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75538 commits

Author SHA1 Message Date
ben
ff784fbfff Update to ivan 0.50, which should address PR#29415.
From the ChangeLog:
 Note also that the file contains only a fraction of the changes between
 versions 0.430 and 0.50, since Timo Kiviluoto did not update ChangeLog
 during the period between January and September 2004

-----------------------------------------------------------------------------

December 10 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

	* Corrected a bug in the genie hostility code

December 10 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

	* The annoying question "Do you want to ERASE..." whatever which appeared
		after dying if the highscore file was empty or old is now less annoying
		and doesn't appear unless it's really necessary

December 10 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * BugFix: Very complex chain explosions caused by kicking could crash
    the game
  * BugFix: Polymorphing to Petrus in WMode crashed
  * Great War in Attnam is inactive
  * BugFix: Fleeing monsters using teleport control could try to teleport
    outside the level, causing a crash
  * You can no longer use your vital bodyparts for golem creation
  * Invisible creatures can no longer block light
  * BugFix: There was no way to use stairs covered by slime
  * Flying creatures no longer get stuck to slime, at least if it's not
    vomited at them
  * You can give no more commands to unconscious pets
  * BugFix: "Don't consume anything valuable" command flag wasn't activated
    by default due to an obscure problem
  * Increased Shirt of the Golden Eagle's AV from 35 to 40
  * The player no longer autovomits on altars unless he has to or it
    belongs to Scabies
  * Removed the "temporary" comments that increased the probability of bone
    files being created/loaded
  * The veteran kamikaze dwarf of GC6 is no longer always on the downstairs;
    this was too nasty for those players unfortunate enough to come up
    from GC7 after being sucked there through a fountain
  * An extra confirmation is needed before the game allows the player to
    vomit at a neutral NPC; I've died too many times because of pressing
    'V' instead of 'C'
  * There are no doors in UT4 now; it is a natural cave
  * The player is no more allowed to change the equipment of archangels
  * Archangels are now less invincible
  * Cut the time archangels exist to one tenth
  * Added some extra monsters to Oree's lair
  * It now rains blood in Oree's lair

December 10 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Broken gauntlet pic modified by Kahvi
  * BugFix: Killing a unicorn could crash
  * Great War in Attnam is active

December 10 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Fixed some minor "problems" reported by Valgrind
  * Thaumic bomb and empty/full dwarven gas grenades added to item.pcx
    by Kahvi
  * Adjusted the InElasticityPenaltyModifiers of broken items upwards
  * BugFix: No message was printed when levitation was activated, except
    if due to a BoL
  * Decreased the possibility of attribute increase and polymorph
    effects of fountains
  * Groups of monsters can appear from a fountain, not just one;
    the amount depends on the species and luck
  * Removed some obsolete commented code

December 03 2004 Heikki Sairanen <first.last@tut.fi>

  * unconscious shopkeepers don't trade

November 17 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Science talks can now require and train charisma
  * Richel Decos has his own unique science talk particles

November 15 2004 Heikki Sairanen <first.last@tut.fi>

  * small typo corrected

November 12 2004 Heikki Sairanen <first.last@tut.fi>

  * the incompatability of old highscore files is handled like it should

November 11 2004 Heikki Sairanen <first.last@tut.fi>

  * old highscore files incompatable

November 11 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * New death messages "beheaded by X" and "killed by X's dirty attack below
    the belt" added
  * Decreased the effect of TALENT_CLEVER; I hadn't taken into account the
    true power of nonorganic limbs when defining it

October 29 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Corrected an annoying bug in DoEvilDeed
  * Every generated monster decreases the approximate monster generation
    interval of the level slightly, so infinite exping on one area becomes
    less effective over time
  * More messages are now generated when teleporting
  * BugFix: the weight of a mammoth's corpse was negative
  * BugFix: mushrooms were able to grunt
  * TypoFix: one space was missing from rusted golems' names
  * Changed the basic terrain materials of GC levels 6, 9, 10 and 11
    mainly for clarity reasons

October 22 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * BugFix: offering on the Silva's altar in UT4 crashed
  * BugFix: endurance exp wasn't gained if the player had a non-living
    bodypart and his binary was compiled with VC, due to a bug in
    the latter
  * Corrected many problems in bodypart special effect draw order
  * Angels might be a little more intelligent now
  * Gods may be a little wiser when choosing gift bodypart materials
  * Probably fixed an additional bug or two which I can't quite recall now

