pkgsrc/games/defendguin/Makefile
snj cdc4625564 Update to 0.0.12.
CHANGES SINCE 0.0.11
* Sound playing function could segfault.  Fixed.
 (Example: hitting [Down] in main menu!)

CHANGES SINCE 0.0.10
* Converted all BMPs to indexed (256 colors or less), reducing image files
  by 1MB and removing white artifacts seen on 24bpp and 32bpp displays.
* Made some unloadable BMPs loadable again.
* Added configuration for joystick buttons and axes to Options screen.
  (Values stored in config file (e.g., ~/.defendguinrc))
* Now keeps track of your highest score.
* Displays labels ("Player 1" and "Player 2") above score/levels on
  main menu.
* Displays highest score on main menu.
* Does not display Player 2 stats on main menu after a 1-player game.
* Last scores and levels and high score are saved-to and
  loaded-from ~/.defendguinrc
* Points awarded for shooting boss.  Large bonus awarded for beating game.
2015-02-09 09:51:26 +00:00

20 lines
503 B
Makefile

# $NetBSD: Makefile,v 1.19 2015/02/09 09:51:26 snj Exp $
DISTNAME= defendguin-0.0.12
CATEGORIES= games
MASTER_SITES= ftp://ftp.tuxpaint.org/unix/x/defendguin/src/
MAINTAINER= reed@reedmedia.net
HOMEPAGE= http://www.newbreedsoftware.com/defendguin/
COMMENT= Clone of the arcade game Defender
LICENSE= gnu-gpl-v2
USE_TOOLS+= gmake
INSTALLATION_DIRS= bin ${PKGMANDIR}/man6
INSTALL_MAKE_FLAGS+= PREFIX=${DESTDIR}${PREFIX}
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"