Commit graph

2554 commits

Author SHA1 Message Date
shattered
3b05a61c76 Follow HTTP redirects to new HOMEPAGEs and/or MASTER_SITES. 2010-11-13 21:08:54 +00:00
jmmv
b95bc03bb9 Properly deal with configuration files by respecting PKG_SYSCONFBASE.
Bump PKGREVISION to 1.
2010-11-09 10:37:12 +00:00
chs
19618897c0 clarify the platform support section. 2010-11-02 18:39:44 +00:00
chs
49ff691abc update suggested fstab entry for /dev/shm tmpfs mount to use mode 1777. 2010-11-02 17:24:34 +00:00
chs
0dbc05b635 update to libfreetype6-2.3.12-7.2.1 to fix several security problems:
CVE-2010-3311, CVE-2010-3053, CVE-2010-3054
bump pkgrev.
2010-11-02 16:53:52 +00:00
chs
7de427abb0 look for rpms in the opensuse "update" repository
as well as the initial-release repository.
2010-11-02 16:49:59 +00:00
wiz
d181a9e465 Reset maintainer. 2010-11-01 00:08:09 +00:00
tsutsui
70eef6adba Update qemu to 0.13.0. PR pkg/43994
"Looks good" from wiz@ and obache@.

ChangeLog for 0.13.0 is not updated but there is a list in announcement:

This release consists of over 2,500 commits from 145 contributors.

Some major features were added in this release including:

- vhost-net: kernel-accelerating network backend for virtio devices (using KVM)
- qmp: significant improvements covering most monitor commands
- vnc: introduction of new encodings that dramatically improve bandwidth
  (part of GSoC project)
- ivshmem: new shared memory device allowing multiple guests to share
  a memory region
- mips: introduction of fulong mini-pc
- virtio-9p: introduction of a paravirtual file system passthrough mechanism
- hpet: many enhancements
- target-s390: support for s390 usermode emulation
- many more features and bug fixes

A special note about QMP support in 0.13.0. QMP is still considered
experimental in 0.13.0. There are no plans to change the protocol
in an incompatible way but there are likely to be missing features.


ChangeLog for version 0.12.5:

 - audio/alsa: Handle SND_PCM_STATE_SETUP in alsa_poll_handler
 - block: Handle multiwrite errors only when all requests have completed
 - block: Fix early failure in multiwrite
 - vpc: Use bdrv_(p)write_sync for metadata writes
 - vmdk: Use bdrv_(p)write_sync for metadata writes
 - qcow2: Use bdrv_(p)write_sync for metadata writes
 - qcow: Use bdrv_(p)write_sync for metadata writes
 - block: Add bdrv_(p)write_sync
 - qcow2: Restore L1 entry on l2_allocate failure
 - block/vdi: Fix image opening and creation for odd disk sizes
 - block/vpc: Fix conversion from size to disk geometry
 - qcow2: Remove abort on free_clusters failure
 - vmdk: Fix COW
 - qcow2: Fix creation of large images
 - vmdk: fix double free
 - qemu-options: add documentation for stdio signal=on|off
 - target-arm : fix parallel saturated subtraction implementation
 - target-arm : fix thumb2 parallel add/sub opcode decoding
 - target-arm: fix addsub/subadd implementation
 - target-i386: fix xchg rax,r8
 - block/vvfat.c: fix warnings with _FORTIFY_SOURCE
 - audio/alsa: Spelling typo (paramters)
 - target-mips: fix DINSU instruction
 - Correct definitions for FD_CMD_SAVE and FD_CMD_RESTORE
 - qcow2: Fix corruption after error in update_refcount
 - qcow2: Fix corruption after refblock allocation
 - block: Fix multiwrite with overlapping requests
 - qcow2: Fix error handling in l2_allocate
 - qcow2: Clear L2 table cache after write error
 - ide: Fix ide_dma_cancel
 - usb-bus: fix no params
 - Avoid crash on '-usbdevice <device>' without parameters
 - Fix -usbdevice crash
 - Fix multiboot compilation
 - Fix missing symbols in .rel/.rela.plt sections
 - target-ppc: fix RFI by clearing some bits of MSR
 - Fix typo in balloon help
 - arm_timer: fix oneshot mode
 - arm_timer: reload timer when enabled
 - qemu-sockets: avoid strlen of NULL pointer
 - block: fix aio_flush segfaults for read-only protocols (e.g. curl)
 - virtio-blk: fix barrier support
 - block: fix sector comparism in multiwrite_req_compare
 - pci: irq_state vmstate breakage
 - qemu-img: use the heap instead of the huge stack array for win32


Pkgsrc changes:

patch-aa
patch-ao
patch-ba
patch-de
patch-ed
 - lifted from previous (some adjustments per upstream changes)

patch-ab
 - removed (looks similar fix applied in upstream)

patch-dd
 - adjust configure for location of man page dir (as previous)
 - fix detection for arm hosts

patch-dk
 - removed (looks no longer applicable due to reorganized upstream)

patch-ee
 - remove old e1000.c fix (pulled up to upstream)
 - pull block/sheepdog.c build fix on *BSD hosts from upstream

patch-ef
patch-eg
patch-eh
patch-ei
 - workaround for conflicts with SSP read() macro in NetBSD's <ssp/unistd.h>
   (PR lib/43832: ssp causes common names to be defines)

patch-ej
 - pull build/warning fixes in ui/vnc-enc-tight.c from upstream

patch-ek
 - pull ATA PIO fix (by jakllsch@) from upstream
 - pull warning fix from upstream

patch-el
 - workaround for missing C99 FP macro on netbsd-4
   (PR pkg/42899, but od(1) fixes for netbsd-4 not included)

patch-em
patch-en
 - build fix on NetBSD/arm host using gcc-4.1.3
   (built qemu binary on NetBSD/hpcarm host fails though)

patch-eo
patch-ep
patch-er
patch-es
 - pull ESP SCSI DMA fixes (that might affect sparc) from upstream

patch-eq
 - pull ESP SCSI DMA fixes from upstream
 - disable broken ARC JAZZ floppy that causes hang on MIPS NT 4.0 guest

Makefile
 - bump DISTNAME
 - add makeinfo to USE_TOOLS
   XXX: gets "qemu-doc.texi:7: warning: unrecognized encoding name `UTF-8'."
 - adjust SUBST_FILES.qaudio per upstream changes
 - enable nbd support *BSD per upstream update

PLIST
distinfo
 - update per each file
2010-10-27 13:24:09 +00:00
dholland
148ac3b242 Update stella to 3.2.2.
pkgsrc changes: none.
upstream changelog:

3.2.1 to 3.2.2: (September 17, 2010)

  * Fixed bug with window centering; if enabled and the the window was
    larger than the desktop, the window would be moved offscreen.