October 13 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Decreased the amount of Attnam's polar bears to one, because their
    shadows had a noticable negative effect to performance
  * BugFix: charming a tourist and leaving New Attnam crashed
  * Halved the speed materials spoil
  * Spoil and mirror item vanish messages are now more informative
  * BugFix: equipment slots were shown in the panel when polymorphed into
    a golem
  * BugFix: removed the stairs to not-yet-done UT5
  * Webs of giant spiders are a little weaker
  * The big trap room of GC changed into a dwarven mine field
  * Monsters are no longer generated in the mine field or vault rooms
  * Corrected a bug in the lantern code which could prevent items on the
    ground from being animated if the square once had a wall & attached
    lantern
  * Fixed many problems with messages

October 8 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * BugFix: items on the ground were sometimes not animated
  * BugFix: armor pictures were not always updated correctly when
    polymorphing
  * BugFix: polymorphing into a nonhumanoid while wearing a belt of
    levitation crashed
  * Founders.jpg added to Doc/Data
  * Hunters now have unique science talk particles
  * The body of science talk msgs ("You have a rather pleasant chat...")
    is now more vivid, having ten different forms
  * Removed the scroll of create monster; it was never used for anything
    sensible save abuse
  * The game now displays more informative break/destroy msgs, eg.
    "something on the ground explodes", "the slave's leather armor breaks",
    etc.
  * The game now says "xxx stabs/strikes/slashes" instead of "xxx hits"
    if xxx is armed; the verb depends on the weapon
  *  Some other msgs changed, but there are still problems with these

October 3 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Some mind worms added to char.pcx by Kahvi
  * Corrected a rather nasty bug, which eg. made infravision useless
  * Enemies might retreat from invisible creatures a bit more effectively
    (again, there's bugs in this also; I'll fix them later)

September 31 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Fixed a typo in the anti-explosive magical field code
  * Added distinct break messages for wands (this probably has bugs now,
    I'll fix them later)

September 30 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * Corrected a minor bug in characters' special effect draw order

September 30 2004 Timo Kiviluoto <holybanana@users.sourceforge.net>

  * My sincerest apologies for not updating ChangeLog for a loooooooooong
    while. Henceforth, however, I wow to resume this healthful habit
  * Mistresses and dogs now have unique random science talk particles
  * For in-house testing sessions, there's now a BONUS_LIVES #define in
    define.dat which determines how many bonus amulets of life saving
    the player gets when he starts a game
  * Disabled the time test in the panel
  * Spiders' flesh and blood are now poisonous
  * The game no longer crashes if an NPC wearing a belt of levitation steps
    over another belt floating near the edge of a lake or pool
  * Corrected some small problems in certain god effect messages
  * Pets are now killed when generating bonefiles even if they have
    lifesaving
  * Corrected a typo in the standard file copyright notice (oops :)

August 25 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Timing works. Although fetime:: is still a bit incomplete

August 20 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Monsters think webs are dangerous

August 20 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Sophos changed to also god of handicrafts

August 20 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * panel changes

August 20 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * more webs

August 19 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * webs added... atleast some fraction of them

August 17 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * smith and tailor work with equiped items now too.
  * changed tailor replies

August 6 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * blue color cursor for run mode
  * some typo corrected
  * bananapeels can be resurrected
  * monster portal in Oree level
  * X swimming here now ok

August 5 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * bomb displacing energy field in Attnam

August 5 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Food added to UT
  * wskill with no exp that are used are shown on wskill screen

July 14 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Vladimir works

July 14 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Vladimir works better, but far from perfect

July 13 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Makefile corrections (couple of missing files)
  * Moved Polymorph command in cpp to only wizard mode compiles..

July 8 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Minor correction to fountains...

July 8 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Added wizard mode command Polymorph (key '[')

July 8 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Changed license notices a bit

July 8 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * levitating plants and mushrooms move about

July 7 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Vomit messages work...

