Commit graph

1102 commits

Author SHA1 Message Date
wiz
a2bc10608b Add USE_XAW, and add -lXpm to configure check so that it is found correctly.
Fixes recent bulk build problem.
2001-08-01 16:26:56 +00:00
abs
5f205db74b Work with xpkgwedge 2001-07-27 11:05:58 +00:00
zuntum
a8e5a63bd2 add & enable ketm 2001-07-26 13:49:00 +00:00
zuntum
34cde5f8eb Initial import of ketm-0.0.4 -- old-school 2d-scrolling shooter
ketm is (or will be someday) an old-school 2d-scrolling shooter. Because it
is based on SDL, it is no problem to port it to different plattforms. For
the moment it runs on Linux (i386/PPC), FreeBSD, Win32 and BeOS.
2001-07-26 13:46:39 +00:00
zuntum
ffbb84d287 add & enable prboom and xscorch 2001-07-26 12:38:03 +00:00
zuntum
61dd0a9a4b Initial import of xscorch-0.1.13a - Multiplayer tank shoot-em-up
XScorch is a clone of the olden-days DOS game "Scorch".
It is an extremely addictive war game where any mixture of
humans an computer AIs control separate tanks (teams are
possible) and attempt to blow up or arrange to blow up the
other tanks on the field (which can vary from rugged,
mountainous terrain to flat plains).  The last tank on the
field is the winner.
2001-07-26 12:36:54 +00:00
zuntum
231104751d Initial import of prboom-2.2.1
Prboom is a modified version of the ID Software's classic game Doom.
It runs on several platforms (include Win32 and Unixes) and features
many additions to the original game.  It also supports multiplayer
games.

Note: this package lacks audio support for now, because we don't have SDL_mixer yet.
I hope to enable it in the future.
2001-07-26 12:33:59 +00:00
garbled
8406dbad90 Update this pkg to 1.0.0, the current version of crossfire. No changelog
available.
2001-07-19 05:58:51 +00:00
garbled
fd3f3c10d9 Update this pkg to 1.0.0. Couldn't find a changelog, but the keybindings
actually seem to work now.
2001-07-19 00:24:02 +00:00
sakamoto
6076bb96be Update pysol to 4.72 and cardset to 4.40.
suggested by Gary Duzan <gary@duzan.org>.

This version should work with any Python version.
2001-07-09 10:54:21 +00:00
hubertf
228ae20009 update homepage url 2001-07-09 00:08:46 +00:00
kristerw
4c71178d4a Update mirrormagic to version 2.0.0
Changes since version 1.3:
        - complete code redesign (based on new Rocks'n'Diamonds game engine)
        - contains now 60 levels from the classic game "Deflektor"
        - can be compiled with SDL library to build native Windows version
        - can be compiled with Allegro library to build native DOS version
        - DOS and Windows versions can be compiled with gcc cross-compiler
        - changed levels 43 and 45 due to changed (faster) pac man behaviour
2001-07-05 22:13:06 +00:00
kristerw
bf8feba5f6 Update rocksndiamonds to version 2.0.0
Changes since version 1.4.0:
        - major code redesign to maintain generic game functions in a separate
          library and make it easier to port the game to new targets like SDL
        - can be compiled with SDL library to build native Windows version
        - DOS and Windows versions can be compiled with gcc cross-compiler
        - trying to open already busy audio device does not block the game
        - fixed network playing bug (patch from web site)
        - SDL version can load and play music modules
        - fixed element description in level editor for EM doors and keys
2001-07-05 22:07:58 +00:00
jlam
65d4bf4db3 Convert to use buildlink.mk files and mark as USE_BUILDLINK_ONLY. 2001-07-04 02:23:26 +00:00
abs
7837273b5c Update abuse to 2.0nb1:
Avoid gets() usage and add __sparc__ to alignment needing CPUs,
	allowing it to run on my ss5.
2001-07-02 15:30:59 +00:00
zuntum
d0e304aeaa Converted to use buildlink.mk 2001-06-30 11:56:20 +00:00
zuntum
4e9357cdbd Converted to use buildlink.mk 2001-06-30 11:41:57 +00:00
zuntum
fcc6e48813 Converted to use buildlink.mk files 2001-06-30 11:27:17 +00:00
zuntum
5ec02c27c2 Set USE_BUILDLINK_ONLY 2001-06-30 10:39:06 +00:00
jlam
3b65bde2f7 USE_CONFIG_WRAPPER is automatically set if USE_BUILDLINK_ONLY is defined,
so remove it from package Makefiles.  Also move the inclusion of the
buildlink.mk files to the end of the Makefile to just before bsd.pkg.mk
to ensure that any Makefile settings occur before the buildlink.mk files.
2001-06-29 04:54:49 +00:00
zuntum
f3f29f23fb o convert to use buildlink.mk, set USE_BUILDLINK_ONLY 2001-06-28 22:40:56 +00:00
zuntum
329cc45198 o use buildlink.mk to get x11/gtk and devel/gettext-lib dependencies
o set USE_BUILDLINK_ONLY
2001-06-28 22:22:32 +00:00
jlam
3e78114e49 Convert to use buildlink.mk files and mark as USE_BUILDLINK_ONLY. 2001-06-26 19:11:04 +00:00
jlam
4b3a7beb43 Mark as USE_BUILDLINK_ONLY. 2001-06-26 19:10:37 +00:00
jlam
d80e0540f2 Remove -O from CFLAGS...let the builder choose his/her own optimization
level.
2001-06-26 19:10:18 +00:00
jlam
cb8fe8b5a5 Convert to use buildlink.mk files. 2001-06-26 18:52:09 +00:00
jlam
e654cafd98 Use automatic definitions from qt2-libs/buildlink.mk instead of private
definitions.
2001-06-26 17:56:58 +00:00
zuntum
60672704fb o converted to use buildlink.mk 2001-06-26 10:08:31 +00:00
zuntum
44d63611e7 o converted to use buildlink.mk files for lang/tcl and x11/tk 2001-06-25 22:52:25 +00:00
jlam
57cc528d1d Fix up conversion to use buildlink.mk files slightly by not putting a
buildlink directory into the rpath.  Also substitute for basename in the
Makefile, and modify patch to be less intrusive about its changes.
2001-06-25 04:29:26 +00:00
wiz
87dbe0e949 Actually, set CPPFLAGS, not CFLAGS. 2001-06-24 23:39:50 +00:00
zuntum
4cff93bf7d o converted to use buildlink.mk from qt2-libs package 2001-06-24 02:11:53 +00:00
zuntum
779248843d regen 2001-06-24 01:32:08 +00:00
zuntum
80e2ea9aff o set USE_X11 so X11BASE gets added to LDFLAGS -- simplifies patch-aa 2001-06-24 01:30:39 +00:00
jlam
cb132b7d72 Don't include bsd.pkg.mk in Makefile.common, so force all files that
include it to include bsd.pkg.mk themselves.  Convert to use buildlink.mk
files and mark freeciv packages as USE_BUILDLINK_ONLY.  Include zlib's
buildlink.mk file in server and clients as -lz is used.
2001-06-21 05:06:15 +00:00
jlam
7ddf3fd801 Convert to use buildlink.mk file for ncurses dependency and mark as
USE_BUILDLINK_ONLY.  Make build process for those needing ncurses and those
that don't identical.  Also make some minor changes to post-install code,
favoring using shell loop instead of a make variable loop.
2001-06-20 08:33:52 +00:00
jlam
6b68bdaaa3 Convert to use buildlink.mk files and mark as USE_BUILDLINK_ONLY. 2001-06-20 08:07:38 +00:00
jlam
45e7389f7d Refer to glib-config as $GLIB_CONFIG in the configure script. 2001-06-20 08:07:01 +00:00
wiz
87b60e0ebb Another xpkgwedge fix by John P. Darrow. pkg/13221. 2001-06-16 00:10:47 +00:00
wiz
364303a369 xpkgwedge fix, provided by John P. Darrow in pkg/13220. 2001-06-15 23:04:51 +00:00
jlam
328a35f96f LIBS is automatically added to CONFIGURE_ENV by bsd.pkg.mk if
GNU_CONFIGURE is defined, so simply set LIBS to the appropriate value.
2001-06-12 20:33:00 +00:00
kei
fbd4fdebc4 Make this package happy with xpkgwedge; Since mkfontdir is a part of standard
X distribution, it's always in /usr/X11R6/bin even if xpkgwedge is installed.
2001-06-12 05:25:38 +00:00
jlam
c4e71c5e7a CPPFLAGS is now passed to MAKE_ENV and CONFIGURE_ENV by bsd.pkg.mk, so
adapt by moving CPPFLAGS settings to top-level, and removing explicit
inclusion of CPPFLAGS into MAKE_ENV and CONFIGURE_ENV.
2001-06-11 06:34:17 +00:00
jlam
dbfde59b14 The buildlink include and lib directories are added to CFLAGS, CPPFLAGS,
CXXFLAGS, and LDFLAGS by the buildlink.mk files so remove the extra
definitions to add them from the package Makefiles.  As advised by the
bsd.buildlink.mk file, also ensure that the buildlink.mk files are
included prior to defining any package-specific CFLAGS/LDFLAGS to ensure
that the buildlink directories are at the head of the compiler search
paths.
2001-06-11 02:05:07 +00:00
jlam
3bc5e40254 Remove dependency on ${BUILDLINK_TARGETS} in pre-configure and pre-build
targets as the buildlink.mk files now add the dependency automatically.
Remove any NO_CONFIGURE definitions as they seem to be useless.
2001-06-10 00:08:41 +00:00
wiz
972d1731b3 Update to 1.5.0.
Major changes since 1.4.8: Dependency on glib, gtk-interface (not
enabled), completely rewritten fighting code, i18n support, man page,
display buy value for drugs, partially functional AI players, and lots
of bugfixes.
2001-06-04 16:14:06 +00:00
dmcmahill
741c9f1ec2 make sure this compiles on sparc by using .S instead of .s for the
assembly file so that the preprocessor gets run first.

