Commit graph

17 commits

Author SHA1 Message Date
joerg
c804ad5534 DESTDIR support 2010-01-29 20:40:58 +00:00
obache
6cb51dc177 Replace patch code with usual manner. 2009-08-24 11:39:21 +00:00
wiz
d70523df21 Remove USE_DIRS from pkgsrc.
Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.

Packages needing empty directories can use the @pkgdir command in PLIST.

Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-07-22 09:01:16 +00:00
joerg
c569c6a51f Mark packages as MAKE_JOBS_SAFE=no that failed in a bulk build with
MAKE_JOBS=2 and worked without.
2009-06-30 00:07:09 +00:00
joerg
b4eed73fe5 Convert @exec/@unexec to @pkgdir or drop it. 2009-06-14 19:10:35 +00:00
joerg
4bd41386e5 Remove @dirrm entries from PLISTs 2009-06-14 17:56:38 +00:00
dholland
51ec3cdb2c Fix broken build with gcc4 (and maybe not just with gcc4...)
Add missing dependence on freetype2.
PKGREVISION++
2008-07-27 20:14:14 +00:00
wiz
ad782541d0 Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)
for SDL shlib changes.
2006-06-12 16:28:05 +00:00
wiz
3e7893bd39 Use xdg-1.2 dirs for some shared directories. Bump PKGREVISION. 2006-05-22 19:49:48 +00:00
wiz
c4643a7a7c USE_LANGUAGES=c c++ 2006-05-22 19:47:50 +00:00
jlam
9c8b5ede43 Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where no
developer is officially maintaining the package.

The rationale for changing this from "tech-pkg" to "pkgsrc-users" is
that it implies that any user can try to maintain the package (by
submitting patches to the mailing list).  Since the folks most likely
to care about the package are the folks that want to use it or are
already using it, this would leverage the energy of users who aren't
developers.
2006-03-04 21:28:51 +00:00
joerg
5911def816 Recursive revision bump / recommended bump for gettext ABI change. 2006-02-05 23:08:03 +00:00
wiz
7e1c5bfbc9 Convert aalib to options framework, adding an 'x11' option, and remove
aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.

Addresses PR 32046 by Leonard Schmidt.
2005-12-11 09:40:37 +00:00
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
wiz
1f2ba12d0f PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk). 2005-03-27 15:43:32 +00:00
agc
8cef6c454b Add RMD160 digests. 2005-02-23 23:11:54 +00:00
wiz
eae9039a57 Initial import of exult-1.2:
Ultima 7, an RPG from the early 1990's, still has a huge following.
But, being a DOS game with a very nonstandard memory manager, it
is difficult to run it on the latest computers. Exult is a project
to create an Ultima 7 game engine that runs on modern operating
systems, capable of using the data and graphics files that come
with the game.

Exult is written in C++ and runs on, at least, Linux, Mac OS X and
Windows using the SDL library to make porting to other platforms
relatively easy. The current version supports all of "Ultima 7:
The Black Gate" and "Ultima 7 part 2: The Serpent Isle", allowing
you to finish both games. This is only possible due to the work
done by other fans who have decoded the various Ultima 7 data files,
especially Gary Thompson, Maxim Shatskih, Jakob Shonberg, and Wouter
Dijkslag.

Exult aims to let those people who own Ultima 7 (copyright 1993)
play the game on modern hardware, in as close to (or perhaps even
surpassing) its original splendor as is possible. You need to own
"Ultima 7: The Black Gate" and/or "Ultima 7: Serpent Isle" and
optionally the add-ons (not required to run) in order to use Exult,
and we encourage you to buy a legal copy.
2004-12-26 18:53:31 +00:00