Added 7segment clock
This commit is contained in:
parent
02c275a112
commit
6f8ec61aa6
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@ -1 +0,0 @@
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,joe,pravda,03.08.2020 21:52,file:///home/joe/.config/libreoffice/4;
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@ -1,4 +1,4 @@
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If you have linux:
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If you have Linux:
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Run `./install.sh` once, and then you can
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@ -7,3 +7,7 @@ Run `./install.sh` once, and then you can
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* Run `./makehtml.sh`
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* Enjoy your new `index.html`
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If you have Windows: ask Eran.
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Credits:
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* [7 segment clock](http://www.3quarks.com/en/SegmentDisplay/) by [3Quarks](http://www.3quarks.com/index.html).
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@ -0,0 +1,924 @@
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// Copyright 2006 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Known Issues:
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//
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// * Patterns are not implemented.
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// * Radial gradient are not implemented. The VML version of these look very
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// different from the canvas one.
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// * Clipping paths are not implemented.
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// * Coordsize. The width and height attribute have higher priority than the
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// width and height style values which isn't correct.
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// * Painting mode isn't implemented.
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// * Canvas width/height should is using content-box by default. IE in
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// Quirks mode will draw the canvas using border-box. Either change your
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// doctype to HTML5
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// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
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// or use Box Sizing Behavior from WebFX
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// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
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// * Non uniform scaling does not correctly scale strokes.
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// * Optimize. There is always room for speed improvements.
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// Only add this code if we do not already have a canvas implementation
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if (!document.createElement('canvas').getContext) {
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(function() {
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// alias some functions to make (compiled) code shorter
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var m = Math;
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var mr = m.round;
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var ms = m.sin;
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var mc = m.cos;
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var abs = m.abs;
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var sqrt = m.sqrt;
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// this is used for sub pixel precision
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var Z = 10;
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var Z2 = Z / 2;
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/**
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* This funtion is assigned to the <canvas> elements as element.getContext().
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* @this {HTMLElement}
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* @return {CanvasRenderingContext2D_}
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*/
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function getContext() {
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return this.context_ ||
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(this.context_ = new CanvasRenderingContext2D_(this));
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}
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var slice = Array.prototype.slice;
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/**
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* Binds a function to an object. The returned function will always use the
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* passed in {@code obj} as {@code this}.
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*
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* Example:
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*
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* g = bind(f, obj, a, b)
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* g(c, d) // will do f.call(obj, a, b, c, d)
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*
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* @param {Function} f The function to bind the object to
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* @param {Object} obj The object that should act as this when the function
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* is called
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* @param {*} var_args Rest arguments that will be used as the initial
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* arguments when the function is called
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* @return {Function} A new function that has bound this
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*/
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function bind(f, obj, var_args) {
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var a = slice.call(arguments, 2);
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return function() {
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return f.apply(obj, a.concat(slice.call(arguments)));
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};
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}
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var G_vmlCanvasManager_ = {
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init: function(opt_doc) {
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if (/MSIE/.test(navigator.userAgent) && !window.opera) {
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var doc = opt_doc || document;
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// Create a dummy element so that IE will allow canvas elements to be
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// recognized.
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doc.createElement('canvas');
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doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
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}
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},
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init_: function(doc) {
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// create xmlns
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if (!doc.namespaces['g_vml_']) {
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doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml',
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'#default#VML');
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}
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if (!doc.namespaces['g_o_']) {
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doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office',
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'#default#VML');
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}
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// Setup default CSS. Only add one style sheet per document
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if (!doc.styleSheets['ex_canvas_']) {
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var ss = doc.createStyleSheet();
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ss.owningElement.id = 'ex_canvas_';
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ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
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// default size is 300x150 in Gecko and Opera
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'text-align:left;width:300px;height:150px}' +
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'g_vml_\\:*{behavior:url(#default#VML)}' +
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'g_o_\\:*{behavior:url(#default#VML)}';
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}
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// find all canvas elements
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var els = doc.getElementsByTagName('canvas');
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for (var i = 0; i < els.length; i++) {
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this.initElement(els[i]);
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}
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},
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/**
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* Public initializes a canvas element so that it can be used as canvas
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* element from now on. This is called automatically before the page is
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* loaded but if you are creating elements using createElement you need to
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* make sure this is called on the element.
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* @param {HTMLElement} el The canvas element to initialize.
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* @return {HTMLElement} the element that was created.
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*/
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initElement: function(el) {
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if (!el.getContext) {
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el.getContext = getContext;
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// Remove fallback content. There is no way to hide text nodes so we
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// just remove all childNodes. We could hide all elements and remove
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// text nodes but who really cares about the fallback content.
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el.innerHTML = '';
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// do not use inline function because that will leak memory
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el.attachEvent('onpropertychange', onPropertyChange);
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el.attachEvent('onresize', onResize);
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var attrs = el.attributes;
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if (attrs.width && attrs.width.specified) {
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// TODO: use runtimeStyle and coordsize
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// el.getContext().setWidth_(attrs.width.nodeValue);
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el.style.width = attrs.width.nodeValue + 'px';
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} else {
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el.width = el.clientWidth;
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}
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if (attrs.height && attrs.height.specified) {
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// TODO: use runtimeStyle and coordsize
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// el.getContext().setHeight_(attrs.height.nodeValue);
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el.style.height = attrs.height.nodeValue + 'px';
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} else {
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el.height = el.clientHeight;
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}
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//el.getContext().setCoordsize_()
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}
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return el;
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}
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};
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function onPropertyChange(e) {
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var el = e.srcElement;
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switch (e.propertyName) {
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case 'width':
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el.style.width = el.attributes.width.nodeValue + 'px';
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el.getContext().clearRect();
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break;
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case 'height':
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el.style.height = el.attributes.height.nodeValue + 'px';
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el.getContext().clearRect();
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break;
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}
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}
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function onResize(e) {
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var el = e.srcElement;
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if (el.firstChild) {
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el.firstChild.style.width = el.clientWidth + 'px';
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el.firstChild.style.height = el.clientHeight + 'px';
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}
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}
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G_vmlCanvasManager_.init();
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// precompute "00" to "FF"
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var dec2hex = [];
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for (var i = 0; i < 16; i++) {
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for (var j = 0; j < 16; j++) {
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dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
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}
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}
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function createMatrixIdentity() {
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return [
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[1, 0, 0],
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[0, 1, 0],
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[0, 0, 1]
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];
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}
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function matrixMultiply(m1, m2) {
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var result = createMatrixIdentity();
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for (var x = 0; x < 3; x++) {
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for (var y = 0; y < 3; y++) {
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var sum = 0;
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for (var z = 0; z < 3; z++) {
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sum += m1[x][z] * m2[z][y];
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}
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result[x][y] = sum;
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}
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}
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return result;
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}
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function copyState(o1, o2) {
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o2.fillStyle = o1.fillStyle;
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o2.lineCap = o1.lineCap;
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o2.lineJoin = o1.lineJoin;
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o2.lineWidth = o1.lineWidth;
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o2.miterLimit = o1.miterLimit;
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o2.shadowBlur = o1.shadowBlur;
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o2.shadowColor = o1.shadowColor;
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o2.shadowOffsetX = o1.shadowOffsetX;
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o2.shadowOffsetY = o1.shadowOffsetY;
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o2.strokeStyle = o1.strokeStyle;
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o2.globalAlpha = o1.globalAlpha;
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o2.arcScaleX_ = o1.arcScaleX_;
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o2.arcScaleY_ = o1.arcScaleY_;
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o2.lineScale_ = o1.lineScale_;
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}
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function processStyle(styleString) {
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var str, alpha = 1;
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styleString = String(styleString);
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if (styleString.substring(0, 3) == 'rgb') {
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var start = styleString.indexOf('(', 3);
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var end = styleString.indexOf(')', start + 1);
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var guts = styleString.substring(start + 1, end).split(',');
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str = '#';
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for (var i = 0; i < 3; i++) {
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str += dec2hex[Number(guts[i])];
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}
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if (guts.length == 4 && styleString.substr(3, 1) == 'a') {
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alpha = guts[3];
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}
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} else {
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str = styleString;
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}
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return {color: str, alpha: alpha};
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}
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function processLineCap(lineCap) {
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switch (lineCap) {
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case 'butt':
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return 'flat';
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case 'round':
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return 'round';
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case 'square':
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default:
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return 'square';
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}
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}
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/**
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* This class implements CanvasRenderingContext2D interface as described by
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* the WHATWG.
