cd6309f203
- added proper support for Clang to the makefiles (by dbjh) Indicate that you want to use Clang by setting the environment variable CC. Either at configuration time: $ CC=clang ./configure Or at build time: $ CC=clang make - updated (SNES) implemented dumping for --xgd6. 15 years late, but still the only tool to do it :-) (by dbjh; thanks to Kristian Gunstone for making me try to explain why it could not be done ;-) ) - restored support for NetBSD/i386 and OpenBSD/i386 in makefile of libcd64 (by dbjh) - updated FAQ with explanation about how to compile uCON64 on macOS with support for USB (by dbjh) - fixed some issues in MinGW, MinGW-w64 and Visual C++ ports that made them choke on files larger than 2 GB. On 32-bit UNIX try adding -D_FILE_OFFSET_BITS=64 to CFLAGS to fix the issues (by dbjh; thanks to Mystic_Merlin for testing on Windows 98) - updated (all) upgraded unzip to version 1.1 (by dbjh) - updated (SNES) --gd3 writes correct SRAM mapping values for Trials of Mana (by dbjh; thanks to Mystic_Merlin for reporting the issue and testing) - updated (SNES) --gd3 supports 64 Mbit HiROM games. It works at least for the English fan translation of Fire Emblem - Seisen no Keifu (J) (Project Naga, beta version 7) (by dbjh) - updated (SNES) --gd3 supports up to 64 Mbit LoROM games. It works at least for the 48 Mbit English fan translation of Fire Emblem - Thraki 776 (J) (V.ROM) (Lil' Manster 1.07) (by dbjh) - updated (all) --hfind and --hfindr accept search strings without spaces (by dbjh; thanks to eadmaster for the feedback) - renamed (all) --dual to --bit (by dbjh) - updated (all) --hex, --bit, --code and --print accept an optional end offset (by dbjh) - added (all) --hreplace=S:R find S and copy R to the start of each match (wildcard: '?') (by dbjh; thanks to eadmaster for the suggestion) |
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