Commit graph

166 commits

Author SHA1 Message Date
jlam
81edaaa606 Create directories before installing files into them. 2005-06-16 06:57:37 +00:00
jlam
95fd1f6ec9 Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.
Several changes are involved since they are all interrelated.  These
changes affect about 1000 files.

The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk.  bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files.  Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred.  This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.

The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages.  Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc.  This modification is a nod toward LOCALBASE=/usr.  The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.

The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc.  The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.

The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files.  Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories.  These files are used as input
to imake since imake can't use stdin for that purpose.

The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead.  This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed.  Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries.  Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
2005-06-01 18:02:37 +00:00
jlam
585534220c Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:
USE_GNU_TOOLS	-> USE_TOOLS
	awk		-> gawk
	m4		-> gm4
	make		-> gmake
	sed		-> gsed
	yacc		-> bison
2005-05-22 20:07:36 +00:00
kristerw
495c7a4142 Update xmame/xmess to 0.96.
Release 0.96, 10 May 2005:
- Everything from MAME 0.96 (http://x.mame.net/changes-mame.html) and
  MESS 0.96 (http://x.mame.net/changes-mess.html).
- Fixed the RGB to YUV conversion used by the Xv driver so that it
  conforms to the CCIR digital component video specifications.  Fixes
  Bugzilla bug 691.  (Alex W. Jackson)
- The rows of the OpenGL bitmap used for 16bpp games are no longer
  misaligned in some cases; nagano98 now displays without doubled
  lines.
- The behavior of "-listgamelist" should once again match the Windows
  side with regard to case-insensitive sorting and the treatment of
  leading "The" and "Le".
- When a specific joystick device is designated with "-joydevname
  (-jdev)", it is now always treated as the player 1 joystick.
- The built-in profiler works again.  (Colin Howell)
- The X11 build now properly sets the standard window properties.
  (Christian Birchinger's friend)
2005-05-12 22:34:53 +00:00
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
kristerw
693b87b758 Update xmame to 0.95.
Changes since 0.90 includes:
- Everything from MAME 0.95 (http://x.mame.net/changes-mame.html) and
  MESS 0.95 (http://x.mame.net/changes-mess.html).
- Forcing Xv to use YV12 ("-force-yuv 2") no longer causes rotated
  games to segfault.  Fixes Bugzilla bug 679.
- Fixed the aspect ratio of the MESS SuperVision driver so that it's
  quadratic.  (PeT)
- Fixed several problems with the front-end "-list" commands: The MESS
  commands could segfault, some commands' headers were misaligned, and
  "-listpalettesize" was causing the ROM list to print.
- Worked around or fixed a double-free on exit in xmess.
- Fixed a segfault on startup that occurred when four or more joysticks
  devices were found.
- The SDL joystick driver now works with multiple joysticks attached.
- The SDL sound driver should produce much better output.  Also fixed a
  potential deadlock.
2005-04-02 20:56:28 +00:00
agc
459a5bb28d Add RMD160 digests to the SHA1 ones 2005-02-23 18:49:17 +00:00
kristerw
6f0088ff95 Update xmame to 0.90.
Changes since 0.89:
- Everything from MAME 0.90 (http://x.mame.net/changes-mame.html) and
  MESS 0.90 (http://x.mame.net/changes-mess.html).
- The "-sleepidle (-si)" option is now enabled by default.  This keeps
  the emulation from hogging the CPU when it's idle.
- Did a major rework of the effects code, which now borrows code from
  the AdvanceMAME project (Hans de Goede):
  * The code is much cleaner.
  * Effects are much faster on DGA.
  * The scaling is no longer fixed to a certain factor for each
    effect: It supports normal (1x1 - 8x8), scale2x (2x2 - 3x6), scan2
    (1x2 - 4x2), rgbscan (1x3 - 6x3), scan3 (1x3 - 6x3), hq2x (2x2),
    lq2x (2x2), 6tap2x (2x2).
  * All the scanline effects come in both horizontal and vertical
    varieties, and vertical scanlines are automatically chosen for
    rotated games.
- Made the 32bpp to yuy2 blitting code much faster and cleaner.  (Hans
  de Goede)
- Enhanced LIRC support to compile and link against system-installed
  liblirc_client files.  Added the "-lircrc" option.  (Mads Villadsen)
- Optimized some of the yuy2 blit functions.  (Hans de Goede)
- Added CPU capability detection for Linux on x86.  Currently this only
  tests for MMX.  (Hans de Goede)
- Changed the effects code to use the C versions of effects when a CPU
  isn't MMX-capable.  This means that binary distributions can be built
  with EFFECT_MMX_ASM defined and still run on older CPUs.  This
  presently only works for Linux on x86.  (Hans de Goede)
- Fixed "-geometry (-geo)" to properly adhere to given window
  coordinates.  Added support for window coordinates to OpenGL.  (Hans
  de Goede)
- By default, fullscreen mode now only spans screen 0.  To select
  another screen, use "-xinerama-screen <nr>", or use -1 if you want
  the old behavior where all screens are spanned.  (Joe Q. and Hans de
  Goede)
- Removed Mesa on Glide on Voodoo 2 in fullscreen mode hack.  If you
  need this, just use "-geometry 640x480 -grabkeyboard -grabmouse"
  instead.  (Hans de Goede)
- Reverted to treating lightgun buttons as mouse buttons, so lightguns
  will work independent of joystick devices or drivers.  It is now
  also assumed that there are always 5 mice connected, so multiple
  lightguns should work fine.
- The old-style debugger works again.  (Hans de Goede)
- Merged several of Nicola Salmoria's memory leak fixes from Windows
  MAME.
- Fixed multiple port recording for the playback/record option.  (Chad
  Hurwitz)
2005-01-29 21:52:15 +00:00
kristerw
2ddce81917 Correct PLIST. Noted by wiz.
Bump PKGREVISION.
2004-12-30 19:38:20 +00:00
kristerw
a90ab9d6ed Update xmame to 0.89.
Changes from 0.88:
- Everything from MAME 0.89 (http://x.mame.net/changes-mame.html) and
  MESS 0.89 (http://x.mame.net/changes-mess.html).
- Re-added a missing "Rapid Fire" entry from the setup menu that caused
  the other entries to be off by one.  Fixes Bugzilla bug 621.
- Another batch from Hans de Goede:
  * The GGI driver no longer crashes when $DISPLAY isn't set.
  * Sped up the rgbscan effect (effect 4), especially for DGA.
- Added LIRC support for remote controls, e.g., with MythTV.  (Andrew
  Chuah)
- Fixed a typo that caused absolute analog axes to interfere with
  digital negative axes in the input setup.
2004-12-29 20:24:20 +00:00
kristerw
76f7861bce Update xmame/xmess to 0.88.
Changes since 0.87 include:
- Everything from MAME 0.88 (http://x.mame.net/changes-mame.html) and
  MESS 0.88 (http://x.mame.net/changes-mess.html).
- Big update of the video code (bugfixes/speedup/new functionality)
2004-11-27 01:30:40 +00:00
wiz
95699449c3 Fix typo. 2004-11-08 14:54:18 +00:00
xtraeme
ee3b0d9c7d Convert xmame and xmess to use bsd.options.mk.
Available options are: sdl opengl esound.