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* @param {HTMLElement} surfaceElement The element that the 2D context should
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* be associated with
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*/
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function CanvasRenderingContext2D_(surfaceElement) {
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this.m_ = createMatrixIdentity();
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this.mStack_ = [];
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this.aStack_ = [];
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this.currentPath_ = [];
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// Canvas context properties
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this.strokeStyle = '#000';
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this.fillStyle = '#000';
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this.lineWidth = 1;
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this.lineJoin = 'miter';
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this.lineCap = 'butt';
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this.miterLimit = Z * 1;
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this.globalAlpha = 1;
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this.canvas = surfaceElement;
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var el = surfaceElement.ownerDocument.createElement('div');
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el.style.width = surfaceElement.clientWidth + 'px';
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el.style.height = surfaceElement.clientHeight + 'px';
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el.style.overflow = 'hidden';
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el.style.position = 'absolute';
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surfaceElement.appendChild(el);
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this.element_ = el;
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this.arcScaleX_ = 1;
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this.arcScaleY_ = 1;
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this.lineScale_ = 1;
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}
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var contextPrototype = CanvasRenderingContext2D_.prototype;
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contextPrototype.clearRect = function() {
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this.element_.innerHTML = '';
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};
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contextPrototype.beginPath = function() {
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// TODO: Branch current matrix so that save/restore has no effect
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// as per safari docs.
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this.currentPath_ = [];
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};
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contextPrototype.moveTo = function(aX, aY) {
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var p = this.getCoords_(aX, aY);
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this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
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this.currentX_ = p.x;
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this.currentY_ = p.y;
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};
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contextPrototype.lineTo = function(aX, aY) {
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var p = this.getCoords_(aX, aY);
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this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
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this.currentX_ = p.x;
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this.currentY_ = p.y;
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};
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contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
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aCP2x, aCP2y,
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aX, aY) {
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var p = this.getCoords_(aX, aY);
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var cp1 = this.getCoords_(aCP1x, aCP1y);
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var cp2 = this.getCoords_(aCP2x, aCP2y);
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bezierCurveTo(this, cp1, cp2, p);
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};
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// Helper function that takes the already fixed cordinates.
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function bezierCurveTo(self, cp1, cp2, p) {
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self.currentPath_.push({
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type: 'bezierCurveTo',
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cp1x: cp1.x,
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cp1y: cp1.y,
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cp2x: cp2.x,
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cp2y: cp2.y,
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x: p.x,
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y: p.y
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});
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self.currentX_ = p.x;
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self.currentY_ = p.y;
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}
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contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
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// the following is lifted almost directly from
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// http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
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var cp = this.getCoords_(aCPx, aCPy);
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var p = this.getCoords_(aX, aY);
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var cp1 = {
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x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
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y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
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};
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var cp2 = {
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x: cp1.x + (p.x - this.currentX_) / 3.0,
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y: cp1.y + (p.y - this.currentY_) / 3.0
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};
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bezierCurveTo(this, cp1, cp2, p);
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};
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contextPrototype.arc = function(aX, aY, aRadius,
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aStartAngle, aEndAngle, aClockwise) {
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aRadius *= Z;
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var arcType = aClockwise ? 'at' : 'wa';
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var xStart = aX + mc(aStartAngle) * aRadius - Z2;
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var yStart = aY + ms(aStartAngle) * aRadius - Z2;
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var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
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var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
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// IE won't render arches drawn counter clockwise if xStart == xEnd.
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if (xStart == xEnd && !aClockwise) {
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xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
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// that can be represented in binary
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}
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var p = this.getCoords_(aX, aY);
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var pStart = this.getCoords_(xStart, yStart);
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var pEnd = this.getCoords_(xEnd, yEnd);
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this.currentPath_.push({type: arcType,
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x: p.x,
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y: p.y,
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radius: aRadius,
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xStart: pStart.x,
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yStart: pStart.y,
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xEnd: pEnd.x,
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yEnd: pEnd.y});
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};
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contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
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this.moveTo(aX, aY);
|
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this.lineTo(aX + aWidth, aY);
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this.lineTo(aX + aWidth, aY + aHeight);
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this.lineTo(aX, aY + aHeight);
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this.closePath();
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};
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contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
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||||
var oldPath = this.currentPath_;
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this.beginPath();
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this.moveTo(aX, aY);
|
||||
this.lineTo(aX + aWidth, aY);
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this.lineTo(aX + aWidth, aY + aHeight);
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this.lineTo(aX, aY + aHeight);
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||||
this.closePath();
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this.stroke();
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||||
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this.currentPath_ = oldPath;
|
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};
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contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
|
||||
var oldPath = this.currentPath_;
|
||||
this.beginPath();
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||||
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this.moveTo(aX, aY);
|
||||
this.lineTo(aX + aWidth, aY);
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||||
this.lineTo(aX + aWidth, aY + aHeight);
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this.lineTo(aX, aY + aHeight);
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this.closePath();
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this.fill();
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||||
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this.currentPath_ = oldPath;
|
||||
};
|
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contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
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var gradient = new CanvasGradient_('gradient');
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||||
gradient.x0_ = aX0;
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||||
gradient.y0_ = aY0;
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||||
gradient.x1_ = aX1;
|
||||
gradient.y1_ = aY1;
|
||||
return gradient;
|
||||
};
|
||||
|
||||
contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
|
||||
aX1, aY1, aR1) {
|
||||
var gradient = new CanvasGradient_('gradientradial');
|
||||
gradient.x0_ = aX0;
|
||||
gradient.y0_ = aY0;
|
||||
gradient.r0_ = aR0;
|
||||
gradient.x1_ = aX1;
|
||||
gradient.y1_ = aY1;
|
||||
gradient.r1_ = aR1;
|
||||
return gradient;
|
||||
};
|
||||
|
||||
contextPrototype.drawImage = function(image, var_args) {
|
||||
var dx, dy, dw, dh, sx, sy, sw, sh;
|
||||
|
||||
// to find the original width we overide the width and height
|
||||
var oldRuntimeWidth = image.runtimeStyle.width;
|
||||
var oldRuntimeHeight = image.runtimeStyle.height;
|
||||
image.runtimeStyle.width = 'auto';
|
||||
image.runtimeStyle.height = 'auto';
|
||||
|
||||
// get the original size
|
||||
var w = image.width;
|
||||
var h = image.height;
|
||||
|
||||
// and remove overides
|
||||
image.runtimeStyle.width = oldRuntimeWidth;
|
||||
image.runtimeStyle.height = oldRuntimeHeight;
|
||||
|
||||
if (arguments.length == 3) {
|
||||
dx = arguments[1];
|
||||
dy = arguments[2];
|
||||
sx = sy = 0;
|
||||
sw = dw = w;
|
||||
sh = dh = h;
|
||||
} else if (arguments.length == 5) {
|
||||
dx = arguments[1];
|
||||
dy = arguments[2];
|
||||
dw = arguments[3];
|
||||
dh = arguments[4];
|
||||
sx = sy = 0;
|
||||
sw = w;
|
||||
sh = h;
|
||||
} else if (arguments.length == 9) {
|
||||
sx = arguments[1];
|
||||
sy = arguments[2];
|
||||
sw = arguments[3];
|
||||
sh = arguments[4];
|
||||
dx = arguments[5];
|
||||
dy = arguments[6];
|
||||
dw = arguments[7];
|
||||
dh = arguments[8];
|
||||
} else {
|
||||
throw Error('Invalid number of arguments');
|
||||
}
|
||||
|
||||
var d = this.getCoords_(dx, dy);
|
||||
|
||||
var w2 = sw / 2;
|
||||
var h2 = sh / 2;
|
||||
|
||||
var vmlStr = [];
|
||||
|
||||
var W = 10;
|
||||
var H = 10;
|
||||
|
||||
// For some reason that I've now forgotten, using divs didn't work
|
||||
vmlStr.push(' <g_vml_:group',
|
||||
' coordsize="', Z * W, ',', Z * H, '"',
|
||||
' coordorigin="0,0"' ,
|
||||
' style="width:', W, 'px;height:', H, 'px;position:absolute;');
|
||||
|
||||
// If filters are necessary (rotation exists), create them
|
||||
// filters are bog-slow, so only create them if abbsolutely necessary
|
||||
// The following check doesn't account for skews (which don't exist
|
||||
// in the canvas spec (yet) anyway.