tried a short game, seems to work even.
2001-06-01 00:38:51 +00:00
jlam
54718a4db7 Standardize name of file to include for build-links to be "buildlink.mk".
Use BUILDLINK_INCDIR, BUILDLINK_LIBDIR for locations of linked headers
and libraries.  Create a variable BUILDLINK_TARGETS whose value is the
list of build-link targets to execute.
2001-05-24 08:53:54 +00:00
dillo
06288047c7 Update to 2.41
most important changes: (for full summary see ChangeLog in the distfile)
========================================================================

- Beginning with 2.40, the reference version of Frotz (the DOS version) is
 distributed under the GNU Public License rather than the old "no
 commercial profit" license.  And so is the Unix version.

- V6 games supported by drawing the outlines of pictures.  True display of
  the graphics are on hold until the X11 with GTK version is complete.

- Classical Infocom sound effects supported through the OSS drivers.  I'm
  only aware of "Lurking Horror" and "Sherlock: The Riddle of the Crown
  Jewels" as having such sound effects.  See the INSTALL file for
  information on where the sound files should go.

- Quetzal save format is now the default.  Old Zip 2.0 format is still
  supported by command line option or config file setting.

- History searchs has been added.  Type the beginning of a past command
  and hit the up or down arrow key.
2001-05-23 13:35:10 +00:00
wiz
26c40c61dd Update dependency on png to >=1.0.11 because of the shlib major bump.
Noted by Frederick Bruckman.
2001-05-22 09:32:18 +00:00
jlam
e8b892dd36 Use devel/readline/Makefile.readline to get readline dependency, and
document why GNU readline is required.
2001-05-22 06:05:25 +00:00
jlam
dc6eadbf21 Use ${XARGS} instead of invoking xargs directly. 2001-05-19 03:56:23 +00:00
jlam
022d07a536 Mechanical changes of tk DEPENDS:
tk-8.3.2  -> tk>=8.3.2
	tk-[0-9]* -> tk>=8.0
	tk-8.*    -> tk>=8.0
2001-05-05 19:51:13 +00:00
kei
66b044da41 * Unintentionally depended readline but works well with the libtermcap. 2001-05-03 00:45:56 +00:00
jlam
7c62258322 Share the distinfo file in freeciv-share. Remove unnecessary patch
and remove build dependency on autoconf: we now install the locale files
properly under ${PKGLOCALEDIR}.
2001-05-02 16:34:57 +00:00
jlam
80ec11b64e Update freeciv-client-gtk to 1.11.4nb1. The only change is that the
binary is now installed as "civclient-gtk" to avoid a namespace clash with
the freeciv-client package.
2001-05-02 16:32:41 +00:00
jlam
da45623771 Note CONFLICT with freeciv-client-gtk<=1.11.4. Newer versions of
freeciv-client-gtk install as "civclient-gtk" to avoid a namespace
clash.
2001-05-02 16:31:09 +00:00
jlam
363669d223 Change dependency from readline-* to readline>=2.2. Add a comment for
why we need LIBS+=-ltermcap.
2001-05-02 15:11:18 +00:00
jlam
50e48de524 Honor CFLAGS passed in from environment during build. 2001-05-01 07:01:56 +00:00
agc
69a2f3c5b0 Add and enable ularn 2001-04-27 15:28:26 +00:00
agc
dc08309f80 Initial import of ularn-6.12.92 into the packages collection.
Provided in PR 12072 by Ben Collver (collver@linuxfreemail.com).