sdl and opengl options are used to specify default display method, if
none of them is specified, x11 is used as before.
2004-11-08 10:03:41 +00:00
kristerw
469965ca10 Update xmame to 0.87.
Changes since 0.86:
- Everything from MAME 0.87 (http://x.mame.net/changes-mame.html) and
  MESS 0.87 (http://x.mame.net/changes-mess.html).
- Reworked the video mode functions (Hans de Goede):
  * Unified and moved the aspect ratio calculations from xgl, fx, and
    x11_window to mode.c since all display targets that support
    arbitrary scaling through hardware make use of this.
  * Modified the code to use the aspect ratio supplied by the game
    driver instead of doing all kinds of magic.  This corrects, for
    example, the aspect ratio of 1942.
  * Added a new option, "-perfectaspect (-pa)", which automatically
    sets yarbsize to honor the aspect ratio provided by the game
    driver.  This is disabled by default because it can cause scaling
    artifacts.
  * When video modes are matched, the aspect ratio is now taken into
    account.
  - Made changes to the X11 targets (Hans de Goede):
    * Restored widthscale == 2 yuy2 code for perfect yuy2 blitting.
    * Fixed a bug introduced by the aspect ratio patches which caused the
      Xv fallback code to not detect an error case and crash later on
      instead of falling back to MITSHM.
    * The Xv window is now resized with the correct aspect ratio after a
      user resize; this prevents black borders from appearing.
    * Renamed "-perfect-yv12" to "-perfect-yuv".
    * Enabled perfect blitting by default for yuy2, since it fixes the
      ugly color bleeding in, for example, pacman.
    * Fixed colors being way off in Xv for 15bpp direct games, e.g.,
      vector games with artwork disabled.
    * Current mouse values are now initialized in xinput_open, which
      should fix the problem of the visor going to the lower right corner
      in starwars when the video mode is switched from windowed X11 to
      DGA fullscreen while the mouse is grabbed.
    * Fixed the display of a 32bpp source on a 24bpp packed pixel window.
    * Fixed a bug in the DGA2 target which caused it to throw an XError
      when it failed to find a suitable mode, causing xmame to abort.
    * XInput now maps controls to mice 2 - 5 and leaves mouse 1 free for
      the default mouse.  (Hans de Goede)
    * Fixed a bug which caused the window to disappear with Xv windowed
      mode under KDE.
    - Added a missing "Rapid Fire" string to the configuration menu.  This
      fixes problems with the configuration of player controls.  (Sylvain
      Trosset)
    - Cleaned up the sound code (Hans de Goede):
      * Cleaned up the ALSA driver.
      * The ALSA driver now reports the actual sample rate to the caller
        rather than the requested one.
      * Removed the "-alsa-pcm" command line option; the ALSA driver now
        supports "-auviodevice (-ad)".  (Hans de Goede)
      * Removed "-fakesound (-fsnd)".  Now sound is always faked since
        certain games won't run without it.
      * Changed the default sample rate to 44100, moving us into the
        Third Millennium.
      * Removed the "-[no]sound" option; if you really want to disable
        sound, specify a bogus device with "-audiodevice".
      - Removed the "-[no]mouse" option.  (Hans de Goede)
      - Split aspect and mode settings so that all targets can use the
        aspect settings.  (Hans de Goede)
      - Fixed the mapping of analog sticks' min..max ranges to the core's
        range.  This fixes games that use analog controls, such as Out Run,
        as well as the jittery movement of the mouse cursor in games such as
        Missile Command.
      - Audio should work much better on Mac OS X.  (anonymous)
      - The MMX assembly language version of the 6-tap filter now works for
        16 and 32bpp source and destination bitmaps; previously, only the
        32bpp screen depth was accelerated.  (Richard Goedeken)
      - Corrected some of the out-of-date information in the documentation.
        Fixes Bugzilla bug 604.
      - Light guns should work again. Also added support for the triggers on
        an ACT LABS USB PC Monitor model that didn't work previously.

