Commit graph

10 commits

Author SHA1 Message Date
jlam
1a280185e1 Mechanical changes to package PLISTs to make use of LIBTOOLIZE_PLIST.
All library names listed by *.la files no longer need to be listed
in the PLIST, e.g., instead of:

	lib/libfoo.a
	lib/libfoo.la
	lib/libfoo.so
	lib/libfoo.so.0
	lib/libfoo.so.0.1

one simply needs:

	lib/libfoo.la

and bsd.pkg.mk will automatically ensure that the additional library
names are listed in the installed package +CONTENTS file.

Also make LIBTOOLIZE_PLIST default to "yes".
2004-09-22 08:09:14 +00:00
jlam
8d572feba3 Use the new BUILDLINK_TRANSFORM commands to more precisely state the
intended transformation: use "rm" to remove an option, "rmdir" to remove
all options containing a path starting with a given directory name, and
"rename" to rename options to something else.
2004-08-28 06:05:31 +00:00
snj
c384127bdb Improve quake2forge's COMMENT slightly, and avoid using the package's
name there.
2004-08-24 23:11:17 +00:00
xtraeme
24d0f15658 oops, I should use vi instead of vim, this time indent correctly. 2004-04-17 19:19:50 +00:00
xtraeme
ed554554d6 Tabify 2004-04-17 19:16:32 +00:00
xtraeme
077aa55677 Look for files in prefix/share/${PKGBASE} and prefix/lib/${PKGBASE}. 2004-04-17 19:13:45 +00:00
xtraeme
8ec43598e5 Mesa is not enough to build the gl libraries, we need to use XFree86's
libGL via USE_BUILTIN.{glu,MesaLib}=yes.
2004-04-17 17:31:57 +00:00
xtraeme
3a627c9ccd Use subst.mk instead of patching the file and use CPPFLAGS. 2004-04-17 10:36:05 +00:00
xtraeme
97292ca241 Fix audio device, so the sound works correctly. Sorry I forgot to check
it before... heh.
2004-04-16 15:17:21 +00:00
xtraeme
00f8ac5e15 Initial import of quake2forge-0.2.1.
This is a port of the GPL'd Quake 2 source maintained by the Quake Forge
team. They're patching it with an eye towards portability and bug fixes,
and in the future, feature enhancments.

Note that to actually USE this package you will need to obtain a copy of
the original Quake 2 from id Software.
2004-04-16 15:03:20 +00:00