|
||||
|
||||
if (this.m_[0][0] != 1 || this.m_[0][1]) {
|
||||
var filter = [];
|
||||
|
||||
// Note the 12/21 reversal
|
||||
filter.push('M11=', this.m_[0][0], ',',
|
||||
'M12=', this.m_[1][0], ',',
|
||||
'M21=', this.m_[0][1], ',',
|
||||
'M22=', this.m_[1][1], ',',
|
||||
'Dx=', mr(d.x / Z), ',',
|
||||
'Dy=', mr(d.y / Z), '');
|
||||
|
||||
// Bounding box calculation (need to minimize displayed area so that
|
||||
// filters don't waste time on unused pixels.
|
||||
var max = d;
|
||||
var c2 = this.getCoords_(dx + dw, dy);
|
||||
var c3 = this.getCoords_(dx, dy + dh);
|
||||
var c4 = this.getCoords_(dx + dw, dy + dh);
|
||||
|
||||
max.x = m.max(max.x, c2.x, c3.x, c4.x);
|
||||
max.y = m.max(max.y, c2.y, c3.y, c4.y);
|
||||
|
||||
vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
|
||||
'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
|
||||
filter.join(''), ", sizingmethod='clip');")
|
||||
} else {
|
||||
vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
|
||||
}
|
||||
|
||||
vmlStr.push(' ">' ,
|
||||
'<g_vml_:image src="', image.src, '"',
|
||||
' style="width:', Z * dw, 'px;',
|
||||
' height:', Z * dh, 'px;"',
|
||||
' cropleft="', sx / w, '"',
|
||||
' croptop="', sy / h, '"',
|
||||
' cropright="', (w - sx - sw) / w, '"',
|
||||
' cropbottom="', (h - sy - sh) / h, '"',
|
||||
' />',
|
||||
'</g_vml_:group>');
|
||||
|
||||
this.element_.insertAdjacentHTML('BeforeEnd',
|
||||
vmlStr.join(''));
|
||||
};
|
||||
|
||||
contextPrototype.stroke = function(aFill) {
|
||||
var lineStr = [];
|
||||
var lineOpen = false;
|
||||
var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
|
||||
var color = a.color;
|
||||
var opacity = a.alpha * this.globalAlpha;
|
||||
|
||||
var W = 10;
|
||||
var H = 10;
|
||||
|
||||
lineStr.push('<g_vml_:shape',
|
||||
' filled="', !!aFill, '"',
|
||||
' style="position:absolute;width:', W, 'px;height:', H, 'px;"',
|
||||
' coordorigin="0 0" coordsize="', Z * W, ' ', Z * H, '"',
|
||||
' stroked="', !aFill, '"',
|
||||
' path="');
|
||||
|
||||
var newSeq = false;
|
||||
var min = {x: null, y: null};
|
||||
var max = {x: null, y: null};
|
||||
|
||||
for (var i = 0; i < this.currentPath_.length; i++) {
|
||||
var p = this.currentPath_[i];
|
||||
var c;
|
||||
|
||||
switch (p.type) {
|
||||
case 'moveTo':
|
||||
c = p;
|
||||
lineStr.push(' m ', mr(p.x), ',', mr(p.y));
|
||||
break;
|
||||
case 'lineTo':
|
||||
lineStr.push(' l ', mr(p.x), ',', mr(p.y));
|
||||
break;
|
||||
case 'close':
|
||||
lineStr.push(' x ');
|
||||
p = null;
|
||||
break;
|
||||
case 'bezierCurveTo':
|
||||
lineStr.push(' c ',
|
||||
mr(p.cp1x), ',', mr(p.cp1y), ',',
|
||||
mr(p.cp2x), ',', mr(p.cp2y), ',',
|
||||
mr(p.x), ',', mr(p.y));
|
||||
break;
|
||||
case 'at':
|
||||
case 'wa':
|
||||
lineStr.push(' ', p.type, ' ',
|
||||
mr(p.x - this.arcScaleX_ * p.radius), ',',
|
||||
mr(p.y - this.arcScaleY_ * p.radius), ' ',
|
||||
mr(p.x + this.arcScaleX_ * p.radius), ',',
|
||||
mr(p.y + this.arcScaleY_ * p.radius), ' ',
|
||||
mr(p.xStart), ',', mr(p.yStart), ' ',
|
||||
mr(p.xEnd), ',', mr(p.yEnd));
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
// TODO: Following is broken for curves due to
|
||||
// move to proper paths.
|
||||
|
||||
// Figure out dimensions so we can do gradient fills
|
||||
// properly
|
||||
if (p) {
|
||||
if (min.x == null || p.x < min.x) {
|
||||
min.x = p.x;
|
||||
}
|
||||
if (max.x == null || p.x > max.x) {
|
||||
max.x = p.x;
|
||||
}
|
||||
if (min.y == null || p.y < min.y) {
|
||||
min.y = p.y;
|
||||
}
|
||||
if (max.y == null || p.y > max.y) {
|
||||
max.y = p.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
lineStr.push(' ">');
|
||||
|
||||
if (!aFill) {
|
||||
var lineWidth = this.lineScale_ * this.lineWidth;
|
||||
|
||||
// VML cannot correctly render a line if the width is less than 1px.
|
||||
// In that case, we dilute the color to make the line look thinner.
|
||||
if (lineWidth < 1) {
|
||||
opacity *= lineWidth;
|
||||
}
|
||||
|
||||
lineStr.push(
|
||||
'<g_vml_:stroke',
|
||||
' opacity="', opacity, '"',
|
||||
' joinstyle="', this.lineJoin, '"',
|
||||
' miterlimit="', this.miterLimit, '"',
|
||||
' endcap="', processLineCap(this.lineCap), '"',
|
||||
' weight="', lineWidth, 'px"',
|
||||
' color="', color, '" />'
|
||||
);
|
||||
} else if (typeof this.fillStyle == 'object') {
|
||||
var fillStyle = this.fillStyle;
|
||||
var angle = 0;
|
||||
var focus = {x: 0, y: 0};
|
||||
|
||||
// additional offset
|
||||
var shift = 0;
|
||||
// scale factor for offset
|
||||
var expansion = 1;
|
||||
|
||||
if (fillStyle.type_ == 'gradient') {
|
||||
var x0 = fillStyle.x0_ / this.arcScaleX_;
|
||||
var y0 = fillStyle.y0_ / this.arcScaleY_;
|
||||
var x1 = fillStyle.x1_ / this.arcScaleX_;
|
||||
var y1 = fillStyle.y1_ / this.arcScaleY_;
|
||||
var p0 = this.getCoords_(x0, y0);
|
||||
var p1 = this.getCoords_(x1, y1);
|
||||
var dx = p1.x - p0.x;
|
||||
var dy = p1.y - p0.y;
|
||||
angle = Math.atan2(dx, dy) * 180 / Math.PI;
|
||||
|
||||
// The angle should be a non-negative number.