In addition, make the package install xml2info using a patch from
Miguel Mendez in PR pkg/27101.
2004-11-06 21:41:52 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
kristerw
5a5368bed7 Update xmame to 0.86.
Changes since 0.85 include:

- Everything from MAME 0.86 (http://x.mame.net/changes-mame.html) and
   MESS 0.86 (http://x.mame.net/changes-mess.html).
- Fixed buffer overruns in the effects and rotation code that caused a
   segfault on exit for some games with artwork enabled.
- Fixed memory leaks in the effects and rotation code that occurred
   when the display settings changed.
- XInput was probably limited to two controllers in 0.85, but should
   again support up to four.
- When "-norotate(-nr)" is specified, the UI is no longer rotated
   relative to the game.  (Hans de Goede)
- Did major cleanup of the blit core (Hans de Goede):
   * Rotation should be a bit faster.
   * Defining DEST is no longer optional; targets that don't define it
     will need to be fixed.
   * Removed a bunch of obsolete #defines and special cases.
   * Added support for vector clipping, which fixes mhavoc.
   * Removed fixed Y scaling, since the arbitrary Y scaling is not
     noticeably slower.
   * Removed LOW_MEM from the makefile; blit.h is now so small, it
     should no longer be needed.
- The C version of the 6-tap filter rotates pointers now instead of
   using memcpy, which should give a small speed boost.  It also no
   longer reallocates a rotation buffer.  (Hans de Goede)
- Adjusted a few tests to make sure that every combination of compiling
   in XIL, MITSHM, and Xv will work and that the fallback order is Xv ->
   MITSHM -> normal X11.  (Hans de Goede)
- The Xv driver no longer uses "-geometry", since this requires users
   to know the aspect ratio of a game.  It instead uses "-widthscale"
   and "-heightscale".  (Hans de Goede)
- Added "-perfect-yv12", which uses perfect Xv YV12 scaling instead of
   the widthscale == 2 && heightscale == 2 hack.  (Hans de Goede)
- Added support for displaying 32bpp bitmaps on a 16bpp X11 or 3Dfx
   display by down-sampling.  (Hans de Goede)
- Added rotation for Xv YV12 displays.  (Hans de Goede)
- Sometimes Xv Image creation succeeds, but the first XvShmPutImage to
   a mapped window fails with a BadAlloc error; also, sometimes it can
   create an Image smaller than the requested size.  In such cases, the
   code now falls back to another Image type instead of crashing later.
   (Hans de Goede)
- Fixed problems in the X11 display target (Hans de Goede):
   * Free cursors on close.
   * Call close when display creation fails to clean up after us.
   * Comment out sleep calls, which shouldn't be necessary since XSync
     should only exit after everything has been processed.
   * Removed x11_window_put_image in favor of x11_window_refresh_screen
     since dirty rectangles are no longer supported.
   * Worked around an X11 bug that caused keys to get stuck when
     fullscreen DGA mode was exited.
- The display should no longer open twice for artwork games: The setup
   code wasn't rounding the display bounds as it should have.
- Effects now use CORRECTED_DEST_WIDTH and *may* work with PACKEDPIXEL
   modes.  (Hans de Goede)
- Adjusted the display bounds rounding so that the resulting rectangle
   is at least as large as the original.  This prevents the cutoff on
   the right side of the intro screen for, e.g., pacman with artwork.
- Fixed problems with aspect ratio calculation (Hans de Goede):
   * Fixed problems with SVGAlib, DGA, and possibly other display
     targets when arbitrary Y scaling was used.
   * Games whose bitmap isn't 4:3, such as pacman and moo, no longer
     show black borders with Xv.
   * Added correct aspect ratio calculation to Xv when games have double
     width or double height pixels; for example, blstroid.
   * The Xv aspect ratio honors "-displayaspectratio".
   * Removed the "-widescreen" option in favor of "-displayaspectratio
     1.77".
   * Pixel width and height doubling is now correct when
     "-[auto]ro{r|l}" is used.
- The "-bpp" option now only supports 15 or 32.  (Hans de Goede)
- Joystick buttons are no longer always registered as "button 9" in the
   configuration menu.  Fixes Bugzilla bug 587.  (Thomas Klausner)
2004-09-05 20:40:26 +00:00
wiz
bd3f7e792c Fix names for joystick buttons in GUI. Bump PKGREVISION. 2004-08-25 01:20:11 +00:00
kristerw
fff198427e Update xmame to 0.85.
Changes since 0.84.1nb1:
- Everything from MAME 0.85 (http://x.mame.net/changes-mame.html) and
  MESS 0.85 (http://x.mame.net/changes-mess.html).
- Added a 2x sinc-based 6-tap filter effect with scanlines, enabled
  via "-effect 8" or "-ef 8".  (Richard Goedeken)
- Reworked the input code so that it more closely resembles its Windows
  counterpart.  This adds support for "-steadykey", "-a2d_deadzone" and
  "-digital".
- Increased the maximum number of joysticks from 6 to 8 and the maximum
  number of buttons per joystick from 16 to 32.
- Mouse buttons may not have been working in recent releases for games
  such as Missile Command; they should work now.
- Network support is broken for the time being because of the core
  input changes, so please disable XMAME_NET in your makefile.  If
  you're interested in fixing this, have a look at src/unix/network.c
  and the XMAME_NET sections of an older src/inptport.c.
2004-08-14 00:25:13 +00:00
dillo
57e2102c68 USB joystick driver rewritten, will be in next xmame release.
okayed by kristerw.
PKGREVISION++
2004-07-26 18:40:06 +00:00
xtraeme
0814142942 Use ${VARBASE}. 2004-07-20 04:38:43 +00:00
kristerw
69c9642f23 Update xmame to 0.84.1.
Changes since 0.83.1:
- Everything from MAME 0.84 (http://x.mame.net/changes-mame.html) and
  MESS 0.84 (http://x.mame.net/changes-mess.html).
- Removed -listinfo, since it's no longer supported by the core.
- The support for network play and rapidfire is no longer in vanilla
  MAME, so they have to be patched into the core for releases.