Ularn is a fantasy games in which your child has contracted a strange dis-
ease, and none of your home remedies seem to have any effect.  You set
out to find a remedy in a limited amount of time, and to collect gold
along the way of course!

Ularn is based on larn, and adds the concept of character classes.
2001-04-27 15:27:30 +00:00
kei
ed07a82742 add and enable netmaj package. 2001-04-22 10:00:14 +00:00
kei
c6fc0d0972 first import of netmaj-2.0.7 package.
from pkg/DESCR:

netmaj is a mahjongg game.  You can play via network.  If you don't
find four players, computer plays for you.
2001-04-22 09:58:59 +00:00
kei
cc65178a56 add and enable minami-1.0.2. 2001-04-22 07:54:34 +00:00
kei
ade1c71586 first import of Minami-Sinzyuku adventure 1.0.2 package.
from pkg/DESCR:

Minami-Sinzyuku Adventure is a text-based adventure game.  It was made for BSD
Magazine Parody Issue 2001 Vol.1 published on 2001-04-01:-).  All written in
Japanese.
2001-04-22 07:53:00 +00:00
wiz
544252c394 Remove PATCH_SUM_FILE. 2001-04-21 13:53:40 +00:00
wiz
be686d6f7b md5 not shared anymore (different patches). Remove DIGEST_FILE line. 2001-04-21 13:09:13 +00:00
wiz
a51c12a8df Move to sha1 digests, and add distfile sizes. 2001-04-21 08:49:34 +00:00
wiz
daff086c30 Move to sha1 digests, and/or add distfile sizes. 2001-04-21 02:08:16 +00:00
simonb
6834b177ab Don't try to use CE, just call clrtoeol() instead. Fixes build problems
against a libcurses from December 22, 2000 -current or later.
Reported by Matt Green.
2001-04-18 12:20:38 +00:00
rh
6a4689d4de Add and enable newvox 2001-04-17 22:15:24 +00:00
rh
2af8e9e240 Initial import of newvox-1.0, a simple SDL demo of an interactive
voxel-style 3D landscape.
2001-04-17 22:14:35 +00:00
rh
44898ed79b Add and enable fire 2001-04-17 21:49:11 +00:00
rh
14059df7bf Initial import of fire-1.0, a simple SDL demo displaying some fireworks. 2001-04-17 21:48:31 +00:00
agc
fb467f5ac2 + move the distfile digest/checksum value from files/md5 to distinfo
+ move the patch digest/checksum values from files/patch-sum to distinfo
2001-04-17 11:22:34 +00:00
rh
7f2f6948bd Update gnome-games to 1.4.0.1. Changes include tons of bugfixes, minor
enhancements, and documentation and localisation updates.
2001-04-07 12:33:01 +00:00
wiz
d480fe70ce Move BUILD_USES_MSGFMT in DEPENDS block, mostly by removing empty
lines.
2001-04-02 20:06:11 +00:00
zuntum
8261ef3d74 gcc is now default compiler on Zoularis, so remove if ${OPSYS} == "SunOS"
Suggested by Matthias Scheler.
2001-03-31 13:39:32 +00:00
jlam
6fa0984de3 Update crafty to 18.9. Changes to version 18.8:
18.9    Book() modified to increase the responsiveness of book learning.
        the new code, plus the default weights for the book parameters
        now make Crafty learn very aggressively and repeat good opening
        lines and avoid bad ones.
2001-03-29 15:26:31 +00:00
jlam
41af5daada Update crafty to 18.8. Changes from version 18.7:
18.8    recapture extension turned back on for a while.  changes to the
        evaluation code, particularly EvaluatePawns() to make it more
        efficient and accurate.  IE it was possible for an isolated pawn
        to be penalized for being isolated, weak, and blocked, which made
        little sense.
2001-03-28 18:17:57 +00:00
wiz
7437d62ce1 Try to fix PLIST problems by adding symlinks for the linux library manually,
since they aren't created automatically anymore.
XXX: a.out-safe?
2001-03-28 10:28:28 +00:00
hubertf
e32afb6fea Change BUILD_DEPENDS semantics:
first component is now a package name+version/pattern, no more
executable/patchname/whatnot.

While there, introduce BUILD_USES_MSGFMT as shorthand to pull in
devel/gettext unless /usr/bin/msgfmt exists (i.e. on post-1.5 -current).

Patch by Alistair Crooks <agc@netbsd.org>
2001-03-27 03:19:43 +00:00
bad
a69e602dbd Make this work with xpkgwedge. 2001-03-26 14:45:09 +00:00
zuntum
673b182296 Fix MAKE_ENV 2001-03-24 19:51:40 +00:00
wiz
03862d48b9 Force alignment on arm platforms, too. Should fix pkg/11540.
Idea by Martin Husemann.
XXX: Could be that other platforms need an appropriate #ifdef here, too,
but I don't know which. Probably still broken on LP64.
2001-03-22 10:45:55 +00:00
jlam
225ebb72b0 Update crafty to 18.7. Changes from version 18.6:
18.7    BOOK_CLUSTER_SIZE increased to 2000 to handle making really large
        books.  a book made without this change could produce clusters
        that would cause memory overwrites.
2001-03-21 03:23:04 +00:00
jlam
e37c842f81 Revise estimate of required disk space needed to build the enormous
opening book...it's actually more than I originally thought.  Also, change
the command used to create the book, on the advice of Dr. Hyatt.
2001-03-21 00:25:35 +00:00
wiz
92b54a9c84 Update to 3.0; based on 3.0beta version by the author and color patches
by Chuck Cranor, and some cleanup by me: now with color-support and
8 new levels.
2001-03-19 20:00:06 +00:00
dmcmahill
2b560c5df4 include gtk-config --cflags and gtk-config --libs along with the
corresponding glib ones so that gtk headers/libs are found.