|
||||
if (angle < 0) {
|
||||
angle += 360;
|
||||
}
|
||||
|
||||
// Very small angles produce an unexpected result because they are
|
||||
// converted to a scientific notation string.
|
||||
if (angle < 1e-6) {
|
||||
angle = 0;
|
||||
}
|
||||
} else {
|
||||
var p0 = this.getCoords_(fillStyle.x0_, fillStyle.y0_);
|
||||
var width = max.x - min.x;
|
||||
var height = max.y - min.y;
|
||||
focus = {
|
||||
x: (p0.x - min.x) / width,
|
||||
y: (p0.y - min.y) / height
|
||||
};
|
||||
|
||||
width /= this.arcScaleX_ * Z;
|
||||
height /= this.arcScaleY_ * Z;
|
||||
var dimension = m.max(width, height);
|
||||
shift = 2 * fillStyle.r0_ / dimension;
|
||||
expansion = 2 * fillStyle.r1_ / dimension - shift;
|
||||
}
|
||||
|
||||
// We need to sort the color stops in ascending order by offset,
|
||||
// otherwise IE won't interpret it correctly.
|
||||
var stops = fillStyle.colors_;
|
||||
stops.sort(function(cs1, cs2) {
|
||||
return cs1.offset - cs2.offset;
|
||||
});
|
||||
|
||||
var length = stops.length;
|
||||
var color1 = stops[0].color;
|
||||
var color2 = stops[length - 1].color;
|
||||
var opacity1 = stops[0].alpha * this.globalAlpha;
|
||||
var opacity2 = stops[length - 1].alpha * this.globalAlpha;
|
||||
|
||||
var colors = [];
|
||||
for (var i = 0; i < length; i++) {
|
||||
var stop = stops[i];
|
||||
colors.push(stop.offset * expansion + shift + ' ' + stop.color);
|
||||
}
|
||||
|
||||
// When colors attribute is used, the meanings of opacity and o:opacity2
|
||||
// are reversed.
|
||||
lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
|
||||
' method="none" focus="100%"',
|
||||
' color="', color1, '"',
|
||||
' color2="', color2, '"',
|
||||
' colors="', colors.join(','), '"',
|
||||
' opacity="', opacity2, '"',
|
||||
' g_o_:opacity2="', opacity1, '"',
|
||||
' angle="', angle, '"',
|
||||
' focusposition="', focus.x, ',', focus.y, '" />');
|
||||
} else {
|
||||
lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
|
||||
'" />');
|
||||
}
|
||||
|
||||
lineStr.push('</g_vml_:shape>');
|
||||
|
||||
this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
|
||||
};
|
||||
|
||||
contextPrototype.fill = function() {
|
||||
this.stroke(true);
|
||||
}
|
||||
|
||||
contextPrototype.closePath = function() {
|
||||
this.currentPath_.push({type: 'close'});
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
contextPrototype.getCoords_ = function(aX, aY) {
|
||||
var m = this.m_;
|
||||
return {
|
||||
x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
|
||||
y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
|
||||
}
|
||||
};
|
||||
|
||||
contextPrototype.save = function() {
|
||||
var o = {};
|
||||
copyState(this, o);
|
||||
this.aStack_.push(o);
|
||||
this.mStack_.push(this.m_);
|
||||
this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
|
||||
};
|
||||
|
||||
contextPrototype.restore = function() {
|
||||
copyState(this.aStack_.pop(), this);
|
||||
this.m_ = this.mStack_.pop();
|
||||
};
|
||||
|
||||
function matrixIsFinite(m) {
|
||||
for (var j = 0; j < 3; j++) {
|
||||
for (var k = 0; k < 2; k++) {
|
||||
if (!isFinite(m[j][k]) || isNaN(m[j][k])) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
function setM(ctx, m, updateLineScale) {
|
||||
if (!matrixIsFinite(m)) {
|
||||
return;
|
||||
}
|
||||
ctx.m_ = m;
|
||||
|
||||
if (updateLineScale) {
|
||||
// Get the line scale.
|
||||
// Determinant of this.m_ means how much the area is enlarged by the
|
||||
// transformation. So its square root can be used as a scale factor
|
||||
// for width.
|
||||
var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
|
||||
ctx.lineScale_ = sqrt(abs(det));
|
||||
}
|
||||
}
|
||||
|
||||
contextPrototype.translate = function(aX, aY) {
|
||||
var m1 = [
|
||||
[1, 0, 0],
|
||||
[0, 1, 0],
|
||||
[aX, aY, 1]
|
||||
];
|
||||
|
||||
setM(this, matrixMultiply(m1, this.m_), false);
|
||||
};
|
||||
|
||||
contextPrototype.rotate = function(aRot) {
|
||||
var c = mc(aRot);
|
||||
var s = ms(aRot);
|
||||
|
||||
var m1 = [
|
||||
[c, s, 0],
|
||||
[-s, c, 0],
|
||||
[0, 0, 1]
|
||||
];
|
||||
|
||||
setM(this, matrixMultiply(m1, this.m_), false);
|
||||
};
|
||||
|
||||
contextPrototype.scale = function(aX, aY) {
|
||||
this.arcScaleX_ *= aX;
|
||||
this.arcScaleY_ *= aY;
|
||||
var m1 = [
|
||||
[aX, 0, 0],
|
||||
[0, aY, 0],
|
||||
[0, 0, 1]
|
||||
];
|
||||
|
||||
setM(this, matrixMultiply(m1, this.m_), true);
|
||||
};
|
||||
|
||||
contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
|
||||
var m1 = [
|
||||
[m11, m12, 0],
|
||||
[m21, m22, 0],
|
||||
[dx, dy, 1]
|
||||
];
|
||||
|
||||
setM(this, matrixMultiply(m1, this.m_), true);
|
||||
};
|
||||
|
||||
contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
|
||||
var m = [
|
||||
[m11, m12, 0],
|
||||
[m21, m22, 0],
|
||||
[dx, dy, 1]
|
||||
];
|
||||
|
||||
setM(this, m, true);
|
||||
};
|
||||
|
||||
/******** STUBS ********/
|
||||
contextPrototype.clip = function() {
|
||||
// TODO: Implement
|
||||
};
|
||||
|
||||
contextPrototype.arcTo = function() {
|
||||
// TODO: Implement
|
||||
};
|
||||
|
||||
contextPrototype.createPattern = function() {
|
||||
return new CanvasPattern_;
|
||||
};
|
||||
|
||||
// Gradient / Pattern Stubs
|
||||
function CanvasGradient_(aType) {
|
||||
this.type_ = aType;
|
||||
this.x0_ = 0;
|
||||
this.y0_ = 0;
|
||||
this.r0_ = 0;
|
||||
this.x1_ = 0;
|
||||
this.y1_ = 0;
|
||||
this.r1_ = 0;
|
||||
this.colors_ = [];
|
||||
}
|
||||
|
||||
CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
|
||||
aColor = processStyle(aColor);
|
||||
this.colors_.push({offset: aOffset,
|
||||
color: aColor.color,
|
||||
alpha: aColor.alpha});
|
||||
};
|
||||
|
||||
function CanvasPattern_() {}
|
||||
|
||||
// set up externs
|
||||
G_vmlCanvasManager = G_vmlCanvasManager_;
|
||||
CanvasRenderingContext2D = CanvasRenderingContext2D_;
|
||||
CanvasGradient = CanvasGradient_;
|
||||
CanvasPattern = CanvasPattern_;
|
||||
|
||||
})();
|
||||
|
||||
} // if
|
|
@ -0,0 +1,56 @@
|
|||
<html>
|
||||
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>SegmentDisplay</title>
|
||||
|
||||
<!--[if IE]>
|
||||
<script type="text/javascript" src="excanvas.js"></script>
|
||||
<![endif]-->
|
||||
|
||||
<script type="text/javascript" src="segment-display.js"></script>
|
||||
<script type="text/javascript">
|
||||
|
||||
var display = new SegmentDisplay("display");
|
||||
display.pattern = "##:##:##";
|
||||
display.cornerType = 2;
|
||||
display.displayType = 7;
|
||||
display.displayAngle = 9;
|
||||
display.digitHeight = 20;
|
||||
display.digitWidth = 12;
|
||||
display.digitDistance = 2;
|
||||
display.segmentWidth = 3;
|
||||
display.segmentDistance = 0.5;
|
||||
display.colorOn = "rgba(0, 0, 0, 0.9)";
|
||||
display.colorOff = "rgba(0, 0, 0, 0.1)";
|
||||
|
||||
animate();
|
||||
|
||||
function animate() {
|
||||
var time = new Date();
|
||||
var hours = time.getHours();
|
||||
var minutes = time.getMinutes();
|
||||
var seconds = time.getSeconds();
|
||||
var value = ((hours < 10) ? ' ' : '') + hours
|
||||
+ ':' + ((minutes < 10) ? '0' : '') + minutes
|
||||
+ ':' + ((seconds < 10) ? '0' : '') + seconds;
|
||||
display.setValue(value);
|
||||
window.setTimeout('animate()', 100);
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div style="padding: 50px 100px">
|
||||
<div style="width: 216px; height: 126px; position: relative; background: transparent url(plexiglas.png) no-repeat top left">
|
||||
<div style="position: absolute; left: 38px; top: 33px; width: 120px; height: 34px">
|
||||
<canvas id="display" width="120" height="34"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
<p>Dokumentation: <a href="http://www.3quarks.com/de/Segmentanzeige">http://www.3quarks.com/de/Segmentanzeige</a></p>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
</html>
|
Binary file not shown.
