Commit graph

2885 commits

Author SHA1 Message Date
salo
9e57d9d841 Update to version 3.3.8
Changes:

- revert back to upstream MASTER_SITE so it's actually possible to install
  this package at all!

3.3.8 (Released 2006-10-12):

 C13 - Finished fixing the bug from 3.3.7. I only fixed half of it this time.
 W,S - Added a way for senior admins to erase avatars if needed.

3.3.7 (Released 2006-10-12)

 C13 - Fixed bug that would frequently crash clients when you close busy
       rooms or games.

3.3.6 (Released 2006-10-11)

 S - Fixed bug that crashed it a couple times. Was caused when a clock
     expired.
 S - Made deferred callbacks more predictable. There are several bugs
     that may be fixed by this.
 W - Added space before Chinese flag on main page.
 W - Added admin tool to look up rooms a user owns.
 C13 - Got rid of stack dump in audio code. This was added for
       debugging, and I forgot to take it out!
 C13 - Fixed several fairly severe memory leaks in the client.
 C13 - Fixed problem where audio would lag far behind in some teaching games.
 W - Fixed date/time display in game archives (it was ignoring your time zone).
 S - Got the KGS Plus schedule mailer working again.
 W - Fixed self-reference in cgoban-nfa.jnlp.
 S - Turned off ranks of robots who aren't ranked robots.
 W - Fixed KGS Plus logo.
 C13,W - Updated Polish translation.
2006-10-16 10:46:53 +00:00
wiz
5f20abb30d Fix "test ==". 2006-10-16 00:48:29 +00:00
rillig
7be8c25d5a Fixed "test ==". 2006-10-14 01:44:23 +00:00
drochner
945f105f13 update to 0.9.1
changes: improved error handling, code cleanup
2006-10-12 13:07:33 +00:00
markd
96fe38ee4c Update to KDE 3.5.5 2006-10-12 11:06:08 +00:00
markd
da4623b307 Update to KDE 3.5.5
Changes:
Kolf
* Make the floater not have so big range on level 5 of hard course
  so it can not put the ball out of the walls.
KTuberling
* New language Low Saxon added.
KPatience
* Fix bug "cannot win this game" message just after start of mod3 game.
2006-10-12 11:04:51 +00:00
rillig
0a32f7bbb2 Fixed "test ==". 2006-10-10 20:01:31 +00:00
rillig
a28c1c2518 Fixed "test ==". 2006-10-10 19:43:32 +00:00
ben
fcd9e62c20 You feel like someone is helping you. 2006-10-10 14:51:44 +00:00
ben
502c102123 Fix build on Linux. Use ncurses instead of termlib. Defined SYSV
instead of BSD.  This addresses PR#29424
2006-10-09 02:06:58 +00:00
rillig
250cf05710 Oops, fixed a typo. 2006-10-07 13:51:24 +00:00
rillig
cafeb2f58a Updated cgoban-java to 3.3.5.
Changes since 3.3.1:
- unknown, since it's closed source.

pkgsrc-specific changes:
- copied the distfile to ftp.NetBSD.org, after getting explicit
  permission by the author to do so.
2006-10-07 10:08:31 +00:00
ghen
eb1674514e PR pkg/34445: update openttd to 0.4.8. Changes:
- Fix: A ship in a depot must be stopped before it can be cloned.
- Fix: After changing directory in 'Play Scenario', the default scenarios
  didn't show up in 'New Game'
2006-10-06 15:41:59 +00:00
wiz
f5b8945cb9 Update MASTER_SITES and/or HOMEPAGE, from Sergey Svishchev. 2006-10-04 21:35:58 +00:00
rillig
0b6d7f8810 Added some newly imported packages. 2006-10-02 20:08:59 +00:00
rillig
16a5a120df Imported polyglot.
PolyGlot is a "UCI adapter".  It connects a UCI chess engine to an
xboard interface such as WinBoard.  UCI2WB is another such adapter (for
Windows).

PolyGlot tries to solve known problems with other adapters.  For
instance, it detects and reports draws by fifty-move rule, repetition,
etc ...
2006-10-02 20:06:07 +00:00
rillig
c86cc7ec0f Imported fruit.
Fruit is a chess engine. If you seek maximum playing strength, Fruit is
your choice!

Fruit is vice world computer chess champion 2005 and one of the
strongest chess programs in the world.

Fruit has a unique playing style, making it a good addition to any
chess-engine collection.