fixes recently noted bulk build problems
2001-03-19 14:38:50 +00:00
zuntum
05cd238a63 Change my email address to zuntum@netbsd.org 2001-03-16 20:51:13 +00:00
jlam
d9118af118 Update crafty to 18.6. Changes from version 18.5:
18.6    "new" no longer produces a new log.nnn/game.nnn file if no moves
        have actually been played.  minor change to rook scoring gives a
        penalty when a rook has no horizontal (rank) mobility, to avoid
        moves like Ra2 protecting the pawn on b2, etc. glitch in the
        code that initializes is_outside[][] and is_outside_c[][] could
        cause missed outside pawn cases to happen.  this has been there
        a long time.
2001-03-16 15:08:51 +00:00
skrll
b9cee56139 Add and enable kdegames2 and kdetoys2. 2001-03-14 16:41:08 +00:00
skrll
381378be4f Import of KDE 2.1 kdetoys package. 2001-03-14 16:13:03 +00:00
skrll
94ad97f13d Import of KDE 2.1 kdegames package. 2001-03-14 16:11:41 +00:00
zuntum
fe3dfbdc36 * pass variables via MAKE_ENV instead of @REPLACEMENTS@+sed
* remove redundant dependency on png and remove -lpng
2001-03-12 22:33:47 +00:00
zuntum
1a02489c13 add & enable kulki 2001-03-12 09:01:47 +00:00
zuntum
4b1cdde631 Initial import of kulki.
Game which five years ago was kiler in Polish offices and libraries.
To my surprise i can't find anywhere linux version of that game, and i got
bored of rebooting to windows only to play kulki...
2001-03-12 08:57:37 +00:00
jlam
2395219c63 Update crafty to 18.5. Changes from version 18.4:
18.5    minor change to RootMove() to use Quiesce() rather than the more
        complicated way it was ordering with Evaluate()/EnPrise().  this
        is no faster, but it is simpler and eliminated the need for the
        EnPrise() function totally, making the code a bit smaller.  bug
        in EvaluateDraws() would let it think that the bishop+wrong rook
        pawn endings were winnable if both kings were very close to the
        queening square, even with the wrong bishop.
2001-03-12 03:43:30 +00:00
jlam
c3b542c8fb Update xboard to 4.2.3. Pkgsrc changes include removing the build
dependency on autoconf.  Changes from 4.2.2 include:

* Bugfix: The error message "Variant X not supported by gnuchessx"
formerly could pop up even in -ncp mode.

* Fixed an xboard bug in premove highlighting.

* Modified premove again.  Now we are back to displaying the move
locally immediately after sending it to the server, as in versions
prior to 4.2.1.  This is good because it lets you register your next
premove sooner.  As a better fix to the problem that the change in
4.2.1 had been trying to address, we now suppress animating the
opponent's move if you have a premove reply pending.

* Removed an erroneous patch that left zombie chess engines around
when both sigterm and reuse were turned off.  (Bug was in xboard only,
not winboard.)

* Bugfix: loading a game with autostepping did not work for games with
PGN result "*" (unfinished).  This bug was introduced in 4.1.0, caused
by some outdated code that was supposed to leave you in EditGame mode
after loading an unfinished game.
2001-03-09 20:27:10 +00:00
jlam
541a6edf89 Update crafty to 18.4. Changes from version 18.3:
18.4    recapture extension was left in SearchSMP() erroneously.  this
        has now been protected by a #ifdef just like it was in Search().
        bug in RepetitionCheck() was causing problems in SMP versions.
        The entire repetition list code was modified to clean this up.
        the problem was most noticable on things like fine #70.  bug in
        LearnImportBook() confused the learn value sign, due to the other
        changes to make +=white all the time.  opposite bishop scoring
        has been beefed up a bit to avoid these drawish endings.
2001-03-09 19:55:58 +00:00
wiz
079495271c ${MD5_FILE} -> ${DIGEST_FILE} 2001-03-07 15:52:01 +00:00
wiz
291be702ca add and enable 0verkill 2001-03-05 18:56:18 +00:00
wiz
9f2f3642b1 Initial import of 0verkill-0.15, provided by Tomasz Luchowski in pkg/12050,
with some changes by me:

Throw away Doom, Quake and Duke Nukem - 0verkill comes. Now you don't even need
graphic mode if you wanna take a bloody deathmatch with your friends.
2001-03-05 18:55:29 +00:00
tron
5382bbe7c6 Because the minor number of the PNG library was increased packages compiled
using the newest PNG library won't work on system with an older one. To
prevent such problems with precompiled binary packages require at least
"png-1.0.9nb1" in all dependences.
2001-03-04 09:06:09 +00:00
jlam
a4827ab056 Mechanical changes to use ${PKG_PREFIX} instead of substituting for
@PREFIX@ in DEINSTALL/INSTALL scripts.
2001-03-01 19:07:51 +00:00
wiz
1f6f576afd chown, chmod -> ${CHOWN}, ${CHMOD} 2001-02-28 10:30:04 +00:00
tron
eaa668697f Use "PKGLOCALEDIR" instead of "LOCALEDIR". 2001-02-26 20:19:43 +00:00
jlam
e9dee5bd11 Mechanical changes to use the pkgsrc autoconf and automake by specifying
complete paths to these programs.
2001-02-26 17:01:59 +00:00
hubertf
d32e698de6 Cleanup MKDIR usage => INSTALL_*_DIR
XXX need to teach pkglint to be more picky about this
2001-02-25 04:17:35 +00:00
hubertf
60bf2bbbe5 Master site changed - it's not in "games/multiplayer", but "games". 2001-02-23 00:46:32 +00:00
wiz
5de11cd51a Remove duplicate BUILD_DEPENDS for unzip (bsd.pkg.mk has an automatic one
if EXTRACT_SUFX is .zip); also remove EXTRACT_CMDs that are the same as
the implicit one.
2001-02-20 11:40:07 +00:00
wiz
79a4bfc219 Not needed any more -- COMMENTs are in Makefiles now. 2001-02-16 15:52:49 +00:00
wiz
02e8ee6a47 Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT.
While I'm here, unify category Makefiles to more standard style.
(If you have tools depending on the previous form, please fix them.)
2001-02-16 15:51:46 +00:00
wiz
9f28a7693e Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT. 2001-02-16 15:10:41 +00:00
wiz
73857919e1 regen 2001-02-15 13:34:57 +00:00
tron
dd09712ae5 Rename "${LOCALEBASE}" variable to "${LOCALEDIR}" to avoid mix-ups with
"${LOCALBASE}".
2001-02-13 11:47:00 +00:00
jlam
e34fb98216 Update crafty to 18.3. This is a bugfix release over version 18.2. Changes
include:

18.3    minor bug in "avoid_null_move" test used R=2 for the test rather
        than testing R=2/3 as the real null-move search uses.  the kibitz
        for "Hello from Crafty Vx.xx" has been moved so that it works
        with the new xboard/winboard 4.2.2 versions.  book learning was
        badly broken in the previous version and has been fixed/tested.
2001-02-13 03:04:00 +00:00
abs
5b165761e7 'cvs rm' is your friend, & wiz who obviously has had more caffine than me today 2001-02-12 16:01:40 +00:00
abs
b2cc573f46 Update to 1.73.
patch incorporated into main tree

Version 1.73, 2/11/01
* Added code to handle EOFs from stdin.