July 7 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * "You look down. You see an active mine." in the dark. no more...
  * Headless zombies can no longer vomit.
  * ?,*,|,<,>,/,\,: are no longer acceptable for names (windows doesn't like them)
  * ForcedVomit messages are different for mommos and dolphins
  * 'If player tries to apply when he has no arms, the message says that there are no items to apply.' bug corrected..
  * When you don't get to the highscore list your reason of death is shown

July 7 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Copyright notices added to sources, headers and script

Heikki Sairanen <firstname.lastname@tut.fi>

  * fountain test removed. sorry

Heikki Sairanen <firstname.lastname@tut.fi>

  * Fountains can now throw player to other fountains in near levels or same level.

Heikki Sairanen <firstname.lastname@tut.fi>

  * Leprosy improved a lot and is cureable

Heikki Sairanen <firstname.lastname@tut.fi>

  * aclocal.m4 updates or something strange like that anyway :)

<Many entries missing, sorry...>

??? Timo Kiviluoto <firstname.lastname@kolumbus.fi>

<entry incomplete>

  * It is no longer possible to kick stones under walls
  * It is no longer possible to detect traps by floating over them, dropping
    items and checking if the total weight of the stack is greater than the
    items' weights' sum

January 6 2004 Heikki Sairanen <firstname.lastname@tut.fi>

  * Now compiles in linux. The corrections are _bad_ so checking them wouldn't be a bad idea.

January 1 2004 Timo Kiviluoto <firstname.lastname@hut.fi>

  * Corrected a fatal bug in the cloning code
  * Fixed a problem that caused the fluid system to run occasionally very slowly
  * Decreased the banana peel trap damage a little
  * Pressing ESC when choosing a teleport control target no longer crashes
  * Prevented crystals from spawning over stairs in UT4

January 1 2004 Timo Kiviluoto <firstname.lastname@hut.fi>

  * Corrected an extremely fatal bug in the square destruction code (it may
    have caused random crashes when changing levels)
  * Fixed a harmless light update absence bug in the cloning code
  * N simultaneously bought items in a shop can no longer cost more than N
    times one item's price (formelly this was possible since all arithmetic
    operations during the price calculations were rounded down)
  * Monsters now avoid needlessly stepping on banana peels and broken bottles
  * The nationality adjective "Attnamian" is now written "Attnamese"
  * Gear pictures are now updated correctly when an equipped item spoils
  * Adjusted the word order of sword names (based on our weapon expert Kahvi's
    opinions)
  * The game no longer enters an infinite loop when blood is spilled on an
    enner beast's groin
  * It is now possible to determine the leader of a team in the script
  * It is now possible to determine how spoiled items are in the script
  * Adding several identical items in the script is now more elegant
  * Remade the consume system: the game now handles correctly situations
    where the player eg. eats an iron sword with a banana flesh handle
  * Ikiros can now remove rust from equipment
  * Fixed two bugs in Loricatus's pray effect
  * Optimized the generation of terrains and items somewhat
  * Added many new features to New Attnam
    * Banana shop for the hungry (the products start to spoil within a few
      turns, though)
    * Priestess of Silva who offers the same services as the priest in
      Attnam but is cheaper
    * Tourist family who follow Kaethos around the town
    * Underground sumo wrestling arena, where the player can compete with
      the local sumo champion Huang Ming Pong (I will not list all the
      meticulous details of the associated events here)
    * Added two new armors which the player gets after winning the sumo
      fight
    * The banana growers now feed the sumo wrestler regularily
    * It now rains in the village occasionally
  * Lowered the player's starting money
  * Zombies raised by necromancers now inherit the attributes of their
    past lives; also their names now depend on them
  * Master necromancers can now sometimes raise Xinroch, if he hasn't
    been generated yet
  * Apprentice necromancers can now raise any corpse he sees as a zombie
    (not just an adjacent one), and masters any corpse in the level
  * Necromancers are now somewhat more intelligent