-Have fun!


3.2 to 3.2.1: (August 25, 2010)

  * Improved behaviour of joystick 'hat' movement.  This should fix bugs
    most visible in Yars' Revenge.

  * Fixed bug in debugger rewind states; bankswitching wasn't being
    performed during the rewind.  Related to this, fixed a similar issue
    with the debugger 'loadstate' and 'savestate' commands.

  * Added game properties info and snapshot for the newly released
    'Halo 2600' ROM.


3.1.2 to 3.2: (August 20, 2010)

  * NOTE: because of the many event-related changes in this release, all
    event mapping should be reset to defaults after starting Stella for
    the first time.  As well, because of other internal changes, older
    save-state files are no longer valid.

  * Many improvements to joystick handling code, particularly for analog
    axes.  Navigating the UI should be much smoother now, and remapping
    events to analog axes should be less 'twitchy'.

  * Added ability to assign and remap 'combo' events in emulation mode.
    Combo events are basically a sequence of normal events (up to 8)
    that are generated from a single event (ie, one button on a joystick
    could generate up to 8 events).  Updated Input Settings UI to
    access and modify these events.

  * Default mappings are now available in UI and emulation mode for the
    first 'hat' detected on a joystick/gamepad.  Related to this, a hat
    now works exactly like an axis in UI mode (holding down a direction
    continues that direction until the hat is released/centered).

  * Several major improvements to the debugger:
      - the disassembler can now process multiple entry points, and
        caches entry points as they're encountered (ie, the disassembly
        isn't 'reset' each time a bank change occurs or you exit and
        re-enter the debugger)
      - preliminary support for disassembling from zero-page RAM
      - re-added ability to change banks with the 'bank' debugger
        prompt command and within the ROM disassembly UI
      - user labels in disassembly are now supported again
      - 'runto' command is now case-insensitive, and shows a progressbar
        while searching through the disassembly
      - the debugger window can be resized between ROM loads (previously,
        the app had to be restarted)
      - fixed bug in Distella disassembler output, where it sometimes
        generated addresses above $FFFF
      - a vertical line separates the disassembly from the raw bytes

  * Fixed behaviour of SWCHB and SWBCNT; pins set to output now remember
    the values previously written.  Some ROMs use this functionality for
    extra storage.  Special thanks to Omegamatrix of AtariAge for advice
    and test ROMs in this area.

  * Fixed bug when reading from illegal TIA addresses; a Space Invaders
    hack was showing pink enemies instead of white ones.  Again, special
    thanks to to Omegamatrix of AtariAge for advice and test ROMs in this
    area.

  * Fixed bug in handling INPT4/INPT5 latches from VBLANK; a least one
    ROM was working in Stella when it didn't on real hardware.

  * Added 'ramrandom' commandline argument, which is used to randomize
    all RAM in the system; otherwise, the RAM is zeroed.

  * Added 'finishing touches' to some of the UI descriptions, giving a
    better explanation of the functions.  Related to this, certain
    options now show a message box explaining the option in further
    detail (particularly the ROM Audit mode).  As well, when starting
    Stella for the first time, a prompt appears to select a ROM
    directory.

  * Fixed bugs in the ROM launcher when viewing certain PNG images not
    created by Stella.  Related to this, the official PNG library is now
    included in the Stella codebase (version 1.4.3).  Also added composite
    snapshots for those ROMs which consist of several games.  Thanks go
    to Buzbard of AtariAge for these images.

  * Added several fixes for crashes on 'small' systems (those systems
    where the maximum resolution is less than 640x480).

  * Tweaked bankswitch autodetection for 0840, DPC+, E7 and UA schemes.

  * Improved F8 bankswitch autodetection for Yars Revenge in 8in1 ROM.

  * Updated DPC+ bankswitch scheme to latest specifications.

  * Snapshots taken in continuous snapshot mode are now timestamped, so
    older files are never overwritten.

  * Fixed a TIA segfault that could occur with certain ROMs.

  * The 'center' application window functionality can now be changed
    without having to restart the application.  Related to this, mouse
    positioning bugs when using the Linux version in OpenGL mode with
    SDL 1.2.14 have been fixed.

  * Reworked the manual, dividing it into 'Getting Started' and
    'Advanced Configuration' sections.  It still contains the same info
    as before, but hopefully in a better organized way.

  * Updated Help dialog; it was showing incorrect info for some OSX
    shortcuts.

  * Updated OSX build script to not crash when a previous build is
    detected, and to properly handle filenames with spaces.

  * Updated included ZLib to latest release version (1.2.5).


3.1.1 to 3.1.2: (May 3, 2010)

  * Modified 'showinfo' command to accept levels of output, where
    increasingly larger numbers provide more debug output.  Related to
    this, added UI item to modify 'showinfo'.

  * Updated DPC+ bankswitch scheme to latest specifications, including
    support for 32K ROMs with ARM code (the ARM code is ignored for now).

  * Fixed bug in saving patched ROMs using DPC and DPC+ bankswitch
    schemes; the saved image didn't actually include any changes made by
    the user.

  * Removed 'uselauncher' from the UI, since disabling it will remove
    the ROM launcher on all future runs, and not allow one to enable it
    again.  It's still available from the commandline, for those that
    have a need for it.