Fruit comes with a customised opening book and has many features which
make it interesting especially for the engine enthusiast and serious
correspondence player.
2006-10-02 20:05:20 +00:00
dillo
c2f3fb0112 Distfile changed (plain-mode fixed) without version bump -- not
that the distfile name contains a version number in the first place,
yeah.

Bump PKGREVISION and use a new DIST_SUBDIR.
2006-10-01 21:04:14 +00:00
rillig
053a0f6a18 Fixed pkglint warnings. 2006-10-01 14:34:01 +00:00
rillig
33d12df53e Updated gogui to 0.9.1.
From the homepage:
Version 0.9.1 fixes a few minor bugs in 0.9.
2006-10-01 14:28:37 +00:00
minskim
5fce3bc11c Include stdint.h to use uint32_t. This closes PR 32016. 2006-09-28 20:52:23 +00:00
salo
968dc8596e supprimer cube.
pas maintenu, contenant des erreurs de sécurité, irréparable.
au revoir et bon voyage!
2006-09-26 15:19:29 +00:00
joerg
9de804302c Fix X11 linkage. Bump revision. 2006-09-25 14:15:25 +00:00
joerg
a56127420d Rename static variable to avoid conflict with time(2). 2006-09-24 13:50:08 +00:00
joerg
68d3dff32d Fix linkage (libX11 gets linked implicitly). Bump revision. 2006-09-22 21:48:43 +00:00
rillig
35dfc263b8 Updated cgoban-java to 3.3.1, since the old version of the software is
useless. There is only a single server speaking this protocol, which has
been updated some days ago. It does not accept the 2.x clients anymore.

Now it is possible to play Rengo on the new server. Another change is
that the rating system has been adjusted to reality.
2006-09-20 23:07:12 +00:00
joerg
d88a138643 Lost patch. 2006-09-20 15:05:57 +00:00
rillig
223a73ad21 Fixed the package so that it works even if ${PKG_JAVA_HOME}/bin is not
in the PATH. Added the dependency to Java. Bumped PKGREVISION.
2006-09-20 14:24:44 +00:00
joerg
709547d2e9 Kill C++ use in configure, since otherwise (s)random and gettimeofday
aren't detected on DragonFly.
2006-09-19 23:31:40 +00:00
joerg
79d20572b4 Fix X11 linkage. Bump revision. 2006-09-19 19:40:23 +00:00
rillig
07ba6e63d3 Fixed the build on NetBSD. Now the package uses autoconf/automake
instead of the ancient automake14.
2006-09-16 20:00:03 +00:00
hira
1447455984 Add missing RCS Id. 2006-09-16 15:29:35 +00:00
jmmv
f190ea92a4 Bump revisions due to gnome-vfs2 update: dbus-glib is now a dependency.
This fixes problems when some installed packages are outdated.
Per wiz@'s request.

Grrr, I really hate this kind of change.
2006-09-16 12:20:32 +00:00
rillig
92d87fecca Fixed the path to the manual pages. 2006-09-16 10:34:46 +00:00
jmmv
cce532d38f Update to 2.15.92:
gnome-games 2.15.92
===================

This is the final release candidate of gnome-games before 2.16.

New in this release:

- Updated GTali, Gnomines, Gnibbles, Gataxx and Iagno menu icons
  and added SVG versions of those from Daniel Derozier.

Known issues:

- Rasterizing the Mahjongg and Aisleriot playing field takes too long with the
  current SVG code paths. We hope to optimize this code for the final release.

Updated translations:

- Added and updated Oriya translation
- Updated Bulgarian translation
- Updated Indonesian translation
- Updated Swedish translation
- Hungarian translation updated
- Updated Russian translation
- Updated Vietnamese translation
- Fixed wrong translation in iagno in Finnish
- Updated Japanese translation
- Updated German translation
- Estonian translation updated
- Updated Dzongkha translation

gnome-games 2.15.6
==================

This is the second beta release of gnome-games on our super-bonus
way up to the awesome level known as "2.16". We're pretty stoked
about it; please check it out and bug test so we can make this the
awesomist gnome-games release, yet!