In addition, network support has been enabled in the package.
2004-07-18 23:36:17 +00:00
kristerw
90031846d3 Update xmame to 0.83.1.
Changes since 0.82.1:
* Everything from MAME 0.83 and MESS 0.83 (changes-mess.html).
* The Xv driver now turns on XV_AUTOPAINT_COLORKEY, in case it was
  turned off by, for example, by the xine movie player. This prevents the
  display from being blank in this case. (Shyouzou Sugitani)
* Moved a misplaced vprintf() call that was causing a bunch of log
  messages to display and slowing down the emulation for some games.
2004-06-21 21:55:04 +00:00
dillo
061ded3045 Fix usb joystick driver for talkative joysticks: read all available
reports and use the newest one.  Bump PKGREVISION.
2004-05-26 09:34:17 +00:00
kristerw
0b94959e20 Update xmame to 0.82.1.
Changes since 0.81.1 include:
- Everything from MAME 0.82 (http://x.mame.net/changes-mame.html) and
  MESS 0.82 (http://x.mame.net/changes-mess.html).
- Improved the message that is displayed when a suitable X11 visual
  cannot be found.  Fixes Bugzilla bug 219.  (Christopher Stone)
- Fixed the most egregious formatting errors in the xmame.6 manpage.
  (Andre Majorel)
2004-05-16 00:27:30 +00:00
kristerw
09b0c797fc Update xmame to 0.81.1.
Changes since 0.80.1nb1:
- Everything from MAME 0.81 (http://x.mame.net/changes-mame.html) and
   MESS 0.81 (http://x.mame.net/changes-mess.html).
- Fixed a problem with the lightgun offscreen reloading that caused a
   random shot every fourth or fifth shot.  (Joe Inkenbrandt)
2004-04-16 20:44:54 +00:00
kristerw
2bf45d7c8d Make the package realize that amd64 is a LP64 architecture.
Prevent crash when the requested display mode cannot be used.
Bump PKGREVISION.
2004-04-02 17:45:51 +00:00
xtraeme
f468eb3a7b Update xmame and xmess packages to 0.80.1.
Changes:

Release 0.80.1, 13 March 2004
        - Everything from MAME 0.80 (http://x.mame.net/changes-mame.html)
          and MESS 0.80 (http://x.mame.net/changes-mess.html).
        - Improved support for GNU make's -j option, which can especially
          benefit SMP and SMT machines.  (Arnaud G. Gibert)

pkgsrc changes:

	o Make esound support optional via USE_ESOUND (by default is NO).
2004-03-31 04:39:16 +00:00
kristerw
33c141e08b Update xmame to 0.79.1
Changes since 0.78.1 includes:
- Everything from MAME 0.79 (http://x.mame.net/changes-mame.html) and
  MESS 0.79 (http://x.mame.net/changes-mess.html).
- Updated the ALSA DSP module to use the ALSA 1.0 API.  (Shyouzou
  Sugitani)
- Paths now allow a literal "$" if it's preceded by "\".  (Andre
  Majorel)
- Fixed a segfault that occurred when "-debug" was used with a rotated
  game.
- The debugger window should no longer be blank for 32bpp games.
- Fixed a bug in fix-comments.c that was causing it to mangle
  src/drivers/vendetta.c.
- When XINPUT is defined in the makefile but no XInput devices are
  configured, the mouse is treated as a trackball.  (Gerd Sussner)
- The Xv YUV code should now work on big-endian platforms.  (Maciej J.
  Woloszyk)
- The trigger for the ACT LABS TV light gun now works; reloading now
  requires only one offscreen shot instead of two.  (Joe)
2004-02-21 00:08:00 +00:00
kristerw
bb42a11fe8 Make this package compile on non-i386 machines too, by applying a patch
from Lawrence Gold on the xmame mailing-list.
2004-02-19 19:16:56 +00:00
jlam
efa1ab70ba Include "../../mk/compiler.mk" to get the value of CC_VERSION before
testing it.
2004-02-18 13:33:40 +00:00
xtraeme
4ce048ab1a There's no need to use 'USE_X11BASE' in xmame package, we'll use
USE_X11 instead, bump PKGREVISION.
2004-01-28 15:26:26 +00:00
grant
398893a6b4 replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make. 2004-01-22 08:36:03 +00:00
kristerw
ba6c380c2b Update xmame to version 0.78.1.
Changes since 0.77.1 includes:
- Everything from MAME 0.78
- Changed the abbreviation of "-pause_brightness" to "-pbrt" to prevent
  a conflict with "-playback".
- Fixed an infrequent spurious error reported by zlib 1.2.1.  (Mark
  Adler)
2004-01-17 17:11:08 +00:00
kristerw
b5182f0ff3 Update xmame to 0.77.1.
Changes since 0.74.1 includes:
- Everything from MAME 0.77.
- Ported two more effects from AdvanceMAME: hq2x and lq2x.  (Pieter
  Hulshoff)
- Adjusted and cleaned up some YUV code.  (Alastair Robinson)
2003-12-03 00:17:22 +00:00
kristerw
daf22eb471 Update xmame to 0.74.1.
Changes since 0.72.1 include:
- Everything from MAME 0.74.
- Reapplied David Mitchell's fix for the XInput inertial effect when
  a mouse or spinner is used.  (Jake Stookey)
- Added support for controllor setup via "-ctrlr".  Note that "-hotrod"
  and "-hotrodse" have been replaced by "-ctrlr HotRod" and "-ctlrlr
  HotRodSE".
2003-09-20 00:45:26 +00:00
kristerw
730b51dc42 Update xmame to 0.72.1.
Changes since 0.71.1 include:
- Everything from MAME 0.72 and MESS 0.72.
- The various effects enabled by -effect now work with rotation enabled.
  (Shyouzou Sugitani)
- The Xv target supports more effects.   (Shyouzou Sugitani)
- The rc parsing code displays more compact and readable error messages.
  (Andre Majorel)
- Xv windowed mode is now enabled with "-x11-mode 2" or "-x11 2", and
  Xv fullscreen mode is enabled with "-x11-mode 3" or "-x11 3".  The
  "-[no]xv" and "-fullscreen" switches are no longer available.
- Added hotkey switching for Xv windowed mode via ALT + DEL and Xv
  fullscreen mode via ALT + END.
- Added -widescreen for Xv.  This shrinks the width of the output for
  display on a widescreen TV.  (Per Wigren)
2003-08-16 18:50:28 +00:00
kristerw
8a1c5902b9 Update xmame to 0.71.1.
Changes since 0.70.1 includes:
- Everything from MAME 0.71 and MESS 0.71.
- The man page xmame.6 is much more up-to-date.  (Andrew Burton)
2003-07-19 21:02:33 +00:00
grant
4083b24390 s/netbsd.org/NetBSD.org/ 2003-07-17 21:31:04 +00:00
kristerw
95adfd425e Update xmame to 0.70.1.
Changes since  0.69.1 includes:
- Almost everything from MAME 0.70
- Fixed the handling of leading zeros in the fractional part of a float
  in src/unix/snprintf.c.  (Chris Kirmse)
2003-06-19 17:12:01 +00:00
kristerw
0941141283 Update xmame to 0.69.1.
Changes since 0.68.1 includes:
- Almost everything from MAME 0.69.
- Re-added Ben Collins' core change that adds support for extra mice.
- Reverted to using the original fronthlp.c (from 0.67.2) modified to
  work with the 0.69 core.
- Fixed a logic bug in the XInput devices button-handling.  (Ben
  Collins)
- Made a tiny fix in fileio.c that allows specifying direct paths to
  roms to work again; e.g., ./xmame.x11 ./moo.zip
2003-05-27 12:42:38 +00:00
