Commit graph

18 commits

Author SHA1 Message Date
tron
dc618de551 Fix problem with XFree86 checks under Solaris. 2002-09-01 11:49:42 +00:00
jlam
e2afa97f51 Merge changes in packages from the buildlink2 branch that have
buildlink2.mk files back into the main trunk.  This provides sufficient
buildlink2 infrastructure to start merging other packages from the
buildlink2 branch that have already been converted to use the buildlink2
framework.
2002-08-25 18:38:05 +00:00
jlam
aa6c28e1a9 Give the parts of Mesa their own buildlink.mk files and have Mesa's
buildlink.mk simply include the others.  This allows distributing the
various tests for whether that part of Mesa is in the base X11R6 into the
relevant buildlink.mk file.
2002-06-26 05:36:29 +00:00
skrll
08bdd44549 mkdir -> ${MKDIR}
rmdir -> ${RMDIR}
rm -> ${RM} (${RM} added to PLIST_SUBST)
chmod -> ${CHMOD}
chown -> ${CHOWN}
2002-02-15 10:12:28 +00:00
zuntum
d038a73ebd Move pkg/ files into package's toplevel directory 2001-10-31 22:52:58 +00:00
tron
f21d2ac951 Remove "ftp.mesa3d.org" from master list because it is an alias name for
"download.sourceforge.net" these days.
2001-05-31 05:54:45 +00:00
drochner
1bebbc2217 MesaLib's diskfile has changed on the server.
(found by David Brownlee)
2001-05-30 10:53:06 +00:00
drochner
93ca91b6eb update Mesa to 3.4.2
Bug fixes:
        - deleting the currently bound texture could cause bad problems
        - using fog could result in random vertex alpha values
         - AA triangle rendering could touch pixels outside right window bound
        - fixed byteswapping problem in clear_32bit_ximage() function
        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
        - fixed memory leak in glXUseXFont()
        - fragment sampling in AA triangle function was off by 1/2 pixel
        - Windows: reading pixels from framebuffer didn't always work
        - glConvolutionFilter2D could segfault or cause FP exception
        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
        - GL_NAND logicop didn't work right in RGBA mode
        - fixed a memory corruption bug in vertex buffer reset code
        - clearing the softwara alpha buffer with scissoring was broken
        - fixed a few color index mode fog bugs
        - fixed some bad assertions in color index mode
        - fixed FX line 'stipple' bug #420091
Changes:
        - optimized writing mono-colored pixel spans to X pixmaps
        - increased max viewport size to 2048 x 2048
2001-05-30 07:53:01 +00:00
wiz
a4f21a5507 Move to sha1 digests, and/or add distfile sizes. 2001-04-21 09:54:06 +00:00
agc
fb467f5ac2 + move the distfile digest/checksum value from files/md5 to distinfo
+ move the patch digest/checksum values from files/patch-sum to distinfo
2001-04-17 11:22:34 +00:00
hubertf
31f5ce665c Trivia - What's wrong in this picture:
smaug% grep 'MesaLib.*3.4' */*/Makefile*
graphics/Mesa/Makefile:DEPENDS+=	MesaLib-3.4:../../graphics/MesaLib
graphics/MesaLib/Makefile:DISTNAME=	MesaLib-3.4.1

Invent a variable MESA_VERSION in Mesa/Makefile.common and use it.
2001-04-12 20:38:25 +00:00
drochner
5000ff6534 update to 3.4.1
Changes:
  New:
    - fixed some Linux build problems
    - fixed some Windows build problems
    - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
  Bug fixes:
    - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
    - various state-update code changes needed for DRI bugs
    - disabled pixel transfer ops in glColorTable commands, not needed
    - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
    - updated sources and fixed compile problems in widgets-mesa/
    - GLX_PBUFFER enum value was wrong in glx.h
    - fixed a glColorMaterial lighting bug
    - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
    - glXCopySubBufferMESA() Y position was off by one
    - Error checking of glTexSubImage3D() was broken (bug 128775)
    - glPopAttrib() didn't restore all derived Mesa state correctly
    - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
      conformance problems at 16bpp.
    - clearing depth buffer with scissoring was broken, would segfault
    - OSMesaGetDepthBuffer() returned bad bytesPerValue value
    - fixed a line clipping bug (reported by Craig McDaniel)
    - fixed RGB color over/underflow bug for very tiny triangles
  Known problems:
    - NURBS or evaluator surfaces inside display lists don't always work
2001-03-23 12:36:53 +00:00
wiz
a2a4d06c6f Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT. 2001-02-16 15:22:13 +00:00
agc
9c2d582fc9 The way that shared objects were handled in the PLISTs and bsd.pkg.mk was
out of date - it was based on a.out OBJECT_FMT, and added entries in the
generated PLISTs to reflect the symlinks that ELF packages uses. It also
tried to be clever, and removed and recreated any symbolic links that were
created, which has resulted in some fun, especially with packages which
use dlopen(3) to load modules. Some recent changes to our ld.so to bring
it more into line with other Operating Systems also exposed some cracks.

+ Modify bsd.pkg.mk and its shared object handling, so that PLISTs now contain
the ELF symlinks.
+ Don't mess about with file system entries when handling shared objects in
bsd.pkg.mk, since it's likely that libtool and the BSD *.mk processing will
have got it right, and have a much better idea than we do.
+ Modify PLISTs to contain "ELF symlinks"
+ On a.out platforms, delete any "ELF symlinks" from the generated PLISTs
+ On ELF platforms, no extra processing needs to be done in bsd.pkg.mk
+ Modify print-PLIST target in bsd.pkg.mk to add dummy symlink entries on
a.out platforms
+ Update the documentation in Packages.txt

With many thanks to Thomas Klausner for keeping me honest with this.
2001-01-04 15:10:17 +00:00
drochner
29faa22ee1 update HOMEPAGE
need to install GL/glext.h explicitely
2000-12-12 19:16:56 +00:00
drochner
422b29d263 update to Mesa 3.4
Changes:
    New:
    - optimized glDrawPixels for glPixelZoom(1,-1)
    Bug Fixes:
    - widgets-mesa/src/*.c files were missing from 3.3 distro
    - include/GL/mesa_wgl.h file was missing from 3.3 distro
    - fixed some Win32 compile problems
    - texture object priorities weren't getting initialized to 1.0
    - glAreTexturesResident return value was wrong when using hardware
    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
    - glReadPixels with GLushort packed types was broken
    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
    - fixed some typos/bugs in the VB code
    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
    - optimized glDrawPixels paths weren't being used
    - per-fragment fog calculation didn't work without a Z buffer
    - improved blending accuracy, fixes Glean  blendFunc test failures
    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
    - glXGetProcAddressARB() didn't always return the right address
    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
    - texture matrix changes weren't always detected (GLUT projtex demo)
    - fixed random color problem in vertex fog code
    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
    Changes:
    - finished internal support for compressed textures for DRI
2000-12-12 17:22:38 +00:00
tron
5feac46ad5 Use "${MASTER_SITE_SOURCEFORGE}". 2000-11-11 17:49:22 +00:00
rh
a8e422ac06 Initial import of MesaLib-3.2.1, the library part of the new split-up Mesa
system.  This is the part of Mesa that's present on XFree86-4.x and
therefore only required for XFree86-3.x
2000-10-15 11:41:17 +00:00