General:
 - 8 translations updated:
  * Basque: Inaki Larranaga
  * Macedonian: Jovan Naumovski
  * Norwegian bokmål: Kjartan Maraas
  * French: Christophe Merlet
  * Dutch: Tino Meinen
  * Spanish: Francisco Javier F. Serrador
  * German: Hendrik Richter
  * Finnish: Ilkka Tuohela

Aisleriot:
 - fix crasher bug #342038: Callum McKenzie

Gnomine:
 - fix rendering of prelight #349696: Andreas Røsdal


gnome-games 2.15.5
==================

This is the first beta release of gnome-games in anticipation
of the 2.16 release. The changes in this release consist of
bug-fixes, usaility improvements and translations.

General:
 - The pause game option now behaves consistently in mahjongg,
   gnomine, gnibbles and gnometris.
 - Improved the desktop file summaries of all games. This change
   is based on feedback from the usability team.

Aisleriot:
 - Redo the garbage-collection protection code, which should
   prevent crashes. Aisleriot needs to be thoroughly tested now.
 - Fixed bug-buddy invocation from Aisleriot.

Gataxx:
 - Fixed rendering when animations are disabled.

Gnibbles:
 - Increased contrast between walls and background.

gnome-games 2.15.4
==================

This is the final development release of gnome-games before the beta
cycle. This is also the first release under the new maintainter, and,
as such, it is a bit short on the changes list.

What's new:

General:
 - Several games got full screen mode: Blackjack, Gnect, Gnibbles,
   Gnobots, Gnotravex, Gnotski
 - Fixed window icons in: Aisleriot, Gnotski, Iagno, Mahjongg

Mahjongg:
 - Added tootips to toolbar buttons.

Aisleriot:
 - Fix logo in dialog.

Gnomine:
 - Implement a warning when placing too many markers around a
   mine.

GTali:
 - Scoreboard changes: use user's first real_name rather than "Human".

Known issues:

- Aisleriot has a crasher bug which has not yet been resolved.

gnome-games 2.15.3
==================

This development release of gnome-games is a little short on new
content since we are in the process of changing maintainers and not
everything is organised yet.

Things that have changed:

General:
 - High scores: the file is truncated properly if you use a short name.
   This stops you getting a top-ten score with 11th-place.
 - Require the latest intltool.

Aisleriot
 - Radio-buttons for Klondike options work now. There are new choices for
   how you want your cards dealt in Klondike.
 - Explicitly protect the cards from garbage collection. This is should
   fix bug #342038, but doesn't actually seem to work.

Robots:
 - Really, really, fix the desktop icon name this time (I hope).

gnome-games 2.15.2
==================

This is the second development release of gnome-games for the 2.15
development cycle. Not too much new this time, the most visible change
being the auto-move animation in Aisleriot.

General:
 - Find the Avahi libs properly, not just if they're in /usr/lib
 - Improve the linking process for other zeroconf libraries. Once
   again this should help people compiling with libraries anywhere
   but the deafult locations.
 - Disabled GTK double-buffering in programs which do their own
   double-buffering. Aisleriot in particular should benefit from this.

Aisleriot:
 - Add a "trickle" effect for auto-moved cards to make it more obvious
   and to make the end-of-game situation in Freecell a little less
   sudden.
 - Better behaviour for the mouse. Notably, if you click on a card
   that isn't draggable and move away from the card, it cancels the
   click.
 - Radio buttons for the per-game menu have been implemented, although
   nothing uses it properly yet (Klondike uses it, but only in a stupid
   way for testing purposes).
 - More cleanups from Amnon Aaronsohn. Including memory leaks fixes.
 - The games list is now sorted regardless of locale.

Nibbles:
 - Fix relative motion so the worm doesn't automatically die if you
   turn the same way too often.

Robots:
 - Use the correct icon name for the desktop file.


gnome-games 2.15.1
==================

It's that time of release-cycle again. Time for completely new code
and completely new bugs. A lot of the work so far has been clean-up
work, especially those focused on by the GNOME Goals. Thomas Andersen,
Thomas Thurman, Paolo Borelli and Przemys“©©aw Grzegorczyk deserve
special thanks for their efforts towards these. The other highlights
are Avahi support and resizeable graphics in Robots.

My primary goals for this release cycle are to finish the resizing
work and to fully migrate all the games to the new high-score
system. I would also like to revamp the networking user-interface to
make playing games with your friends trivial.

General:
 - Avahi support courtesy of Daniel Haischt.
 - The bonded card set now uses vector graphics for the ranks.
 - Use icon themes everywhere.
 - Updated about dialogs.
 - Incorrect documentation links fixed.
 - Migrate command-line options from popt to GOption.
 - With some themes, look for a similar name if the exact name isn't there
   (e.g. find bonded.svg if bonded.png isn't around anymore).