3.1 to 3.1.1: (April 26, 2010)

  * Fixed program crash when using RIOT addresses and labels in the
    debugger console prompt.

  * Updated DPC+ bankswitch scheme to latest specifications.


3.0 to 3.1: (April 22, 2010)

  * Fixed a major bug with text drawing in software rendering mode.
    Switching between windowed and fullscreen mode while text was being
    shown could result in garbled text or even a program crash.

  * Fixed issues when using 'sleep' timing, whereby a lockup could occur
    when changing video modes, and/or Stella would consume more CPU time
    than was necessary.

  * Integrated Distella disassembler, completely replacing the previous
    disassembler.  The entire infrastructure has not been completely
    ported yet.  As a result, labels defined by the user or from a
    DASM symbol file aren't actually used in the disassembly, and almost
    all distella config options are disabled.  These will be addressed in
    a future release.

  * Completely reworked the debugger cartridge interface, so that
    the disassembly is dynamic (ie, the debugger tracks when cart address
    space has changed, and automatically performs a re-disassembly).

  * All carts with extended RAM that differentiate between read and write
    ports now behave correctly when a read from the write port occurs.

  * Added more complete support for the more esoteric bankswitch
    schemes in the debugger.  These schemes now support accurate
    disassembly and ROM patch functionality.  Related to this, fixed a
    bug in disassembler view when a failure to patch a ROM still showed
    the (incorrect) patched results.

  * Added ability to disable TIA object collisions, independent of
    enabling/disabling the objects.  Previously, one had to completely
    disable an object to avoid collisions, but now an object can be
    enabled (and seen) but still have its collisions disabled.  These
    actions are tied to the same keys as the enable ones, except the
    'Shift' key is also used.

  * Added preliminary support for 'DPC+' bankswitching scheme, thanks to
    Darrell Spice Jr and Fred Quimby.

  * Added '16in1' bankswitching scheme, which works with various
    ROMs labeled '128-in-1 ...' (the database has been updated for
    these).  Related to this, switching between multicart ROMs for 2in1,
    4in1, 8in1, 16in1 and 32in1 now shows a UI message indicating which
    ROM is active.

  * Reverted some of the TIA improvements with respect to 'starfield
    effect' as seen in "Cosmic Ark" and "Stay Frosty".  The emulation is
    now more accurate as compared to the majority of consoles in use.

  * Added debugger pseudo-register '_rwport', which traps on a read from
    the write port.  This differentiates from reads that are normally
    part of a write cycle (ie, it traps only on inadvertent reads).

  * Added 'resolvedata' commandline argument and associated UI item, used
    to set the "resolve data sections" config option in Distella
    (vs. treating all address space as code).

  * Added 'runtopc' debugger command, used to step until encountering the
    given program counter.  This is also available in the ROM disassembly
    UI from the right-click context menu.

  * Added 'listfunctions' and 'delfunction' debugger commands to
    access/remove user-defined functions.  Related to this, fixed a bug
    in 'function' command that could cause a program crash.

  * Added 'cls' debugger command, used to erase the text and history
    from the debugger prompt.

  * Removed the 'listwatches' and 'poke' debugger commands, as they
    were redundant.

  * Removed the 'loadlst' debugger command and the ability to use a
    DASM .lst file.  This code was incomplete, and no longer fits with
    the recent disassembler improvements.  Support for this may return
    in a future release.

  * Modified 'disasm' debugger command to accept a second argument
    indicating the number of lines to disassemble.

  * Improved tab-completion in the debugger prompt; it now completes
    on functions and pseudo-registers.

  * Added emulation of the "Sega Genesis" controller, with two buttons
    that are directly supported on a real system.

  * The ZLib library is now included in the core code, so Windows
    developers no longer have to track down the ZLIBWAPI archive.

  * Many changes to the MacOS X port, bringing it more in line with
    other systems:

      The application is now known as 'Stella' (instead of StellaOSX).

      Two versions are available: the first is a 32-bit Universal Binary
      for OSX 10.4 - 10.6, and the second is 32/64-bit Intel-only for
      OSX 10.6 (aka Snow Leopard).  The Intel version is compiled with the
      very latest compiler (LLVM/Clang), resulting in better performance.

      The keyboard handling is changed to match other systems in terms of
      where the keys actually are on the keyboard (ie, the OSX Command key
      corresponds to Alt, and the OSX Control key corresponds to Control).

      The application menu has been cleaned up and simplified, and it
      now shows the correct shortcuts for menu items.

      The settings file is now (according to Apple standards)
      '~/Library/Preferences/net.sourceforge.Stella.plist'.

      The base directory (where all other Stella stuff is located) is now
      '~/Library/Application Support/Stella'.

      Because of these changes, all your settings will have to be entered
      again.

  * Added 'ctrlcombo' commandline argument, which toggles the use of the
    control key as a modifier key.  This is useful if you want to press
    'Control' and 'R' in a two player game, and not have the combination
    treated as 'Control-R' (which will issue a ROM reload).

  * Added 'usemouse' commandline argument and associated UI item.  This
    toggles the use of the mouse as a controller of any type.

  * Added 'uimessages' commandline argument and associated UI item.
    This toggles showing of UI messages overlaid on the screen.
    Critical messages are still shown, though.

  * Added ability to take multiple snapshots in a given interval every
    x seconds.  This is currently tied to the 'Alt-s' key and is not
    remappable (for now).  The interval can be set with the 'ssinterval'
    commandline argument and within the UI, and defaults to 2.

  * Many changes to the FrameBuffer and UI code for 'smaller' systems.
    Stella will now scale correctly to small screens, down to 320x240
    (which is the absolute lower limit supported).  Related to this,
    added 'maxres' commandline argument, which is useful for developers
    testing on such systems.

  * The About dialog now shows the version of SDL in use, and the type
    of CPU the application is running on (i386, x86_64, etc).

  * Improved 'listrominfo' commandline argument to list all information
    from Stella's internal ROM database, including a heading.  This
    output can be imported into a spreadsheet or database program.

