pkgsrc/games/scummvm/Makefile
adam 3a934a1b63 Changes 1.4.0:
New Games:
  - Added support for Lands of Lore: The Throne of Chaos.
  - Added support for Blue's Birthday Adventure.
  - Added support for Ringworld: Revenge Of The Patriarch.
  - Added support for the Amiga version of Conquests of the Longbow.
New Ports:
  - Added PlayStation 3 port.
General:
  - Fixed the ARM assembly routine for reverse stereo audio.
  - Added support for building with MacPorts out of the box.
AGI:
  - Implemented sound support for the DOS version of Winnie the Pooh in the
    Hundred Acre Wood.
AGOS:
  - Implemented support for loading data directly from InstallShield
    cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
  - Fixed loading and saving in the PC version of Waxworks.
  - Fixed music in the PC versions of Elvira 1/2 and Waxworks.
Groovie:
  - Added support for the iOS version of The 7th Guest.
Lure:
  - Fixed crash when trying to talk and ask something at the same time.
SCI:
  - Added better handling of digital vs. synthesized sound effects. If the
    "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
    digital sound effects, otherwise their synthesized counterparts will be
    preferred instead, if both versions of the same effect exist.
SCUMM:
  - Implemented PC Speaker support for SCUMM v5 games.
  - Fixed priority bug in iMuse. As a result the AdLib music should sound
    better, since important notes are not interrupted anymore.
  - Implemented CMS support for Loom, The Secret of Monkey Island and
    Indiana Jones and the Last Crusade.
  - Improved palette handling for the Amiga version of Indiana Jones and the
    Fate of Atlantis.
Broken Sword 1:
  - Fix freeze in Windows demo.
  - Fix crash when using cutscene subtitles pack with the Macintosh version.
Tinsel:
  - Fixed deleting saved games from the list of saved games (from the launcher
    and the in-game ScummVM menu).
  - The US version of Discworld II now shows the correct title screen and
    language flag.
Android port:
  - Fixed plugins on Android 3.x.
  - Moved the default saved game location to the SD card.
2011-11-13 09:07:32 +00:00

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Makefile

# $NetBSD: Makefile,v 1.67 2011/11/13 09:07:32 adam Exp $
DISTNAME= scummvm-1.4.0
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=scummvm/}
EXTRACT_SUFX= .tar.bz2
MAINTAINER= adam@NetBSD.org
HOMEPAGE= http://scummvm.sourceforge.net/
COMMENT= LucasArts Script Creation Utility for Maniac Mansion
LICENSE= gnu-gpl-v2
PKG_DESTDIR_SUPPORT= user-destdir
USE_LANGUAGES= c c++
USE_TOOLS+= gmake
HAS_CONFIGURE= yes
CONFIGURE_ARGS+= --disable-debug
CONFIGURE_ARGS+= --mandir=${PREFIX}/${PKGMANDIR}
CONFIGURE_ARGS+= --prefix=${PREFIX}
BUILDLINK_API_DEPENDS.zlib+= zlib>=1.2.1
UNLIMIT_RESOURCES= datasize
.include "options.mk"
.include "../../audio/flac/buildlink3.mk"
.include "../../audio/libmad/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../multimedia/libmpeg2/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"