501ab9051a
Changes: - fix Inferno intermission screen crash - fix lockup for other netgame clients when one client quits - fix memory leak in netgame server - fix SDL_LockScreen crashes on Win32 - fix fuzz drawing for hi-res - network games should survive temporary loss of connection - fix dehacked NOSECTOR/NOBLOCKMAP effects - fix player spawn sound
19 lines
472 B
Makefile
19 lines
472 B
Makefile
# $NetBSD: Makefile,v 1.18 2004/10/10 17:28:24 snj Exp $
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DISTNAME= prboom-2.2.6
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/}
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MAINTAINER= snj@NetBSD.org
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HOMEPAGE= http://prboom.sourceforge.net/
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COMMENT= Multiplayer-capable and modified version of DOOM
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USE_BUILDLINK3= YES
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GNU_CONFIGURE= YES
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#CONFIGURE_ARGS+= --enable-gl
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.include "../../audio/SDL_mixer/buildlink3.mk"
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.include "../../net/SDL_net/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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