After Width: | Height: | Size: 7.4 KiB |
|
@ -0,0 +1,558 @@
|
|||
/*!
|
||||
* segment-display.js
|
||||
*
|
||||
* Copyright 2012, Rüdiger Appel
|
||||
* http://www.3quarks.com
|
||||
* Published under Creative Commons 3.0 License.
|
||||
*
|
||||
* Date: 2012-02-14
|
||||
* Version: 1.0.0
|
||||
*
|
||||
* Dokumentation: http://www.3quarks.com/de/Segmentanzeige
|
||||
* Documentation: http://www.3quarks.com/en/SegmentDisplay
|
||||
*/
|
||||
|
||||
// Segment display types
|
||||
SegmentDisplay.SevenSegment = 7;
|
||||
SegmentDisplay.FourteenSegment = 14;
|
||||
SegmentDisplay.SixteenSegment = 16;
|
||||
|
||||
// Segment corner types
|
||||
SegmentDisplay.SymmetricCorner = 0;
|
||||
SegmentDisplay.SquaredCorner = 1;
|
||||
SegmentDisplay.RoundedCorner = 2;
|
||||
|
||||
|
||||
function SegmentDisplay(displayId) {
|
||||
this.displayId = displayId;
|
||||
this.pattern = '##:##:##';
|
||||
this.value = '12:34:56';
|
||||
this.digitHeight = 20;
|
||||
this.digitWidth = 10;
|
||||
this.digitDistance = 2.5;
|
||||
this.displayAngle = 12;
|
||||
this.segmentWidth = 2.5;
|
||||
this.segmentDistance = 0.2;
|
||||
this.segmentCount = SegmentDisplay.SevenSegment;
|
||||
this.cornerType = SegmentDisplay.RoundedCorner;
|
||||
this.colorOn = 'rgb(233, 93, 15)';
|
||||
this.colorOff = 'rgb(75, 30, 5)';
|
||||
};
|
||||
|
||||
SegmentDisplay.prototype.setValue = function(value) {
|
||||
this.value = value;
|
||||
this.draw();
|
||||
};
|
||||
|
||||
SegmentDisplay.prototype.draw = function() {
|
||||
var display = document.getElementById(this.displayId);
|
||||
if (display) {
|
||||
var context = display.getContext('2d');
|
||||
if (context) {
|
||||
// clear canvas
|
||||
context.clearRect(0, 0, display.width, display.height);
|
||||
|
||||
// compute and check display width
|
||||
var width = 0;
|
||||
var first = true;
|
||||
if (this.pattern) {
|
||||
for (var i = 0; i < this.pattern.length; i++) {
|
||||
var c = this.pattern.charAt(i).toLowerCase();
|
||||
if (c == '#') {
|
||||
width += this.digitWidth;
|
||||
} else if (c == '.' || c == ':') {
|
||||
width += this.segmentWidth;
|
||||
} else if (c != ' ') {
|
||||
return;
|
||||
}
|
||||
width += first ? 0 : this.digitDistance;
|
||||
first = false;
|
||||
}
|
||||
}
|
||||
if (width <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// compute skew factor
|
||||
var angle = -1.0 * Math.max(-45.0, Math.min(45.0, this.displayAngle));
|
||||
var skew = Math.tan((angle * Math.PI) / 180.0);
|
||||
|
||||
// compute scale factor
|
||||
var scale = Math.min(display.width / (width + Math.abs(skew * this.digitHeight)), display.height / this.digitHeight);
|
||||
|
||||
// compute display offset
|
||||
var offsetX = (display.width - (width + skew * this.digitHeight) * scale) / 2.0;
|
||||
var offsetY = (display.height - this.digitHeight * scale) / 2.0;
|
||||
|
||||
// context transformation
|
||||
context.save();
|
||||
context.translate(offsetX, offsetY);
|
||||
context.scale(scale, scale);
|
||||
context.transform(1, 0, skew, 1, 0, 0);
|
||||
|
||||
// draw segments
|
||||
var xPos = 0;
|
||||
var size = (this.value) ? this.value.length : 0;
|
||||
for (var i = 0; i < this.pattern.length; i++) {
|
||||
var mask = this.pattern.charAt(i);
|
||||
var value = (i < size) ? this.value.charAt(i).toLowerCase() : ' ';
|
||||
xPos += this.drawDigit(context, xPos, mask, value);
|
||||
}
|
||||
|
||||
// finish drawing
|
||||
context.restore();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
SegmentDisplay.prototype.drawDigit = function(context, xPos, mask, c) {
|
||||
switch (mask) {
|
||||
case '#':
|
||||
var r = Math.sqrt(this.segmentWidth * this.segmentWidth / 2.0);
|
||||
var d = Math.sqrt(this.segmentDistance * this.segmentDistance / 2.0);
|
||||
var e = d / 2.0;
|
||||
var f = (this.segmentWidth - d) * Math.sin((45.0 * Math.PI) / 180.0);
|
||||
var g = f / 2.0;
|
||||
var h = (this.digitHeight - 3.0 * this.segmentWidth) / 2.0;
|
||||
var w = (this.digitWidth - 3.0 * this.segmentWidth) / 2.0;
|
||||
var s = this.segmentWidth / 2.0;
|
||||
var t = this.digitWidth / 2.0;
|
||||
|
||||
// draw segment a (a1 and a2 for 16 segments)
|
||||
if (this.segmentCount == 16) {
|
||||
var x = xPos;
|
||||
var y = 0;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '02356789abcdefgiopqrstz@%');
|
||||
context.beginPath();
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.moveTo(x + s + d, y + s);
|
||||
context.lineTo(x + this.segmentWidth + d, y);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.moveTo(x + s + e, y + s - e);
|
||||
context.lineTo(x + this.segmentWidth, y);
|
||||
break;
|
||||
default:
|
||||
context.moveTo(x + this.segmentWidth - f, y + this.segmentWidth - f - d);
|
||||
context.quadraticCurveTo(x + this.segmentWidth - g, y, x + this.segmentWidth, y);
|
||||
}
|
||||
context.lineTo(x + t - d - s, y);
|
||||
context.lineTo(x + t - d, y + s);
|
||||
context.lineTo(x + t - d - s, y + this.segmentWidth);
|
||||
context.lineTo(x + this.segmentWidth + d, y + this.segmentWidth);
|
||||
context.fill();
|
||||
|
||||
var x = xPos;
|
||||
var y = 0;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '02356789abcdefgiopqrstz@');
|
||||
context.beginPath();
|
||||
context.moveTo(x + this.digitWidth - this.segmentWidth - d, y + this.segmentWidth);
|
||||
context.lineTo(x + t + d + s, y + this.segmentWidth);
|
||||
context.lineTo(x + t + d, y + s);
|
||||
context.lineTo(x + t + d + s, y);
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y);
|
||||
context.lineTo(x + this.digitWidth - s - d, y + s);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth, y);
|
||||
context.lineTo(x + this.digitWidth - s - e, y + s - e);
|
||||
break;
|
||||
default:
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth, y);
|
||||
context.quadraticCurveTo(x + this.digitWidth - this.segmentWidth + g, y, x + this.digitWidth - this.segmentWidth + f, y + this.segmentWidth - f - d);
|
||||
}
|
||||
context.fill();
|
||||
|
||||
} else {
|
||||
var x = xPos;
|
||||
var y = 0;
|
||||
context.fillStyle = this.getSegmentColor(c, '02356789acefp', '02356789abcdefgiopqrstz@');
|
||||
context.beginPath();
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.moveTo(x + s + d, y + s);
|
||||