Aisleriot:
 - Many. many, minor fixes.
 - Code clean-up by Amnon Aaronsohn.
 - Double-clicking the foundations in seahaven triggers auto-play.

Ataxx:
 - Added a secondary hilight to the selected piece.

Gnometris:
 - Change the command line options to work with the new level system.

Mahjongg:
 - Reorganise the menu sensitivity.
 - Make sure we start the clock whenever the player does something that
   looks like starting a game (e.g. asks for a hint).

Nibbles:
 - Use the new high score system.

Robots:
 - Make the graphics resizeable.
 - Use new SVG graphics from Nicu Buculei.
 - The bubble graphics appear in the theme menu: this is a known bug.

Same GNOME:
 - Make sure the command-line options work.

Tetraves:
 - Use the new high score system.
2006-09-15 15:22:39 +00:00
rillig
04cdbb718a Fixed unresolved shared library on Solaris (and maybe others). 2006-09-14 21:58:59 +00:00
rillig
2d52a2eeb7 Ported bastet to Solaris. 2006-09-14 21:18:44 +00:00
dogcow
ba5f846465 Fix URL of HOMEPAGE 2006-09-14 20:53:24 +00:00
rillig
71cc26a7fb + bastet 2006-09-14 13:55:21 +00:00
rillig
d4d771a2a6 Imported bastet.
"For people who enjoy swearing at their computer, Bastet (short for
    Bastard Tetris) is an attractive alternative to Microsoft Word."

        (taken from http://hublog.hubmed.org/)

Have you ever thought Tetris(R) was evil because it wouldn't send you
that straight "I" brick you needed in order to clear four rows at the
same time?  Well Tetris(R) probably isn't evil, but Bastet certainly is.
>:-)

Bastet stands for "bastard tetris", and is a simple ncurses-based
Tetris(R) clone. Unlike normal Tetris(R), however, Bastet does not
choose your next brick at random.  Instead, Bastet uses a special
algorithm designed to choose the worst brick possible.  As you can
imagine, playing Bastet can be a very frustrating experience!
2006-09-14 13:55:10 +00:00
obache
e896edb7fe Rename variable MAKEFILE to MAKE_FILE. 2006-09-09 02:41:53 +00:00
joerg
ed8522cd7a Needs tar as tool. Use tools framework for unzip as well, instead of
manual build dependency.
2006-09-08 07:49:36 +00:00
adam
c1c7d77f1a Changes 0.16:
- some minor level changes
	- new level (danger, it's very lethal ;-) )
	- level negotiation
	- fixed bug with -s option
	- lot of cool new graphics
	- optional 3D view
	- killing objects
	- fixed segfault in avi editor, when can't write to a file
	- optimized output files from the avi editor
	- improved avi editor (status bar, hold key)
	- anti-memory leak mechanism (by default turned off for higher performance)
	- fixed several bugs in image loader
2006-09-07 05:39:37 +00:00
wiz
776a05be72 Reset maintainer for people who lost their commit bit. 2006-09-03 00:56:28 +00:00
adrianp
822fbc8ece Fix for CVE-2006-3125 via Debian.
Bump to nb8
2006-09-02 12:38:23 +00:00
rillig
5bb3e431db Fixed path to the manual page. 2006-08-29 20:03:24 +00:00
drochner
f8e03ef5e3 update to 2.4.5
changes:
-fix crash when saving the game in levels with lots of monsters (bug
 introduced in 2.4.4)
--nodeh option to disable automatic loading of dehacked-in-wad lump
-Unified software and opengl engine into one binary
-Added video mode selection to menu
-fix demo desyncs on E1M5 on x86_64 systems
-Fullscreen setting will only take effect after game restart
-reduce red palette translation if the menu is up, so the menu can still
 be read
-screenshots now in PNG format on Linux/Unix in GL mode too
-Added experimental -checksum option for demo playback comparison
-Merged new internal patch (graphics) format from PrBoom 2.3
-some Mac OS X fixes
2006-08-29 10:23:21 +00:00
ben
27c16ed0db Fix build on i386 Mac OS X 10.4.7.
Use ncurses since OS X lacks termlib.
Create group games since OS X lacks it.
2006-08-28 23:03:14 +00:00
joerg
17c3199036 Sound server is C. 2006-08-24 10:28:11 +00:00
joerg
9d238c0fd0 Fix pthread linkage. 2006-08-22 15:27:03 +00:00