December 16 2003 Timo Kiviluoto <firstname.lastname@hut.fi>

  * Adjusted the colors of menus and lists so that the selected item is
    more clearly visible on dark monitors
  * Large spider, giant spider and Lada added to char.pcx by Kahvi
  * Expensive camera and miniature mummy of Lenin added to item.pcx by Kahvi
  * Necromancer, bourgeois tourist, his wife and child, and Lenin added to
    humanoid.pcx by Kahvi
  * Necromancer graphics integrated
  * Two spider webs added to effect.pcx by Kahvi
  * Remade felist entry picture drawing system; browsing an enormous inventory
    (for instance after using the gain all items cheat) is now a lot faster
  * A small typo in the look description of neutral panicked NPCs corrected
  * Added a super-fast system for retrieving random pixels for which a certain
    predicate (say, non-transparency) is true; I plan to use a similiar
    algorithm for level::RandomSquare in the future
  * Documented stack.h/cpp and fluid.h/cpp
  * Added ironalloy material category which currently consists of iron, steel,
    meteoric steel and adamant
  * Iron alloys can now rust; names and strength values are affected
  * Rusting is now displayed graphically as random brown pixels
  * Added RustModifier material database member which determines the ability
    to rust for liquids and how easily rusting happens for ironalloys
  * Golems and terrains made of ironalloys can also rust
  * Scroll of repair can now remove rust
  * Renamed class human to playerkind
  * Rewrote the player's armor drawing code; it was probably the most horrible
    gum solution in the entire game
  * Added several item database members to control which armor pictures
    are to be drawn
  * Added (half-accidentally) support for armor picture animations
  * The Shirt of the Golden Eagle now gives the player an appropriate blue aura
    when worn
  * The priority map trickery which is used to determine the special effect
    drawing order of humanoids is now completely incomprehensible
  * Remade the whole fluid code: it now utilizes the full power of IVAN's
    material system
    * Liquids on ground can now cause effects to legs/other bodyparts
    * An arbitrary number of fluids can now cover weapons, armor and
      bodyparts; graphical effects added to item pictures
    * Fluids can now affect the items and bodyparts they cover
    * Removed the obsolete ContainedMaterial of weapons
    * Fluid is now displayed over wielded, armor and bodypart graphics
      for playerkinds; however I chose not to show them for other monsters
      since it could cause many characters to be drawn very unclearly
      from the user's perpective
    * Added a dripping animation for all fluids not on ground
    * Damaging a monster with a weapon now causes blood to be spilled
      over the item used
    * Dipping to solid materials is alas no longer possible; however, I
      haven't done this since 0.311 so it isn't so great a loss
    * Liquids can now exist on non-walkable terrain and affect them.
      For instance you can destroy walls using acid (see below).
      However, there is a small problem that liquids can be seen from
      all sides of the terrain which can be strange if it is a part of a
      long wall separating parallel tunnels
    * Fluids can now emit light (but this feature is not yet used)
  * A potion which breaks due to hitting an object now spills half of
    its contents to the next square on its theoretical line of flight
  * Fluids affected by paranormal gravitational distractions now land
    correctly on the players face, if he/she/it has one
  * Corpses now spill blood, not just severed bodyparts
  * Added acid effects which are based on the Acidicity material database
    member; acidous fluids cause items to break and can destroy very weak
    broken items, and they also tend to be very rusting
  * Added IsImmuneToAcid material database boolean
  * Dark frog blood and pepsi are now acidous
  * Remade the vomit system; the amount of liquid now depends on the body
    volume of the character and it can be targeted to adjacent squares
    and used as a very poor acid-based weapon
  * Added BloodMaterial and VomitMaterial character database members
  * Mommos now really attack by vomiting acidous slime, which also has
    a high RustModifier
  * Oree's vomit attack now really spills acidous blood over the player
  * M-color 3 of arm pictures is henceforth allocated for gauntlets;
    some humanoid graphics updated due to this
  * Zombies now spoil

November 8 2003 Heikki Sairanen <firstname.lastname@tut.fi>

  * feio.cpp documented

August 31 2003 Heikki Sairanen <heikki.sairanen@phpoint.net>

  * Now compiles with gcc
  * Added necromancers
  * Mushrooms inherit their stats.
  * Atavus gives player a banana at XMas. Banana should probably be changed to something else.

August 14 2003 Heikki Sairanen <heikki.sairanen@phpoint.net>

  * Certain small changes to mihail so it know finds it's missing FeLib...

  Added instructions to create symbolic link to FeLib, if it isn't distributed for the user.