context.lineTo(x + this.segmentWidth + d, y);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y);
|
||||
context.lineTo(x + this.digitWidth - s - d, y + s);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.moveTo(x + s + e, y + s - e);
|
||||
context.lineTo(x + this.segmentWidth, y);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth, y);
|
||||
context.lineTo(x + this.digitWidth - s - e, y + s - e);
|
||||
break;
|
||||
default:
|
||||
context.moveTo(x + this.segmentWidth - f, y + this.segmentWidth - f - d);
|
||||
context.quadraticCurveTo(x + this.segmentWidth - g, y, x + this.segmentWidth, y);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth, y);
|
||||
context.quadraticCurveTo(x + this.digitWidth - this.segmentWidth + g, y, x + this.digitWidth - this.segmentWidth + f, y + this.segmentWidth - f - d);
|
||||
}
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y + this.segmentWidth);
|
||||
context.lineTo(x + this.segmentWidth + d, y + this.segmentWidth);
|
||||
context.fill();
|
||||
}
|
||||
|
||||
// draw segment b
|
||||
x = xPos + this.digitWidth - this.segmentWidth;
|
||||
y = 0;
|
||||
context.fillStyle = this.getSegmentColor(c, '01234789adhpy', '01234789abdhjmnopqruwy');
|
||||
context.beginPath();
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.moveTo(x + s, y + s + d);
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth + d);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.moveTo(x + s + e, y + s + e);
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth);
|
||||
break;
|
||||
default:
|
||||
context.moveTo(x + f + d, y + this.segmentWidth - f);
|
||||
context.quadraticCurveTo(x + this.segmentWidth, y + this.segmentWidth - g, x + this.segmentWidth, y + this.segmentWidth);
|
||||
}
|
||||
context.lineTo(x + this.segmentWidth, y + h + this.segmentWidth - d);
|
||||
context.lineTo(x + s, y + h + this.segmentWidth + s - d);
|
||||
context.lineTo(x, y + h + this.segmentWidth - d);
|
||||
context.lineTo(x, y + this.segmentWidth + d);
|
||||
context.fill();
|
||||
|
||||
// draw segment c
|
||||
x = xPos + this.digitWidth - this.segmentWidth;
|
||||
y = h + this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, '013456789abdhnouy', '01346789abdghjmnoqsuw@', '%');
|
||||
context.beginPath();
|
||||
context.moveTo(x, y + this.segmentWidth + d);
|
||||
context.lineTo(x + s, y + s + d);
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth + d);
|
||||
context.lineTo(x + this.segmentWidth, y + h + this.segmentWidth - d);
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.lineTo(x + s, y + h + this.segmentWidth + s - d);
|
||||
context.lineTo(x, y + h + this.segmentWidth - d);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.lineTo(x + s + e, y + h + this.segmentWidth + s - e);
|
||||
context.lineTo(x, y + h + this.segmentWidth - d);
|
||||
break;
|
||||
default:
|
||||
context.quadraticCurveTo(x + this.segmentWidth, y + h + this.segmentWidth + g, x + f + d, y + h + this.segmentWidth + f); //
|
||||
context.lineTo(x, y + h + this.segmentWidth - d);
|
||||
}
|
||||
context.fill();
|
||||
|
||||
// draw segment d (d1 and d2 for 16 segments)
|
||||
if (this.segmentCount == 16) {
|
||||
x = xPos;
|
||||
y = this.digitHeight - this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '0235689bcdegijloqsuz_=@');
|
||||
context.beginPath();
|
||||
context.moveTo(x + this.segmentWidth + d, y);
|
||||
context.lineTo(x + t - d - s, y);
|
||||
context.lineTo(x + t - d, y + s);
|
||||
context.lineTo(x + t - d - s, y + this.segmentWidth);
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.lineTo(x + this.segmentWidth + d, y + this.segmentWidth);
|
||||
context.lineTo(x + s + d, y + s);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth);
|
||||
context.lineTo(x + s + e, y + s + e);
|
||||
break;
|
||||
default:
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth);
|
||||
context.quadraticCurveTo(x + this.segmentWidth - g, y + this.segmentWidth, x + this.segmentWidth - f, y + f + d);
|
||||
context.lineTo(x + this.segmentWidth - f, y + f + d);
|
||||
}
|
||||
context.fill();
|
||||
|
||||
x = xPos;
|
||||
y = this.digitHeight - this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '0235689bcdegijloqsuz_=@', '%');
|
||||
context.beginPath();
|
||||
context.moveTo(x + t + d + s, y + this.segmentWidth);
|
||||
context.lineTo(x + t + d, y + s);
|
||||
context.lineTo(x + t + d + s, y);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y);
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.lineTo(x + this.digitWidth - s - d, y + s);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y + this.segmentWidth);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.lineTo(x + this.digitWidth - s - e, y + s + e);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth, y + this.segmentWidth);
|
||||
break;
|
||||
default:
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth + f, y + f + d);
|
||||
context.quadraticCurveTo(x + this.digitWidth - this.segmentWidth + g, y + this.segmentWidth, x + this.digitWidth - this.segmentWidth, y + this.segmentWidth);
|
||||
}
|
||||
context.fill();
|
||||
}
|
||||
else {
|
||||
x = xPos;
|
||||
y = this.digitHeight - this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, '0235689bcdelotuy_', '0235689bcdegijloqsuz_=@');
|
||||
context.beginPath();
|
||||
context.moveTo(x + this.segmentWidth + d, y);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y);
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.lineTo(x + this.digitWidth - s - d, y + s);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y + this.segmentWidth);
|
||||
context.lineTo(x + this.segmentWidth + d, y + this.segmentWidth);
|
||||
context.lineTo(x + s + d, y + s);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.lineTo(x + this.digitWidth - s - e, y + s + e);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth, y + this.segmentWidth);
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth);
|
||||
context.lineTo(x + s + e, y + s + e);
|
||||
break;
|
||||
default:
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth + f, y + f + d);
|
||||
context.quadraticCurveTo(x + this.digitWidth - this.segmentWidth + g, y + this.segmentWidth, x + this.digitWidth - this.segmentWidth, y + this.segmentWidth);
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth);
