Yet another remake of the classic persistent browser-based multiplayer game. https://discord.gg/ZKTSKne
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Update release notes copied from v2 to mimic original HTML markup
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README.md

Quintolin

Yet another remake of the classic persistent browser-based multiplayer game.

This variant is written in PHP and based on Symfony framework.

License

Quintolin - persistent browser-based multiplayer game
Copyright (C) 2023 Krzysztof Sikorski
Copyright (C) 2009-2010 Isaac Lewis for original implementations
Copyright (C) 2013 Troy Goode for NodeJS re-implementation

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Affero General Public License for more details.

You should have received a copy of the GNU Affero General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>.

Full text of the license is included in LICENSE.txt file.

You can also read it in HTML format at https://www.gnu.org/licenses/agpl-3.0.html

Source code

This project is published to multiple core-sharing portals:

Directory structure

  • doc: developer documentation
  • legacy: History and source code of previous versions of the game
  • modules/core: core engine of the game
  • modules/storage: storage module for the game
  • tools: developer tools
  • website: website and UI