Version 1.72, 2/1/01
* Added code to stop searching if a mate is found.
* Changed max_time/max_depth assignments in main.c.
2001-02-12 15:56:47 +00:00
jlam
475c3af361 Update crafty to 18.2. Changes from version 18.1 include:
The main feature is that it fixes the winboard hang problem when crafty plays
black on a chess server.  It also has much more aggressive book learning (code
has been significantly changed).  A minor bug was fixed in analyze mode that
would break the "h" command when black was on move, and show one less move for
either side that had actually been played in the game.  Another fixed bug
reversed the sign of a score whispered in analysis mode.

Pkgsrc changes include fixing the build target on Solaris (untested).
2001-02-08 17:23:46 +00:00
jlam
55a3aedff1 Update xboard to 4.2.2. Changes from version 4.1.0 include a new xboard
protocol for talking to chess engines, adding a move list window,
improving the user interface w.r.t dragging pieces, and various bugfixes.
Tim Mann graciously accepted pkgsrc patches to support compiling with Xaw3d
in this release.
2001-02-07 06:11:23 +00:00
wiz
d4fce8d4e7 Unify format of MESSAGEs, and include RCS Ids. 2001-02-06 14:24:03 +00:00
fredb
46a9e2c3de Make that "autoreconf" -- there is no "autoremake". 2001-02-06 03:16:56 +00:00
tron
f2d262e0be Use full pathname "${LOCALBASE}/bin/auto..." in dependences and make
targets. This includes a fix for PR pkg/12125 by Tomasz Luchowski.
2001-02-05 09:00:54 +00:00
abs
2272c767b7 Handle EOF as 'exit', rather than infinitely repeat last command.
Update to 1.71nb2
2001-02-04 11:32:34 +00:00
abs
ba7c74a0e8 Increase benchmark timeout by factor of ten (to allow it to be run on slower
machines such as vax and hp300).
Update version to tscp-1.71nb1
2001-01-31 10:07:02 +00:00
wiz
9f1ec65bbb Fix typo, add RCS Id. 2001-01-29 11:38:58 +00:00
wiz
b979f7222a Add automatic ${VARIABLE} handling for MESSAGE files.
Convert most MESSAGE files to new syntax (${VARIABLE} gets replaced,
not @VARIABLE@, nor @@VARIABLE@@).
By default, substitutions are done for LOCALBASE, PKGNAME, PREFIX,
X11BASE, X11PREFIX; additional patterns can be added via MESSAGE_SUBST.
Clean up some packages while I'm there; add RCS tags to most MESSAGEs.
Remove some uninteresting MESSAGEs.
2001-01-29 11:34:21 +00:00
abs
bbeec6148d Enable tscp 2001-01-26 18:25:28 +00:00
abs
7c7e8edc70 Import Tom Kerrigan's Simple Chess Program 1.71
TSCP is intended for people who want to learn about chess programming. Its
source code is designed to be very easy to understand.

The TSCP "package" includes this README file, the TSCP source code, and a copy
of TSCP for Windows 95/98/NT. The executable was made with Visual C++ 6.0
(optimizations set to Maximize Speed).

To use TSCP, run the executable and type "help" at the prompt. It's very
straightforward.

There is a page for TSCP benchmarks: http://ucsu.colorado.edu/~kerrigat/bench/
2001-01-26 18:24:53 +00:00
he
2ebee49263 Depend on tcl>=8.3.2 instead of tcl-8.3.2 now that PKGNAME of tcl
is bumped to tcl-8.3.2nb1.
2001-01-24 18:44:57 +00:00
wiz
38f3fba5d8 echo -> ${ECHO}; s/^a // in COMMENT. 2001-01-23 15:09:52 +00:00
jlam
21b8faaeb9 Allow generated code to execute on 386-class machines. People wanting to
optimize Crafty for i[456]86 can set CFLAGS appropriately in /etc/mk.conf.
2001-01-15 07:00:03 +00:00
jlam
9bb14833de Update crafty-doc to 18.0. 2001-01-14 04:44:16 +00:00
jlam
cec574ecbe Update crafty to 18.1. Changes from version 17.14 include bug fixes to the
evaluation function, improved castling strategy when facing a stonewall,
and full support for the xboard protocol version 2.
2001-01-14 04:42:43 +00:00
dent
ba85ce4899 Update HOMEPAGE. 2001-01-12 12:47:51 +00:00
dent
ad0d876061 Update HOMEPAGE. 2001-01-12 12:33:18 +00:00
dent
48898b463c Update HOMEPAGE. 2001-01-11 21:05:49 +00:00
dent
23955788d3 Update HOMEPAGE. 2001-01-11 20:58:13 +00:00
wiz
a3f3167b20 USE_CURSES instead of always using ncurses.
Rename executable to 'Omega' (uppercase O) to avoid conflict with Tex.
Note this in MESSAGE.
2001-01-07 22:31:46 +00:00
wiz
d8a0b8dcac Update to 1.4.8. USE_CURSES. More MASTER_SITES.
Changes: HTML documentation, better selection of servers, more configuration
options, uses autoconf.
2001-01-04 21:50:10 +00:00
wiz
ea1e2216d2 USE_LIBINTL+BUILD_DEPENDS instead of DEPENDS on gettext. 2001-01-04 19:31:26 +00:00
wiz
7140bb889c Replace gettext DEPENDS by BUILD_DEPENDS and USE_LIBINL. 2001-01-04 16:59:05 +00:00
agc
9c2d582fc9 The way that shared objects were handled in the PLISTs and bsd.pkg.mk was
out of date - it was based on a.out OBJECT_FMT, and added entries in the
generated PLISTs to reflect the symlinks that ELF packages uses. It also
tried to be clever, and removed and recreated any symbolic links that were
created, which has resulted in some fun, especially with packages which
use dlopen(3) to load modules. Some recent changes to our ld.so to bring
it more into line with other Operating Systems also exposed some cracks.