|
||||
context.quadraticCurveTo(x + this.segmentWidth - g, y + this.segmentWidth, x + this.segmentWidth - f, y + f + d);
|
||||
context.lineTo(x + this.segmentWidth - f, y + f + d);
|
||||
}
|
||||
context.fill();
|
||||
}
|
||||
|
||||
// draw segment e
|
||||
x = xPos;
|
||||
y = h + this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, '0268abcdefhlnoprtu', '0268acefghjklmnopqruvw@');
|
||||
context.beginPath();
|
||||
context.moveTo(x, y + this.segmentWidth + d);
|
||||
context.lineTo(x + s, y + s + d);
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth + d);
|
||||
context.lineTo(x + this.segmentWidth, y + h + this.segmentWidth - d);
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.lineTo(x + s, y + h + this.segmentWidth + s - d);
|
||||
context.lineTo(x, y + h + this.segmentWidth - d);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.lineTo(x + s - e, y + h + this.segmentWidth + s - d + e);
|
||||
context.lineTo(x, y + h + this.segmentWidth);
|
||||
break;
|
||||
default:
|
||||
context.lineTo(x + this.segmentWidth - f - d, y + h + this.segmentWidth + f);
|
||||
context.quadraticCurveTo(x, y + h + this.segmentWidth + g, x, y + h + this.segmentWidth);
|
||||
}
|
||||
context.fill();
|
||||
|
||||
// draw segment f
|
||||
x = xPos;
|
||||
y = 0;
|
||||
context.fillStyle = this.getSegmentColor(c, '045689abcefhlpty', '045689acefghklmnopqrsuvwy@', '%');
|
||||
context.beginPath();
|
||||
context.moveTo(x + this.segmentWidth, y + this.segmentWidth + d);
|
||||
context.lineTo(x + this.segmentWidth, y + h + this.segmentWidth - d);
|
||||
context.lineTo(x + s, y + h + this.segmentWidth + s - d);
|
||||
context.lineTo(x, y + h + this.segmentWidth - d);
|
||||
switch (this.cornerType) {
|
||||
case SegmentDisplay.SymmetricCorner:
|
||||
context.lineTo(x, y + this.segmentWidth + d);
|
||||
context.lineTo(x + s, y + s + d);
|
||||
break;
|
||||
case SegmentDisplay.SquaredCorner:
|
||||
context.lineTo(x, y + this.segmentWidth);
|
||||
context.lineTo(x + s - e, y + s + e);
|
||||
break;
|
||||
default:
|
||||
context.lineTo(x, y + this.segmentWidth);
|
||||
context.quadraticCurveTo(x, y + this.segmentWidth - g, x + this.segmentWidth - f - d, y + this.segmentWidth - f);
|
||||
context.lineTo(x + this.segmentWidth - f - d, y + this.segmentWidth - f);
|
||||
}
|
||||
context.fill();
|
||||
|
||||
// draw segment g for 7 segments
|
||||
if (this.segmentCount == 7) {
|
||||
x = xPos;
|
||||
y = (this.digitHeight - this.segmentWidth) / 2.0;
|
||||
context.fillStyle = this.getSegmentColor(c, '2345689abdefhnoprty-=');
|
||||
context.beginPath();
|
||||
context.moveTo(x + s + d, y + s);
|
||||
context.lineTo(x + this.segmentWidth + d, y);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y);
|
||||
context.lineTo(x + this.digitWidth - s - d, y + s);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y + this.segmentWidth);
|
||||
context.lineTo(x + this.segmentWidth + d, y + this.segmentWidth);
|
||||
context.fill();
|
||||
}
|
||||
|
||||
// draw inner segments for the fourteen- and sixteen-segment-display
|
||||
if (this.segmentCount != 7) {
|
||||
// draw segment g1
|
||||
x = xPos;
|
||||
y = (this.digitHeight - this.segmentWidth) / 2.0;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '2345689aefhkprsy-+*=', '%');
|
||||
context.beginPath();
|
||||
context.moveTo(x + s + d, y + s);
|
||||
context.lineTo(x + this.segmentWidth + d, y);
|
||||
context.lineTo(x + t - d - s, y);
|
||||
context.lineTo(x + t - d, y + s);
|
||||
context.lineTo(x + t - d - s, y + this.segmentWidth);
|
||||
context.lineTo(x + this.segmentWidth + d, y + this.segmentWidth);
|
||||
context.fill();
|
||||
|
||||
// draw segment g2
|
||||
x = xPos;
|
||||
y = (this.digitHeight - this.segmentWidth) / 2.0;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '234689abefghprsy-+*=@', '%');
|
||||
context.beginPath();
|
||||
context.moveTo(x + t + d, y + s);
|
||||
context.lineTo(x + t + d + s, y);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y);
|
||||
context.lineTo(x + this.digitWidth - s - d, y + s);
|
||||
context.lineTo(x + this.digitWidth - this.segmentWidth - d, y + this.segmentWidth);
|
||||
context.lineTo(x + t + d + s, y + this.segmentWidth);
|
||||
context.fill();
|
||||
|
||||
// draw segment j
|
||||
x = xPos + t - s;
|
||||
y = 0;
|
||||
context.fillStyle = this.getSegmentColor(c, null, 'bdit+*', '%');
|
||||
context.beginPath();
|
||||
if (this.segmentCount == 14) {
|
||||
context.moveTo(x, y + this.segmentWidth + this.segmentDistance);
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth + this.segmentDistance);
|
||||
} else {
|
||||
context.moveTo(x, y + this.segmentWidth + d);
|
||||
context.lineTo(x + s, y + s + d);
|
||||
context.lineTo(x + this.segmentWidth, y + this.segmentWidth + d);
|
||||
}
|
||||
context.lineTo(x + this.segmentWidth, y + h + this.segmentWidth - d);
|
||||
context.lineTo(x + s, y + h + this.segmentWidth + s - d);
|
||||
context.lineTo(x, y + h + this.segmentWidth - d);
|
||||
context.fill();
|
||||
|
||||
// draw segment m
|
||||
x = xPos + t - s;
|
||||
y = this.digitHeight;
|
||||
context.fillStyle = this.getSegmentColor(c, null, 'bdity+*@', '%');
|
||||
context.beginPath();
|
||||
if (this.segmentCount == 14) {
|
||||
context.moveTo(x, y - this.segmentWidth - this.segmentDistance);
|
||||
context.lineTo(x + this.segmentWidth, y - this.segmentWidth - this.segmentDistance);
|
||||
} else {
|
||||
context.moveTo(x, y - this.segmentWidth - d);
|
||||
context.lineTo(x + s, y - s - d);
|
||||
context.lineTo(x + this.segmentWidth, y - this.segmentWidth - d);
|
||||
}
|
||||
context.lineTo(x + this.segmentWidth, y - h - this.segmentWidth + d);
|
||||
context.lineTo(x + s, y - h - this.segmentWidth - s + d);
|
||||
context.lineTo(x, y - h - this.segmentWidth + d);
|
||||
context.fill();
|
||||
|
||||
// draw segment h
|
||||
x = xPos + this.segmentWidth;
|
||||
y = this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, null, 'mnx\\*');
|
||||
context.beginPath();
|
||||
context.moveTo(x + this.segmentDistance, y + this.segmentDistance);
|
||||
context.lineTo(x + this.segmentDistance + r, y + this.segmentDistance);
|
||||
context.lineTo(x + w - this.segmentDistance , y + h - this.segmentDistance - r);