  * Renamed 'tiafloat' commandline argument to 'tiadriven'.  The
    emulation of the behaviour of floating TIA pins is also much more
    accurate.

  * Reworked state files so that they're associated with the cartridge
    type used, not the MD5sum of the ROM.  This is useful for developers,
    since the same state file can now be loaded from different ROMs,
    as long as the cart type stays the same.  This also fixes a bug
    where loading from a non-existent state file could cause Stella
    to crash.  Because of these changes, old state files will no longer
    work.

  * Fixed bug in certain editable text fields, where pressing Return/Enter
    would disable any further input.
2010-10-16 16:08:19 +00:00
wiz
1d5d031d53 regen distinfo for patch-ab. 2010-10-03 15:11:49 +00:00
tnn
94b9474bc9 Rework 2MB stack allocation in qemu-img which causes SEGV with our
default process limits. Bump PKGREVISION.
2010-10-01 08:32:35 +00:00
wiz
29902208ea Fix destdir install. 2010-09-25 09:41:39 +00:00
chs
90f0b8fa4c imported this in the wrong place, oops. 2010-09-24 17:11:45 +00:00
chs
85a704d1aa add suse113_*. 2010-09-24 01:31:59 +00:00
chs
044a408b0a Initial import of openSUSE 11.3 meta-pkg. 2010-09-24 01:28:38 +00:00
chs
0b57eb1398 Initial import of openSUSE 11.3 packages for Linux emulation. 2010-09-24 01:27:25 +00:00
wiz
c50d7b4316 Update to 0.8.D.3:
0.8.D.3:
	Fixed a significant memory leak in the video output code(the
	leak would increase every time fullscreen is toggled while
	Mednafen is running).
2010-09-16 17:32:37 +00:00
wiz
4d24b9b8ad More PKGREVISION bumps for pixman update. 2010-09-14 11:13:10 +00:00
wiz
200e3c4a04 Bump dependency on pixman to 0.18.4 because cairo-1.10 needs that
version, and bump all depends.

Per discussion on pkgsrc-changes.
2010-09-14 11:00:44 +00:00
adam
dbbe099322 Changes 1.4.0:
Emulation:
- IDE improvements:
  - Support for second drive (IDE slave)
  - WIN_FORMAT command (allows HD Driver to format IDE drives)
- GEMDOS HDD emulation:
  - Minor fixes to Fseek(), Fopen(), Fdatime() (e.g. Pure debugger works)
  - On TOS v4 Fread() size arg is unsigned, on earlier TOS its signed
    (bad code can use -1L to read whole file instead getting fail on TOS4)
  - Prevent DTA and read/write functions accessing invalid memory areas
  - Programs can now change read-only files to be writable
- Falcon sound emulation:
  - Microphone (jack) emulation in Falcon mode (requires portaudio library)
  - SSI direct sound entrance ("Audio Fun Machine" and winrec are working)
  - DMA sound recording
  - Crossbar handshake mode transfers
- Max VDI rez increased to TT-hi size (1280x960)
- 68020+FPU changed to 68EC030+FPU (no MMU 030) for Falcon and TT modes
  (Some Falcon programs didn't work with 020)
- Video emulation on STF/STE:
  - correctly shift the screen 4 pixels to the left when left border is removed
  - add support for STE's 224 bytes overscan line without stabilizer
  - when reading $ff8205/07/09 on STE, take into account the value
    of horizontal scrolling/prefetch and linewidth
  - when writing to $ff8205/07/09 on STE, correctly handle the case
    where the write is made while display in ON
- LMC1992 emulation / STE sound filtering
2010-08-27 08:24:27 +00:00
wiz
a29263fbe8 Update to 0.8.D.2 (0.8.13.2 in pkgsrc terms):
0.8.D.2:
	NES: Fixed a crash on certain x86_64 platforms(Mac OS X),
	due to the sound filtering code dereferencing 32-bit
	registers instead of 64-bit registers as it should have.

0.8.D.1:
	Fixed a compilation error on gcc 4.5(thanks to hanno for
	pointing it out).

0.8.D:
	SMS:  Some state that wasn't being saved in save states
	now is, which should fix netplay desynch problems with
	SMS/GG games.

	Fixed a couple of remotely-exploitable(if connected to a
	malicious server) stack manipulation bugs in the network
	play code.

	Fixed an incorrect object creation bug in pce/adpcm.cpp.

	NES:  Added a missing CPU emulator variable to save states.

	PCE:  Added a missing CPU emulator variable to save states.

0.8.D-rc1:
	Lynx:  Fixed a bug in the cart loader code that would cause
	a crash if the ROM bank size was larger than the actual
	data available in the file(as is the case with some homebrew
	programs).  Thanks to "Wookie" for the patch.

	Build files were regenerated using autoconf 2.64 and aclocal
	1.11(previously, they were generated with autoconf 2.61
	and aclocal 1.10.1).

	Fixed a crashing problem when entering an invalid menu
	choice("0") in the cheat interface.  Thanks to tsenart for
	reporting the bug.

	GB:  The GameBoy module now respects the "filesys.disablesavegz"
	setting in respect to saved battery-backed RAM.

	Added support for "lurkers" on the network play server.
	Previous versions of Mednafen don't lack support for this
	per se, but there would be cosmetic issues with status
	messages printed to the internal console.

	SexyAL:  Fixed a bug affecting the return value from
	RawCanWrite() in the ALSA driver.  The returned value was
	typically too small by a factor of 4.  The effects of this
	bug included potential long periods of garbled sound during
	netplay.

	Fixed the return value from RawCanWrite() in the JACK
	driver.  It was being clamped to a value that was too small
	by a factor of 4; however, the clamp value was already
	excessively large in a way that this bug would should have
	only been triggered if the "soundbufsize" setting was
	excessively large.  The effects of this bug would be similar
	to the ALSA RawCanWrite() bug.

	The ALSA and OSS drivers will now try to set audio output
	to 2 channels if the source data only has 1 channel, and
	16-bit signed if the source data is 8-bit(automatic conversion
	is done).  This is done to allow for lower period/fragment
	sizes, as, in ALSA's internals at least, the minimum period
	sizes are expressed in bytes, not sound frames.