August 14 2003 Timo Kiviluoto <markku.kiviluoto@sono.fimnet.fi>

  * Added some comments to the Febot code
  * Hex's new MIHAIL version added to CVS

August 14 2003 Timo Kiviluoto <markku.kiviluoto@sono.fimnet.fi>

  * iosystem::StringQuestion now takes the destination string as an argument
    and returns whether the user aborted the question or not
  * Configuration system has been standardized and moved largely to FeLib
  * Added Febot engine which can be used by the Oracle of the Holy Haven of Gurus
    when the time comes
2005-02-28 04:53:32 +00:00
ben
7172742a25 Make note of ularn removal. 2005-02-28 02:50:43 +00:00
ben
069e47b763 Remove ularn SUBDIR, since ularn has been removed. 2005-02-28 02:49:52 +00:00
ben
d1fecce0a0 Remove ularn package, as the code is unmaintained and messy. 2005-02-28 02:48:56 +00:00
ben
9b86cba345 Fix Ularn to build on Mandrake Linux 10.1. This addresses PR#29450.
Changes include:
* remove lrint(), which is unused, and collides with the C99 lrint().
* remove malloc() prototypes, which are incorrect
* add include search path to CFLAGS to catch Mandrake's termcap.h
* in the case of Linux, define GETOPT, to match glibc
2005-02-28 02:26:59 +00:00
kim
e232d103bf Upgrade libshout to 2.1 2005-02-28 02:22:02 +00:00
kim
c0aa5fc27e Upgrade to libshout 2.1, from Juan RP (xtraeme@) in private mail.
Bug fixes, no API changes.
2005-02-28 02:21:20 +00:00
tv
49fd66760c Use boost-<foo>-1.32.* as the dependency version pattern, to ensure that
ABI is consistent with dependents.  (This works around the fact that the
sonames of Boost libraries do not change between ABI-incompatible
versions, or in other words:  they don't have major version numbers.)
2005-02-28 01:44:17 +00:00
hubertf
afea1931b6 Update adjustkernel to 1.7. Changes:
* Update copyright year
 * Change syntax to not require mandatory options (think about the word!)
 * Document short options
 * Mention /var/run/dmesg.boot
 * Expand examples section a bit
 * Xref dmesg(8)
 * Document a known bug

