pkgsrc changes:
- add PKG_OPTION onscripter-pda that enables PDA_AUTOSIZE option
to fit window size to screen on small PDA devices like W-ZERO3 and Zaurus
upstream changes since 20120926:
20121029:
- fix compiler error on iOS target build environment
20121019: serious bug fix
- fix memory leak per rendering a glyph, slipped in since 20050819
20121016:
- reimplement yesnobox insn to allow yes/no choice in dialog
- implement okcancelbox insn
- enlarge buttons in yesnobox and okcancelbox dialogs
- allow mapping right click to no/cancle in yesnobox and okcancelbox insns
libXext/buildlink3.mk, now that it is included there.
Leave the places where its API version is set or variables from it
are used directly (about 3 packages).
Changes summary:
20120926:
* fix a bug in textgosub insn used with wait-click '@' and following insns
20120910:
* improve font rendering used by --render-font-outline option
August 17, 2012 -- FlightGear v2.8.0 is Released
The FlightGear development team is happy to announce the v2.8.0
release of FlightGear, the free, open-source flight simulator. This
new version contains many exciting new features, enhancements and
bugfixes.
V2.8.0 includes improvements making FlightGear world more realistic
than ever before. Placement of random buildings and trees match the
underlying terrain texture, and urban areas now have denser random
buildings. Textures can be region specific, and users can select
between summer and winter textures in-sim. An improved atmospheric
scattering and terrain haze model means the lighting of the terrain is
more realistic. Finally, a new automated system is now available for
scenery submissions that automatically get rolled into the scenery
distribution to be enjoyed by everyone.
[...]
Some of the major changes include:
AI Traffic
Improved aircraft models and textures.
Flight dynamics
FlightGear has been synced with the JSBSim project.
Environment
Region-specific terrain textures are used for Europe and Hawaii.
Now towns in Europe look different from towns in the USA.
Cities and towns now look more populated due to random 3D
buildings, complete with lighting at night.
Scenery looks more realistic due to improved placement of random
objects, buildings and trees.
Airport signs are now rendered in 3D, with support for
double-sided signs. Full apt.dat 850 syntax is supported.
You can now select between summer and winter scenery in-sim.
Instruments & HUDs
A new flexible, 2D rendering system designed for complex
instruments such as CDUs, MFDs, EICAS, HUDs and other glass cockpit
interfaces. Canvas allows aircraft designers to easily build complex
instruments without needing specialized C++ code.
Interface
Support for translation of the main menu into languages other than
English.
A Nasal API is available allowing access to Navigation and
route-manager data.
Highlighted new and improved aircraft
Airwave Xtreme 150: complete new (JSBSim) flight dynamics, new
model, advanced pilot animations.
Cessna 337G Skymaster
Project infrastructure
Various improvements to our scenery database make it easier than
ever to add, delete or update objects to the FlightGear world.
The new aircraft download page allows you to easily find quality
aircraft, by filtering on status indications.
Visual effects
Improved simulation of atmospheric light scattering with terrain
haze.
An experimental renderer, named after the famous painter
Rembrandt, is included for testing purposes. The Rembrandt rendered
supports multiple light sources (landing lights, instrument lights),
real-time shadows and ambient occlusion across aircraft and scenery
for a much more realistic visual experience.
Other
Additional joysticks and rudder pedals are supported out-of-the-box:
InterLink Elite
Micorosft Xbox 360 Controller
Qware USB
Saitek Cyborg X (F.L.Y. 5)
Saitek Pro Flight Cessna Yoke
Saitek Pro Flight Cessna Trim Wheel
Saitek Pro Flight Cessna Rudder Pedals
Speedlink Defender
A French partial translation of The FlightGear Manual is now available.
Bug fixes
See our bugtracker for an extensive list of the bugs fixed in this release.
Build system changed to cmake.
Rename patch-ab; the other pre-existing patches do not appear to be
needed any further.
No recent upstream news or changelog appears to exist. The project
home page doesn't admit the existence of versions newer than 2.0.0,
but there are several, corresponding to the recent versions of
FlightGear.
Change logs:
20120901:
* add --render-font-outline option that enables outline fonts
added in SDL_ttf 2.0.10
20120831:
* fix resampling bug in resizeImage function enabled by
-PDA_WIDTH or -DPDA_AUTOSIZE options
20120826:
* fix a bug in getcursorpos2 insn after strsp insn
* fix autosave bug if pretextgosub is not set
upstream change announcement:
December 04, 2009: PySolFC v.2.0 (1061 games) and PySolFC-Cardsets v.2.0 (153 cardsets)
the license was changed to the GPLv3 or newer
13 new games
migration to new python-ttk module
improved look of the deck (required python-imaging v.1.1.7)
fixed Hanafuda games (ticket)
new config-file option: sound_sample_buffer_size (ticket)
portable version for windows (ticket)
many other bugfixes
This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions.
Since the release of 1.10.3 several smaller issues were reported. Most of those were fixed in this release. The fixes center around terrain transitions, campaign problems and some smaller user interface tweaks. Of course many translations received updates and should be more polished now.