	The ALSA and OSS drivers will now try to set lower
	period/fragment sizes than previous versions of Mednafen
	did.  With default settings, for ALSA, the new period/fragment
	size is 50% of what it was before, and for OSS, 25%.  Also,
	there's a new setting to override the SexyAL's driver's
	preferred period/fragment sizes, named "sound.period_time"(default
	value of 0: no override).  The period/fragment size is
	expressed in microseconds.  If the new, lower fragment
	sizes cause problems, the setting can be changed to "2666"
	to approximate the fragment size selection in previous
	versions of Mednafen when using ALSA output, and "5333"
	when using OSS output.

	Added a workaround to the OSS driver for a bug in ALSA(and
	hence, ALSA's in-kernel OSS emulation) that could cause
	the emulator to run far too fast for a short period of time
	if a buffer underflow occurred.

	The ALSA's driver's RawCanWrite() method now(finally) uses
	snd_pcm_avail_update() instead of snd_pcm_delay().  This
	should improve performance and frameskipping behavior when
	the ALSA output is not routed directly to a physical device,
	such as the case with PulseAudio(though PulseAudio is still
	not recommended :b).  CVS:
----------------------------------------------------------------------
2010-08-15 15:10:50 +00:00
tsutsui
31ed1baf24 Fix typoes which cause build failure on !x86 machines. 2010-08-14 06:32:34 +00:00
tsutsui
28b58f0341 Note that qemu-0.13.x will include e1000 fix in patch-ee. 2010-08-11 17:05:13 +00:00
tsutsui
fe0434228a Use common style comment and cleanup whitespace/TAB nits in pkgsrc patch. 2010-08-09 21:19:09 +00:00
tsutsui
935d24ba30 Whitespace nit. 2010-08-09 20:56:32 +00:00
tsutsui
8ed4aa3dcd Remove nbd from UE_ARCHS. It's not UE but a tool,
and handled in PLIST.nbd and PLIST_VARS lines.
2010-08-09 20:35:25 +00:00
tsutsui
d06a08df65 Remove obsolete workaround for PR/41007.
The audio.h confusion has been handled by SUBST_*.qaudio lines.
2010-08-09 20:28:32 +00:00
tsutsui
5472a962cc - remove obsolete SUBST_foo lines
- use less wildcard for SUBST_FILES.qaudio so that
  we won't miss valid "Nothing changed" warnings
2010-08-09 11:49:10 +00:00
tsutsui
a5e6d00fa2 Suppress (harmless) warnings caused by pkgsrc patches. 2010-08-09 11:46:39 +00:00
wiz
6cef358baa Update to 2.2, based on wip package by Olaf Seibert, with additional
fixes to get png, jpeg, and ffmpeg support.

* Changes in VICE 2.2
======================

** General
----------

- On autostart, do not change true drive emulation (TDE) anymore by
  default. The old behaviour can be switched on again by specifiying
  -autostart-handle-tde on the command line.
  There is one drawback of this behaviour: If TDE is switched on, an
  image attached must fit to the drive type set. For example, when you
  attach a .D81, you must have the drive type set to 1581, or the
  autostart will fail.

- Added automatic Warp mode during autostart. If this resource is enabled then
  VICE automatically enables the warp mode and then loads a file. After
  loading the warp mode is disabled again and then the program is started.

- Autostarting a PRG file can now be done in three different ways:

  * "Virtual FS": This mode mounts the directory where the file resides as a
    virtual filesystem on drive #8 and then loads the PRG via virtual drive
    traps. This was the only way of autostarting in previous VICE versions
    and is still the default.

  * "Inject to RAM": The PRG file is loaded from VICE directly into the RAM of
    the emulated machine. Then the memory setup of a Basic LOAD is simulated
    and the program is run. This is the fastest mode available but may lack
    compatibility as no actual load operation was performed in the emulator.
    However, no drive setup is altered during the operation.

  * "Diskimage": VICE creates a temporary new disk image and copies the
    contents of the PRG file onto it. Then this image is mounted in drive #8
    and the program is loaded from there. If TDE is enabled then the load
    operation is most compatible. The disk image stays attached until a new
    image is mounted.

- Improved PAL emulation is now available for Unix/Xaw XVideo mode, and
  AmigaOS. Only the YUV packed modes work, the planar modes still use the
  old code paths, though.

- Sound core has been reworked to enable lower latency of operation.
  Approximately 50 ms latency values are now routinely reached, and some
  people have reported that as low as 30 ms still works for them.

- New SDL port. See ReadmeSDL.txt for details.

- New win64 ports, both amd64/x64 and ia64 are supported (msvc compile only).

- New SDL based armle, mipsle, ppcbe and shle QNX 6.x ports.

- New SDL based M68k and sparc SunOS ports.

- New SDL based Syllable port.

- New SDL based Dingoo port.

- Remote monitor (in other words: TCP/IP interface to VICE monitor) added.

- Fixed non-6502/6510 CPU handling in monitor.

** C64/C128 changes
-------------------

- ReSID's resampler has been optimized with MMX assembly. Some long-standing
  bugs in resample-interpolate mode were also fixed.

- ReSID-FP has been optimized, too. It clocks the analog parts at half the
  rate now, which saves CPU during filter emulation especially for 6581 modes.

- Added SFX Sound Sampler and SFX Sound Expander emulation.

- Added EasyFlash cartridge emulation.

- Added paddle emulation.

- Added lightpen/lightgun emulation, currently only available for the following
  ports: SDL, GTK+, cocoa, win32/win64 and msdos.

- Added support for the following userport joystick adapters: CGA/Protovision,
  DXS/HIT, PET (normally only used on the PET/CBM2), Hummer (normally only
  used on the C64DTV) and OEM (normally only used on the VIC20).

** C128 changes
---------------

- Added RAM banks 2 and 3 support.

- Improved the VDC emulation.

- Stereo SID $D7xx range support.