OK'd by mjl@
2005-02-28 00:48:52 +00:00
wiz
4e7bffac60 - p5-MailTools, thanks adrianp. 2005-02-28 00:44:39 +00:00
wiz
330312fbf0 pkg_chk-1.56, now with -N. 2005-02-28 00:44:12 +00:00
wiz
14c8b0a575 Update to 1.56:
Add new -N option, showing for each installed package any corresponding
entries in pkgsrc/doc/TODO (to give you an idea what updates you could
be interested in :) ).
While here, sort options in usage.
Ok'd by abs@.
2005-02-28 00:43:48 +00:00
adrianp
48413adff0 - Note p5-MailTools bump to 1.66 2005-02-27 23:53:31 +00:00
adrianp
e3e4f416a7 - Update from 1.62 to 1.66
> version 1.66: Thu Jan 20 10:16:10 CET 2005
>
> 	- Extended explanation that Mail::Address is limited.
>
> 	- Added examples/mail-mailer.pl, contributed by [Bruno Negrão]
>
> 	- use Mail::Mailer qw(mail) sets default mailer.  Doc update by
> 	  [Slavan Rezic]
>
> 	- Mail::Mailer::smtp now can authenticate SSL [Aaron J. Mackey]
>
> version 1.65: Wed Nov 24 15:43:17 CET 2004
>
> 	- Remove "minimal" comments from Mail::Address
>
>         - [Dan Grillo] suggested some improvements to Mail::Address::name(),
> 	  and some more were added.
>
> 	- [Slavan Rezic] small typo.
>
> version 1.64: Tue Aug 17 22:24:22 CEST 2004
>
> 	- CPAN failed to index 1.63 correctly, so hopefully it will
> 	  work now.
>
> version 1.63: Mon Aug 16 17:28:15 CEST 2004
>
> 	- [Craig Davison] Fixed date format in Mail::Field::Date to
> 	  comply to the RFC
>
> 	- [Alex Vandiver] patched the email address parser to be able
> 	  to understand a list of addresses separated by ';', as Outlook
> 	  does. The ';' is the group separator, which was not understood
> 	  by MailTools before, but valid according to the RFCs.
>
> 	- [Torsten Luettgert] found that field labels like '-' where not
> 	  beautified correctly.
>
> 	- [Slavan Rezic] Updated doc in Mail::Mailer: referred to $command
> 	  which doesn't mean anything, and "testfile" is working differently.
>
> 	- [chris] Mail::Message::Field::wellformedName() will upper-case
> 	  *-ID as part in the fieldname.
2005-02-27 23:52:01 +00:00
wiz
c0f7cf34e5 We already have ns-flash-7.0.25, remove 6.0.79 from TODO. 2005-02-27 23:29:44 +00:00
wiz
2fc74e7562 kdbg-1.9.6 is a beta version, remove it. 2005-02-27 23:12:11 +00:00
wiz
5805320395 firefox source packages have been updated. 2005-02-27 23:09:12 +00:00
wiz
f0222a4c5d bash updated to 3.0pl16. 2005-02-27 23:07:16 +00:00
wiz
4de5918644 Update to 3.0pl16, pulling in the first 16 official patches for bash.
Various bugfixes.
Some whitespace cleanup while here.
2005-02-27 23:06:50 +00:00
wiz
898a95411d mtr{,-gtk} updated to 0.69. 2005-02-27 22:50:12 +00:00
wiz
c2bf053ad7 Update to 0.69:
v0.69 make distclean should now also remove "rej" files.
        Antonio Querubin: update getopt.h . More cleanups using
        new infrastructure.
        rcw: Fixed IPV6 support: When compiled in an IPV6-supporting
        environment, but when the kernel doesn't support IPV6, mtr would
        fail to start.
  v0.68 included some old patches.
        included patch from Antonio Querubin for better IPV6 support
        restructured some more whitespace.
        added mtr.h where "global" things should go. Not finished
        moving things around, but now that the infrastructure is there,
        it should be easy.
2005-02-27 22:49:43 +00:00
wiz
99a9ac2ce1 devilspie updated to 0.8. 2005-02-27 22:43:55 +00:00
wiz
f888f5ac3b Update to 0.8:
Devil's Pie "Mystery Boxes" 0.8
===============================

* Bring back --apply-to-existing, so you can work on existing windows
* Add maximized_horizontally and _vertically to the resize action (John Russell)
* Add an execute action (John Russell)
* Add an opacity setting action (Guido Boehm)
* Generate decent matcher/action documentation at build-time from the source
* Check that regular expressions parsed correctly, fixing a common bug
* Less compile warnings
2005-02-27 22:43:24 +00:00
veego
b2daa161e3 Put back part of the ${PKGMINOR} handling, but keep the PKGREVISION at 2,
due too the nb1 usage in the DISTNAME.
2005-02-27 22:42:30 +00:00
veego
4488cdcf48 Bumpd the PKGREVISION for the following packages:
emulators/compat13
  emulators/compat14
  emulators/compat14-crypto
  emulators/twin
  lang/blackdown-jdk13
  multimedia/transcode
because of a broken PLIST_SRC handling introduced in mk/bsd.pkg.mk
rev 1.1593 and fixed in rev 1.1596.

compat13 was bumped to nb2 so we don't have different package version on
different archs (alpha had an nb1 before but all other had no PKGREVISION).
2005-02-27 22:30:43 +00:00
veego
d53b01d221 Fix PLIST_SRC error introduced in rev 1.1593.
Before this fix it would include
  PLIST.common
then _only_ one of the following
  PLIST.${OPSYS}
  PLIST.${MACHINE_ARCH:C/i[3-6]86/i386/g}
  PLIST.${OPSYS}-${MACHINE_ARCH:C/i[3-6]86/i386/g}
  PLIST
and then PLIST.common_end.