|
||||
context.lineTo(x + w - this.segmentDistance , y + h - this.segmentDistance);
|
||||
context.lineTo(x + w - this.segmentDistance - r , y + h - this.segmentDistance);
|
||||
context.lineTo(x + this.segmentDistance, y + this.segmentDistance + r);
|
||||
context.fill();
|
||||
|
||||
// draw segment k
|
||||
x = xPos + w + 2.0 * this.segmentWidth;
|
||||
y = this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '0kmvxz/*', '%');
|
||||
context.beginPath();
|
||||
context.moveTo(x + w - this.segmentDistance, y + this.segmentDistance);
|
||||
context.lineTo(x + w - this.segmentDistance, y + this.segmentDistance + r);
|
||||
context.lineTo(x + this.segmentDistance + r, y + h - this.segmentDistance);
|
||||
context.lineTo(x + this.segmentDistance, y + h - this.segmentDistance);
|
||||
context.lineTo(x + this.segmentDistance, y + h - this.segmentDistance - r);
|
||||
context.lineTo(x + w - this.segmentDistance - r, y + this.segmentDistance);
|
||||
context.fill();
|
||||
|
||||
// draw segment l
|
||||
x = xPos + w + 2.0 * this.segmentWidth;
|
||||
y = h + 2.0 * this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '5knqrwx\\*');
|
||||
context.beginPath();
|
||||
context.moveTo(x + this.segmentDistance, y + this.segmentDistance);
|
||||
context.lineTo(x + this.segmentDistance + r, y + this.segmentDistance);
|
||||
context.lineTo(x + w - this.segmentDistance , y + h - this.segmentDistance - r);
|
||||
context.lineTo(x + w - this.segmentDistance , y + h - this.segmentDistance);
|
||||
context.lineTo(x + w - this.segmentDistance - r , y + h - this.segmentDistance);
|
||||
context.lineTo(x + this.segmentDistance, y + this.segmentDistance + r);
|
||||
context.fill();
|
||||
|
||||
// draw segment n
|
||||
x = xPos + this.segmentWidth;
|
||||
y = h + 2.0 * this.segmentWidth;
|
||||
context.fillStyle = this.getSegmentColor(c, null, '0vwxz/*', '%');
|
||||
context.beginPath();
|
||||
context.moveTo(x + w - this.segmentDistance, y + this.segmentDistance);
|
||||
context.lineTo(x + w - this.segmentDistance, y + this.segmentDistance + r);
|
||||
context.lineTo(x + this.segmentDistance + r, y + h - this.segmentDistance);
|
||||
context.lineTo(x + this.segmentDistance, y + h - this.segmentDistance);
|
||||
context.lineTo(x + this.segmentDistance, y + h - this.segmentDistance - r);
|
||||
context.lineTo(x + w - this.segmentDistance - r, y + this.segmentDistance);
|
||||
context.fill();
|
||||
}
|
||||
|
||||
return this.digitDistance + this.digitWidth;
|
||||
|
||||
case '.':
|
||||
context.fillStyle = (c == '#') || (c == '.') ? this.colorOn : this.colorOff;
|
||||
this.drawPoint(context, xPos, this.digitHeight - this.segmentWidth, this.segmentWidth);
|
||||
return this.digitDistance + this.segmentWidth;
|
||||
|
||||
case ':':
|
||||
context.fillStyle = (c == '#') || (c == ':') ? this.colorOn : this.colorOff;
|
||||
var y = (this.digitHeight - this.segmentWidth) / 2.0 - this.segmentWidth;
|
||||
this.drawPoint(context, xPos, y, this.segmentWidth);
|
||||
this.drawPoint(context, xPos, y + 2.0 * this.segmentWidth, this.segmentWidth);
|
||||
return this.digitDistance + this.segmentWidth;
|
||||
|
||||
default:
|
||||
return this.digitDistance;
|
||||
}
|
||||
};
|
||||
|
||||
SegmentDisplay.prototype.drawPoint = function(context, x1, y1, size) {
|
||||
var x2 = x1 + size;
|
||||
var y2 = y1 + size;
|
||||
var d = size / 4.0;
|
||||
|
||||
context.beginPath();
|
||||
context.moveTo(x2 - d, y1);
|
||||
context.quadraticCurveTo(x2, y1, x2, y1 + d);
|
||||
context.lineTo(x2, y2 - d);
|
||||
context.quadraticCurveTo(x2, y2, x2 - d, y2);
|
||||
context.lineTo(x1 + d, y2);
|
||||
context.quadraticCurveTo(x1, y2, x1, y2 - d);
|
||||
context.lineTo(x1, y1 + d);
|
||||
context.quadraticCurveTo(x1, y1, x1 + d, y1);
|
||||
context.fill();
|
||||
};
|
||||
|
||||
SegmentDisplay.prototype.getSegmentColor = function(c, charSet7, charSet14, charSet16) {
|
||||
if (c == '#') {
|
||||
return this.colorOn;
|
||||
} else {
|
||||
switch (this.segmentCount) {
|
||||
case 7: return (charSet7.indexOf(c) == -1) ? this.colorOff : this.colorOn;
|
||||
case 14: return (charSet14.indexOf(c) == -1) ? this.colorOff : this.colorOn;
|
||||
case 16: var pattern = charSet14 + (charSet16 === undefined ? '' : charSet16);
|
||||
return (pattern.indexOf(c) == -1) ? this.colorOff : this.colorOn;
|
||||
default: return this.colorOff;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
|
@ -20,17 +20,47 @@
|
|||
font-size: 150%;
|
||||
text-align: center;
|
||||
width: 100%;
|
||||
height: 6em;
|
||||
height: 8em;
|
||||
margin-top: 0.5em;
|
||||
background: black;
|
||||
color: white;
|
||||
border: none;
|
||||
resize: none;
|
||||
}
|
||||
#announcement-td {
|
||||
text-align: center;
|
||||
vertical-align: bottom;
|
||||
}
|
||||
</style>
|
||||
<script type="text/javascript" src="SegmentDisplay/segment-display.js"></script>
|
||||
<script type="text/javascript">
|
||||
|
||||
var display = new SegmentDisplay("clock");
|
||||
display.pattern = "##:##:##";
|
||||
display.cornerType = 2;
|
||||
display.displayType = 7;
|
||||
display.displayAngle = 9;
|
||||
display.digitHeight = 20;
|
||||
display.digitWidth = 12;
|
||||
display.digitDistance = 2;
|
||||
display.segmentWidth = 3;
|
||||
display.segmentDistance = 0.5;
|
||||
display.colorOn = "#00ff00";
|
||||
display.colorOff = "#005f00";
|
||||
|
||||
function animate() {
|
||||
var time = new Date();
|
||||
var hours = time.getHours();
|
||||
var minutes = time.getMinutes();
|
||||
var seconds = time.getSeconds();
|
||||
var value = ((hours < 10) ? ' ' : '') + hours
|
||||
+ ':' + ((minutes < 10) ? '0' : '') + minutes
|
||||
+ ':' + ((seconds < 10) ? '0' : '') + seconds;
|
||||
display.setValue(value);
|
||||
}
|
||||
window.setInterval(animate, 100);
|
||||
|
||||
</script>
|
||||
|
||||
</head>
|
||||
<body>
|
||||
<!-- Load Facebook SDK for JavaScript -->
|
||||
|
@ -67,7 +97,8 @@
|
|||
{{{text4}}}
|
||||
</td>
|
||||
<td id="announcement-td">
|
||||
כאן יהיה מיתוג וכאלה
|
||||
<div style="float:left"><strong>BBCrime.TV</strong></div>
|
||||
<canvas id="clock" width="60" height="17"></canvas>
|
||||
<form>
|
||||
<textarea id="announcement" name="announcement">טקסט חופשי
|
||||
בארצנו</textarea>
|
||||
|
|
Loading…
Reference in New Issue