** VIC20 changes
----------------

- New cycle exact emulation core.  Handles accesses to unconnected
  address space and in-line graphics data changes correctly.
  (fixes "Impossiblator 3" and others)

- Improved VIC emulation (in-line color/reverse mode changes on half-chars).

- Cartridge handling rewritten.

- Added Mega-Cart cartridge emulation.

- Added Final Expansion cartridge emulation.

- Default memory configuration changed from full to unexpanded.

- Added paddle emulation.

- Added lightpen/lightgun emulation, currently only available for the following
  ports: SDL, GTK+, cocoa, win32/win64 and msdos.

- Corrected the joystick support, since the VIC20 can only have one joystick
  attached on the joystick port.

- Added support for the following userport joystick adapters: CGA/Protovision
  (normally only used on the C64/C128), PET (normally only used on the
  PET/CBM2), Hummer (normally only used on the C64DTV) and OEM.

** PLUS4 changes
----------------

- Added Digibooster SID Cart add-on emulation.

- Added SID Cart joystick port emulation.

- Fixed bug in tape recording.

- Improved graphics handling.

** C64DTV changes
-----------------

- Replaced old DTVSID emulation with ReSID-DTV.

- Minor bug fixes and emulation improvements.

- Added support for the following userport joystick adapters: CGA/Protovision
  (normally only used on the C64/C128), PET (normally only used for the PET),
  Hummer and OEM (normally only used on the VIC20).

** PET changes
--------------

- Corrected the joystick support, since the only way a PET can use a joystick
  is by a userport joystick adapter, the following userport joystick adapters
  are currently supported: CGA/Protovision (normally only used on the
  C64/C128), PET, Hummer (normally only used on the C64DTV) and OEM (normally
  only used on the VIC20).

** CBM2 changes
---------------

- Corrected the joystick support, since the only way a CBM2 can use a joystick
  is by a userport joystick adapter, the following userport joystick adapters
  are currently supported: CGA/Protovision (normally only used on the
  C64/C128), PET, Hummer (normally only used on the C64DTV) and OEM (normally
  only used on the VIC20).

** Unix changes
---------------

- Rudimentary PulseAudio sound driver has been added.

- Added support for dynamic loading of FFMPEG libraries.

- Added support for dynamic loading of OpenCBM and Lame library

* Changes in VICE 2.1
======================

** General
----------

- The VICEplus project has been joined with VICE. Thus, x64dtv is now
  part of VICE.

- We can be contacted via IRC: #vice-dev on freenode

- Added a more accurate ReSID engine using floating point math (ReSID-FP).

- Added support for the USB HardSID.

- PAL emulation has been rewritten and optimized.

- Fixed the ACIA 6551 emulation. (x64/x128/xcbm2/xpet/xplus4)

- Monitor commands help text is now translated too
  (in ports where translation is available at all)

- Monitor IO command now displays IO area even if it is currently
  banked out.

- GCR file handling (.G64) issues an error message if the .G64 does not
  have the expected outline. Before, VICE just silently ignored such
  files.

- IRQ handling fix

** C64/C128 changes
-------------------

- Fixed the digimax sound generation.

- Added the RR clockport disable functionality at $DF00.0. Allows
  to disable the RRnet.

- Improved REU compatibility and timing.

** C64 changes
--------------

- Added isepic cartridge emulation.

- Added Double Quick Brown Box cartridge emulation.

** VIC20 changes
----------------

- Improved the sound emulation.

- Fixed the lowest note bug.

- Improved VIC emulation (exact in-line color/reverse mode changes).

** C64DTV changes
-----------------

- New emulator.

** Unix changes
---------------

- XRandR fullscreen implemented

- Command line option `-fullscreen' is supposed to do something
  useful.

- Vsync code imported from win32 (based on openGL extension).
  see also doc/openGLsync-howto.txt.

- Vidmode (fullscreen support) is broken and therefore marked as
  deprecated. It will be removed in the next release if no-one takes
  responsibility to fix the broken code and is willing to maintain the
  code.

- PAL Emulation (new implementation, improved speed) should be usable
  again (it was broken on certain display depths).

- Log messages are always english.

- Only x11 keymaps will be installed when doing a 'make install'.

- MIDI cartridge emulation for x128, x64 and xvic.

* Changes in VICE 2.0
======================

** General
----------

- VICE development has moved to public services:
  http://sf.net/projects/vice-emu
  You can read the latest development in the Subversion
  repository, file bug reports, and similar things.
  Check it out!

- New Openserver 5.x, Openserver 6.x and Unixware ports.

- New AROS64 port.

- New QNX 4.x port.

- New HPUX (HPPA and IA64) ports.

- New SkyOS port.

- New Atari Mint port.

- New Solaris Express aka OpenSolaris aka Solaris 11 port.

** C64/C128 changes
-------------------

- Improved $01 behaviour with regards to unused bit fall-off.

- New experimental NEOS and Amiga mouse support.

- Added a working RTC to the emulation of the IDE64 cartridge.

- New more precise PAL emulation, works only with double size
  and double scan.

- Added support for the Action Replay 4 and StarDos cartridges.

- Improved REU compatibility

- Fixed CPU timing bug introduced in 1.22 (demo "Borderless").

- Fixed bugs in the CIA emulation (demo "So-phisticated",
  W. Lorenz testsuite).

- Fixed various bugs in VIC-II emulation: Sprite x-positioning,
  Latch X/Y, video mode changes, DEN bit handling, raster IRQ,
  NTSC sprites and sprites in full/debugging border mode (list
  of fixed demos/games too long to mention here).

- RESTORE key is handled differently now, fixing an NMI bug
  because the NMI was asserted too long before.

** VIC20 changes
----------------

- Added unconnected c-bus floating byte support.

- New more precise PAL emulation, works only with double size
  and double scan.

** PET changes
--------------

- Added support for toggling CB2 sound output line.

** PLUS4 changes
----------------

- New more precise PAL emulation, works only with double size
  and double scan.

** Drive changes
----------------

- Fixed block allocation and interleave.