Now, uses all of the following PLIST files, in that order:

PLIST.common
PLIST.${OPSYS}
PLIST.${MACHINE_ARCH:C/i[3-6]86/i386/g}
PLIST.${OPSYS}-${MACHINE_ARCH:C/i[3-6]86/i386/g}
PLIST
PLIST.common_end
2005-02-27 22:10:25 +00:00
jschauma
e57735a4e2 make this work on IRIX
ok jmmv@
2005-02-27 22:06:10 +00:00
jmmv
b5667fd740 Some more pthread fixes: set PTHREAD_OPTS+=require and include the pthread
buildlink file in buildlink3.mk.  From tv@.
2005-02-27 21:57:53 +00:00
jschauma
cc21798bb0 Start to make this work on (even older) IRIX: check for __sgi rather than sgi
This was originally reported in PR 28819 by Georg Schwarz for db4 and
also noted by Georg to apply to this package.
2005-02-27 21:50:26 +00:00
jschauma
af6cf2fcff make this work on (even older) IRIX: check for __sgi rather than sgi
This was originally reported in PR 28819 by Georg Schwarz for db4 and
also noted by Georg to apply to this package.
2005-02-27 21:42:42 +00:00
dmcmahill
e64be73dbf make this work on solaris (pick the correct config name) 2005-02-27 21:33:17 +00:00
jmmv
4aca7c7930 Include pthread.buildlink3.mk; it's needed during the configure stage.
Pointed out by tv@.
2005-02-27 17:40:10 +00:00
peter
b5362e6d00 Fix installation on NetBSD 1.6.
Reviewed by wiz@
2005-02-27 17:33:44 +00:00
taya
f286df5808 Oops, previous commit was using gtk2.
switch to use gtk1.
2005-02-27 15:15:24 +00:00
taya
4215e71519 Note update of firefox to 1.0.1, add firefox-gtk1-1.0.1,
and removal of firefox-gtk2
2005-02-27 13:31:03 +00:00
taya
a9a8d98489 www/firefox switched to use gtk2.
remove www/firefox-gtk2.
2005-02-27 13:29:16 +00:00
taya
3162b43624 remove firefox-gtk2 & add firefox-gtk1 2005-02-27 13:25:47 +00:00
taya
04e3c4afaa Import gtk1 version of www/firefox. 2005-02-27 13:25:01 +00:00
wiz
92100355bf p5-HTML-TableExtract updated to 1.09. 2005-02-27 13:24:45 +00:00
wiz
e28945f61b Update to 1.09:
1.09  Fri Feb 25 17:49:00 EST 2005
        - Tables can now be selected by table tag attributes
        - lineage() method now returns row and column information, as
          well as depth and count, for each ancestor (potential
          backwards incompatability, entries are now 4 element arrays
          now rather than 2)
        - header matching and column retention enhancements
        - header retention
        - old-style procedures deprecated in prepration for them to
          become methods
        - various bug fixes
2005-02-27 13:24:13 +00:00
wiz
1edaf38534 Updated p5-HTML-Tagset to 3.04. 2005-02-27 13:23:35 +00:00
wiz
12d1383c35 Update to 3.04:
* Realese 3.04 -- just a rebundling; no actual code changes
	  [sic]
2005-02-27 13:23:00 +00:00
taya
7628fd3c33 Update firefox to 1.0.1.
And switched to use gtk2.

Changes from release notes:

*  Improved stability
* International Domain Names are now displayed as punycode.
(To show International Domain Names in Unicode, set the
"network.IDN_show_punycode" preference to false.)
* Several security fixes.
MFSA 2005-29  Internationalized Domain Name (IDN) homograph spoofing
MFSA 2005-28 Unsafe /tmp/plugtmp directory exploitable to erase user's files
MFSA 2005-27 Plugins can be used to load privileged content
MFSA 2005-26 Cross-site scripting by dropping javascript: link on tab
MFSA 2005-25 Image drag and drop executable spoofing
MFSA 2005-24 HTTP auth prompt tab spoofing
MFSA 2005-23 Download dialog source spoofing
MFSA 2005-22 Download dialog spoofing using Content-Disposition header
MFSA 2005-21 Overwrite arbitrary files downloading .lnk twice
MFSA 2005-20 XSLT can include stylesheets from arbitrary hosts
MFSA 2005-19 Autocomplete data leak
MFSA 2005-18 Memory overwrite in string library
MFSA 2005-17 Install source spoofing with user:pass@host
MFSA 2005-16 Spoofing download and security dialogs with overlapping windows
MFSA 2005-15 Heap overflow possible in UTF8 to Unicode conversion
MFSA 2005-14 SSL "secure site" indicator spoofing
MFSA 2005-13 Window Injection Spoofing
2005-02-27 13:20:43 +00:00
wiz
33f2b69c6d g-wrap updated to 1.9.4. 2005-02-27 13:20:01 +00:00
wiz
51cb236673 Update to 1.9.4:
- Enhanced generics support: now all arguments of methods are
    specialized, not only the first one.

