +00:00
wiz
7ded1e2add Fix build with png-1.5. 2011-01-31 23:52:18 +00:00
hasso
40a624f0c4 Make it build on recent DragonFly. 2009-06-05 07:04:11 +00:00
heinz
cba144e327 Updated to version 1.01.
Pkgsrc changes:
  - Download source is now berlios.de
  - The package supports installation to DESTDIR.
  - GCC 2.95 is not enough anymore.

Changes since version 0.92:
===========================
  Changes in Version 1.01
  =======================
  User-Visible changes
  --------------------

    - 60++ new level
    - added easy mode to some existing levels
    - fixes of all levels with known shortcuts
    - Finnish translation
    - French and Russian 1.0 manuals
    - support of updatable cross internet level packs
    - return to last played level via F6
    - sound damping for noisy levels
    - level developer inspector with developer attributes
    - mouse wheel enabled for many buttons like user ratings, volume,...
    - logo cleaned
    - moved backup of score and state to backup subdirectory
    - level menu string display optimization of level title, wr-holders,...
    - visualize inherited user rating in level inspector
    - vista compatible marble icon
    - windows installer reengineering to modern NSI

  Internal changes
  ----------------

    - fix of various engine bugs that did not yet show up with bundled levels
    - fixed properties of various glass stones
    - sound handling reengineering
    - support of user sound sets
    - autorecovery from state / score mismatches
    - re-Id of Windows users

  Changes in Version 1.00
  =======================

  User-Visible changes
  --------------------

    - 200++ new levels, fixes to all broken levels
    - new levelpack sorting
    - grouping of levelpacks
    - level inspector for viewing ratings and statistic information about levels
    - screenshot viewer
    - personal annotations and rating of levels
    - score registration and download of world records and statistic information
    - PAR and handicap as messures for a player
    - drop & play of new levels and new levelpacks
    - history and search of levels
    - composer for own levelpacks and levelpack groups
    - instant language change
    - Translations of level titles and documents
    - Swedish, Russian, Hungarian, Portuguese translation
    - German and French manuals
    - 100++ pages Reference manual

  Internal changes
  ----------------

    - XMLification of all data files
    - reengineering of level and levelpack
    - catch many errors intenally, display messages, continue or clean shutdown
    - portability issues - Unix, Windows, MacOS as unified platform
    - switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++
    - switch return value of messages from void/nil to Value
    - added sender object as second argument to callback function
    - common floor attributes (gradient, mouseforce, friction)
    - border stones are swappable
    - improved fire system: eternal, secure fire, heat transformation, ...
    - new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock,
        st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage
    - new floors: fl-thief, fl-nomouse, fl-woven_orange
    - new items: it-rubberband, it-booze-broken, it-death, it-drop
    - removed: fl-ice_001
    - it-pencil -> it-cross, it-crack
    - it-brush -> it-cross, it-squashed
    - st-scissor actions
    - bigbricks unswappable and unpullable
    - st-flash/actorimpulse*/spitter : distorted forces
    - small whiteballs can jump
    - new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain
    - icons polish
    - sound additions, volume reduction on stone hit

    for details on the subjects read the reference manual, for a complete list
    of changes see svn commit messages at berlios.de:
    http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
2007-06-14 17:55:03 +00:00
rillig
c437baf5bd Added two patches to make enigma run on NetBSD-1.6.2/i386 with g++-2.95. 2005-08-29 10:50:57 +00:00
adam
f2763cd11a Changes 0.92:
* Added Spanish translation
  * Fixed bug: ice is now working
  * A few smaller bug fixes

Changes 0.91:
  * Fixed stupid bugs in Enigma 0.90
  * Two new levels

Changes 0.90:
  * New levels
  * Support for 800x600 and 1024x768 video modes
  * Support for non-English languages
  * Vastly improved Oxyd 1 and Per.Oxyd compatibility
  * Redesigned options menu
  * Countless smaller enhancements
2005-08-22 15:35:37 +00:00
salo
9079438d4a Add RCSIDs, remove diff command line. (hi heinz!) 2005-05-06 00:03:25 +00:00
heinz
f131249457 Applied patches found at
http://bugzilla.fedora.us/attachment.cgi?id=919&action=view
as patch-aj .. patch-an in order to fix PR pkg/29385.
Patch-am was changed slightly: a white-space-only change was omitted and
the comments from two "friend" declarations were removed in order to not
break support for gcc 2.95.
2005-04-20 00:58:08 +00:00
heinz
ad684ed938 Initial import of enigma.
Enigma is a re-implementation of one of the most original and intriguing
computer games of the 1990's: Oxyd.
Your objective is easily explained: find and uncover all pairs of identical
Oxyd stones in each landscape. It would be simple, if it weren't for hidden
traps, vast mazes, insurmountable obstacles and innumerable puzzles blocking
your direct way to the Oxyd stones.
2004-03-01 22:46:22 +00:00