** Unix changes
---------------

- Broken DGA1/DGA2 code removed

- XRandR fullscreen implemented for all (but CRTC/VDC) videochips.

- XRandR/Fullscreen can now toggle the Statusbar/Menu

- Fixed unix mouse for single sized display.

- Fixed mouse grab and xaw menu popup.

- After a CPU jam user can select to resume emulation without
  reset.

** Miscellaneous changes
------------------------

- Added support for more 3rd party basic extenders to petcat.

- Extended BMP saving to support 24bit.

- Fixed the joystick code of all emulators to handle state changes
  on both joysticks at the same time.

- New monitor commands and features.

- New memmap feature which allows tracking of memory accesses,
  activated by the configure option --enable-memmap.

- Fixed bug in ffmpeg/FFV1 driver. Should be really lossless now.
2010-07-24 09:44:57 +00:00
sbd
d823d74afa Recursive PKGREVISION bump for the net/mDNSResponder update 2010-07-14 11:11:13 +00:00
obache
9448bdea34 Update aranym to 0.9.10 with emutos 0.8.5.
Based on PR#43567 by Ryo ONODERA.

2010/05/27 - version 0.9.10 released

 New feature: GEM clipboard support that allows you to pass data between
 GEM clipboard and the host one (MS Windows, Mac OS X and X Window System).
 It's currently implemented in FreeMiNT only and uses its aranym.xfs
 virtual filesystem (U:\host\clipbrd). Please see setup instructions
 in http://wiki.aranym.org/gem_clipbrd

 Also couple of important bugfixes:

 o fixed two nasty crashes in HostFS (related to recent symlink fixes)
 o fixed Xcode building universal binaries on PPC
 o VIDEL autozoom feature with correct aspect ratio for non-square pixels


2009/09/05 - version 0.9.9 released

 This time mostly bugfixes:

 o fixed possible crash in HostFS when quitting ARAnyM (not serious)
 o fixed possible crash due to bug in libSDL up to v1.2.13 (very serious)
 o fixed some redrawing problems in 8 and 16 color depths with soft NfVDI
 o fixed all compile time warnings and Categories entry in aranym.desktop
 o fixed weirdness when mouse pointer was leaving the window on Win and OSX
 o fixed problem with invalid HostFS symlink breaking directory list
 o improvement: HostFS symlinks are now shown as relative if possible
 o fixed indirect descriptors handling in MMU
 o fixed HostFS symlinks for certain path configurations
 o added Mode key in the set of ARAnyM hotkey modifiers
 o fixed Alt+mouse click problem on Mac OSX
 o fixed Right Shift detection upon startup

 If you found ARAnyM crashing previously when moving windows around
 or doing any other activity where VDI had to blit screen areas then
 please upgrade to this version ASAP. We've added a workaround for
 a serious bug in the libSDL that was causing these weird ARAnyM crashes.


2009/04/25 - version 0.9.8beta released

 o CPU: fixed TRAPcc and FTRAPcc instructions (for Guillaume's mplayer :-)
 o VIDEL: pixel precise horizontal scrolling implemented
 o fixed BUSY signal handling on the parallel port
 o fixed mouse grab/ungrab/autograb (see below)
 o added new ARAnyM mouse cursor (white arrow)
 o added middle mouse button handling (in Eiffel mode)
 o added suport for reversing mouse Y-axis in IKBD (used in Linux-m68k)
 o fixed many DSP56001 instructions
 o fixed NFJPEG on 64bit hosts
 o fixed several NF drivers to work under FreeMiNT (not rely on __NF cookie)
 o buggy JIT-FPU was disabled. Now FPU is precise though slower in JIT mode

 Mouse grab/ungrab/autograb has changed: first, ungrabbing when leaving
 ARAnyM window was fixed (issue with autograb on the window border).
 Then, ARAnyM got a new mouse cursor (white one) so you can recognize
 now when the mouse is grabbed (the cursor pointer is black in TOS)
 and when it's not (the cursor pointer is white now).
 At last, mouse autograb upon entering ARAnyM window was disabled until
 we can ensure the Atari mouse cursor is positioned in sync with host
 mouse cursor (will require Atari OS support, probably in a form
 of aranym.acc and AES implementing appl_tplay).
 Also the "AutoGrabMouse" config option has been removed.


2008/11/08 - version 0.9.7beta released

 Mostly small fixes at various places plus a lot of work went into
 improving the DSP56001 emulation. Also the sound DMA emulation is improved
 to a point where GSXB driver should be unnecessary.

 o improved automatic network setup on Mac
 o reworked audio DMA emulation. Also added configurable host sound frequency
 o one MMU bug fixed (regarding TTR)
 o special support for halting ARAnyM on linux-m68k reboot (--halt)
 o SDL GUI fixed (missing events after alerts)
 o EMULOP is now privileged so if some old ARAnyM TSR starts crashing this is why
 o joypads are now emulated
 o joysticks and joypads can be configured in the config file
 o '<>' and 'End' keys' scancodes made Atari compatible

 Check the doc/config example file for the new [JOYSTICKS] and [AUDIO] sections.
2010-07-08 11:28:05 +00:00
jmmv
3b922a2b77 Transfer ownership to pkgsrc-users. pancake's address is not valid any
more and he has agreed in private mail to drop maintainership.
2010-07-06 10:17:11 +00:00
obache
63c7275d77 Need pkg-config to detect gtk2. 2010-07-05 11:20:34 +00:00
obache
06bf6d9adb Fixes PLIST (remove redundant libraries, add an library).
PR#43572 by Ryo ONODERA.

