b9741eb4be
* The player coordinates widget on the Automap is now optional. * Sounds may now be played in their full length. However, this only applies to sounds originating from (removed) map objects, not to those that emerge "in the player's head". * All textures are now always composed, whether they are multi- patched or not. Furthermore, two separate composites are created, one for opaque and one for translucent mid-textures on 2S walls. Additionally, textures may now be arbitrarily tall. * A new wrapping column getter function has been introduced to allow for non-power-of-two wide mid-textures on 2S walls. * Parts of the renderer have been upgraded to use 64-bit integer types. * Empty DEHACKED lumps are now skipped. |
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