+ Modify bsd.pkg.mk and its shared object handling, so that PLISTs now contain
the ELF symlinks.
+ Don't mess about with file system entries when handling shared objects in
bsd.pkg.mk, since it's likely that libtool and the BSD *.mk processing will
have got it right, and have a much better idea than we do.
+ Modify PLISTs to contain "ELF symlinks"
+ On a.out platforms, delete any "ELF symlinks" from the generated PLISTs
+ On ELF platforms, no extra processing needs to be done in bsd.pkg.mk
+ Modify print-PLIST target in bsd.pkg.mk to add dummy symlink entries on
a.out platforms
+ Update the documentation in Packages.txt

With many thanks to Thomas Klausner for keeping me honest with this.
2001-01-04 15:10:17 +00:00
wiz
e136261bc2 USE_LIBINTL cleanup. 2001-01-04 14:18:49 +00:00
wiz
c3661d0549 Use random(3) instead of rand(3) -- makes the game much more interesting... 2001-01-04 01:08:55 +00:00
wiz
f3a57fa9e1 Update package -> update PLIST, please. 2001-01-03 16:29:17 +00:00
kleink
3c95a919a9 Update xconq to release 7.4.1. Notable changes include:
*** 7.4.1

The Windows port has not been built, and probably won't build without
some work, because of networking changes in shared Windows/Unix code.

Made cconq build again.

*** 7.4.0

Hans Ronne contributed a new Tolkien-inspired game "Lord of the Rings"
(lord-rings.g), and its supporting modules 3rd-age.g and t-midearth.g.

Keir Novik's "Carrier Battles" (tailhook.g), a detailed game of WWII
naval combat, and "Coral Sea", a Coral Sea scenario for it, are now
part of the game library.

Erik Sigra and Michael Burschik contributed better random name
generators, for Swedish and German place names respectively.

Standard flags now include 16-pixel-wide versions, and the 8-pixel
version use more colors.

The program tracks views of units using individual objects, which
enables more accurate display of multiple enemy units stacked at a
single location.

Networked games can be started from a mix of interactive and
command-line invocations.  The game module will not be downloaded
through the network connection, which makes startup faster.

Some unused and un-useful GDL constructs are gone, such as extension
properties, program-version, and image palettes.

The program supplies more feedback on why actions and tasks fail.

There is a "new" AI type named oplayer, which is just the previous
version of the AI.  This is mainly for testing that the AI is actually
getting smarter rather than dumber.

There is now more control available for the behavior of independent
units, for instance, you can set whether they will research and build
other units.

Sides now get colors instead of numbers if they have no emblems.

Games can use unit images that fill an entire hex, where previously
they were limited to a smaller bounding box within the hex.  This
is controlled by a new GDL variable "bigicons".

The tcl/tk interface now has a working isometric display mode.

The tcl/tk interface now lists only finished games by default,
and includes a button to list all games.

The Mac interface has many display improvements, from terrain
transitions to more floating windows.

The old Xt/Xaw interface has been removed, since it was no longer
being maintained.

There have been a host of minor improvements throughout the programs
and game libraries.
2001-01-02 14:57:38 +00:00
veego
21a0b1503b You can't change the DISTNAME.
Just add a PKGNAME when you want to change the version to xxxnb1.
2000-12-31 14:55:41 +00:00
hubertf
67c409d1c7 Bump name to netris-0.5nb1 for the IPv6 patch 2000-12-31 05:18:31 +00:00
hubertf
ae6cd030dc Add IPv6 support
Patch submitted by Tomasz Luchowski <zuntum@eik.pl> in PR 11855.
2000-12-31 05:18:07 +00:00
wiz
6b7651eb03 Mark as i386-only since it uses assembler. 2000-12-27 03:36:41 +00:00
wiz
76f349df36 Remove a compilation warning. 2000-12-27 03:36:14 +00:00
wiz
20a526d074 Fix compilation on alpha. (ssize_t != int) 2000-12-27 03:26:25 +00:00
dmcmahill
b936f83949 make this work on alpha. (had bogus endianness test) 2000-12-27 00:24:43 +00:00
wiz
f0627b760d Remove obsolete MIRROR_DISTFILE (we're allowed to distribute the unmodified
files).
2000-12-24 01:59:52 +00:00
wiz
fd01bb368b Set IS_INTERACTIVE (for bulk builds) and bail out (for interactive builds)
if DISPLAY isn't set.
2000-12-20 14:24:03 +00:00
wiz
902f967bcd Apply network patch from distribution site (to small to fetch, just added
it), and allow usage of CFLAGS from environment.
Patches supplied by Adam Ciarcinski in private mail.
2000-12-20 01:23:04 +00:00
wiz
40d71ab167 Update to 3.4, provided by Jeff Rizzo in pkg/11564
Changes since 3.2: Ramsch variation, improved computer help & players,
german man page, improved IRC mode and some other changes.
2000-12-16 01:30:10 +00:00
wiz
81aaa91e35 Add USE_XPM. 2000-12-15 19:18:52 +00:00
garbled
f842124316 Add and enable clanbomber. 2000-12-15 07:47:02 +00:00
garbled
5db2040fbd New pkg for clanbomber-1.01, a clanlib game. This game has some seriously
impressive framerates.
2000-12-15 07:42:32 +00:00
garbled
f0aca8cbd3 Make this program able to find it's datafiles properly 2000-12-15 04:55:25 +00:00
garbled
8daedd572e Upgrade this to 0.3 version so that it works with the new clanlib 2000-12-15 03:18:31 +00:00
wiz
71be6db894 Now that clanlib has been fixed, pacman works (at least on i386/1.5K). 2000-12-14 23:09:27 +00:00
wiz
eca622a4e4 Remove obsolete message. 2000-12-14 22:44:02 +00:00
garbled
7e71ecc7c0 Have crossfire look in the right directory for global defaults 2000-12-14 08:21:53 +00:00
garbled
89623e7397 Some minor fixes to make he game a little more playable. There still seems
to be a problem with keybindings however.
2000-12-14 08:20:47 +00:00
wiz
839f5afbd4 Tweak. 2000-12-14 01:38:14 +00:00
wiz
8ff0ae605c Fix path. 2000-12-14 00:11:50 +00:00
wiz
681d823f31 add conflict with quake3arena (some Help files are installed by both). 2000-12-14 00:01:25 +00:00
wiz
1b5b76a8a6 add and enable quake3arena 2000-12-13 23:59:22 +00:00
wiz
e8855eee13 Import package for quake3arena (linux), full version. (Game data
must be provided by the user, of course.)
Package provided by Jared McNeill in pkg/11712.
2000-12-13 23:58:32 +00:00
tron
d1e8f39827 Create and remove directory "share/doc/kde/HTML/pt" in "kdebase" package
because it it used by the "kdegames" and "kdevelop" packages.
2000-12-13 11:46:37 +00:00
garbled
999e5ec01d Add and enable crossfire-cli and crossfire-srv, and fix some stupidity
in my initial import.
2000-12-13 08:31:01 +00:00
garbled
2edec53def Remove this pkg, as it has been replaced with separate client/server
packages in the new version.
2000-12-13 08:23:19 +00:00
garbled
d868849f43 This is the client side of the new split client/server crossfire pkg.
Again, too many changes to list.
2000-12-13 08:19:20 +00:00
garbled
49d9dc52d5 Import new pkg fro crossfire-srv. This is the server portion of the
crossfire game, which has now been split out from the client side.