Bump PKGREVISION.
2010-07-05 10:20:38 +00:00
joerg
8f77f742cd Fix compilation. Fix PLIST. Bump revision. 2010-07-02 14:41:49 +00:00
obache
0e937f868e Add a missing entry to PLIST.
Bump PKGREVISION.
2010-06-19 13:59:52 +00:00
tnn
7a4d322c1b needs zlib 2010-06-16 18:31:27 +00:00
wiz
ca749a5e70 Remove patch that was needed for NetBSD-2.0 (fixed in NetBSD in 2004)
which is not supported any longer by pkgsrc.
2010-06-15 11:37:15 +00:00
wiz
d6579641c6 Remove patch that was added for Solaris in 2007.
It undefined two symbols that do not appear in the source code, so I
assume this problem was fixed.
2010-06-15 11:34:01 +00:00
wiz
b4e8e6aaf6 Update to 0.74:
0.74
  - Several small game specific fixes/hacks/support. (Offensive,
    Roadhog, GTA installer, Kingdom O' Magic soundcard detection,
    Pirate booter, Armored Fist installer)
  - Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
    Ships and Iron Men" and "I Have No Mouth  And I Must Scream")
  - Fix a stack overflow that could crash DOSBox.
  - Add fake microphone input. (fixes Talking Parrot)
  - Modify adlib turn off code, so that it doesn't turn off in
    cases where the same sound is repeated over and over again.
  - Several small fixes to the CDROM audio code. (HOMM2, Redneck
    Rampage and others)
  - Several improvements to the CDROM emulation code. (fixes Alpha
    Storm and  GT Racing 97)
  - Some small CPU fixes that might fix something.
  - Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
  - Some hercules fixes. (Testdrive)
  - Improve support for blanked parts that wrap around to the start of
    the screen. (fixes Magic Circle demo and Sid&Al)
  - Remove old OPL cores as the new ones seem to work very nicely.
  - Modify movie recording code so that the movies aren't corrupt when
    you exit dosbox without stopping the movie.
  - Change RGB3x scaler to look more pretty.
  - Improve initial register values compatility of the GUS.
  - Added autodetection for Gameblaster. (games can find it now)
  - Change render preferences a bit to be more compatible with Windows 7.
  - Add DOS fixes to terminate program. (fixes Fortune Teller)
  - Add FFREEP. (fixes Trucks)
  - Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
  - Add special int10 scanline function. (fixes mz700 and probably lots
    of games that mess with them)
  - Fix scrolling in rarely used video modes. (fixes Orphee)
  - Modify game specific hacks a bit so that Kick off 3 works again.
  - Lots of fixes to the INT10 video parameter table. (Seven spirits
    of ra and others)
  - Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
  - CGA, PCJr, Tandy: Add video blanking, change display start latch
    timing, sync pulse width correction.
  - PCJr, Tandy: implement vertical retrace interrupt.
  - PCJr, CGA: line-by-line video emulation.
  - PCJr: support on-screen change of color modes 4medium to 16low. (used
    by Ghostbusters booter)
  - Hercules: Add green and amber monochrome support.
  - All machines: only update the video timing when needed. (Jungle Hunt,
    others that synchronize to the video screen might profit)
  - Several small DOS fixes.
  - Some UMB related fixes. (The Legacy without UMB)
  - Fix version number of DSP for SB 1.5. (fixes a few games)
  - Several VGA emulation improvements. (Allertone football manager)
  - Some Tandy fixes. (Mech Warrior)
  - Small improvements and fixes to the OPL emulation.
  - Add low level Tandy DAC emulation.
  - Some EMS fixes. (fixes Mortal Kombat and others)
  - Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
    (fixes stmik-based applications)
  - Some interrupt pointer location modifications. (fixes Tinker Tales)
  - Some fixes to the BOOT code. (fixes Last Mission)
  - Respect write-only file information. (fixes Champions of Zulala)
  - Some RTC fix. (fixes Tully Bodine and others)
  - Improve mouse emulation to work better with Water World.
  - Hopefully fix the translation of the configuration file.
  - Speed up and fixes for the recompiler core. (pitfall2 pcjr)
  - Change memory start location. (fixes 7th Guest installer)
  - Several fixes to the batch file handling. (Shift and
    use the typed first %0 instead of the parsed %0)
  - Improve file redirection and redirected line ends. (fixes
    Phantasmagoria 2 DOS installer)
  - Fix compilation with new MAC os X version.
  - Add 16C550A FIFO support to the serial port emulation.
  - Improve modem emulation to get higher speeds.
  - Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
    so that hopefully certain soundcards produce more fluent sound playback.
  - Add some rarely used, but for some games critical flags to
    the internal commands.
  - Add -userconf flag, so that the userspecific configuration can
    easily be used together with -conf configfile.
  - Improve internal timing with repeating timers (especially with
    the dynamic core).
2010-06-15 11:31:29 +00:00
wiz
f45a09f8f6 PKGREVISION bump for png-1.4.x shlib change.
(missed those and *emacs* the first time round because they pull
in their png dependencies via default-on options; they were included
in the test bulk build though)
2010-06-14 15:33:12 +00:00
wiz
4969e5fba3 On the off chance that pkgsrc compiles the nogui files for you,
fix them by removing an empty, unused getline() function that
conflicts with the POSIX function of the same name.
2010-06-14 06:49:50 +00:00
wiz
471c2d5c11 Pull in desktopdb.mk for desktop file. 2010-06-14 06:39:49 +00:00
wiz
8ea673fd9d gtk option needs pkg-config, add it to USE_TOOLS. 2010-06-14 06:30:24 +00:00
wiz
e8d8834f6a Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
2010-06-13 22:43:46 +00:00
tsutsui
c50bc53704 Update tme to 0.8.
The new version of tme, 0.8, can also emulate an Ultra 1, and
on x86 hosts with a supported host OS, the SPARCstation 2 and Ultra 1
emulations will now do dynamic binary translation.  NetBSD 5.x seems
to run pretty well on the different emulations.
2010-06-07 13:34:00 +00:00
wiz
7708463bd7 Fix build with latest X from xsrc. I hope it doesn't break anything else,
but I expect it... let me know if you can improve the patch.
2010-06-05 12:29:53 +00:00
wiz
bef20ddde4 Depend on gtkglext>=1.2.0nb4 to fix build with gtk2>=2.20. 2010-06-05 12:20:59 +00:00
wiz
2f2a75b40b Fix build with gtk2>=2.20. 2010-06-05 12:20:07 +00:00