kristerw
be9669ffc5 Update xmame to 0.68.1.
Changes since 0.67.2 include:
- Almost everything from MAME 0.68.
- Fixed the analog joystick support so that the Y-axis is
  recognized as analog.  (Sebastien Devaux)
- The command line is now parsed even if the display cannot be
  opened.  (Christopher Stone, David Mitchell)
- Added support to the core for 4-button mice and 10-button
  joysticks.  (Ben Collins)
- Fixed several problems and did a lot of cleanup in the XInput
  code, especially for the output (e.g., showing detection
  status.  (Ben Collins)
- Fixed a few problems with -listinfo output.  (Andrea Mazzoleni)
2003-05-23 13:53:33 +00:00
kristerw
72b8b75305 Update xmame to 0.67.2.
Changes since 0.66.2 include:
- Almost everything from MAME 0.67.
- Added support for konamigx to info.c.  (David Haywood)
- Building the neomame target now works.  (Steve Behling)
- Using XFree86 3.3.6 fbdev in 32bpp now works.  (Steve Behling)
- USB patches to take recent FreeBSD changes into account.  (Matthew N. Dodd)
2003-04-13 17:37:15 +00:00
kristerw
17856adfda Update xmame to 0.66.2.
Changes since 0.61.1 include:
- Amost everything from MAME 0.66 and MESS CVS.
- The Barath frameskipper is now enabled by default.  (suggested by
  Christopher Stone)
- Rotation has been moved to the blit core and should be a lot faster.
  (Shyouzou Sugitani)
- Analog controls work again, and the analog code is now synced up with
  the Windows code.  (Sebastien Devaux)
- The "-joydev" switch now allows a full device name, such as
  /dev/input/js0, to be specified.
- Added makecd_mame2.pl to contrib tools; this script aids with burning
  CDs with ROMs, flyers, and cabinets.  (Luc Saillard)
- Renamed "-gamma-correction" to "-gamma" to be consistent with the
  Win32 version.  It should also work now.
- An Xv-enabled build should no longer report 0 bits per pixel and stop
  on a display that doesn't support the Xv extension.  (Alexander Miller)
- The "-brightness" switch now works as in Windows.  Removed obsolete
  brightness and gamma code from sysdep_palette.
- Idle sleeping is now disabled while the onscreen configuration menu
  is displayed.  This works around a problem with key and button
  presses not registering when setting input preferences.
- The "-record" and "-playback" switches now work as in the Win32
  version.  Also, the "inp" directory is now created on startup if
  it is missing.
- MAME's disassemblers are no longer built by default.  This avoids
  having to make some ugly little patches to the core.  (Christopher
  Stone)
- Removed the obsolete 8bpp update functions from most of the targets.
  This should speed compilation and produce a smaller binary.
2003-03-20 19:01:55 +00:00
kristerw
de48dae8a6 Update xmame to 0.65.1.
Changes since 0.64.1.0 consist of "Almost everything from MAME 0.65".
2003-02-13 20:53:47 +00:00
wiz
d00d69ec31 Update to 0.64rc1.
No particular xmame change since 0.63 pre-release; changes to 0.62 unknown;
mainly sync with MAME 0.64.
2003-01-30 14:08:32 +00:00
jlam
d7f69e47ce Instead of including bsd.pkg.install.mk directly in a package Makefile,
have it be automatically included by bsd.pkg.mk if USE_PKGINSTALL is set
to "YES".  This enforces the requirement that bsd.pkg.install.mk be
included at the end of a package Makefile.  Idea suggested by Julio M.
Merino Vidal <jmmv at menta.net>.
2003-01-28 22:03:00 +00:00
kristerw
7ca51c05b3 Update xmame to 0.62.2.
Changes since 0.62.1nb5 include:
- The 'rc' and 'hi' directories are now created on startup if they're
  missing.  (Gerd Sussner)
2003-01-13 19:06:27 +00:00
mycroft
2ad5f464b4 Update from 0.62.1-rc3 to 0.62.1-rc4, using the patch file since there is
no tar file yet.

+       - Fixed problems in memory.c that could lead to crashes and default.cfg
+         corruption.  (smf)
+       - Fixed a bunch of ANSI/ISO warnings reported by Stefano Priore.
+       - Fixed a crash in the MESS Atari 800 driver.
+       - Aspect and mode switches are now available for the Xv driver even if
+         DGA isn't enabled.
2003-01-09 19:46:13 +00:00
kristerw
0d1b835e0e Enable XV and esound support. Thanks to Juan RP.
PKGREVISION++
2002-12-21 21:35:17 +00:00
kristerw
148665ba3f Update xmame to 0.62.1 rc3 and bump PKGREVISION to 3.
Changes since PKGREVISION 2 include:
- All path and directory options in fileio.c now support expansion of
  environment variables such as $HOME.
2002-12-14 14:59:38 +00:00