Too many differences to list from the old version.
2000-12-13 08:18:01 +00:00
wiz
a32b3a5655 Unify Makefiles -- mostly headers: remove FreeBSD Ids.
Consistent 4 character indentation of SUBDIR entries.
2000-12-12 01:30:36 +00:00
wiz
046dcff731 add and enable quake3arena 2000-12-09 18:25:41 +00:00
wiz
ab88780f4a Import quake3arena-demo package (using the linux demo version),
based on the great install framework by abs found in heretic2-demo.
2000-12-09 18:25:05 +00:00
wiz
92bdeb4131 regen 2000-12-07 13:12:07 +00:00
wiz
99831540a0 Use /dev/audio instead of /dev/dsp. Fix provided by Adam Ciarcinski in
pkg/11576.
2000-12-05 00:34:33 +00:00
jlam
6d2257a6f8 Add directory to PLIST for removal. 2000-12-04 15:36:37 +00:00
agc
5ab7fd9520 Make this package work in the presence of xpkgwedge by passing XMKMF
through the environment, and using it.
2000-11-30 17:48:05 +00:00
pooka
404c8379a8 Install x11tiles the proper way for nethack-x11. This fixes the problem
of nethack-x11 not having `pretty' graphics reported by Julian Coleman on
tech-pkg
2000-11-27 22:31:03 +00:00
mycroft
cceb77ee7c Make this work with current automake. 2000-11-27 21:20:06 +00:00
mycroft
8eda057f24 Compile modules with `-avoid-version'. Update PLIST accordingly. 2000-11-27 20:26:27 +00:00
tron
94fc48e147 Complete list of "xbill" pximap files. 2000-11-27 16:34:06 +00:00
tron
534b2cca5b Install all pixmap files now. 2000-11-27 14:18:46 +00:00
tron
99428ac882 Ooops, forgot to remove dependence on "xbill" package. 2000-11-27 14:17:53 +00:00
tron
2501ca86a8 Add conflict with "xbill" package which installs a (now) different set
of pixmaps to "share/pixmaps/xbill".
2000-11-27 14:15:59 +00:00
tron
2540091582 We can't share the pixmaps with current version of "gnome-games" any more
because the sets are no different. So add a conflicht with the
"gnome-games" package.
2000-11-27 14:13:06 +00:00
tron
ae4eea87c6 "USE_LIBINTL" is not enough, add "-I${LOCALBASE}/include" to "CFLAGS". 2000-11-27 14:03:28 +00:00
mycroft
0fb6ee833a gnome-stones needs to be linked with -export-dynamic to expose a bunch of
symbols...
2000-11-26 14:41:11 +00:00
mycroft
a4084b0995 Build the gnome-stones modules with `-module -avoid-version', and update the
PLIST accordingly.
2000-11-26 14:20:38 +00:00
abs
d24b0e148c Requires USE_LIBINTL to get -lintl on link 2000-11-24 11:12:29 +00:00
abs
cd57d5bcda Broken on NetBSD/arm32 2000-11-21 16:57:47 +00:00
toshii
dba2e544a7 Update to gnugo-2.6. From gnugo-2.6/NEWS:
New in 2.6 (since 2.4)

- stronger than 2.4
- more portable code
- Texinfo documentation
- Emacs mode
2000-11-21 04:51:36 +00:00
toshii
80ef1c24af Update HOMEPAGE and MASTER_SITES.
I missed to commit this file for some reason.
2000-11-20 07:32:07 +00:00
veego
8712887993 Add the missing version change which was done in files/md5: s/1.9.8/1.9.10/ 2000-11-20 06:11:17 +00:00
toshii
80925c7dcf Update to cgoban-1.9.10, as the older version is no longer on the
master site.  Also update HOMEPAGE and MASTER_SITES.
Changes from the previous version is small (there's no changelog).
2000-11-20 04:11:47 +00:00
hubertf
8620615efa add & enable xtux 2000-11-17 06:45:50 +00:00
hubertf
9e1ce6bfe9 Tux Arena is a client server network game for X11 featuring opensource
mascots. The plan is to have both a multiplayer deathmatch mode (called
Holywar) and single player missions where you take on the Microsoft Empire.

* Hint: BSD daemon's available as mascot. Recommended map: Rivership down.
2000-11-17 06:45:11 +00:00
hubertf
6186e5b612 guess why this is called bacKgammon... add a dependency on KDE 2000-11-17 01:49:07 +00:00
wiz
325a575fd3 use tabs instead of spaces; remove trailing dot in COMMENT 2000-11-16 02:55:39 +00:00
tron
5feac46ad5 Use "${MASTER_SITE_SOURCEFORGE}". 2000-11-11 17:49:22 +00:00
jlam
9c3064b08d Update crafty to 17.14. The author kindly accepted all patches back into the
main source tree, so no more pkgsrc patches.  Changes from version 17.13:

        another endgame evaluation problem fixed.  the outside passed
        pawn code worked well, up until the point the pawn had to be
        given up to decoy the other side's king away from the remainder
        of the pawns.  Crafty now understands the king being closer to
        the pawns than the enemy king, and therefore transitions from
        outside passer to won king-pawn ending much cleaner.

        new command "selective" as requested by S. Lim, which allows the
        user to set the min/max null move R values (default=2/3).  they
        can be set to 0 which disables null-move totally, or they can be
        set larger than the default for testing.

        minor changes to init.c sent by Eugene Nalimov to handle 64 bit
        pointer declarations for win64 executable compilation.

