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🎨 improve gulp dev reload behaviour (#7543)

refs #7427
- prevent unnecessary reloads of the server due to changes in client files, this makes working on the client as quick/painless as the old `grunt dev` command
- fix nodemon `watch` config - it only accepts directories not files
- update nodemon `ignore` config - directories should be specified without a `/*`, add directories that are changed on each client re-compile
This commit is contained in:
Kevin Ansfield 2016-10-11 13:06:07 +01:00 committed by Katharina Irrgang
parent 61bf54ec88
commit 49191c9023

View file

@ -87,13 +87,13 @@ nodemonServerInit = function () {
script: 'index.js',
ext: 'js,json,hbs',
watch: [
'core/index.js',
paramConfig.ghost.path + '/',
'core/built/assets/*.js'
'core/'
],
ignore: [
'core/client/*',
'core/server/test/*'
'core/client/',
'core/server/test/',
'core/server/views/',
'core/built/'
]
}).on('restart', function () {
gulp.src(paramConfig.ghost.path + '/')
@ -327,7 +327,7 @@ gulp.task('server', 'Run Ghost server in development with livereload but without
// Run `gulp dev` to enter development mode
// Filechanges in client will force a livereload
// Call it with `--deps` or `-d` to install dependencies as well`
gulp.task('dev', 'Runs Ghost server in delelopment including client build and livereload for both', function (cb) {
gulp.task('dev', 'Runs Ghost server in development with livereload and client rebuild on file changes', function (cb) {
console.info(chalk.cyan('Development mode for Ghost will start right meow 👻 ...'));
if (argv.deps || argv.d) {
runSequence(