Commit graph

14 commits

Author SHA1 Message Date
agc
8cef6c454b Add RMD160 digests. 2005-02-23 23:11:54 +00:00
wiz
02db837d9a Update to 1.2.1:
2004 Oct 21: version 1.2.1
* Introduced a basic stepping-control UI, and added stepping information to
  the solution file format.
* Fixed a bug (MS logic) reported by David Stolp, involving blocks going
  out and back into the slip list so quickly that they weren't sent to the
  end of the list.
* Fixed a bug (MS logic) reported by David Stolp where block and creatures
  were not moving into key tiles if the bottom tile prevented it (e.g. a
  wall).
* Fixed a bug in sdltext.c, reported by Dale Bryan caused a segfault in
  16-bit color mode.
* Added -r (read-only) cmdline option.

2004 Oct 04: version 1.2.0
* Fixed a bug (MS logic) preventing cloned tanks from turning around when
  they hadn't yet left the clone machine.
* Fixed another longstanding bug (MS logic) involving a tank indirectly
  pushing a blue button. Again, the bug was fixed explicitly instead of
  trying to make the behavior arise naturally from the code.
* Improved some of the behavior of blocks being pushed (Lynx logic).
* Improved some of the behavior of blocked teleports (Lynx logic).
* Altered animations to run for either 11 or 12 frames, depending on the
  parity of their initial frame, as discovered by ccexplore. (This finally
  killed the nine-lived clone-boosting bug in ICEHOUSE!) Also modified the
  point during the frame when animations get removed.
* Changed the Lynx walker to use a PRNG equivalent to the original, as
  worked out by ccexplore.
* Fixed bug (MS logic) in how a block is removed from the slip list when
  being pushed by Chip (reported by Shmuel Siegel).
* Fixed bug (MS logic) with deferred button presses; TW was incorrectly
  deferring Chip's button presses and not just those caused by block
  pushing.
* Fixed a horrid bug when encountering bogus values in a dat file. (The
  code was meant to gracefully ignore the broken level and continue reading
  the next level, but it failed to move the file position out of the broken
  level before doing so.)
* Fixed keyboard routines so that they now understand characters as well as
  keystrokes (thus e.g. the program recognizes "?" when entered on a
  European keyboard).
* Added a help screen for the initial file menu.
* A few other minor bug fixes and miscellaneous improvements.
2004-12-05 20:43:21 +00:00
wiz
6e02d7ee41 Rename ALL_TARGET to BUILD_TARGET for consistency with other *_TARGETs.
Suggested by Roland Illig, ok'd by various.
2004-12-03 15:14:50 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
snj
22633dfbb6 Use bl3, update to 1.1.3. Changes:
* Added -a cmdline switch to help improve sound.
* New images for the chip and the socket
* Added -f switch to get fullscreen mode
* Display code rewritten.  Faster all around.
* Miscellaneous other bugfixes
2004-03-10 00:53:37 +00:00
grant
4390a2f42b replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make. 2004-01-24 13:30:55 +00:00
agc
dc52048e01 Move WRKSRC definition away from the first paragraph in a Makefile. 2004-01-20 12:07:06 +00:00
jmmv
30925b26c7 Bump revision due to SDL update, and sync versions in buildlink files where
needed.  This is required because esound has been droped as a dependancy.
2003-07-26 21:41:08 +00:00
grant
4083b24390 s/netbsd.org/NetBSD.org/ 2003-07-17 21:31:04 +00:00
jschauma
e366d0c694 Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.
Should anybody feel like they could be the maintainer for any of thewe packages,
please adjust.
2003-06-02 01:15:31 +00:00
jmmv
8a555528c0 PKGREVISION goes after PKGNAME. 2003-05-05 19:05:05 +00:00
wiz
7166660e08 Dependency bumps, needed because of devel/pth's major bump, and related
dependency bumps.
2003-05-02 11:53:34 +00:00
jmmv
0916498c1b Place WRKSRC where it belongs, to make pkglint happy; ok'ed by wiz. 2003-03-29 12:40:00 +00:00
salo
9ac062cf14 Tile World is an emulation of the game "Chip's Challenge" (a registered
trademark of Bridgestone Multimedia) created by Chuck Sommerville for
the Atari Lynx.

The player navigates Chip through various challenges and obstacles.
The levels may have teleports, tools, protective gear, chips, keys,
and other items. The goal is to reach the exit tile which takes you
to the next level. Some levels have time limits.

Package submitted by Jeremy C. Reed via PR pkg/20303 with some cleanups by me.
2003-02-15 08:13:20 +00:00