        NetBSD changes included along with a new Makefile that requires
        no editing to use for any known configuration ("make help" will
        explain how to use it).  this was submitted by Johnny Lam.

        serious changes to the outside passed pawn code.  the evaluator
        now understands that outside passers on _both_ sides of the
        board is basically winning.  same goes for candidate passers.
2000-11-10 17:34:10 +00:00
mycroft
489befea9b Missed one. 2000-11-09 20:36:26 +00:00
mycroft
78b0741b24 Add missing pixmap files for xbill. 2000-11-09 20:35:07 +00:00
mycroft
64d999fee9 (Although I should not be wasting my time on this...)
Make $LOCALEBASE variable for Solamis.
2000-11-09 20:06:05 +00:00
mycroft
603944800c Make this actually build.
Put the locale files in the right place, and add them to the PLIST.
2000-11-09 19:46:10 +00:00
abs
c4fcaceca5 1.1.2 distfiles have moved - s:pub/kde/stable/:pub/kde/Attic/old/ 2000-11-08 15:09:35 +00:00
hubertf
7bd025cafb add & enable backgammon 2000-11-08 03:05:38 +00:00
hubertf
5472b79342 bacKgammon is a backgammon program specifically written with the
KDE in mind. It offers the opportunity to play backgammon games by
using a convenient and intuitive graphical user interface.

bacKgammon is the direct successor of KFibs. the latter was a
program for playing backgammon games on the first internet backgammon
server (FIBS). bacKgammon is an almost complete rewrite of KFibs
to fix some of the most obvious problems:

 * improved visual appearance of the board
 * improved user interface design: fewer dialog boxes and improved
   appearance of the main window
 * better code design for easier maintainability and extensibility
 * better extensibility by separating the board from the driving
   backgammon engine - include
 * your backgammon server or use the GNU backgammon engine gnubg to play

Usage of bacKgammon does not require a connection to the Internet,
nor does it require an account on FIBS. You can use the program to
play backgammon against yourself (which might become boring after
a while) or against friends by using the offline engine.

(Free) fips.com login required.
2000-11-08 03:05:11 +00:00
itojun
dacf081147 correct gettext dependency. 2000-11-02 04:24:50 +00:00
wiz
3d00d4c119 NEED_NCURSES check doesn't have to be after bsd.pkg.mk inclusion anymore
(only after bsd.prefs.mk inclusion)
2000-11-02 03:25:32 +00:00
agc
063e128c20 Render this package compilable, in the presence of a version of GNU make
whose name is not gmake. From Matthew Green.
2000-10-31 15:52:18 +00:00
wiz
31085566bd Install to share/doc/html, since it's html after all. 2000-10-31 09:36:56 +00:00
wiz
7758c64bbb add and enable freeciv-manual 2000-10-30 14:27:56 +00:00
wiz
b8bf908c20 Import of package for Freeciv manual pages, provided by Dieter Baron in
private communication.
2000-10-30 14:26:44 +00:00
wiz
104e6e0a0f add and enable netris 2000-10-28 23:34:49 +00:00
wiz
f48804400c Initial import of netris-0.5 package, provided by Philipp Huber
in pkg/10838, slightly fixed up by me:
	Everybody's darling T*tris in a networked version
2000-10-28 23:33:14 +00:00
hubertf
8f9f9335d4 Creats some dirs with the INSTALL_*_DIR macros, else this won't install.
Cool game, though. :-)
2000-10-27 02:24:52 +00:00
jlam
ccd0e9161d Add and enable:
exchess
	exchess-book-medium
	exchess-book-small
2000-10-25 08:42:52 +00:00
jlam
7be42c40d1 chess opening book for EXchess (small) 2000-10-25 08:41:25 +00:00
jlam
815c3afc23 chess opening book for EXchess (medium) 2000-10-25 08:40:38 +00:00
jlam
b89efb04df EXchess - experimental chess engine (capable of beating Crafty) 2000-10-25 08:40:00 +00:00
jlam
7a18f8f613 Put proper version number on package. 2000-10-24 20:17:35 +00:00
jlam
74132200de Add and enable:
colchess
	colchess-book-colchess
	colchess-book-large
2000-10-24 20:14:01 +00:00
jlam
9934f2ef0f chess opening book for ColChess (large) 2000-10-24 20:13:14 +00:00
jlam
ed4da72729 chess opening book for ColChess (default) 2000-10-24 20:12:17 +00:00
jlam
d339252696 colchess - chess analysis engine 2000-10-24 20:08:13 +00:00
rh
b923dbec15 Configure with --disable-sound, as this doesn't work very well with our
current non-preemptive threads.
2000-10-22 18:33:32 +00:00
rh
394040ba32 Add and enable lbreakout 2000-10-22 16:59:04 +00:00
rh
68ba8547a6 Initial import of lbreakout-001018, a breakout-style arcade game 2000-10-22 16:58:12 +00:00
skrll
8b4e662680 Correct EVAL_PREFIX entry. 2000-10-22 09:20:18 +00:00
rh
bf38f1891c Add CHECK_MESA prior to bsd.prefs.mk to make sure the Mesa check is
performed
2000-10-22 05:56:10 +00:00
wiz
ffe1fd3030 Do the DISTNAME/EXTRACT_SUFX dance to avoid DISTFILES with only one entry. 2000-10-21 23:15:24 +00:00
wiz
cad787b730 remove trailing whitespace 2000-10-21 22:39:12 +00:00
wiz
5d1649ea26 reorder line for pkglint 2000-10-21 22:38:58 +00:00
wiz
10fbf4fab7 reorder lines for pkglint 2000-10-21 22:36:33 +00:00
mycroft
a31af85baa Regen. 2000-10-21 21:58:29 +00:00
mycroft
52436f757f int32_t -> int
This broke on -current, because int32_t isn't defined by default.  In addition,
it's kinda dumb to do this in one particular place, leaving the rest of the
structures defined to use non-fixed types.
2000-10-21 21:57:39 +00:00
skrll
fa2140a0cb Update to use new qt-2.2.1 libraries. 2000-10-19 08:06:09 +00:00
wiz
e415adf670 install documentation 2000-10-18 15:25:36 +00:00
abs
130c809b18 Add civctp-demo, eus-demo, and heretic2-demo 2000-10-16 12:25:52 +00:00
abs
59c0382163 Heretic ][, originally produced by Activison and now ported to
Linux by Loki Software, is a weird beast. Using one of Quake's 3D
engines with a lot of extras (pole-vaulting, mana systems, magical
weapons and defense shields), the game excels in pleasing the eyes
and ears.

This is the free demo version - a full version is available from
Loki Games at http://www.lokigames.com/products/heretic2/
2000-10-16 12:24:58 +00:00
abs
e8c4922493 With Eric's Ultimate Solitaire, you can enjoy a myriad selection
of traditional and not-so-traditional games of solitaire. Choose
from 23 different games, track your successes and failures, hone
your thinking and strategy skills.

This is the free demo version - a full version is available from
Loki Games at http://www.lokigames.com/products/eus/
2000-10-16 12:24:35 +00:00
abs
3539182f97 Civilization: Call to Power is the latest in the line of the
"Civilization" games. Build up your civilization from the dawn of
the Stone Age until it reaches for the stars--and beyond.

Through conquest, cooperation, skulduggery and innovation, you can
build a civilization for the ages--or land on the scrapheap of
history. If you're feeling invincible, you can test your mettle
online or over a network against multiple players. For strategy
game fans, this is a must-have.

This is the free demo version - a full version is available from
Loki Games at http://www.lokigames.com/products/civctp/
2000-10-16 12:24:02 +00:00