  - Bugfixes
    + Now ships with (g-wrap gw-wct) compatibilty module needed by
      GnuCash at runtime.
    + Fixes for handling output arguments:
      - Wrapped functions with void return value and output arguments
	now return expected results
      - Optional argument count is now correctly computed in the
        presence of output arguments
    + The libffi alignment requirements are now honored. This fixes bus
      errors on many non-x86 architectures.
    + On big-endian architectures libffi-wrapped functions that return
      char now work correctly.
    + Some "uninitialized variable" warnings were fixed in generated code
      which caused compiles with GCC 4.0 to fail (Debian Bug#290305).
2005-02-27 13:19:20 +00:00
jmmv
4e7302c100 libgnomecups updated to 0.1.14. 2005-02-27 12:54:41 +00:00
jmmv
29c3674961 Update to 0.1.14:
2004-11-16  Jody Goldberg <jody@gnome.org>

	* libgnomecups/gnome-cups-printer.c (gnome_cups_printer_set_name) :
	  Add a decl in the header.

	* libgnomecups/gnome-cups-printer.c (update_attributes) : disable the
	  optimization that went directly to a printer when we knew it's host.
	  This caused problems when the remote printer was not accessible, or
	  for machines with unresolveable localnames (eg SuSE).  People can
	  re-enable it if they'd like (eg RedHat) by tweaking the magic global
	  static variable go_directly_to_printer_when_possible.
	(_gnome_cups_printer_get_host) : ditto.

2004-10-27  Jody Goldberg <jody@gnome.org>

	* libgnomecups/gnome-cups-printer.c (gnome_cups_printer_set_name) : new
	(gnome_cups_printer_set_description) :
	    s/CUPS_ADD_PRINTER/IPP_SET_PRINTER_ATTRIBUTES/
	(gnome_cups_printer_set_location) : ditto

2004-10-14  Jody Goldberg <jody@gnome.org>

	http://bugzilla.gnome.org/show_bug.cgi?id=151218
	* libgnomecups/gnome-cups-request.c (gnome_cups_request_new) : patch
	  minor leak.

2004-10-10  Malcolm Tredinnick <malcolm@commsecure.com.au>

	* configure.in: Wrap the GETTEXT_PACKAGE string in quotes.
	Unbreaks the build.

2004-10-09  James Henstridge  <james@jamesh.id.au>

	* acconfig.h, acinclude.m4: remove unnecessary autoconf/automake
	cruft.

	* libgnomecups/Makefile.am: don't set LDFLAGS variable, since it
	is meant to be a user variable.  Don't define GNOMELOCALEDIR,
	since it is done in the configure script now.

	* configure.in: remove some macro calls that are unnecessary with
	newer versions of Automake.

	* autogen.sh: ask for Automake >= 1.7
2005-02-27 12:52:56 +00:00
adam
cd47d4400d Updated ImageMagick to 6.2.0-2 2005-02-27 12:38:27 +00:00
adam
aa16cd994b Chanes 6.2.0-2:
* The Tru64 UNIX 4.0D/5.1 C++ compiler doesn't support ios::binary.
  There is an #ifdef for this, MISSING_STD_IOS_BINARY, but nothing sets
  it in configure.ac. So, I whipped up something to test it. I've tested
  this with the Sun, HP, IBM, SGI, and GNU C++ compilers.
* Bitmaps in wmf files which are drawed via ipa_bmp_draw (in coders/wmf.c)
  are not scaled to the output size, but drawn with the original size.
* Shear no longer produces artifacts for a 0 y-shear (e.g. 60x0).
* The PerlMagick memory, disk, etc., limits were not being set for values
  other than unlimited.
* Not all memory allocated in GetTransformTokens & GetStyleTokens are freed
  in SVG parsing.
2005-02-27 12:37:30 +00:00
veego
397ac3aa7d Note the update of transcode to 0.6.12nb4. 2005-02-27 12:04:39 +00:00